#Osto-Ayak (Doom of Mokhaiotl)
1 messages · Page 17 of 1
credit ladlor
the difference between say an average delve depth of 15 and 18 is very small
hard to comment on that graph without knowing how its calced
so any real time loss to get it really is hard to justify
but i agree that the deeper you go the less impact a level deeper makes on the whole run
type in from:ladlor in:doom and go to the oldest posts, you can check the convo there if you wish
but thats a key basis as to why i dont think doing much to "push" is worth
like i just take a couple of brews and mostly hard food
because its not really worth going too deep
W 1-2 : 40 seconds
W3-6 - 1 - 1:30 seconds
max
W7+ - 1:15 seconds avg
That doesnt sound too accurate, especially with max w7+ should be faster than that I think
but yeah i agree on the whole concept of going too deep is not always best
the banking time (and early waves that dont roll for what you're hunting) doesnt matter enough at some point
i also put some amount of value on the base loot too
50k cballs, so far is a nice benefit
Yeah me too, however i just go how far i can
sometimes the acid rng is just so bad that i reset early
i just keep going as long as it is realistic to complete a level
i dont really ever reset due to acid
and i just clean whenever i get the opportunity to do so
i just stand in it from time to time
yeah i think our experiences with acid are different
just drains supplies ab it faster
scobo produces so much more acid
thats a fair point
also bping carphase probably also produces acid
where you are probably just tbowing it
yeah im bping like 90% of carphase
usually its a spec but always send 1 because its free
ah well its a fun boss
wait bp in carphase produces acid?
and deeper levels are most fun to do imo
im not sure
i dont think thats how it works
hope so
shield + car phase = no acid
once car ends, acid begins
always goes same direct as it sprays at the start of the fight
so you can be dynamic in where you lure him
thats interesting
to ensure the acid isnt going in a bad place
very occasioanlly if im noodling in car phase
and rocks are shit
ill lure him to narnia and miss 1 tbow shot
and just accept ill get an orb phase
to ensure he isnt in a bad spot for acid
crazy that this is a thought tbow havers can have
its very rare but it does come up
as in, orb phase is coming no matter what
so just missing a tbow shot for better acid placement
i also take venator ring
most ppl dont but imo its better then lb
i wouldnt do this if you dont care for delving that deep tbh
another trick is to attack on the same tick you start pray flicking the bolders
thats nice with 3t chally insta punish, you get to shoot before the first boulder explodes
but ill play around with car placement however i dont think ill ever really do that
since because of scobo i basically get orbs 80% of the levels so i get to clean a lot anyways
think its more relevant for tbow
Not at home for 2 days so cant dig in mine
this has 1 acid on melee punish
and 1 tick for car phase
so maby like 10 acid dmg per kill and its on the higher side i guess because its at the end of the run
here is a 16 with basically no acid
thats like what my level 9 looks like lmao
you can actually see where i lure him at the end of car phase
you can tell i havnt done cleaning as no straight lines of clear tiles
and obviously little to no acid in rock A/B spot or melee punish spot (thats a bit rng tho)
anyway, maby its just bow diff
but i defs like that rock layout + thralls
wouldnt suprise me if thralls make the different between orbs or not like 5% of the time
keep in mind theres a difference between killing in car phase, and skipping orb
you often have a couple hits post car phase
i really think you can drop thralls and it wouldnt really make a noticeable difference
It can't be stated enough how much less acid tbow makes compared to scobo.
Every single factor.
- Slower attack speed
- Less accuracy (more zeros, no acid on zero)
- Higher max hit
fair points, so likely just tbow diff on having problems with acid
it's really just #3, amount of acid generated per floor is a function of how many non-zero hits you need for a kill
a slower weapon would generate more acid per floor than a fast one if it had a lower max hit
and a 100% accurate weapon would still generate less acid per floor than scobo if it had a higher max
Sounds correct
I'm still hunting. Just haven't been posting as much since I didn't play this weekend. 700-ish deep delves
We got some work to do then. At this rate I’m aiming for most dry iron in this discord lmao
What else were you really dry on?
This is the most dry I've been but I've been slightly dry on everything. Lol
1351 at CG, 1400 for fang at arax, 2k for bandos hilt, 1500 for prims
A couple others that I can’t remember off the top of my head
I’ve been pretty spooned as well though. I finished oathplate in 400 Yama kc, mostly solo some duo
Also mega spooned my voidwaker lol
Those are some rough counts
Yeah, I feel like it’s mostly been balanced by being spooned though. Idk if I can really complain
Going dry for specifically Prims isn't as bad now that treads exist
Relevant number is how dry you are on 3/3
Prims over dboots was never a big upgrade, it wasn’t ever "bad" to go dry on because it didn’t really matter
Cosmetic upgrade
Well wouldn’t that be the same number tho in cases where you’re dry for prims? Lol
different ratio
I appreciate how dev was able to keep DPS gap between tbow and scobo reasonable, but at same time give megarare a few extra advantages in the fight outside of raw dps
idk how much more of this i can take. is there any downside to skipping cloth entirely if im about to grind for shadow?
Cloth is pretty massive
nah i cant play the game like that lol
Wdym
im not a fan of moving on to other content if i havent finished my current grind
in my experience, thats how grinds never get finished
I am thinking of just taking the week to do skilling stuff to chill out
Maybe a bunch of farming contracts to rebuild my potion stacks.
The thought that I might run out of prayer pots before finishing stresses me out
so I could rebuild all that
solid plan
Im gonna have to spend a few hours in the tower of life to replenish my restores soon lmao
holy fucking rip and i thought mine was bad
could have been worse, at least no dupe cloth so you actually get all the dupe gp
elite void is like playing slots i stg
3ting my bow as much as possible and pre switching for melee punish and i still sometimes get orb phases
i had like a 1:14 w4 52ish w2
There’s someone in here that’s dryer than me lol
I’m getting close to him, but I think he’s over 1k
Alas, poor Kaz
Yeah, Kaz lol
I think I’m aiming for 1k kc by this weekend. Just need another 140ish
#fuckvoid
with tbow+zcb you defo want to use masori for speed
everything is gambling if you set your mind to it
I have run some calcs and in full void venny ring gives me +3 max hits
but bp specs for car phase kinda important no?
mmmm
if you need the bp specs to survive, that's probably not worth it
I usually get to wave 15-17 bp specs kinda helps getting there
doing a pipe spec saves you ~2t, think i'd rather have the lb
Pipe specs save me a lot of supplies tbh. Especially when acid gets a bit worse and I have to step in a few to move car around
Going back a ways but do you have a vid/tiles for this?
I do not but I think widega and jackoo both do this method
So can check their vods
Pretty happy with a delve 21 pb. I remember when I was mad early on about the tbow/zcbers having it easy at this boss
I'm not sure how to compare drop rates, and I know that deep delves are always better for getting uniques, but how much worse off would I be if I did 1-8 resets (can use hard food and prayer pots instead of brews and restores) vs 1-10/11 (inconsistent, skill issue so more stressful)?
Just curious to see if I'd be trolling doing the former
here's the expected drop rate of items by floors completed
looking at about 1/50 for an item from a w8 vs about 1/28 from a w11
would also have to factor in that a w11 takes longer, id say roughly 1 minute per floor
148 w8 delves ~ 1184 minutes = 19.73 hours
81 w11 delves ~ 891 minutes = 14.85 hours
yea still kinda cooked
Seeing the numbers laid out like that makes sense, although 8 minutes per w8 delve seems very fast, at least I take significantly longer (scobow/chally/bp)
The large gap between the two plugging in my delve times seems right though lol
yea not the best estimate but at least enough to give an idea
x4 -.-
sm1 has a good dumbed down explanation how the pathfinder works in orb phase?
like if the trees are 1 tile north or south, will it begin by moving up or down to make a straight line, or will it move up or down the very last tile before it reaches its destination
Diagonal then straight, same as all npcs
Or basically the opposite of player pathfinding
kay so it will basically fix a line first and then straight
correct
Always hard for me to remember but if I'm trying to mop I will try to remember that the first tree you shoot will be the straight part of the path, then the second tree will be the diagonal part (and also where it starts)
So if you want to clear a big line, make sure the first tree is on that line
can i make doom get stuck on the x next to the 2 if its the first rock?
i kinda threw this run because was so much acid and he did melee punish
Idk how diagonal rocks work but I'm guessing no since north and east rocks work and that one's northwest
maybe
the play was probably to just run through the acid and get the punish off here
when u get hit by a boulder at wave 8 does that stop u from changing prayers?
like when it hits and your character jumps out from the boulders square
that would have made me so upset
imagine that happened to a hardcore at later waves haha
That's happened to me 4 times in the span of 2 hours so I'm assuming it's something I'm doing
Like diagonal orb path or something making it not move horizontally for 1 tick
That's avoidable entirely. You shouldn't set an orb path within melee range. And if you do, you should at least have 1 tile that isn't in melee range. Looks like the other hit is from secondary debris.
You had a tree east that would have given you a straight line and also not have been in melee range.
Yeah my path is bad because I am bad and just started doom today, but my question is why did the orb stall for 2 ticks
or just do this
I was in the orb ctrl click walking speed and then walked in front of it
it's slower on the early waves init?
It is slower early waves, but regardless it stalling wasn't your source of damage
You got meleed which can and will happen instantly when coming out of orb phase if you are within range.
I didn't get melee'd
But I know the path is bad bcz its in melee
orb being slower explains it, should probably be on the wiki in the shockwave section
You had orb protection? Sometimes the melee doesn't do an animation.
Maybe I'm not seeing correctly cause of how slowed down your video is
Its slower early yeah
yeah its half walk speed in that clip
Not sure when it goes 1 tile per tick
It might just be the first wave or second. It's slower than walking
Scoboers feel it a lot.
Prob get like 5% of my wave 1s that go to orb.
how do u guys deal with double boulders and orb at the same time at wave 8?
does the pathfinder block falling rocks or?
Check out pecanbread vid. He shows the 4 different ways you may have to flick it with a nice graph
I believe they made an update that the main debris from a rock is blocked by the Pathfinder, but secondary debris can still hit you. I wouldn't worry about dodging that at first. That's like the last thing you add
ic
wave 10 
do you guys reckon not bringing chally as a learner is better
sometimes i lose a couple of ticks trying to get the spec off instead of just clicking weapon and boss
and if i do, maybe the sara spec is better
I like chally for a couple reasons
- it's a halberd, nice for hitting melee punish and difficult melee grubs sometimes
- vs nox hally: it has a dps spec for early waves
- and it's lower death cost
i use bp for spec late waves, but if i play well enough prayer becomes my limiting factor, so ive been considering trying sgs for a few runs
I also do not chally spec later waves. BP for healing. Chally spec for me is mostly for triggering heal on melee punish. Once that stops wave 9+ I consider it a waste of spec.
and i do have a nox hally
BP becomes "mitigate missed grubs for free"
Wave 8 I wouldn't worry about chally spec if it's causing you trouble. Just swap and click.
yea well that stuff is not relevant for me yet
yeah
i just wanna get to like delve 10 consistently
Imo you should focus on getting wave 8+ boulders clean and making sure you're comfortable with sidewalk.
After that you can add on more efficiency, but those are the most important things
ye i noticed that, cant really always make the pathfinder go straight
Chally spec can be actively detrimental on 6 and 7 if you're trying to place two boulders
But other than that
If I'm on 8+ and full spec I'll just send spec
Dc on the grub phase
can you get a bow in after the chally now if the chally procs?
yeah but I think it just does shield damage
no good for killing before second shield 
yeah that's the biggest thing I like about scy, the crazy deep procs
yea this, the big thing is you just want something to stop the blast, preferably something with halberd reach
fwiw i use the spec orb, maybe that might make things slightly easier
orb makes it harder imo
more mouse movement
may depend on what sort of window you play in though, orb may be ok on fixed or very small windows
the number of times I've misclicked the orb and ran to narnia ;;
yeah that too worse consequences for misclick
I love the accidentally scobo speccing the tree instead of blowpipe speccing. Cant do anything but accept your impending doom. Well you can tele of course.
Might be a unique way of doing it, but I never learned Ctrl walking for orb + doubler boulders. I prefer just doing 2 actions on 1 tick a couple of times if needed.
I could see it being helpful but I do more of a bp walk kind of thing
Attack, run, attack, run
Even tho im bowing
(sometimes hitting grubs instead of boss)
Yeah pretty much same here.
you guys reckon full masori with zaryte vambraces etc would lead to more consistent kills before orb phase on wave 8? or is it just strictly worse than void
Void will generally give you more kills before orb spawns than masori
Max hit higher and accuracy doesn't matter during car.
ye, i was thinking maybe masori would make up for it before car phase but
it seems void is just better
probably the only thing that would help me is a zcb during car phase
Since the phase changes at 75%, you spend more time in car phase than you do outside of it
Also since it's a strict 75%. Getting to 75% quicker doesn't change anything in regards to skipping orb.
maybe dragon knives in car phase is worth using over tbow camp
If anything void still helps more pre 75 because you still have a higher max hit and a better chance of a deeper proc as a result (albeit very small)
You should be able to upkeep DPS with tbow quite easily to skip orb a lot
I skip orb a lot with just blowpipe amethyst darts.
yea ive skipped it the last 3 times
Maybe not on 8 directly but on 8+
but sometimes tbow just doesnt hit
It literally always hits though
Lol I know what you mean just giving you shit
Ultimately it's a skill issue though and you should recognize that. You want to get good at flicking boulders during orb.
And you'll get better at it over time
ya its just rough atm
im just not a god gamer, if there is an easy way to do something i do that xd
but with the orb u just have to git gud
It’ll click for you eventually and it’ll be easy. It took me a while to learn orb
i hope so
rn im kinda just sending 1-8 or 1-9
maybe thralls would be worth it at wave 8+ since im only going wave 9 ish anyway
probably not
I still use thralls in my runs, and a good run gets me to 20-21.
I only thrall on car phase though
Think the answer is almost definitely "save the 2 invent spaces and do another wave"
It’s probably not worth it, but I’m comfortable enough with orbs to clean acid and not worry
thralls probably hits 0's during car phase?
liking the thralls
good for a newbie
what i meant was like, does the thralls hit 0-3's during car phase
like it can still hit 0's
bit silly come to think of it since they specifically got rid of 0 dmg hits for players
remove 0 dmg hits from thralls it's time, they're underpowered anyway, why would you want a summon that only maxes 3 
0.625 > 0.73 DPS increase 
If it's done the same way player 0 hits were implemented.
The ginger numeral!! Another reason to do it, easy to remember
Imagine it removes the 0 all together instead.
It was 0.729166 but I rounded up for the memes. Please don't hate me.
Close enough
im getting consistent wave 9 clears now 
the aether runes from this is so nice
risk or not to risk 
Thralls make it much harder to get the cleaner
I would consider that list of loot to be "nothing"
16
thats doable
u guys reckon switching to scorching bow when its low is better?
and success probably marginally increases if its lower than 50
yeah (this is just 20t of damage, 4tbow or 5scobow) https://images-ext-1.discordapp.net/external/zLv-fXpWZKrBGAEYyYEqBKEAg4EKIb1wyF0jx-zQ7cA/https/i.imgur.com/g645fGb.png?format=webp&quality=lossless&width=1262&height=1307
Pretty much everybody in my clan except me has greenlogged without ever having done a single deep delve. You at least have delved deep! So grats!
It's like 30+ hours quicker depending on how deep you delve.
It just seems like the 1-7ers all spoon. The ones who don't probably are too ashamed to share their logs
definetly worth it then
i can only imagine eye of ayak and new bracelet being good on obelisk in toa
i hope so
i think its decent but bofa is better
eye shines on p3/p4 and akkha though. You need to bring a lot of mage switches and bin some ranged switches. so it might end up being better to eye obelisk if you go down that route.
Lots of discussion about it in tombs of amascut chat over the last month I believe
ya it probably really shook up the meta there
gonna calc later if its better on akkhas shadows than masori bp, hope so
Not as much as you'd think and it's depndent on you having good enough mage gear for it
if you have tbow, even less so.
idk how it compares to tbow p3/p4 but id imagine its a lot different than bofa.
well i do bring tbow for my 400s and on the obelisk i bgs 2x and vw 2x usually and then blowpipe
im hoping that now i can instead send 4 voidwakers and camp ayak for obelisk, no rng involved
just got my eye
what's fun to go do with it
well i do wanna use it to grind rigour but maybe i try to get cloth first
nothing until cloth 

Barrows/PNM aren't bad but cloth still helps at both
Are the wiki tiles generally accepted as the best ones?
They look like the ones from this vid, which are fine
Yeah they are
For learning should I be bringing chally over nox? Started yesterday and can get through 6 consistently
I bring chally and I consistently get to 9-10 at this point. I’d probably switch once I consistently get to 11-12+
Is the nox benefit just less acid
Chally speeds up 1-8 a lot and you’ll spend some time there.
8 is significantly harder than 7 imo
1 hit splat (less poison), shorter attack cool down, and it poisons
I like bringing chally over nox. I just don’t chally spec at 6+
Feels nice to zoom through 1-5 with lucky melee punishes
I would use the ones from petcord,
Nox keeps you out of melee range
This video is part of an in-depth guide which you can find at https://discord.gg/petcord
Direct link to this pet guide: #1402630890563047424 message
Petcord is a pet hunting Discord community for Old School RuneScape with over 20,000 members. Our Discord pet hunting guides are based on ...
This method relies on two tiles that can never get acid on them if you follow the method
And it puts the car in a spot that constantly cleans the area you need for grub phase
After wave 18 I still have little acid near my rock tiles, northwest corner
And grub side of boss is still completely clear
Can do this method to 50+ if you bring enough divines and antivenoms
that's a nice looking strat
i got curious about the math on chally vs nox punish so i did some quick math based on my setup. trying to look at the average damage dealt per non-zero hit, because that's what actually matters for acid purposes
the average damage per non-zero scobo hit with dragon arrows is 27 (26.5 for amethyst)
a chally punish produces one hit for a guaranteed 26, and another hit with an average of 20 damage, or 22 if specing
and a nox punish gives a guaranteed 31 plus an average 27.5
so, a nox punish is slightly superior to a scobo shot in terms of acid generation, while a chally punish is slightly worse, with chally spec doing two of these slightly worse hits. unsurprisingly, both lose badly to a tbow shot which can average 42 or so
not sure where i'm going with this but it feels good to put some numbers to the concept
in the end it seems like chally is about 15-20% worse for acid generation per hit than nox
if you're deep delving with tbow i'd bring nox for sure
with scobow it's less clear to me, maybe it's worth making a little more acid to lessen your odds of hitting second shield phase and losing a lot of time
Id probably opt for both if I had a nox hally
although, that only applies if the chally spec allows you to push deeper past the shield phase hp threshold, or if you get a melee punish post-car phase (not super common)
specing at full boss hp is probably no good in all cases when deep delving
Nox hally also allows you to push deep in a way. Nefusss you can do another scobo hit on the actual boss HP instead of the shield
With chally spec your attack CD is 1 tick tock slow
good point
Overall chally is probably still more consistent deeper procs but worth mentioning
bringing both isn't a crazy idea either, if you are still working on your deep delve consistency
oh, all of the above is assuming piety btw, if you don't piety then your non-guaranteed hally hits get a lot worse
I've found myself favoring not losing ticks instead of getting piety on on earlier waves
But usually plenty of time to get it on when setting up rocks
on the other hand, no piety means you're less likely to land that shitty non-guaranteed hit in the first place
complicated stuff lol
Is the first hitsplat of chally the only one that is guaranteed? I thought both were tbh
each hit gives one normal attack roll plus one guaranteed splat
If you ever don’t have spec chally is really bad tho
And it’s much better to use spec on sustain then dps
Blowpipe , ancient Godsword, even sgs
Where can I actually get the tiles? Neither link in the video description work for me, and googling petcord doom tiles doesn't come up with them either
#1402630890563047424 message
https://pastebin.com/raw/zDR66VQ9
Thanks!
How much better is this method than muffyn's sidewalk tiles? I'm back to getting clobbered before I get used to this new way so I'm wondering if it's worth
Weekly check-in. hows the mental doing boys?
also made it to rank 94 on the iron hiscores. thats cool ig lmao
Mental's not great, ever since I started pushing to 13/14 I thought I'd be seeing more items, but it's been like 700 delves since the last
but good god your log is rough
here you can have some cloth
Much better, it goes on forever
Terrible thanks today or tomorrow is going to be my last attempt at the boots before I go back to potting the shidder hc
My motivation to get boots has dropped. I've been gearing for doom and then logging and playing other games.
I just wanna send tob. But want boots for it.
That’s about where I am. I want to be at ToA for my shadow but I gotta finish the cloth. I’m close to just taking a break and playing league for a couple months lmao
I think I’m gonna try and learn new tech and do the other method. I’ve been making it to 21 semi consistently so I can probably push further
Widega tech has been good for a little bit of extra motivation
Love learning new things
That’s what I’m thinking. We’ll see lmao
does the method just not work on w6-7? the 2nd slam (corner rock) isn't getting nulled even though im placing it correctly
yeah corner rockblock tends not to work on 6/7
i hate this boss
Yeah learning tech is a good shout. I'll try and throw in a new rock block method. Is widega blowpipe friendly with adjustments? Or do I need to go for something else?
I was using kirbys tiles (widega based) and you can’t afk shoot on his marked tiles with bp without being dragged
This game really fucks with your mental. Makes U think U can't do other content with out x item, then makes U 5x dry at that item. Best of luck to all my non spooned brothers in the chat
That’s good to know, I kept getting tilted thinking I was doing something wrong
TIL that holy water restores 25% spec
Bro didn't read the patch notes...
It's nice. If I am close to maybe not finishing with chally I spec I just send the chally spec for the prayer restore.
Trading -5% spec energy for +25 prayer is nice
been wondering why ive been ending with spec % ending in 5 despite not missing a death charge proc
Bro's not precasting death charge after teleporting back...
my god.. just got my 5th eye. im gonna lose it
does any1 have a good vid on how to deal w 2-3 autos into double boulder for deep delves?
for some reason those two feel way tougher than 0-1 auto into double
oh yeah, thank you
2 = pop tree on your free tick during orb flick
3 = pop a bit before flicking, flick while walking
I don’t think this is accurate right?
1 is pop tree during free tick
2 is pop before flicking
yeah u rite
i was thinking the other way cause idk why 3 into boulder would be a problem
yeah this is my major roadblock i can go delve 11-12 using 2-3* brews but get completely screwed if i get either 2-3 autos into boulder during tree phase.
for some reason it doesnt click lol
always dying with many brews on invy
2 is tricky, but 3 should be fairly easy as you should be walking in a straight line by the time you have to flick
2 autos still kills me sometimes depending on if my orb is gonna go diagonal first
3 is a lot easier though you have time to pop the orb, ctrl click, and then flick
do you begin ctrl walk the tick after popping?
With 3 you have time to wait until orb spawns to ctrl click
Don’t have to anticipate when it’ll spawn and start walking
this bit from the pecanbread vid is instructive on ctrl walking
as soon as you're on yellow you can ctrl click once and be good for the rest of the orb
im trying to find a 20+ scobo vid because every1 with tbow just skips that mechanic.
tbow still has to do it a decent amount of the time
but they have an easier time going deep since tbow makes a lot less acid
Treads on 602! Just when I was starting to get comfy with Doom
the next 2 delves after this were pet and treads lol
- another eye just now :/
Free after a 900 delve dry streak! The wait for one last glowy hole was worth it
I never did end up getting any uniques past wave 8 for some reason, deep delves scam confirmed?
actually same, 7 uniques all before wave 8
Kill them next to the boss.
in what context
outside of shield phase you just kill them when it's convenient, don't worry much about popping them on the boss especially on later levels
in shield phase you sit next to the boss and pop them as they come in, you won't take damage from the explosion if you are next to the boss
when the phase is about to end you may want to pop the extra grubs that are further away before popping the one that will end the phase, that way you don't have to deal with them during car phase
if you have one or two really far away at the end of shield phase, you can often ignore them as car phase will take the boss far away enough that they time out and despawn
@wispy knot does any of that answer your question
sorta, its i cant click them when they get behind doom's model
or my character spams eye shots at a fuckign melee overlaying it
I'd rather it be where larva clicks override doom
so if a larva gets close i have time to click it
For me, that would cause deaths due to failing to tag Doom to reset his shield timer.
You could set Doom to shift click = walk here and set larva to shift click = attack
or vice versa
nah larva prioritizing over doom is the play
You can set custom menu swaps like
This will set the clicking priority in order
so you can at least be aware of which one will be clicked on top
This is the answer^
Is there any point where its worth for me to just farm wave 2 for the cloth? after 11 uniques im tired of not seeing the cloth
No
no of course not
Maybe if u lose the ability to use ur hands but even then
lmao im desperate rn
im also down to 1300 darrows left from 15k
this boss is gonna get way more annoying if I dont get the cloth soon
doing 2500 wave 2s on average sounds... not good lol
yeah that sounds awful lmao
vs doing 50 x15s
my account is just cursed lmao
Nah, just push the highest wave you can. I've been spooned though given like 700 delves for eye and boots so far; boots were wave 4 so 1/1350 roll for it
I think doom's taking pity of me not cracking wave 7
same
2 of my 11 uniques were past 8
What ratio of ur waves were past 8 though, 20%?
Don't give up king
I’m 1300 deep delves with 4200 total
Next glowing hole is cloth
careful with that, you might doom them to another 1500 delves before glowing hole
@civic surge did you green log yet my friend?
No I came too close to running out of supplies. I'm farming and skilling for a month before I go back. 😄
geez man, what deep delves you at now?
Hopefully blode will consume all the bad luck while I'm on this break!
I think I'm close to 800 deep delves or 3500 total.
I won't complain again until Blode gets his drop though! 😄
Hopefully you can complain again soon brother 
as someone running low on d arrows too, is the new fletching activity a decent method of farming them?
I’ve heard it’s less than ideal
I’m just gonna send amethyst tbh
our of curiosity, why does avernic treads add 2 max hits on doom? is it like a special thing only on doom? cos its only 2 ranged strength
you would think maybe it adds 1 maxhit or something
demonbane fuckery
demonbane weapons have wacky str breakpoints
oh yeah, the extra strength
because they add a multiplier or something
i wanna remember it added 2 on the tbow aswell not sure tho
sometimes u just hit right thersholds with minimal strength bonus on crazy scaling weapons
i was doing some calcs on some dhcb setups i might run and avernic threads gave me 3 max hits on dhcb
but bucker only gave me 2 despite having 5x more str bonus
wtf?
that makes me think that its not a simple every x ranged strength =get 1 max hit equation
another example i think is when zary vambs came out it gave like 3 max hits on task(tbow) but adding masori body/legs only added an additonal 2 or something
its just wierd ye
thats so weird
theres a pretty good live example if u have avernic threads maxed ur max hit with amethyst scobo goes from 55-57 (rigour scobo doom)
with 1 extra strength bonus
maybe its something like, every 4 ranged str, get 1 max hit, and then at random treshholds gain 2
like 50, 100, 150 or something
ye no clue how it works honestly luckily calcs/commuity can figure out how insane upgrades will be
i assume with these new boots ppl can hit 100's with tbow on olm now
+++
when you have a bane weapon adding a multiplier on top of that formula, yeah it's not that simple anymore
it's a thing where your "regular" max hit goes from 25 to 26 but then demonbane multiplies your max hit by 2 so your actual max goes from 50 to 52 (not the actual math just for demonstration)
hmm
on another note, are there any good videos on deep delve acid cleaning out there
i feel like i'm still pretty bad at it
the process i'm trying to use at the moment is stand near the middle > find and shoot a tree that's on a row i want to clean and isn't too close to the center > find a decent tree on the opposite side > run to it and pop it at the appropriate time
Dragon arrows add 5 max hits over amethyst in tbow at doom
I died trying to get the screenshot, but I think I have the world record for the deepest 75% shield phase proc. DPS was so bad, I got orb phase at 76%. started hitting like a truck during orb phase into a melee punish.
(this is pre 1st car hp lmao)
lets gooooooooooooooooooooooooo got my 8th eye!!!!!!!!!!!
Did I say last yellow? I meant the second yellow. You won't get 16 straight no cloths without a cloth on the 17
Noooo! I literally saw you just scream "let's goooooo" and was like YES HE GOT IT then read the rest
At least your total deep delve count is 1337
Lmao idk if I have the mental for iron anymore either
On a positive note, I’m rank 48 on the Ironman hiscores for doom now lmfao
I've just gotten to the point where everything is "hope I don't go mega dry" simulator
only I go mega dry
You close to around 3 expected uniques?
4 if you include pet
Pet is meme to include.
Include pet, but cry if you get it 
man i was regressing hard for a bit but just cleared delve 15 for the first time so i'm feeling better
its because how the game calculates and rounds stuff. the game basically always rounds down even during intermediate steps in the damage formula so when using scaling weapons or % based weapons it may reach a breakpoint earlier and then that just cascades
+1 str 3 lance maxes on task is one of my favourite examples
lol
please send help
Damn you still got me beat
at least you can do something with your dupes :p
Haha fair, pretty sure I’ve funded a scythe split for my main by now
nice all i have funded is depression
Lmao I feel that. I paused my ToA shadow grind for doom thinking it’ll be a quick month of grinding
With the drop rates you'd think lol.
@weary garden https://www.reddit.com/r/ironscape/s/fmsJl2tTyY
I know you will find this thread as offensive as I do. 😄
Yeah no respect for 275 deep delves LMAO
7% deep delve ratio
If you try and tell these Reddit people to deep delve too they get mad and downvote you. It’s infuriating
True! Most of the time I suggest anyone do something the response is always "That is impossible! Literally no human could ever do that!" Oh well.
I probably did like 500 worth of 1-7s coping before drop rates came out, but even with that my ratio is still 15%. 7% is rough. Poor guy is still at over 7 expected uniques without a single one though. That's terrible for the mental, especially at doom
Lol don’t think that’s how the maths works there bro
Is it not?
No mate
The total delves is counting each floor
Deep delves are always 1 regardless of floors
275 of 3595 delves were deep delves
275/3595
7.65% of total delves were deep delves
Yeah I know your maths
But the logic is wrong
Because 3595 delves are all floors ever completed
So it could be 3595 floor 1s or 3595 all in one delve
No? Every 8+ is counted as a deep delve.
Going to floor 15 adds 8 deep delves.
8, 9, 10, 11, 12, 13, 14, 15
His KC shows he did 3320 floors of 1-7
Ohh okay
I didn’t know it worked like that
That’s cool
I thought regardless of wherever he got to it’s ‘1 deep delve’
Oh god if that was the case my log would be nutty. 1350 deep delves lmfao
In theory you can have a deep delve ratio of over 97% 
If you can consistently do wr tier depths
sry for reviving old chat but just wanted to thank the people here. Finally managed to learn 2-3 autos into boulder in tree phase and deep delves became 1000% more consistent for me.
how do I have 4 pets and 2 unique rolls
nice! thats awesome, it feels good when the boss finally clicks
jk i'm back to barely being able to clear 8
why am i like this
i love misclicking a volatile earth and instantly knowing my run is over
putting NPC highlight on those fuckers
I have mine NPC highlighted and still fall victim to this every now and then.
jk i'm a god
i would like to get more bp specs on volatile earth but it's... hard to do on deep delves without getting owned
i like sending bp specs on car mohka more than the earths tbh
I base it on my HP. If I'm like below half HP I'll wait for the earths. But if above and full spec. I'll send on doom
510 dragon arrows left. when I run out I should just send it with amethyst right? -3 max hits hurts
of course
Yes. And then when U run out of amethyst, send with rune. Don't give up king
wait how the heck did acid get on the center rock-block tile here
didn't matter cause that's not the strat i was using, but
We’ve got a problem if I run out of 95k amethyst
i don't think i ever put the boss in a weird spot to put acid there
does where you attack from affect how far the acid flies or something? i've seen acid fly weirdly far a couple of times, thinking about it
like i had one land here at the start of a level
I feel like once I learn a boss and it clicks I don't have issues after that. That is not the case with this boss lol
IMO it’s because Jagex loves to throw one shot mechanics in content and call it hard. Miss a flick and you’re not full health? 60 to the face.
I’ve got the same gripes with ToA lol
you have 99 max hp
mechanic deals up to 60 damage
"one shot mechanic"
???
Not to be devils advocate but making punishes in pvm does make it harder..
i mean yeah having mechanics one-shot is objectively a form of difficulty, just isn't a very fun one when overused
but i don't think that criticism applies to doom, shield is the only one-shot mechanic and you have to make multiple mistakes in a row to get hit by it
it is pretty easy for a mistake to cascade into you getting 100-0ed but that's fine
I wish they would let your shot through if you get it off before he goes into shield phase
Having to do another with like 10 hp blows
they do though? maybe it's timing sensitive but i've had plenty of kills where it dies as shield phase starts
yeah i think it has to be on the same tick as shield goes up or maybe 1 tick after
it's kind of annoying but it usually means i get to death charge and drop a pipe spec so eh
Oof, time to lay off the Reddit buddy 
I mean by definition it's not a 1 shot mechanic. It just happens to be if you make 1 mistake it's likely you are making another.
Yeah, that’s my point. Maybe I should have been more specific, but buddy couldn’t control himself trying to correct 99>60
there's reddit and then there's words meaning things
holy fk im free
Gzzzzzz!
Is there a sidewalk guide with blowpipe spots? Been kind of winging it but the convienence of being out of the dash path with scobow is nice
check 📌

neyen
atleast ull have the demon tears for the cloth when you get it!
lmfao i have 125k in the bank and 47k in my eye that ive been charging since I got it. Ive almost charged an entire eye just from doing doom
I really hope so. the mental is taking a huge hit
Have you tried camping delve 2 at this point
It's insane that you have gotten so much of everything but the cloth, like actually
i actually considered it, but people here said it was really dumb
It is probably dumb but it would be so mindlessly easy
it would be nice to guarantee my next unique is a cloth
It would not be nice doing 2500+ delve 1 and 2s though
55 hours of farming 1-2 if you average 40 seconds for each one
honestly doesnt sound bad compared to what ive done already
that's because you're comparing average rng to much worse than average
now imagine you go 4x dry on the w2s
yeah thats true. i just need some copium lmao
New PB. Gonna have to start flicking to go any further than this. CBA tho lmao
am I going crazy or does the boss push you out from under him when doing the orb / slam attack?
I just set up a ctrl click walk and got pushed out from under the boss while he was slamming
wtf causes that?
You're going crazy
i don't think i've ever walked under the boss during slam
I'm guessing it's similar to if you are under boss during transition to car?
That's gotten me killed a couple times when trying to greed a last minute melee grub
Training yourself to not get baited by grubs is the real difficulty curve
im gonna record it and see if i can catch it again
its like im getting hit by a rock but im under the orb so i dont understand
boss ends in the middle for me so sometimes i need to clean the middle
I'm guessing it only happen at end of orb phase? When transitioning out of orb into the couple reg autos before shield?
it was during orb phase. 3 autos into orb, so i set up a ctrl click thru boss to follow orb. after the 2nd boulder blew up (while I was walking in orb) i got pushed out from under the boss
my buddy also reported being pushed out
Guess I gotta start bringing more restores and less brews
fuckkk it just happened again and i wasnt recording. i got knocked back right after the 2nd boulder popped which was right when mokha started his slam
gotta be some kind of bug?
ok i watched this happen while boss was in the starting position. how
"this" being acid on the B tile
it didn't matter for my strategy but there's clearly something i don't understand about this mechanic because i thought this couldn't happen
but sometimes it just yeets acid clear across the room
bruh, gnomonkey has a better deepest delve and deep ratio than me on his goddamn hardcore
I mean fair. But it helps a ton when you learn the boss on a different account and have a tbow.
if you don't properly dodge the falling rock from the first boulder, then you'll get knocked back right as the second one explodes
so maybe your timing is just off
that may be it, but i swear im already walking w/ the orb when that happens so that feels impossible. i gotta try and record it to know for sure
I also could've sworn there was an update that the pushing boulder wouldn't spawn in orb safe zone
There was, it’s on the wiki
Which is why I’m very confused lol
Maybe underneath the boss is nulled for that effect?
I got it
Maybe when the boss starts slams during the orb phase he pushes you out?
I keep coming Back here to see when U get cloth
lmao thats amazing
I got to 1500 / front page on ironman hiscores and kinda started slacking off a bit
50 total delves a day u got this
idk lol, 50 is a lot depending on when I get home. if I dont get this damn drop in the next couple of weeks, im probably just gonna quit until sailing comes out and i 99 it
right???
maybe it's some projectile delay bullshit
I am right in assuming that I should be safe from the boulder since im in the orb right?
also im walking, so the boulder shouldn't land on me regardless
no idea on the former
but yeah i always thought that if you never stop moving you never got hit
I've had some weird stuff I wish I got recorded. Got smacked a random 40 stomp when I know I was definitely covered by orb protection yesterday.
One run a day how about
there is some obscure weird shit with this boss for sure
still looking for an answer on this one
Yeah. Id also like to know why sometimes he throws down the entire floor beneath him with acid sometimes and sometimes doesn't throw any down.
If he's slamming he isnt going to melee
so slowly getting the hang of delve, when do you guys reckon I should claim for tears
(pretty average player)
or do I worry about this whenever I get a drop
Never imo
If you get eye early you get them passive, if not just claim when out
If you need tears after 3/3 just do the 20 min afk
but how do you get them passive if you never claim
Put 10 charges in eye, it gets them passively
I got 7k from eye so far. (On rate for 3 uniques), got eye bit before 1 unique rate
so I have to bring it inside I guess
ok cool
hopefully I dont get eye last haha
idk if I would even stay for eye if it was
And I’ve claimed more than I should for sure. (Key AND elite I claim, and some claims when kid woke up)
ok cool
I guess that answers that

Yeah bring eye and once you get really comfortable you’ll start claiming when you run out of supplies. I have about 200k tears and never actively tried collecting them
Loot kinda sucks overall. I'd just claim when I'm out of supplies.
Doom giving shark lures is such a joke
Anyone here uses cure me / sbs to death charge?
I tried it once but hated the delay sbs has
Im running low on antivenom :/
I'm bringing venom sacks
And have been focussing on dodging the venom more, when I was bringing anti venoms i didnt really care about my pathing that much in some scenarios
Yeah this is for sure what happens with me lol. Especially delve 15-25 im running through tons of acid
Yeah it gets rough when deeper without anti venoms
I guess you could just use sbs
Its probably annoying at first but I'd imagine its quite fast to getting used to
its for super deep delving records, not for getting to 20 over and over imo, just make more antivenoms
the delay is problematic in the short term and unless youre very skilled can get you killed easily
thats been my experience atleast trying it out
Youd only sbs at the end of each level
I’m making more antivenoms, but I’m trying to prep for worst case scenario lol.
I’ve got about 170 antivenom+ (need to farm araxyte sacks) and I’m just assuming I’ll run out before I finish the grind
I’ve got heart, but I’m just cannoning the small ones today. I’ll be able to grab the ~700 I need.
Just thinking ahead just in case I keep going dry and run out again
Im probably coping. Im at like 1.1k deep delves and 3k total delves, only missing eye, have everything else. I usually get to wave 22-26. Would be worth it to do speedys 1-7? If I only care abt eye 1-7 maybe have better chances?
Doing 1-7 resets when you can delve deep comfortably sounds like a horrible idea
Idk what the numbers say, but besides whats most efficient 1-7 are imo by far the worst part about delve
Unless you can do 1-7s twice as fast as 1-10s they're worse than those
and actual deeper runs are better still
i see
and a 1-16 is 4x as good as a 1-7
ait gonna keep deep delving then
it would be cool to get eye before top iron page tho
top iron page is much cooler than owning an eye
top page is 1529kc and im at 1020 so uuh im kinda of close
i wouldnt say its cool tho
You belong on the frontpage, being an expert and all
This is what I thought, but then made it to top page :)

How do you guys feel about the claim system?
Also, I feel like delve 9 having the same unique rate as delve 20 or something is kinda stupid, I'm not saying it should have some way higher rate but idk
Maybe a scaling system to where it continues to scale up until a unique is rolled as you delve past 8?
It’s da same fight over and over past 8 so it should be
the average rate per level gets better the further you go for that run
Somewhat, d20 for example has way worse acid than d9
which is imo enough, shits already common enough
And more grub damage, assuming you've made mistakes and grubs have gotten to him
With good strat for car phase it should be less relevant
So, actually I'd disagree that it's the same boss past 8, fundamentally it does become worse
All about good planning and consistency
I think common loot could have scaled more aggressively but also don’t care a lot
common loot is fine with how common uniques are
Common loot should scale more and be top heavier agree
if uniques were way more rare i would have wanted to see common loot be a bit better
I think that’s a good take toe, think that’s what I feel too
Bad loot but doesn’t matter
deep delves are already insanely rewarding they don't need to be made better
and while acid does get worse after 8 it caps out at a certain point where you are just maintaining the space you need with orb cleaning
It's actually pretty awesome that if you are a giga gamer with max gear you can do a super sweaty/difficult method to get a unique in 5 hours.
And if you are decent you can still get them much quicker on average than the noobs doing 1-7
i dont know if this has a impact but i always saw it being very valueable because ud have to do less waves 1-7 with worse rates
no yeah that is a massive impact
like clearing 1-8 gives a 1/50 chance of unique, while 9-16 is about 1/22
9-16 itself or 1-16?
9-16 itself
Hmm so about 1/15 for 1-16. Which is where I bow out on an average run. Takes me about 30 minutes all things considered for a conservative estimate well say 2 an hour. 7-7.5 hours for me to go on rate for a unique like that.
Assuming I never die on the way to 16 that is. Id guess it's closer to 9-10 hours factoring planks and when I am motivated to push closer to 20.
30 minutes is really conservative for 1-16 though
This math makes me really sad lmao
For a scoboer it's not that far off.
I prepot a divine and bring 1. I'm usually running out of divine around 15.
So count banking and it's close enough.
I think it's hard to compare the math to what actually happens for me though because I most definitely don't make it to 16 every run.
Okay but do we like the claim system or not
Because I don't think I do, I'd rather receive drops every KC I think
Even if they were worse
You can receive drop every KC, just claim every KC
The whole idea of the boss is that you're either picking your loot, or risking it for better/more loot
Yea it's just frustrating when you die and spent 30 mins for zero account gain, I know 'get good' will be the argument though
You'd think after 600 deeps I'd stop dying but this boss has a way of making you do dumb shit
Just care for unique rolls, which you're constantly getting
I only have 65 claims so, I don't claim often
Those numbers dont mean much
Wdym
For some people 600 deeps and 65 claims means 100% claim rate
For others it might mean a 1% claim rate
No one here is doing 100+ deeps in a session
I'd guess the average person in this channel does anywhere from 15-20
65 claims for 600 deeps is averaging like 16-17
Tbh if you can get past 20 without a tbow you're pretty damn good imo
Can't break 19 atm
I haven't adjusted my set up yet, but I'm at 19 pb with scobo too when I ran out of prayer. Just gonna try to flick more for now for my prayer to last me longer.
If I had drag arrows still but that supply ran dry 400 deeps ago
Dragon with scobo seems like a waste to me. I've only ever used amethyst.
WFH gang
I don't have access to amethyst, mining is only 82
I used all my d arrows and now I’m on amethyst :/
But if I did, I'd prob make a nice stack for doom. Honestly rune arrows work just fine
Can i send u my creds
I BP doom mostly anyway during car phase so it wouldn't help that much probably
Thank God he drops drag darts
Exactly. So you'd just be using dragon arrows on 1-5 more often
D arrow switch in quiver for 8+ is the play for sure
If I got treads first I would've switched to dragon darts for the +2 max hits, but it's only 1 max hit without treads
Speaking of, just remembered I can bring a blessing now lmao
I guess, not too many other places I'm using drag darts atm
That spec healing is beautiful
You for sure profit a fuck ton of ddarts either way
I seem to only get a unique when I am double the rate for a unique at this boss, and I am about to hit 6 expected with my 3 uniques. So I'll see my next unique in 2 missed rolls.
The spirit seeds are also nice to turn into seed packs lmao
I opened like 70 seeds packs a couple weeks ago
Yeah I've had zero issue keeping supplies for the grind because of those, except ranged pots
I've ran out of crystal shards. Got tons of supplies to make more of everything but when I use up my next 90 divine ranged pots I'll be relegated to thieving. Hoping I get treads before then
I just ran out of splinters in my quiver :/
Good thing without max treads and d arrows blessed quiver isn’t a max hit
How spooned were you at CG jeeze?
I thought everyone got infinite rune arrows for their account from CG
Or at least until you get to grinding out cox.
535 KC CG, I only had 5k drag arrows
I did have a lot of rune arrows, I went through over 25-30k at doom
rune arrows are rough pre-treads. 3 less max hits than amethyst with scobo 99 ranged anguish etc
treads closes that gap a lot
i've been using rune for 1-5 then switching to dragon
but also working on my mining on the side, once i unlock amethyst i'll probably use that exclusively
or not. it's only 1 max hit over rune with treads
Hmm I have like 45k and only did 320 CG. Honestly no clue where I got the rest of mine. Maybe 150 cox gave a ton.
There's always LMS I suppose if you do actually run out.
its all good, just greenlogged doom, got my shoes today

Gzzz 
lol past couple of days I can barely make it past 8/9. im so burnt on this boss
One run a day keeps the burn out away
On days like that, it's better to walk away and come back with the energy to go 20+
I had a good few like that
do people still use the sidewalk thing from the pinned message?
I've seen some other vids but so far it's been working fine
Sidewalk rules
I think people either do the sidewalk or the widega tiles, I did sidewalk for all of my kc but I think widega is supposed to be better
I tried switching over but muscle memory too strong

Congrats!!!!!!!!!!!!!!!
Bro gets to play the game
Just in time for gridmaster tbh
Gridmaster, ranger boot grind, then back to ToA 
I've been occasionally checking in this thread hoping to see this, gzzzzzz freedom!
huge gratz man! I had a feeling I'd see this today LMAO
I love all the people who were keeping up with the dry streak 
You should use the Petcord method, which I believe is similir or the same as widegas method
But Petcord has the best resources explaining it all
I fuckin called it!!!! Huge gz
You actually did "next yellow after this one", I went look it up lmao
could get rangers before gridmaster
still have 4.5 days
gzzz
true true, I'm doing a bunch of prep from the big writeup you gave me. I saved it from all that time ago lol
One day jagex will let us play our account on the main game and leagues worlds at the same time.
Inflate those players counts to a million
not with one subscription
they said they want to move to what RS3 did with its League
you can "nominate" another account on your jagex account to get the rewards for playing
Ok that would be cool. But then you have to have a jagex account.
this is why ive never touched a league
that way you can be logged in and do the League on one account while also staying on the main game on the other account
only doing this event since im maxed
Yeah I'll use it as my doom burn content instead of fps games.
I guess that's the best we will get though. That's a fine solution. Main drawback is the forced jagex account/double membership though
double membership is a problem they probably don't want to solve lol
But I'm probably done with leagues after like 2 bonds so that's not bad
Yeah lol that's why they probably set it up like that I doubt they change that
they also had a membership bundle for just playing the league
Oh right they usually do that
Prep for rangers??? Pass that writeup over hahaha
I always play my alt while afking on main, 100% worth
Yep! It's super informative and it so far its made the one clue I did really nice lmao
Here is where Gray Nine wrote it all up
Big gz blode
(Dayoh wrote it, I just forwarded it)
Oh true, but you still wrote the rest about the clue plugin and stuff below
yeah
how is the EHB for doom 20 kills an hour? 3 minute 1-8?
anything i can do about the boulder break sound cutting out when far away from boss?
Go off the animation instead
And you'll build up muscle memory for it over time
Honestly don't know what sound you are referring to, but I don't use any sound timing for boulders at this stage
My sound never cut out even when far, maybe there's a plugin issue?
yeah might check plugins then
In my head, kills before floor 8 don't even count.
had to claim because of venom for the first time, guess it's time to start bringing a second AV
Tell that to the dude I duo'd Yama with the other day, 2300 delves, zero deeps, full greenlog
Chad behavior truly
Not a single delve 8 clear, I was so impressed
What was his Yama strat? Mage only from narnia with phoenix neck and triple eats camping 1 pray?
Guy in my clan is the same way. lol
I guess if you're as lucky as that, you don't need skill!
We just maged, it was hella chill, double mage is actually quite good if you both have ayak specs/accursed scep
You literally never bank
The thing is, that's actually not 'lucky'. Doing 2300 total floors, assuming one did 328 of each delve 1-7, gives you 1.5x of treads, 1.6x of wand, and 1.8x of cloth
Not to mention you get to claim on 7 every single time
If we assume pretty average times, you're talking about a 40-45 hour grind that gives you on rate all uniques and every single piece of normal drop loot, unless I'm missing something with zero need to learn delve 8 content. Pretty sick
You also can stay there and not bank for a long ass time and instantly hop right back into delve, which cuts on downtime
You end up with 40k cballs, 75 ranarr seeds, 50 spirit seeds and 115k demon tears, 6k drag darts and a pretty fat alch stack, idk man it seems fairly legit
Expect going those rates for uniques isn't even on rate yet for 3/3
You can't look at as you are over 1.0x that means you deserve the item
is that not on rate or am I reading this calc wrong, because thats definitely on rate, no?
3 uniques means you need to roll 5.5x uniques to hit expected rate for all 3
They are all on the same table so you can't look at it like that
If your goal is to get all 3 that is
im confused, in my example, does this calc not mean you'd see this expected number of all these items?
It means you'd expect that number of them yeah. But in terms of the amount of unique rolls to hit actual expected completion of 3 uniques. You need 5.5 rolls on the table to hit the expected 3/3
This is a bit less than 5 unique rolls
Also imo the comparison you make for how good it is, is like saying doing toa 200s to greenlog is amazing because its only twice as long of a grind, but so many more seeds
its great if you dont want to engage with the content
and im not convinced its twice as long of a grind if you dont do d8
assuming youve never engaged with the content, especially
It's definitely a lot better than 200 toas, but you are probably subjecting yourself to an extra 10-20 hours of doom vs. deep delving
Even while learning and dying on 8 and later, you still get the rolls early. Learning 8+ is barely a time loss for a big gain
dying and banking and running back to multiple d8 deaths is a considerable timeloss vs claiming and jumping right back in at d7
Sure you die a bunch of times, but its literally only the wave you die on thats the time loss
all im saying is this is very legitimate method
Its a method, but imo as good as doing underinvo'd toas
of course not
Anything is legitimate. You just accept it taking you longer to do the grind because you didn't want to improve your skills at the game.
Id rather get better at the game and finish a grind quicker at the same time
its really not even much longer when you factor in the learning process
Learning process is a moot point when comparing to claiming vs. 7. You already put in all the time to get to 8.
Im confident that even with being an average pvmer its still a huge time save to delve deep
You are gonna die instantly to double boulders until you get it down lol
Considering the learning time
This. Its really not that much time to learn
i just want people to know, they dont have to actually learn delve 8
Also if you just die on 8 a couple times, but are good at 1-7, you can do a lot of runs per inventory


