When I compile my map using the compiler EXEs in the SDK it doesn't do lighting. (I'm probably doing something wrong)
Here are the steps i take to compile my map (Please tell me if I'm doing something wrong)
Fist I copy the .map file into the compilation tools folder in the SDK.
Then I run these tools in order with these parameters.
./SC-CSG_x64.exe pvp_blockbuildings_plus.map
./SC-BSP_x64.exe pvp_blockbuildings_plus.map
./SC-VIS_x64.exe pvp_blockbuildings_plus.map
./SC-RAD_x64.exe pvp_blockbuildings_plus.map
Then I copy every file the tools generated to my svencoop_addons/maps folder and test (I've also tried opening the map in hammer but it just crashed)
I have provided screenshots of my map and the map it's based off of (in game) (first 3 are my map, last 3 are from the original map)
I can also send the .map file if its needed