#Clickable Overload Tracker?
23 messages · Page 1 of 1 (latest)
See this message #pins message for details on the perils of trying to make Auras clickable
Oh, hm... I have a clickable Master's Hammer aura... how would I determine if it's safe?
It's probably not
Okay, but how would I determine that?
I also don't fully understand what the danger is in clickable auras, as the pin only details that they are, not why or how? What makes them dangerous? Memory leaks? Load on the game? Security?
get opie
its a addon thats perfect for this usecase.
the problem with clickable auras? they are secure frames attached the frames managed by weakauras. weakauras doesnt take those secure frames into account and can break, badly, because secure frames have massive restirctions applied to them which are directly opposing to what weakauras does.
So... what? The clickable aura will just break occassionaly?
and spread it to others.
Other clickable auras, or any aura?
any.
I see. And that's about the long and short of its peril? I kind of assumed there was something far more sinster afoot with clickable auras than something as annoying but harmless as a bunch of auras being replaced.
Like data theft or keylogging.
Does Opie also work for Master's Hammer stuff, or do you have a different recommendation - if any - for replacing that aura?
I'd rather not use it if it has a chance to brick my UI.
opie has anything you could want
I'll give it a look see. Isn't it just a radial hotbar, though? How would it help streamline the clunky bullshit that is the Master's Hammer?
Oh wow, out of the box this is really nice. Just the default bindings for consumeable knowledge and rep stuff is pretty sweet.
and that is the default. you can customize it greatly too
I would wager. Do you know of any intuitive ways to supplant the master's hammer aura?