I have a text WeakAura that shows %1.percenthealth of the target. However I'd like for the aura to take into account the shield value on the target, so the text function would have to (shieldValue/maxhealth)*100 then add that value to the percent health value
I've no idea how to create the custom text function for that, can anyone help out? The triggers are health for trigger 1 and for trigger 2 I did a buff that contains "absorb" in tooltip value, is there a better way to do this?