Heya everyone - Item Piles 3.1.0 is a major step up in handling container items in D&D5e. I would greatly appreciate y'all's help in testing the implementation.
Download manifest:
https://github.com/fantasycalendar/FoundryVTT-ItemPiles/releases/download/3.1.!3/module.json
Changelog:
- Added support for "container" type items in D&D5e - this is a custom implementation, so other systems' containers will not work out of the box
- Splitting currencies in item piles takes into account across all currencies across containers in the pile
- Added tree-like display for items in containers
- Added support for currency exchange in custom item purchase prices
- If you have configured an item that costs 1 gold piece and 1 magical rock, and you only have 1 platinum piece and 1 magical rock, you now get 9 gold pieces back as change, whereas before you needed exactly 1 gold piece and 1 magical rock.
- Added option for a custom sell price on items
- Added detection for when the GM is unresponsive for item piles to make changes for players
- Fixed localization issue with
ITEM-PILES.Trade, now moved toITEM-PILES.PlayerList.TradeButton
Note:
This version does not add support for buying items from merchants with your containers' currencies. This is a can of worms I have yet to open, as it is requires major reworks, which I don't want to do.