I'm making a dynamic group for my combo points and I have 2 types of textures:
- First one is the combo point itself
- Second one is a border to compliment it and act as a gcd tracker as well
The combo points spread evenly like I want them to, but the texture that I'm using as a "border" also spreads. How do I make it follow the prior texture?
I was using anchors with my other group but they don't seem to be an option in dynamic groups