#Effect Transferral

1 messages ยท Page 1 of 1 (latest)

fading marsh
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I have AEs here and I need them there.

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@rancid oxide @tranquil gyro

rancid oxide
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๐Ÿ™‚

fading marsh
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so, hello, winterwulf, where are we

rancid oxide
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hi

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I don't mean to cause annoyance

fading marsh
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not at all ๐Ÿ™‚ we were close

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just getting noisy

rancid oxide
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haha ok

tranquil gyro
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yeah, it was just very two active conversations at the same time

fading marsh
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yea, changing AC calc when you need to is definitely the simplest

rancid oxide
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I understand it is easier to just flip, but I was trying to automate all the spells for this player

fading marsh
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the Active Effect on the actor approach is...fine...but still feels weird

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question, do you use midi or better rolls?

rancid oxide
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midi

fading marsh
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oh, midi should be able to apply that, right?

tranquil gyro
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oh, if you already use it it can be configured to transfer effects from spells to actors

fading marsh
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i am far from an expert on that module

rancid oxide
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but when I transfer it instantly apply, unles I click to keep it suspended

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I will look into midi

fading marsh
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should be like...dont transfer on equip, target self in the spell details, and settings to support active effect stuff

tranquil gyro
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in Midi's workflow settings, if you have "Auto apply item effects to targets", that will transfer AEs

rancid oxide
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Ok thats is active

tranquil gyro
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you would have to remember to remove manually after 8 hours of in-game time though... or use another module (Simple Calendar?) to remove it

rancid oxide
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I have simple calendar too

fading marsh
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about time?

rancid oxide
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I have like 100 mods

fading marsh
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times up?

rancid oxide
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yes

fading marsh
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i always forget

rancid oxide
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for all those

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hahah

fading marsh
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lol, fair, so you would use one of them if you wanna auto-remove

tranquil gyro
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same, Times Up is for short-term effects (mainly those that would expire during a combat, i.e. 1 minute or less)

rancid oxide
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I have set 28800 seconds in the AE spell duration

tranquil gyro
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you need the other ones that rely on a calendar to expire the long-term effects

fading marsh
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"Times Up" - right now = short term
"About Time" - a book about time = long term

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i will remember this one day

rancid oxide
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hahaha good idea

tranquil gyro
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Luckily my games don't have enough things that require AEs, and those that do are short-term so Time's Up is good enough for me

rancid oxide
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So I have all these, I wanted to have the spell to activate when I cast it only. and it deactivate when the time pass.

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I had it with the light spell for example

tranquil gyro
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Or I suppose it wouldn't be so bad if I already wanted a calendar to help keep track of time... then it's no big deal to slap on an extra mod to expire AEs

rancid oxide
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I am stupid!

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should I be targeting when rolling the spell

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ooof

tranquil gyro
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If the spell/feature targets Self, you shouldn't have to

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I don't have experience with spells that way, but I configured the barbarian's Rage feature to target Self and it worked

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should be the same for spells though

rancid oxide
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yeah haha

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now that I am targeting a pop up shows up

rancid oxide
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my bad, i feel so dumb

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lol

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thank you so much for bearing it with me, you guys rocks โค๏ธ

tranquil gyro
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No worries, automation is hard. It shouldn't be, but I think that's just the way it is with dnd5e because a lot of stuff is exception based (there's a certain core set of rules then a bunch of exceptions). And spells have a lot of exceptions

rancid oxide
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I agree, thanks!!