#Just pushing ahead with getting a handle

1 messages · Page 1 of 1 (latest)

crimson plank
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if you right click on the armor item and select "edit" you can see which hit locations it covers. Also if you drag the armor to an actor you should be able to see that the AP of some hit locations are increased

fading hull
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Thanks for your response, in this case what's the difference between location and hit location.

vernal valley
crimson plank
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yes, the location field on physical items (gear, armor, weapon) can be used to write where you have it (like on the farm) but it's also used to model putting things in a bag. Gear items have an "is container" toggle to indicate that you can put other things inside them. Checking that box makes those item show up in the suggestions you get when you click the location field.

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You can also choose if you want to see your items organised by type (the default view) or by location, where you can see what items are inside what. And "virtual" locations like "at home" or in the screenshot "Riding Horse" are displayed in italics

scenic ridge
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and having that location setup for all players is quite good to have setup. I've heard too many times from my players such like "Surely I have 50 meters of rope in my pocket right now and not at the camp".