Hello so I was about to play with my friends today again but the game stopped launching completely. I tried to check the logs myself but I couldnt find anything useful. With steam runtime game crashes with a weird glibc error. While without it still crashes but there is more in logs. I attached all the information I could find about the game/system
#[Solved] Game crashes when starting on Arch x64
1 messages · Page 1 of 1 (latest)
This part looks like the cause:
WARNING: You are missing the following 32-bit libraries, and Sven Co-op may not run:
libcrypto.so.1.1
libssl.so.1.1
The game ran fine before with these errors but I guess Ill install those anyways
Just installed the libraries, the game is still crashing
Did you install 32bit libraries?
Yeah
sounds like some memory management issue, either from game side or glibc:
If you don't mind to do this process, I need a coredump from that so we can check what's happening.
Install gdb package if you haven't already, and then run svencoop.sh like this:
DEBUGGER="gdb --args" ./svencoop.sh -nosteamruntime```
when you're into gdb> prompt, type `r` and the game will execute. Once it crashes it will say where it crashed. Type `bt full` and grab all the backtrace output . Finally, save a memory snapshot with `generate-core-file` gdb command, it will save a file named core.xxxxx at the working dir you're in from terminal. Post here or DM me both backtrace output and that core file (zipped) so I can analyze from our end.
I must remember this for when I next need to debug an issue running on Linux.
The game started working for no reason the second I started debugger