#Combat Tracker Documentation

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hot prism
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3.3 will have a LOT of improvements focused on the combat tracker, so some of this may be addressed by new features. For example, we've added a context menu action for "redraw card with benny" for owners of combatants

wooden creek
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that's nice

hoary walrus
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That's nice! But wouldn't it be better to make it an extra button? Simply to make the option a bit more accessible? Or even let the players redraw by clicking their existing action card?

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And more on the subject: going "on hold" and group by name and make group leaders (add combatants via drag & drop). How to deal with the situation when the group leader is incapacitated a new one has to be assigned

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How to add combatants to the tracker

mortal river
mortal river
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But adding combatants as followers or during an ambush might be warranted

mortal river
somber turret
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make a ticket please, but also please keep in mind this thread IS NOT meant to brainstorm new ideas

mortal river
somber turret
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this thread exists to figure out what needs to be documented

mortal river
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So if there's already a ticket for that, a link might help, and maybe add the screenshot for context

somber turret
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Once again, please stay on topic for the thread

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otherwise just make a ticket.

somber turret
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There is not, that's why I keep saying to make a ticket if you want

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I can't make it any clearer than the words "create a ticket"

mortal river
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Literally said, "if there's already a ticket..."

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emphasis on "if"

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@hot prism since you seem to be working on that feature, do you mind creating a ticket for it with the screenshot above included?

compact wadi
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For Combat Tracker documentation, I would say,

  • how to group combattants (and what are the advantages of doing so, instead of only putting the leader in the tracker),
  • how to redraw card with benny (but this one seems to be covered nicely with new feature),
  • how to go on Hold and interrupt.

Those look to be what I explain the most to other SaWo gamemasters.

somber turret
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so no, there is not

somber turret
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alright done, MR will be up in a moment

true vortex
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Aside from the things Cyril mentioned: How to set up an ambush.

somber turret
somber turret
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same with interrupting, there's 2 buttons that are fairly clearly labeled. When to press which is really up to the rules

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ah that reminds me, I wanted to fix the CSS bug in the ambush window still ๐Ÿ˜„

hot prism
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which is the goal of this thread - what should get a text explanation

somber turret
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okay cool

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don'tr for get to add all the possible options of what comes next

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and the incapacitation toggle

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and the context menues

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and all the other icons like resetting the action deck

hot prism
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Yeah there's a LOT to do here

somber turret
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but when we have it all documented do we even still need the tooltips?

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feels kinda redundant

hot prism
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Overlap is good for documentation

somber turret
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and removing the tooltips would make the template format nicer

somber turret
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but hey, I'm not a designer after all ๐Ÿ˜„ ยฏ_(ใƒ„)_/ยฏ

mortal river
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Yeah, it might be worth including descriptions in the docs for how one might lose a turn while on hold.

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It's a rules thing that the combat tracker enforces, but might catch people off guard

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Basically the whole Shaken/Stunned while holding thing

hot prism
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Yeah plus that's configurable on AEs

somber turret
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Go nuts I guess

hot prism
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Among the reason to update the docs: They still reference the "Action deck table" ๐Ÿ˜‚

hot prism
hot prism
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made a few more updates, refresh page if you've got it open

golden aurora
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Is the update to the turn tracker a configurable feature to turn on/off? If so, maybe that's worth mentioning. Otherwise, i'm excited to see it.

hot prism
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All of the new features are strict improvements, there's nothing new getting added to the settings menu

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And like, you don't have to use the Ambush Assistant โ€” I ran maybe three ambushes in this three year campaign I've been running โ€” but it's a nice to have

golden aurora
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Yeah, i'm definitely not asking for the settings ๐Ÿ˜‰

quaint moon
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Just read the docs, they look good. Made me realise how complicated this is, so well done.

Group by name: it says they'll be set as followers, but followers of who? I think it's followers of the one you right-clicked (that's the way it works currently I believe).

Make group leader: what does 'eligible to be a group leader' mean? I thought this was only for changing the group leader. I've grouped combatants before without having to make anyone 'eligible' first.

Remove group leader: what happens to the group? Presumably the same as if they all unfollowed at once.

The rest of it is very clear.

mortal river
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For make group leader, that's if you're not using drag and drop. You can make multiple combatants a group leader, then right click on another to say who to follow.

hot prism
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Yeah need to come up with a better term

mortal river
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I don't know if it needs to be another term. It's just multiple paths to the same destination. The option menu was an alternative for anyone for whom drag and drop might be difficult due to a disability or general hand-eye coordination challenges.

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I'm a fan of the idea of "no wrong path"

hot prism
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Oh I mean in terms of phrasing the docs

mortal river
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Ah

hot prism
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is the combatant you've right clicked on a "target"

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what do I call the combatant you've just opened the ContextMenu for

mortal river
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Make Group Leader: Set this Combatant as a group leader to which other combatants can be assigned as followers.

hot prism
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the problem is trying to use "selected" and "target" in the context of the combat tracker when there's also stuff that interacts with the Canvas notion of selected/targeted

mortal river
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How's that?

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You'd need to update the other descriptions to use "this combatant" as well for consistency

hot prism
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yeah that works

obtuse imp
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Looks good ๐Ÿ‘

My one "would be nice" point ... cross-referenced screen shot of the various points

mortal river
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Does an entry for the option to manually change the Combatant's Action Card need to be added, or is that getting removed as part of the overhaul?

somber turret
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we have not removed it

hot prism
somber turret
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now that you mentioned it maybe it would be easier to have that as a seperate entry, just to reassign cards

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but likely not part of 3.3.0 anymore

hot prism
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Like a total redistribution?

somber turret
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No, just move the card assign part from the combatant config to a seperate window

somber turret
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And make the option more visible

mortal river
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Would that also allow for things like the Fortune Teller Arcane Background?

hot prism
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a really ugly macro, but a macro

mortal river