#@Paul Watson @Insaniac99

1 messages · Page 1 of 1 (latest)

lost lintel
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I have checked through the code for Critical Injuries and overall the language used in the table does not effect the system with a couple of exceptions:

  1. The FATAL: values must be: Yes , Yes, -1 or Yes, -2 or blank
  2. The TIME LIMIT: is case sensitive so needs to be "One Turn " or "Un Turno " for instance or blank.
  3. The HEALING TIME, values must be inline rolls ([[2d6]] days) or the word Permanent (I can fix this in a future release)

Above all the formatting on the line does need to exact. An example in Spanish: js <b>LESIÓN: </b>Brazo amputado <br /><b>FATAL: </b>Yes, –1 <br /><b>LÍMITE DE TIEMPO: </b>Un Turno <br /><b>EFECTOS: </b>No se puede usar el brazo. <br /><b>TIEMPO DE CURACIÓN: </b>[[2d6]] días

cedar mason
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in case of mine is translation to Polish.
Ok, when I follow you and in one of items in table "Critical injuries" would change description to:

<b>RANA: </b>Rozdarta aorta <br /><b>ŚMIERTELNA: </b>Yes, –2 <br /><b>CZAS DO TESTU: </b>One Round <br /><b>EFEKT: </b>KONDYCJA –2. <br /><b>CZAS LECZENIA: </b>[[3d6]] dni```
will generate result on Character sheet (below part of picture) and when edited we can have item "critical injury" type (above part of picture)
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its closer to expected result 🙂

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"to MEDICAL roll" is already hardcoded in rollCrit function

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I believe that if I would change ALIENRPG.OneRound etc I should be able to change proper name also in "Critical injury" description

lost lintel
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Yea. I don't have a Polish translation of the system which would most likely help you out a lot.

cedar mason
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"Critical injury" item is nicely designed and have Modifiers tab which already works, but you have to put data manually.
Have you already consider to put "Critical injury" also as a package of items which could be later on pull into roll table and further more push to specific Character?

lost lintel
lost lintel
cedar mason
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that could also solve another topic which I'm struggling with and which is more direct reason why I start to deep dive 😉
When we have roll of rTable for Xenos and output is that Char has to receive Critical Injury, there is no way to add that injury into Char Sheet

lost lintel
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There is nothing preventing you from creating the Critical Injuries items and dropping them on the sheet.

cedar mason
cedar mason
cedar mason
lost lintel
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If you have a localizaton file for the system I would be happy to include it in the next release. I can't do it for any of the published modules though.

lost lintel
cedar mason
lost lintel
cedar mason