#Pathbuilder Export into SBC
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MOCHIZUKI CLAN WITCH
Lawful Evil Medium Half-Orc Witch 9;
Init 6; Senses Darkvision; Perception: +9
Defense
AC 17, touch 13, flat-footed 15
hp 75
Fort 6, Ref 5, Will 6
Offense
Speed 30 ft.
Melee Witch knife +7 (1d4 19-20),
Witch spells prepared (CL 9; concentration +16)
5th (2/day)- Dominate Person (DC 22); Teleport (DC 22);
4th (3/day)- Bit Of Luck (DC 21); Black Tentacles (DC 21); Invisibility, Greater (DC 21);
3rd (5/day)- Armor Lock (DC 20); Chameleon Stride, Greater (DC 20); Heroism (DC 20);
2nd (6/day)- Boneshaker (DC 19); False Life (DC 19); Hold Person (DC 19); Tears To Wine (DC 19); Web (DC 19);
1st (6/day)- Enlarge Person (DC 18); Hex Vulnerability (DC 18); Mage Armor (DC 18); Reduce Person (DC 18);
0th (at will)- Detect Magic (DC 17); Message (DC 17); Putrefy Food and Drink (DC 17); Touch of Fatigue (DC 17);
Statistics
Str 8, Dex 14, Con 16, Int 24, Wis 10, Cha 10
Base Atk + +4; CMB +3; CMD 16
Feats Ability Focus; Accursed Hex; Combat Expertise; Combat Stamina; Deadly Aim; Extra Hex; Improved Initiative; Mounted Combat; Point-Blank Shot; Power Attack; Toughness; Weapon Finesse; Witch Knife;
SQ Fetish Mask; Fierce Intelligence; Hex Scar; Scarshield; Witch Hexes: Cackle; Disguise; Evil Eye; Flight; Iceplant; Misfortune; Slumber; Witch Patron: Deception;
Skills Bluff +9; Diplomacy +9; Fly +14; Intimidate +16; Knowledge (local) +16; Perception +9; Spellcraft +19; Stealth +11; Use Magic Device +12;
Gear Amulet of natural armor +1; Cackling hag's blouse; Ring of Protection +1;
I manually changed "Equipment" into "Gear"
Mmm
Change the semicolons in the Feats and SQ and Skills into commas
Same for Gear
And spells
is there anywhere semicolons are relevant or can I just replace all with google docs?
I believe they are relevant on the BAB CMB CMD line.
Though, you'll always want to get rid of the + in + +4 for BAB
gotcha
it's giving me fewer issues at least lol
I think I'd need to add the (XdY+Z) after HD
Yes, you would.
but I'm not sure what is wrong with statistics/skills
As fro skills, can you copy-paste what you fed to SBC?
sure
Statistics
Str 8, Dex 14, Con 16, Int 24, Wis 10, Cha 10
Base Atk +4; CMB +3; CMD 16
Feats Ability Focus, Accursed Hex, Combat Expertise, Combat Stamina, Deadly Aim, Extra Hex, Improved Initiative, Mounted Combat, Point-Blank Shot, Power Attack, Toughness, Weapon Finesse, Witch Knife,
SQ Fetish Mask, Fierce Intelligence, Hex Scar, Scarshield, Witch Hexes: Cackle, Disguise, Evil Eye, Flight, Iceplant, Misfortune, Slumber, Witch Patron: Deception,
Skills Bluff +9, Diplomacy +9, Fly +14, Intimidate +16, Knowledge (local) +16, Perception +9, Spellcraft +19, Stealth +11, Use Magic Device +12,
Gear Amulet of natural armor +1, Cackling hag's blouse, Ring of Protection +1
Sorry, I meant the whole statblock
MOCHIZUKI CLAN WITCH CR 9
Half Orc Witch 9
LE Medium humanoid (human, orc)
Init 6; Senses Darkvision; Perception: +9
Defense
AC 17, touch 13, flat-footed 15
hp 75 (9d6+33)
Fort 6, Ref 5, Will 6
Offense
Speed 30 ft.
Melee Witch knife +7 (1d4 19-20),
Witch spells prepared (CL 9; concentration +16)
5th (2/day)- Dominate Person (DC 22), Teleport (DC 22)
4th (3/day)- Bit Of Luck (DC 21), Black Tentacles (DC 21), Invisibility, Greater (DC 21)
3rd (5/day)- Armor Lock (DC 20), Chameleon Stride, Greater (DC 20), Heroism (DC 20)
2nd (6/day)- Boneshaker (DC 19), False Life (DC 19), Hold Person (DC 19), Tears To Wine (DC 19), Web (DC 19)
1st (6/day)- Enlarge Person (DC 18), Hex Vulnerability (DC 18), Mage Armor (DC 18), Reduce Person (DC 18)
0th (at will)- Detect Magic (DC 17), Message (DC 17), Putrefy Food and Drink (DC 17), Touch of Fatigue (DC 17)
Statistics
Str 8, Dex 14, Con 16, Int 24, Wis 10, Cha 10
Base Atk +4; CMB +3; CMD 16
Feats Ability Focus, Accursed Hex, Combat Expertise, Combat Stamina, Deadly Aim, Extra Hex, Improved Initiative, Mounted Combat, Point-Blank Shot, Power Attack, Toughness, Weapon Finesse, Witch Knife
SQ Fetish Mask, Fierce Intelligence, Hex Scar, Scarshield, Witch Hexes: Cackle, Disguise, Evil Eye, Flight, Iceplant, Misfortune, Slumber, Witch Patron: Deception
Skills Bluff +9, Diplomacy +9, Fly +14, Intimidate +16, Knowledge (local) +16, Perception +9, Spellcraft +19, Stealth +11, Use Magic Device +12
Gear Amulet of natural armor +1, Cackling hag's blouse, Ring of Protection +1
Okay, remove the comma at the end of the SQ section, and the Skills section.
As for the race, try "Half Orc"
still giving me these
The Hag's Blouse might only exist in PF-Content. Can ya update the message above with what was in SBC?
I think I actually managed to make it recognize the creature type, had to check some paizo npc statblocks to see how they're written
so I think it's fine now, the only error is the HP thing which I have to go and check
1 sec
just edited this one with what I inputed just now
Should be (9d6 + 45)
yeah my table uses set HP rules but I guess I should keep it at average for SBC
27 from CON + 9 from Toughness + 9 from Favored Class Bonus + 6 from 1st level + 3.5 * 8
SBC assumes average currently.
If you have it lower, SBC will adjust in a buff and you can tweak or erase that change later.
it managed to import it just fine
a lot of placeholder items I'll have to adjust but it's still faster than doing it from scratch
For the blouse though... Can you show me your SBC module settings?
What is the version, and what is the permission level of the your user in that world?
I'm the owner/admin/gm (whatever you'd call it) of the world so that shouldn't be a problem
let me check the version
Weird there should be a lot more settings. Is that all you see?
it's blank lol that probably explains it
Alright.
If you have just PF-Content:
pf-content.pf-35-content,pf-content.pf-artifacts,pf-content.pf-buffs,pf-content.pf-class-abilities,pf-content.pf-companion-features,pf-content.pf-eidolon-evolutions,pf-content.pf-elephant,pf-content.pf-feats,pf-content.pf-goods-services,pf-content.pf-items,pf-content.pf-magicitems,pf-content.pf-maladies,pf-content.pf-occult-rituals,pf-content.pf-racial-traits,pf-content.pf-special-qualities,pf-content.pf-tech,pf-content.pf-traits,pf-content.pf-universal-monster-rules,pf-content.pf-wondrous
If you have the Archetypes module as well:
pf-content.pf-35-content,pf-content.pf-artifacts,pf-content.pf-buffs,pf-content.pf-class-abilities,pf-content.pf-companion-features,pf-content.pf-eidolon-evolutions,pf-content.pf-elephant,pf-content.pf-feats,pf-content.pf-goods-services,pf-content.pf-items,pf-content.pf-magicitems,pf-content.pf-maladies,pf-content.pf-occult-rituals,pf-content.pf-racial-traits,pf-content.pf-special-qualities,pf-content.pf-tech,pf-content.pf-traits,pf-content.pf-universal-monster-rules,pf-content.pf-wondrous,pf1e-archetypes.pf-archetypes,pf1e-archetypes.pf-arch-features,pf1e-archetypes.pf-prestige-classes,pf1e-archetypes.pf-prestige-features
One or the other, not both.
of those blocks
that did it! just converted the edited statblock again and it pulled cackling hag's blouse
And likely more
still didn't catch the fetish mask and other archetype-specific features it seems like
I'll have to check if I actually have the archetypes module, though I'm fairly sure I do
Those are weird for now and not reliable.
The archetype things in Foundry are typically named "Name (archetype name here)"
But this still gets ya a lot farther.
Of course!
No guarantees on supporting that Pathbuilder export template in the future, but it is interesting.
I'd have to change too much to make it work at present.
no worries, pathbuilder statblock is super wonky and non-standard, that's understandable
this is already hours faster than manually doing everything from scratch
Thanks for understanding. I'm at least glad that the HeroLab export has options
maybe I should try switching over to something that exports into foundry tbh