#SO i just put a note that remembers to
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The first 8
I don't follow. Do you have the Roll Bonuses mod installed? What formula did you try with Dice Transform?
Right, so what formula did you specifically type in?
(min(5, @cl))d4 +@ and the rest
Yeah none of those say "duplicate the original formula". All of those lines are an exact example of the formula and the resulting output based on the original formula
(except the second which is missing an @ from the example and should be @quantity)
Coincidentally, which is also the one you want
So I use @base+@quantity and thats it ?
Yup, but with spaces
I'm retarded lmao
You also need to have a target set up that targets the specific spells that should be receiving the bonus
But if I am usng the advanced option on the spell, it should just change the values no ?
I don't understand the question
I use dice transform on the spell itself on Advanced label in it. The target should be Damage
Thats it ?
No not exactly
Now I see, it's target -> Specific Spell -> Select the Spell
Yeah, already changed that
Hold on though, you've still got a fundamental misunderstanding of how the mod is intended to work
You shouldn't have to modify any spell. You should be modifying the ability that's giving you the bonus
So, for example, if your ability is supposed to work on all Evocation spells, then on your "Havoc Bloodline" ability (or whatever it's called), you'll add a "Dice Transform Bonus" and a "Spell School Target", then every spell with the chosen school will get that bonus
using the same @base + @quantity right ?
Yeah, formula doesn't change. When the bonus is applied, it looks at the spell being cast and adds the appropriate bonus for whatever spell is currently being used
This also makes it so that if you somehow lose the ability, you don't have to go through and modify every spell again
That "spell that deals damage to a target" it's a custom target mod ?
The "source" of the change is the ability itself
That "spell that deals damage to a target" it's a custom target mod ?
What are you referring to?
The class ability I am changing. It says if a spell deals damage, increase that by one per dice rolled. Thats not a applicable target for right ?
The way the bonus works, it can only work on things that deal damage. E.g. you can use "action target -> spell" without having to worry about spells that don't do damage