I'm looking to make a weakaura that tracks when this set bonus procs:
https://www.wowhead.com/item-set=1612/fury-of-the-stormrook
I know how to track the spell, but I'm looking for something to pop up when the set bonus procs (the orb of lightning spawning nearby so I know to go grab it, again, not the buff itself once I grab it)
#Help with niche weakaura
79 messages · Page 1 of 1 (latest)
maybe it getting generated shows in the combat log?
I checked earlier, I didn't see it.
I'll check again when I get back on
Bump
it spawn a sphere or whatever that u have to collect am i right?
see if you can track spellid 443773 getting cast by you? (that's the id of the set bonus power)
Sorry for late reply,
Yes.
And I tried that, nothing.
Is there anything with an "external" proc in the past? Like an old tier set?
Surely this isn't the first time in the game a tier set bonus spawned something?
Like doesnt the new trinket set from the raid spawn minions?
!cleu
https://warcraft.wiki.gg/wiki/COMBAT_LOG_EVENT
function(event, timestamp, subEvent, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, ...)
You can use this Aura, https://wago.io/CLEU-IN-ETRACE (works fine in all game versions, not just retail), to add the detailed info into the Etrace tool.
For more info on Events and Etrace see #pins message
!etrace
See this message #pins message for info on tracking the various game events fired by the API
Go to your garrison or some dummies where no one else is
Get this WA and do /etrace in chat
Do your rotation until the thing procs
You're looking for an event when the lightning strikes
If there is one, then you just note down the specifics of that event and you can track it with a combat log trigger
If the lightning is purely visual then there's probably nothing you can track though.
If it actually deals damage then you can 100% easily track it
Just test it out
So i think i have an item it's mechanic works similiar to the setbonus https://www.wowhead.com/item=219296, i have tried so many times but there's no indicator when the orb is spawning
Wowhead
This blue trinket of item level 437 goes in the "Trinket" slot. It is looted from Voidstone Monstrosity. In the Trinkets category. Always up to date.
there usually isn't for these kinds of things
if there's no event to go by, nothing you can do
but it doesn't hurt to check, there can always be an outlier
better test it with the set bonus proc i think it's the same mechanic
What does the weakaura do or where should I be looking?
I tried it with thre training dummies and the combat logs are no different.
Thanks for the help btw
Sounds like the exact same mechanic then
I was thinking, both of these are similar-ish mechanics to DH's soul fragments or brewmaster's healing spheres where they're spawned orbs next to your character you pick up.
Get the WA, do /etrace
It's described there
See if you get an event when the thing procs as I said
If there is none, then you're out of luck
The WA is there to add information to the CLEU events, it doesn't show without
Gotcha gotcha, I just read the info page you linked as you responded my bad.
I will post my results shortly
Do it in a quiet corner though ideally, otherwise you get spammed with other players events
Garrison, or some old city
Not sure if this is right, I just typed in the set bonus because even in a quiet corner the amount of lines this generates is CRAZY:
But I got this
@burnt badger In case its easier to read this way
That's just the buff you get when you collect the orb, no?
You could just track that with a regular aura trigger
Nope, I didn't collect it so no buff
I thought you wanted to know IF an orb spawned
Well, cool
Make a combat log trigger
For spell -> aura applied
Source unit = player
Spell ID= 449441
An set the timed hide at the bottom to whatever you like
That trigger will track whatever happened there. Probably make it as an icon aura
I'm fairly new to all this so bear with me, Ill give it a go though
New Aura -> icon
Go to the "triggers" tab and change it to what I outlined there
IT WORKED!!!!
BRO THANK YOU SO MUCH!!! ABSOLUTE GOD!!
Now I just gotta figure out how to customize it a bit more 😂
You can just play around in the display tab a bit yeah
Glad it worked out
It's worth noting that in 99% of cases, if you get a SPELL_AURA_APPLIED CLEU subevent like this, you can also just track it with a regular aura trigger instead.
Are you sure this buff you got there isn't visible in your buff bar at all?
There are cases though of "hidden" auras, that pop up in the combat log like this but don't pop up in your buff list (and don't appear in the UNIT_AURA event, and thus can't be tracked by the aura trigger).
Only then would you need to revert to a combat log trigger, it's very rare.
Yeah it was nowhere to be seen on the buff bar or combat log at all, hence why I came to the experts.
Good to know though. I'll pass along the knowledge.
Is "Manual Icon" the way I do custom icons for the display? Right now its just a question mark icon
Uhh
Need to type something in
Oh dur
There are a bajillion icons in the game, it won't just show all instantly that's deadly
Haha fair enough
Okay now less important question:
So the orb can spawn/proc multiple times (like if you're lucky there can be 2 on the ground at a time, each one lasting roughly 8 seconds)
Right now the weakaura only comes up if there's none and 1 spawns. However if 1 spawns while there's already 1 out it doesn't refresh the timer or anything.
Any way to change that or?
/etrace
And spawm multiple and see what happens
Odds are, you will see SPELL_AURA_APPLIED_DOSE
That's the event for when you gain a stack of an aura
Then you could just add another trigger for that in the same way, just select spell aura applied dose instead
And tick "clone per event" at the bottom of the trigger
And make a new aura -> dynamic group
And put your aura inside that. That'll space the multiple icons that get created out
Eh, its rare enough I could live without it, more of a minor inconvenience and I got raid in an hour,
Better question is (and likely a lazy way to bypass it): I'm likely gonna pick up the orb as soon as I can in most cases. Can I have it to where when I pick it up and obtain the actual buff, the weakaura disappears/resets?
I imagine this is where "conditions" comes into play
Since it's an aura (apparently hidden) on you, then you get SPELL_AURA_REMOVED when you consume it.
You can make a second rigger that tracks that, in the same way as the first.
And set the timed hide to 8s as well.
Then in "required for activation" at the top, you can do custom: function(t) return t[1] and not t[2] end
Which will hide it when the second trigger is true (so for 8s after you consumed the buff)
You'll maybe notice that this leads to a problem that the aura will stay hidden for 8s after you picked up an orb, even if you spawn a new orb.
If that's not a problem for you then all good.
If it is, then you'd have to instead go for a little bit of custom code to solve this
Considering the nature of this (multiple procs possible, it being a hidden aura) a fully custom coded Trigger would be the ideal solution anyways
It's 2am here and I already shut the PC down, but I can make that for you real quick tomorrow
No, no worries, get some sleep. Ill play around with it tonight and post the results.
Thank you.. SO SO much for your help tonight
Eh yeah, overlapping orbs are rare, but somewhat back-to-back orbs aren't so I don't wanna risk an 8 second window of potentially not getting it.
I'm 99% content with how it is already so if someone comes along and wants to figure it out by all means but otherwise 👍