#Is there a way to change the volume settings in and out of combat?
19 messages · Page 1 of 1 (latest)
/run C_CVar.SetCVar("Sound_MusicVolume", 1)
Type that in chat and check if it changes your music volume
Should work afaik. This sets it to 100%
it does, i have 2 macros set up, i just want it to be automated
Yeah, just wanted to check first
/run SetCVar("Sound_SFXVolume", .3);SetCVar("Sound_AmbienceVolume", .4);SetCVar("Sound_MasterVolume", 1);SetCVar("Sound_MusicVolume",.3);SetCVar("Sound_DialogVolume",.5) print "Out of Combat"
this is what i have
To automate it, just make any aura, go into the load tab, make it load only in combat.
Go to the trigger tab -> Player/Unit Characteristics -> Conditions -> "always active"
Go to the "actions" tab -> on show -> custom. Enter your command there, without the /run
So not /run C_CVar.SetCVar... but just C_CVar.SetCVar...
In actions -> on hide -> custom you can then revert it to the settings you want outside of combat
Np, glad it worked out 🙂
is theere a command to wait few seconds?
C_Timer.After(seconds, callback)
Starts a timer
C_CVar.SetCVar("Sound_MusicVolume", 1)
end)```
As an example would set music to 100% after 3s