#SWIM 0.15.0 - Troubleshooting & Comments

1 messages ยท Page 1 of 1 (latest)

mint hedge
#

In case of questions and problems, please ask here and I'll respond asap. =)

thin rampart
#

Will the Macros also work in other languages? Like... German? ๐Ÿ™‚

mint hedge
# thin rampart Will the Macros also work in other languages? Like... German? ๐Ÿ™‚

Sure, if you add translation strings and the translation itself to the functions, feel free to make a PR. ๐Ÿ™ˆ
In all seriousness: The whole thing started as macros and when I switched to a module format it was already a lot of text. I hadn't had the patience to implement translation strings and also I did not have the time. There is much more I'd like to do but I'm almost constantly just fixing things, mostly because of FVTT updates. -.-
If you know how it works and would like to help out, I'd be very thankful if you'd take that task. Otherwise you'll have to wait a bit, it is on the list. You can however start translating the settings at least.

keen tartan
#

I'm starting to wonder, given the size of the module, if it weren't easier to refactor it OUT of macros

#

And simply keep the macros as a UI

#

That would make updating/maintaing a lot easier in the long run

#

Or did you already do that

mint hedge
#

Did you read the changelog @keen tartan? ๐Ÿ‘น

#

Technically, SWIM doesn't use macros anymore. There are still macros, but these just call functions exposed by the module.
#swade message

keen tartan
#

Ah perfect!

#

Nvm me then ^^

#

Oh well I complain about people not reading and here I am doing the same. Asche auf mein Haupt ^^

quaint raft
#

There are two aspects for localization.
The first one, the one you talk about @mint hedge, is to have the module in other Languages.
The second one is that the module still works when facing content in other languages.

I don't know SWIM enough yet but imagine there is a macro to implement Work the Room or Networking those will be looking for the Persuasion skill. What if the skill is called something else in another language?

mint hedge
quaint raft
#

ok

mint hedge
#

That is a good point though, it may be worth to start with these and release it asap so that the module is functional at the very least. ๐Ÿค”

quaint raft
#

I don't use SWIM or SUCC yet.
I feel like SUCC will meet my needs (sync of states between character sheet and token status icons)
Anyway, I can provide the French names for all the things you use.

mint hedge
quaint raft
#

my!!! you guys are coding too fast for me!

hollow sierra
#

Hello, Ive run into an error using the mark dead macro. Here is what is coming up in the console.

#

Should I make a ticket for this?

mint hedge
hollow sierra
#

My bad.

mint hedge
#

It's not, I can't expect you to remember everything listed in the readme. I should put a warning in the module itself.

hollow sierra
#

I think when I read that Health Estimate was recommended, that caught me up. But it is on me because I didn't really flow down and read each Macro description. I even have the dang check box checked... FML. ๐Ÿ˜‰

#

It's working now. Thank you.