#[Solved] Game crashes when starting on Arch x64

1 messages · Page 1 of 1 (latest)

daring harbor
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Hello so I was about to play with my friends today again but the game stopped launching completely. I tried to check the logs myself but I couldnt find anything useful. With steam runtime game crashes with a weird glibc error. While without it still crashes but there is more in logs. I attached all the information I could find about the game/system

rocky heart
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This part looks like the cause:

WARNING: You are missing the following 32-bit libraries, and Sven Co-op may not run:
libcrypto.so.1.1
libssl.so.1.1
daring harbor
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The game ran fine before with these errors but I guess Ill install those anyways

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Just installed the libraries, the game is still crashing

woven panther
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Did you install 32bit libraries?

daring harbor
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Yeah

shell shuttle
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sounds like some memory management issue, either from game side or glibc:

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If you don't mind to do this process, I need a coredump from that so we can check what's happening.

Install gdb package if you haven't already, and then run svencoop.sh like this:

DEBUGGER="gdb --args" ./svencoop.sh -nosteamruntime```

when you're into gdb> prompt, type `r` and the game will execute. Once it crashes it will say where it crashed. Type `bt full` and grab all the backtrace output .  Finally, save a memory snapshot with `generate-core-file` gdb command, it will save a file named core.xxxxx at the working dir you're in from terminal. Post here or DM me both backtrace output and that core file (zipped) so I can analyze from our end.
rocky heart
daring harbor
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The game started working for no reason the second I started debugger