#SWIM Support

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kindred thistle
fast skiff
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foundry.js:19475 You are calling PlaceableObject#getFlag which has been deprecated in favor of Document#getFlag. Support will be removed in 0.9.0
getFlag @ foundry.js:19475
main @ VM3912:26
eval @ VM3912:16
eval @ VM3912:50
_executeScript @ foundry.js:14804
execute @ foundry.js:14765
_onClickMacro @ foundry.js:28392
dispatch @ jquery.min.js:2
v.handle @ jquery.min.js:2
foundry.js:19484 You are calling PlaceableObject#setFlag which has been deprecated in favor of Document#setFlag. Support will be removed in 0.9.0
setFlag @ foundry.js:19484
main @ VM3912:32
eval @ VM3912:16
eval @ VM3912:50
_executeScript @ foundry.js:14804
execute @ foundry.js:14765
_onClickMacro @ foundry.js:28392
dispatch @ jquery.min.js:2
v.handle @ jquery.min.js:2
enhanced-conditions.js:1236 Combat Utility Belt - Enhanced Conditions | ENHANCED_CONDITIONS.RemoveCondition.Failed.NoMapping
enhanced-conditions.js:974 Combat Utility Belt - Enhanced Conditions | Apply Condition failed. Could not find condition: Incapacitated
enhanced-conditions.js:1236 Combat Utility Belt - Enhanced Conditions | ENHANCED_CONDITIONS.RemoveCondition.Failed.NoMapping

kindred thistle
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It seems that I forgot to document the macro. Sorry about that. ๐Ÿ™ˆ
You will need both, the Health Estimate module and CUB installed, activated and set up. Did you do so?

fast skiff
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yes

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is there any configuration to be done on CUB or HE ?

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in the macro you precise it : /**

  • This macro will mark the selected token as dead.
  • If the selected token is dead, it will be marked
    as alive instead.
  • It requires CUB to be set up and Health Estimate.
  • Originally from Health Estimate, altered by SalieriC.
    */
kindred thistle
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Yes, you'll need to set up CUB like detailed here: https://github.com/SalieriC/SWADE-Immersive-Macros/blob/main/documentation/CUB Setup.md
(There is a file to import the settings but that errational notified me that there might be problems with importing settings for conditions atm, which I could not reproduce yet.)
In Health Estimate you'll need to set up the relative file path to the Inc.! condition icon which you can find in your CUBs enhanced condition settings or, if you use those from SWIM, it's modules/swim/assets/icons/status_markers/3-Incapacitated.png.

GitHub

A collection of macros for the SWADE system on Foundry with a focus on immersion (i.e. by using sound effects) - SWADE-Immersive-Macros/CUB Setup.md at main ยท SalieriC/SWADE-Immersive-Macros

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And CUB:

fast skiff
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that's what i was looking for ! thanks ๐Ÿ™‚

kindred thistle
fast skiff
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perfect ! it works !

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need to be done on each world ?

kindred thistle
fast skiff
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my worlds are already in action, i cannot do that by the way.

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well it has to be done ๐Ÿ˜„

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thanks again ๐Ÿ™‚

kindred thistle
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Well, at least you'll (hopefully) only have to do this once. :D
Glad to be of help. =)

fast skiff
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not a big issue, but it has strange behavior with vehicle tokens.