#How to get a Weak Aura to only show up for a limited time, indepently of what is tracked?
1 messages · Page 1 of 1 (latest)
just use a Cast Succeded Trigger with your desired Duration
Looks like I can't enter multiple spells into one aura. Currently I'm already using like 9 different auras for the animation I want. So that would mean 9x20 (or so) for every cc.
No way to just make the aura I got disappear after some time? I tried to set a condition to 'time since applied' but I have no clue what that was actually doing, didn't seem to work consistently at all
conditions won't untrigger your aura
you need to change the trigger settings
You could try adding a Combat Log Trigger like this
I think that this will give you unwanted triggers if any other debuffs are applied after the stun effect debuff though.
otherwise you'd have to make a separate combat log trigger for each CC that you're tracking in the first trigger and using a custom activation something like
function(t)
return t[1] and (t[2] or t[3] or t[4] or t[5]... or t[N])
end
with N being however many triggers you end up with
TY, but I think I fixed it by just changing the conditions. Can't even remember what they were doing before but now they just change the height and width to be very small, basically makes it invisible.
Would you like to elaborate on how changing the conditions fix it? A link to your new aura, or some screenshots of new conditions are welcome.
this is a bad solution as your aura still exists and it doing calculations for nothing