#Icon change dynamically with triggers
9 messages · Page 1 of 1 (latest)
This is my goal:
- Display X if X is active.
- Display Y if X is inactive and Y is off cooldown.
- Display Z if X is inactive, Y is on cooldown, and Z is off cooldown.
- Display the icon with the lowest cooldown if X is inactive and both Y and Z are on cooldown.
I’d rather figure out the specifics on my own so that I don’t have to come back and ask for help next time, but some general guidance would be greatly appreciated 😊
That's just trigger order
Dynamic information is by default from the first trigger in the list that is active
What does dynamic information mean in this context?
Icon.