#Bouncing anchor point
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okay.
Wago lets you upload an aura but mark it private so it doesn't become searchable when you're just trying to show it to someone specific
i have played black desert online (ages ago) so this will be interesting.
what was the visual nature you are trying to change, in what you adjusted?
(oy, be a few moments to load up, wow of course has new updates)
I can read the custom code in the origin before I import it, that's interesting. Some of this looks like triggers WA could do without needing a lua hack.
but one thing at a time ๐
ok I've got it in, and I'm on a character where combat is close but not necessary ๐
I think i'll need the guy's art pack too. brb
hey I'm back! got busy with some stuffs
I didn't know that, so thats good to know! ๐
I have positioned the debuffs a the top of my target frame. From this screenshot, is at the exact position I want. But for some reason, it aligns a little higher, then bounces back to the bottom. Tried everything to see what causes this, my guess was over 6 debuffs it goes higher
But I'm not 100% sure
oh yeah, need that for the textures and everything
ah. maybe we can make it have a wider field for available buffs/debuffs.
presumably you'd enjoy it being as wide as the target bar.
Also for sanity's sake I should disable my personal WA that does nice bubbly things to the target frame. ๐
it doesnt have to be that bigger, but sure I dont mind xD
at first I was seeing only my debuffs, but then I found a rare and a lot of people were there and everything was a mess
but I managed to see where was the option to display only my debuffs and not from random players
mmm.
editing weakauras is pretty damn confusing lol
Ive been trying FOR YEARS to edit one aura that shows the icon of my execute (I'm a DK) ONLY when the target reaches 25% health so that reminds me I can/have to execute them xD
ahhhhh. that sounds enjoyable. A few other specs maybe too. But that can wait til we do this thing โค๏ธ
i swear this fella made it more complex than it needed to be.
you were messing with Buffs? or Debuffs?
debuffs. ok looking
both, I guess
but not a lot of mobs usually have buffs so I didn't see anything odd
I can see player buffs just fine, but they never jumped around like the debuffs
ok i see where it says a width 32 but i think that's what size those icons are.
mmmmm i might be able to compare.
be a few moments, housemate is asking me a thiing
I see where you did the trigger combo so it'd show only yours.
checking load conditions
cuz i put myself in combat with some wildlife and didnt really see it
I'm not in a hurry or anything! So dont worry ๐
no no its fine i am evading something else that's at least as hard+complex and less fun hahahaha
i took myself someplace where all the wildlife is neutral so i can eff around
ok then ๐
I'm having trouble getting to see it at all. I mean, I see where onscreen you put it.
but when i put WA options panel away and get in a fight it doesnt show
so, what now? ๐ฎ
hang on. since I've done auras off a target frame before of my own, lets see if I can sweep through finding that.
first i check the load conditions. i'm a rogue. maybe you're not. โค๏ธ
i fiddled things that shouldnt change anything but are sensible, like
(alive)
(not in pet battle)
๐
(as a combat target thing probably Alive is something i can uncheck once it's fine)
that's ME being alive btw, not the target ;p
exiting and reentering so wow can "notice" the sharedmedia stuf
I'm taking a break now because out of nowhere there was a massive lag and questing became impossible x.x
i hear ya
i aint exactly on the fastest speed either, but i chose somewhere in azure span that everyone isnt
(also, apologies for the delay.)
ugh, WA has a builtin for "unit is pvp"
even the original I can't get it to show up for me to visualize the rest
You can't see the debuffs?
i can't seeeeee ANYTHING of what it's supposed to provide. at all. whether im in combat or not.
i just accidentally dragged one of the auras (this isnt you, this is my mouse and me being mean to each other) and now i have a grand beachball.
i just forcequitted wow to make it stop, we have work to do :/
Well, this is why I hate trying to edit weakauras HAHAHAHA
according to comments in the original you're not alone in the debuffs getting weird layout
It's way too complicated for my taste
so um.
it is entirely possible, if slow, for me to aid you in putting such a thing together by smaller parts. in a fashion more in keeping with "WA wrote most of this already" and a few textures.
also with a caveat, WA isn't meant to be a unitframes.
i just, some of the "custom code" this soul put in there, I don't know yyyyyyyyyy
and maybe it is impairing how i see it on a mac? even tho I've not found anything (yet) that hints that.
ok, I'm going in, gonna delete and reabsorb Yours, and see what i can grok about how the debuff is (grouped).
I can, uh, share with you what i did for a target-WA even though it actually does absolutely nothing at all one way or the other about how Blizz does buffs or debuffs on a target.
but it's much more oval and round.
I MOSTLY used textures that are already in the blizz
but Valdek has some good glassy bits that looked nice.
re Yours.
I can debuff a foe (e.g. "Blind") and I see the debuff show, but I can't test its align issues because I can't see the fakeup health bar.
let me try
i erm, its hard to put enough debuffs on something without it dying lp
I couldn't see anything with your aura xD
go to the Load section and see what the load characteristics are
as i was messing with trying to get them to dodge yours, and it might be set to Never
also um
it does Inherit Visibility from the blizz target frame, so if you have that absolutely 0% alpha from other means, it will be just as invisible.
mine is designed to partner the normal frame, not replace it; and to visualize extra info (e.g. Target Marker Star) or (immune).
only the not in pet battle is checked
ok.
target some creature and put a blue target marker on it.
assuming your Target Frame is visible, this should add a big blue oval to the frame so its blue-dy obvious im targeting BlueBox.
wait, just to be sure... this is the same BDO aura that you just edited OR, do I have to use your aura WITH the BDO aura I was testing? xD
try mine alone, i'm trying to see if your WA environment is honoring anchor-to-frame behaviors.
(meanwhile im looking at display width stuff in Yours.)
ok. I don't know enough about the rest of your frame visibility (without WeakAuras) to know if its supposed to be invisible
whereas the BDO thing you're working with, its author says to make the target frame invisible. which is Probably why he's anchoring to parent/screen, instead of to TargetFrame because
it would inherit invisibility, not just the location.
hope that made sense
I tried setting the target frame invisible, but then the debuffs disappear as well xD
anyway, I think I can live with that
okay I may have found your Hopping
๐ฎ
the Group called
BDO Target Debuffs
has a bunch of custom things under its Conditions tab
theres a 16
a 4
and two 21's
if those Conditions are used by something
it would Hop because it was told to.
but if they're referred to, you'd rather blow out the referring thing as "um nah dont do that maam"
and this might not be the only thing that has such conditions
the behavior overall might be better handled by having sub auras that resemble each other but only trigger under different (um .. ) circumstances.
so many of the keywords being human words we'd use to discuss it also complicates 8)
I can't tell if these Conditions are in the sub-sub groupings by inheritance or also painted in
but getting rid of them might be tricky that way
it might be easier to import the original, set it to Load - Never just so you have it to refer to, and then introduce parts one at a time to your screen the way you like them.
You can create a new aura that's a group, then move parts in, then tune til it works, then introduce the next part.
Dynamic groups are fun, but I see why you wanted to start with a thing where it looked like someone else had it working.
So ahem
let me see if I can find the width or how many items to wrap issue.
I mean, I gave you way too much trouble already. You don't have to try and find a way around all of this. I can live with the icons juggling around, I asked for help here just in case it was something easy to manage but its not xD
in the dynamic group traits for BDO Target Debuff Icon and BDO Target Debuff Frame
if you check the box for limit, and you make it something other than 5, what does it do for you?
because maybe you like 4. or 8 ๐
๐ค
nameplate-like auras are always gonna be a bit odd.
I once checked out one styled as Xenomorph. lots of diagonals and some hexagons.
not to mention the verbal human confusion between a plate (little bars over the head of a foe or friend, usually with icon stuff) and a frame (of which the default ones are a portrait, two bars, and some buff/debuff things, and optional secondary energy)
anyway
Weakaura exists to glom info from the backend and show it to us the player Differently
so
you win!
talking about that
this is the other BDO aura from the same author
this one is the player frame
never played BDO before but this looks good ๐
that stuff he's talking about in Shadowed Unit Frames
SUF is an Addon
and its anchor points (and transient behaviors) can be parents for weakauras.
for this other one, the comment the visitor has is basically about wanting conditional colors for some of the parts based on changing class but having the same aura.
other authors with similar ideas might use parts to load only for the right class
or
condition to affect a color, based on a class
i suggest if you ever do these things, use whatever asks blizz questions least often
monks don't turn into shamans mid game day, so it really only would need asking Once.
i prefer to save Conditions for things that end up conditional, like, someone got crowd controlled.
Yeah I'm not so sure WHEN I'm gonna try to mess with another aura again xD
I think I'm done with my interface now
take a look ๐
all those slim lines ๐
and the rectangular mini map is good too
good job
kaliel's tracker is nice stuff ๐
thanks! ๐
the minimap was inpired on guild wars 2
I'm also using GW2 addon but only for the xp bar
its animated and with the sound when you get xp