#Problem with Delay

13 messages · Page 1 of 1 (latest)

violet sorrel
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In the video, the 'test' weakaura is 2 trigger WA

south scroll
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!linkit

storm sandBOT
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WeakAuras doesn't show anything by default, it's just the framework that lets you import or create "Auras" to display things. If you're having an issue with an Aura, and/or want opinions on it, then you need to share the specific Aura. The best way to do this is to link it through https://wago.io/.

If you only imported the aura, you may right click the aura in-game and select Copy URL and paste it here. If you have modified the aura or created your own, you may instead select Export to string... and upload the string to https://wago.io/. This does not require an account.
You can now paste the import string directly into Discord (with no other text, only the string) and a bot will import it for you and link the wago.

south scroll
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preferable the one with 2 triggers

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dynamic information doesn't affect if your triggers are active or not just what information is shown.

violet sorrel
# south scroll preferable the one with 2 triggers

I took it into a different testing environment and i found something new, since i added a trigger that adds a condition health = 0, it no longer displays it permanently for 10 seconds, it will off when hp is different than 0, which i think is good for my needs, it wasnt intended but its good, for my purposes only though. Since i want to use it in pve, i tested it in pvp and it kept disappearing after random time, which is because they got tped to the graveyard and at graveyard the health is '1', i think, well for sure.

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So in raids and dungeons, with no resurrect points, it will work just fine

south scroll
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yea if you have health = 0 that'll do it

violet sorrel
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Well just for study purposes and to generalise the weakaura, do u think there is any way i can make it permanent 10 seconds using triggers/conditions only? No custom code

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I added the health = 0 trigger so it ignores hunters cheat death, however yeah i didnt think about the graveyards 😂

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Blizz always makes things complicated, health is 1 when at graveyard, meh.

south scroll
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Use the first trigger and remove the health = 0 trigger. Add a buff trigger and look for the feign death buff. Then use a custom activation function

function(t)
    return t[1] and not t[2]
end
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there's also a Player/unit info option for Alive