#Colored target name text
16 messages · Page 1 of 1 (latest)
New Aura, Text
Trigger Tab: Player/Unit Info -> Unit Characteristics -> Target
Display Tab: %name in "Display Text"
and then go to the Conditions tab and do your colour changes there
ok thank you. Also I wonder, is it possible to mimic the truncation that happens when the name is too long for the target frame (it adds ...)
think these are the only options in the conditions tab
I could be wrong though regarding TWW
true theres no neutral there I guess
you can set a limit for the number of letters
!⚙️
Click the gear icon to see the extra settings
you can make an "all of" condition for that
if all of friendly = false and hostile = false, then it's neutral ig (though then it should also just have a neutral option I'd say, so I guess WA doesn't make that distinction)
hmm, it seems to think neutral mobs are hostile. I'm targeting an "Eye of Topaz" critter and it's picking up the conditions under the hostile condition. Any other thoughts?
Oh yeah, apparently WA treats reaction state 4 from UnitReaction as hostile
https://warcraft.wiki.gg/wiki/API_UnitReaction
You're one of three people recently having issues with that: #1281190738050154558 message
#the-war-within message
It's not a bug, but maybe consider opening a feature request for that on GitHub if you really want to have this