#How could I add on who the skill is being casted at, the target of it.
13 messages · Page 1 of 1 (latest)
destUnit
do i just make a text and add it?
yes or add that to your current text
like this?
when your Trigger 1 is the Cast trigger then yes you need to make Format Options though to convert the Unit into a name else it would show something like "party1"
how can i do that? i have no idea
You need to keep the destUnit it is the Placeholder for the Name the Format Options just converts the unit ID that normally shows into a real name
yes
thank you!