#Thread about first letter of tags
1 messages Β· Page 1 of 1 (latest)
I didn't want to clutter up the main thread too much with this. But I'm assuming the screenshot above is the json, and you've migrated the data within foundry -- if you inspect the Item, does it have a nested array or a flat array?
[['this], ['is'], ['nested']] vs ['this', 'is', 'flat']
left is text editor
Yeah what does the in-memory object look like?
how do I check this? via console? in foudnry?
Yeah you can find it in the console -- do you know how to do that?
no sry best I can do is hit F12 to open console π
Is that Item on an actor or in a compendium?
compendium
Ok gimme a minute to find an example for you
Gotcha. I figured that was it but wasn't sure
Ok cool, then this is still useful. In the item browser window, that book-looking icon next to the name, right click on it
Mark the day!
It'll give you something like this Compendium.pf1.armors-and-shields.5TzaS38RPAx1oj9p
(into your clipboard)
Then in the console type await fromUuid('Compendium.pf1.armors-and-shields.5TzaS38RPAx1oj9p')
That will spit out the Item into the console
Then just expand it and look at system.tags
I've been hyper since yesterday when I stopped being sick. It's making me stupid by not being miserable constantly.
The rendering part probably got forgotten when tuple removal was done.
So it's still trying to access the first tuple item which no longer exists, and it thus reads the first letter.
Yeah, so it's my original assumption
So it appears to be doing something like array[0][0] which previously would have returned Combat but now returns the first letter (so just C)
And yeah that does verify that the data is migrated
It's fixed now.
@onyx heath Going through all the compendiums and getting everything updated is a super awesome task. I'm glad you've taken it upon yourself to do this.
jfastnacht is also doing great work on that department.
we're friends IRL and working on the german translation together. And while translating a lot of missing things pop up
I know Mana has said as much before, but I'd rather code and don't really want to do any data stuff π (unless it's directly related to what I'm working on lol)
Yeah, data entry is soulcrushing. I can do it if I can figure out a script to do it for me, because that's fun, like with the weapon props.
Data Entry is the only thing i can contribute as coding is not my strong side. But at least I learned to work with git working on this project so i got that going for me
Definitely this. I'll spend a couple hours writing something that automates a 5 minute task. Even if it's something I'll probably never do more than a half a dozen times π
Just stumbling over stuff while trying to translate. And McGreger keeps pushing me by telling me how many weeks it has been since my last commit.
It feels a little bit like work.
It's really a great help for getting the system and its content into better shape.
In the end we want to use the system for our sessions as well.
soonβ’