#number of enemies in combat with + effected by debuff
16 messages · Page 1 of 1 (latest)
"simply" does a lot of work here
"number of enemies I'm in combat with" is not straightforward. The game doesn't give you a direct way to get that.
You can make some decent solutions with custom code. And it's not exactly a lot of effort.
Just know that it's not ideal for performance, it relies on an every frame check. Throttled, and it doesn't actually do much, but it's still more straining than your "regular" WA.
If that's something you can accept, I can make it for you tomorrow (I should already be sleeping by now)
If you can settle for just "amount of virulent plagues I got out", then that's more perfomant though.
i understand what you mean by it being cpu usage heavy. I would like to give it a try if you are able to make that for me
on a side note, a tracker for amount of virulent plagues i got out will also work very well
Amount of virulent plagues out is just:
New Aura: text or icon I guess
Trigger: aura -> nameplate -> debuff -> names = virulent plague -> own only
Display: %matchCount
I made an "in combat enemy amount tracker" for someone else here the other day: #1351967634098225192 message
You can just copy the trigger from that one exactly into your aura as trigger 2, and make sure that "required for activation" is set to "any triggers"
And use %2.stacks to display the amount
So to display amount of virulent plagues vs. Amount of enemies in combat, you'd just do %1.matchCount / %2.stacks in text in the display tab
If you got issues with adapting the custom trigger into your aura I can do it tomorrow as I said. Sleep now.
here, this is what I described:
https://wago.io/qXlZghz3K