#Alien V10 -Getting XXXX Upgrade Waiting warnings

1 messages · Page 1 of 1 (latest)

agile ridge
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OK. So it sounds like there was a problem with the core rules update. That will leave the flag set so will automatically stop the CMOM update.
Disable the CR module, paste the command in again , press enter and F5.

fleet ravine
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ok, sorry this is taking so long -- I removed all the modules, deleted all journals and scenes and tables that were left behind (got some duplication from the multiple re-imports I guess) and cleared everything out. I re-installed the Starter Set, no errors but no journals or scenes showed up. I went into the Config and re-imported, then they were there. No errors.

I skipped the CR, went straight to CMOM - activated the module, everything imported as it should. The only issue was none of the scenes had thumbnails (GET 404 error to my old thumbnails) so I rebuilt all the thumbnails just to be safe.

Finally, activated the CR and it's hung -

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After I hit F5 to refresh, the error started again

agile ridge
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It's an odd feature/bug i FVTT when using the Adventure importer. If you right click on them and select Regenerate Thumbnail it should cure it.

fleet ravine
agile ridge
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So first question. Do you have a backup of you data or world folder?
Is there any chance you could DM me and do a screen share so I can try and help solve the issue?

fleet ravine
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@torpid fossilWatson - Thanks for all the time you spent bug fixing my game. You, sir, are a gentleman and scholar, though not necessarily in that order 😉

agile ridge
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😎

sweet geode
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I am having the same error - was there a fix?

agile ridge
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I am trying to find the cause.

agile ridge
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Alien V10 -Getting XXXX Upgrade Waiting warnings

fathom sierra
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I am also getting the same error, an y updates on this ?

agile ridge
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Disable all modules and paste this into the console OK. In the console can you paste js game.settings.set('alienrpg', 'ARPGSemaphore', '')
press enter then F5

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Then enable the Alien modules one at a time and wait for the upgrade finished message.

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Then enable the next Alien module etc…

fathom sierra
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Okay so I am dumb. Just to make sure Im doing it right heres what I did.

I deactivated all modules, hit save, then hit f12, pasted that into the console, hit enter then refreshed. Now im gonna give it a shot at re-enabling each one one at a time.

agile ridge
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Exactly 😀

fathom sierra
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I activated just the core rules after f5 refresh

agile ridge
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Ok. What Alien modules do you have?

fathom sierra
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Pretty much all of them, just havent added in HOD yet 😄

agile ridge
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Disable Core rules. Paste in the code as before. This Time activate the Starter set.

fathom sierra
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Seems to be updated with out any issue, or was already updated

agile ridge
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Ok. Now activate CMOM

fathom sierra
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seems all good

agile ridge
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One se I need to get on my laptop.

fathom sierra
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Really appreciate the time youre taking to help troubleshoot

agile ridge
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In your journals do you have one called 'CORE RULES - HOW TO USE THIS MODULE'

fathom sierra
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I have muther instructions, but now core rules how to use

agile ridge
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OK. Please create a journal called
CORE RULES - HOW TO USE THIS MODULE

fathom sierra
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Alright done

agile ridge
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next paste this into the console please and let me know what you get back js game.actors.get("WeY3vPTmrVRFVmd5")

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Actually something a little easier..

fathom sierra
agile ridge
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Then press f5.

fathom sierra
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So just copy and paste all the code from the .js file and paste it in the console?

agile ridge
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no. download the file an replace the on in the directory above. we need to replace the existing file with the updated migratefolders.js file

fathom sierra
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That makes more sense lol

agile ridge
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🙂

fathom sierra
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Alright, hit F5. Should I reactivate the core rules now?

agile ridge
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yep 🤞

fathom sierra
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currently just have CMOM and starterset to be clear

agile ridge
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Super.

fathom sierra
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Should I use the > game.settings.set('alienrpg', 'ARPGSemaphore', '') code?

agile ridge
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It should be OK. But do it to be safe.

fathom sierra
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wooooooooo

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I think it worked

agile ridge
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Yeaaaaa.

fathom sierra
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I have another one, but not necessarily related to the upgrade waiting, should I just post it in the regular freeleague or v10 ?

agile ridge
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You can ask here.

fathom sierra
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Looks like the requested texture is expecting .png when the file type is webp

agile ridge
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Silly question. Have you updated the system?

fathom sierra
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I definitely clicked update for the alien RPG system

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shows 3.0.0

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I just did it

agile ridge
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Yea that's right.

fathom sierra
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But I dont think something updated correctly

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cause character sheets also arent working

agile ridge
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Uninstall the system and reinstall please.

fathom sierra
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Im using v10 288 if that makes a difference

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okay

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yeah still getting the same issue after uninstalling Alien RPG and reinstalling

agile ridge
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Also you no longer need Alien CRT UI. It's now built into the system. That module has not been release for V10

fathom sierra
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gotcha, maybe thats causing the issue

agile ridge
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it is 🙂

fathom sierra
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Well character sheets seem to be working now for sure, but that weight.png error is still there. Doesnt actually cause an issue though

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It also looks like one of my characters didnt import properly or something. ALl of his core attributes are empty where as the others are just fine? Really weird lol

agile ridge
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So I just checked the code and it does look for weight.webp.

fathom sierra
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Ya and it even displays the weight icon despite the error

agile ridge
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So did that token have the weight marker on it before you upgraded?

fathom sierra
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IT had a white !

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in a triangle

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I added in the attributes here to test because they were all blank

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no other character or npc has an issue so idk what might have been different on this character

agile ridge
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Have you disabled Alien CRT UI?

fathom sierra
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yah, the great news is all my sounds now work 😄

agile ridge
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Now go to the Alien Configuration and revert to the default sheet settings.

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Then check the character sheet.

fathom sierra
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same deal

agile ridge
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also clear the chat log as it might be trying to process old messages that have a different format and generating those errors.

fathom sierra
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cleared it out and still same error

agile ridge
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please disable all other modules.

fathom sierra
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Okay, did that

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You can see the weights on the two characters there too btw

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one works correctly, the other has the white !

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but still cant roll attacks or anything on his character sheet

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Also this portion is wonky

agile ridge
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I am about to get in trouble with the wife as it's 22:30 here. Are the pregen characters from the modules OK?

fathom sierra
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Ahaha no worries, and yeah seems to be all good with the pregen

agile ridge
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Is that the only one of your characters that is not displaying properly?

fathom sierra
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Seems like it

agile ridge
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Try duplicating the character.

fathom sierra
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same error message

agile ridge
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Hmm sorry to say it looks like that character sheet is corrupt.

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If you create a new sheet does it look OK?

fathom sierra
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yeppers. Dang any way I can go back and see what this characters stats are in my back up folders?

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The stats he currently has are all just randomly input so I could test if that fixed it

agile ridge
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in system config you can activate logging which will show the sheet data. but I can't promise any of the data will be there.

fathom sierra
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gotcha, ill just ask my player, thankfully the core attributes arent too terribly hard to just fix and roll with it

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Ill give it a properly play test tonight once I fix his character and I'll let you know how it goes 🙂

agile ridge
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OK. I can only guess the backend data for the actor is corrupt.

fathom sierra
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Yah probably something goofy

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Would just revert and use the old data, but everything else seems to work so Im just gonna go with it

agile ridge
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Then I will try to avert the Wrath of Mrs. Watson and logoff for the night!

fathom sierra
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Thanks for the help 🙂

agile ridge
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NP. It actually helped me. The new migration file you used will be in the next release so you helped with testing it works as expected.

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Have a good day/evening/night.

fathom sierra
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NP! Also maybe I am using the module wrong but the CRT UI doesnt seem to work? I can see it somewhat, but it doesnt look like the actual CRT UI mod at all for the most part and my play ers still see the old layout.

agile ridge
agile ridge