#zero hidenames

1 messages · Page 1 of 1 (latest)

near dagger
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what is the hide names settings in the CUBputer?

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does it hide in chat?

proven bluff
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doesnt hide in chat, ill check the cubputer but i think its the same settings

near dagger
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something is likely conflicting then

proven bluff
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give me a minute

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i may have been a fool

atomic merlin
proven bluff
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im an idiot

atomic merlin
proven bluff
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I did check the cubputer before but i skimmed it, saw 'enable hide creatures' was on

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didnt read further to check the other options such as hide hostile creature names

near dagger
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ah yeah. the main setting is just like a kill switch for the gadget

proven bluff
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so just before i drop this

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how do i go about revealing actor names when players identify stuff

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or like bad guy does his monologue and reveals his 3 paragraph title

near dagger
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gotcha, so for linked actors you can open their actor sheet, then hit the mask icon on the left side of the window header

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and in there you can override hiding for that actor

proven bluff
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thats grand, thank you V much

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i knew it had to be something silly that i was overlooking

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(thank heavens i asked before going through all my modules :'))

near dagger
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it's not silly, just that CUB has a lot of options and they don't default on

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so yes, the only bad question etc etc

proven bluff
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Nah, whats silly is that i looked at it, and didnt read below the first line :p