#Display how many mobs in combat

18 messages · Page 1 of 1 (latest)

cunning ledge
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Hey, its it possible to display how many mobs are in combat? Im trying to display my moonfire/Sunfire, if all mob got it already or not, like 16/42 (16 got moonfire, from 42 mob)

tired skiff
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If the unit isn't on your screen then you can't track it

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but you can track the ones on your screen with nameplates

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track buff on nameplate and use unit count

upbeat steppe
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Hey I was looking to make this exact aura, sorry to necro this old thread but was it ever made successfully?

elfin sorrel
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there are dozens of this, yes

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what phoenix mentioned is also still true, but doesn't allow (directly) for "in combat" filtering

upbeat steppe
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Thank you! I actually found the solution!

https://wago.io/H4HSBd_CD

Someone made this, from Publik's WA

https://wago.io/F10ZtLaxA

which was made from this Hunter Beast Cleave Aura lol

https://wago.io/J8qXJ8eOq

Publik's https://wago.io/p/Publik WA dots tracking modified for Balance. Source wa : https://wago.io/F10ZtLaxA

This aura displays how many Vampiric Touch debuffs you currently have out compared to how many nameplates are currently

My own attempt at a Visual Beast Cleave WeakAura (like Tsurugi's). This aura will count how many targets will be a

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Just posted all 3 in-case it gives ideas for anyones' future WA endeavours!

elfin sorrel
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oh, you wanted the amount of debuff X versus the mobs in combat as well ye

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the aura you posted there (the first one at least) seems pretty bad

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UNIT_AURA:nameplate,PLAYER_ENTER_COMBAT,PLAYER_REGEN_DISABLED, UNIT_POWER_UPDATE:player, UNIT_SPELLCAST_START:player, UNIT_SPELLCAST_STOP:player, UNIT_SPELLCAST_SUCCESS:player, UNIT_DISPLAYPOWER:player, UNIT_POWER_FREQUENT:player,CLEU:SPELL_CAST_SUCCESS

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that's a ridiculous event list for this task.

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even when updating 5 or 10 times a second in a throttled every frame check, that's still gonna perform better than that behemoth most likely (unit aura:nameplate and cleu:sell cast success alone fire way more often than that)

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and none of these are required for any functionality

upbeat steppe
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Ohhh, I see, hmm, I will try and play around with your weak aura made for Falkorn and see if I can adapt it for Moonfire and Sunfire!