#Companion Modules

1 messages · Page 1 of 1 (latest)

cursive wolf
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Definitely cross linking to core rules content.

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Tables if any. I'm not sure what macros might be needed.

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I don't think a custom character sheet is needed, but it'd be nice if styled like the pages in the respective book.

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Patch actors macro

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Like if you want to patch SWADE core rules actors to use epic powers from the FC

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Stronghold items/actors and tables

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Loot tables from the FC

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Also each of the magic items, not just regular gear.

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Vehicles

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For the FC, the adventure stretch goals would be nice

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All archetypes from all of the cards

errant parrot
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If there's an adventure generator, having a macro or set of nested tables to do all the card-draws/table-rolls for the generator in one fell swoop would be neat

cursive wolf
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Are inline Rollable Tables a thing? I could see rolling a table of loot right from the Actor to determine what they had on them. Or if it's something like 1d6 good, make it an online roll if possible.

errant parrot
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at minimum, making those clickable inline rolls (eg. [[/r 1d6x]]) is super handy when encountering something like "there is 1d6*100 gp"

cursive wolf
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If magic items have specific powers, link to those powers

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@restive palm is this the type of stuff you're looking for?

restive palm
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everything is helpful

cursive wolf
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Are there any other things you're wondering about?

restive palm
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What is it beyond "just the content" that makes something useful?

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Sometimes there is chatter here about the modules being bare bones or not fully featured compared to others. Trying to find where the value lies.

cursive wolf
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I suspect some of that is with respect to automation.

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I don't know if there're ways to manage things like rituals, or if it's needed really, but maybe that'd be kind of cool?

restive palm
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If rituals follow other products they will be a variation of a dramatic task

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What about super powers? I guess drag and drop like Edges but how to handle different levels or modifiers?

cursive wolf
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I feel like that might step into turning it into a character validator

restive palm
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Yeah

cursive wolf
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Maybe a limiter based on level at most

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Maybe natural weapons based on powers?

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Things that are melee or shooting. Actions on powers that require Trait rolls, if any

cursive wolf