We arrived in Helkas recently and while trying to enjoy the festival, me and my players where again a bit frustrated about the skill system and the difficulty of the rolls.
Ember feels often a bit to hard for players of lower levels, because they fail so much skill rolls. I don't know if this is intended for level 1 or 2 player characters. But I had the feeling as gm, that they are at a point where they don't believe they can succeed the roll before they have rolled and they are frustrated and surprised if they roll high enough.
Another thing which came up what's the progression in the skills. Why does the first talent in the skill change the modifier from - 4 to 0 and all of the next talent give a +1 bonus. This also feels like it is better to get the first point in every talent before you invest into higher talents.