#Wootomation 1.1-pre-release
1 messages · Page 1 of 1 (latest)
Pre-release for gathering feedback. Please backup your macro data file in %appdata%/wooting-macros
@proven prism
the file is not digitally signed yet
🥳🥳
basic patchnotes:
- should now work in games (really avoid in multiplayer games please)
- newer UI with search and UI tweaks
- bugfixes for multiple key combos (e.g. CTRL+SHIFT+KEY)
- mouse button backend bugfixes
- notification system reports incorrectly saved macros and the reason why from the backend
- stopping of macro sequence recording when LMB is pressed in the UI
I understand, it will not be used in a multiplayer game when I have time I will do a test
I have tested it in two single player games, it works perfectly,as you said, pressing left click stops the macro recording,I have a question, does the program have loop repetition?
looping will come with the new backend in 1.2
I have noticed that when you want to put a new macro you have to save the configuration, close the program and reopen it for it to work in the game
interesting
thats very interesting
i'll note that down
Direction key doesn't seem to work for me in any game
is the duration sufficiently long?
I have used a response time of 1000 ms with different configurations in 3 different games in none of them I have obtained any movement
maybe it can only happen to me but I've tried everything
I have also tried changing the type of keystroke
interesting
well i applied all the fixes that should be there
half-life worked for me perfectly so it also may be that games use a different or more direct windows API that maybe bypasses the one wootomation uses to send keystrokes
in that case not too much can be done about that
everything else works very well
may i know which games they were? to test it later