#Debuff consumed

32 messages · Page 1 of 1 (latest)

tranquil gust
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hey,

Trying to make a weakaura with the spell ID: 1943.
I want the weakaura to glow when the player consumes the buff 385951 (Buff has no duration) but not glow if its applied natty/not consummed for the duration of the dot.
I tried with combatlog but i have to time it to a fixed duration so it doesn't work for me (If duration is short or target dies).
Tried with count and it follows the way the spell/buff works but the glow only last a second.

winged sigil
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The simplest would be just 2 auras

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One every odd number of casts

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One every even number

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And just make the 2nd one appear different

tranquil gust
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i see

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actually no i don't 😭

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its just no matter what i do the glow last a second then disappears

winged sigil
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Okay, so you have a setup working that tracks the debuff on the target, and you have the count trigger working that does something every 2nd cast yes?

tranquil gust
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yes

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the spell ID doesn't change

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even after consuming the debuff

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:xz

winged sigil
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Add another trigger (trigger three) for every odd number of casts.

In that case you can make 3 conditions.
The first one: trigger 2 active = true -> custom code -> aura_env.buffed = true

The second one: trigger 3 active = true -> custom code -> aura_env.buffed = false

The third one: custom check -> function() return aura_env.buffed or false end -> activate your glow here

(If combatlog trigger conditions support checking count natively, then you could obviously do it with one less trigger. But idk if that's the case)

tranquil gust
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im super confused on what to do with this

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i made 3 conditions and 1 more trigger ?

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don't think i did it the right way

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wait

tranquil gust
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doesn't work

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it glows at the start then stops glowing after i apply the debuff a few times

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it glows instantly when i do damage

winged sigil
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Why are those aura triggers

tranquil gust
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should be every 2 events

winged sigil
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You said you have combat log triggers that count the odd/even applications correctly

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Obviously use those for the condition

tranquil gust
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oh

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ok

winged sigil
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Like I said, three triggers

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T1 is the debuff on target

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T2 is even amount of casts