#Osto-Ayak (Doom of Mokhaiotl)

1 messages · Page 17 of 1

shell kraken
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i would argue that doing that every 4-5 levels, is better than resetting and running 1-2(or 3/4) again getting no rolls for uniques

worldly nexus
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credit ladlor

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the difference between say an average delve depth of 15 and 18 is very small

shell kraken
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hard to comment on that graph without knowing how its calced

worldly nexus
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so any real time loss to get it really is hard to justify

shell kraken
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but i agree that the deeper you go the less impact a level deeper makes on the whole run

worldly nexus
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type in from:ladlor in:doom and go to the oldest posts, you can check the convo there if you wish

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but thats a key basis as to why i dont think doing much to "push" is worth

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like i just take a couple of brews and mostly hard food

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because its not really worth going too deep

shell kraken
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W 1-2 : 40 seconds
W3-6 - 1 - 1:30 seconds
max
W7+ - 1:15 seconds avg

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That doesnt sound too accurate, especially with max w7+ should be faster than that I think

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but yeah i agree on the whole concept of going too deep is not always best

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the banking time (and early waves that dont roll for what you're hunting) doesnt matter enough at some point

worldly nexus
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i also put some amount of value on the base loot too

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50k cballs, so far is a nice benefit

shell kraken
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Yeah me too, however i just go how far i can

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sometimes the acid rng is just so bad that i reset early

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i just keep going as long as it is realistic to complete a level

worldly nexus
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i dont really ever reset due to acid

shell kraken
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and i just clean whenever i get the opportunity to do so

worldly nexus
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i just stand in it from time to time

shell kraken
worldly nexus
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just drains supplies ab it faster

shell kraken
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scobo produces so much more acid

worldly nexus
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thats a fair point

shell kraken
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also bping carphase probably also produces acid

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where you are probably just tbowing it

worldly nexus
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tbow can legit 2 hit him into shield phase

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i sneak in 1 BP hit per car phase

shell kraken
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yeah im bping like 90% of carphase

worldly nexus
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usually its a spec but always send 1 because its free

shell kraken
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ah well its a fun boss

worldly nexus
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wait bp in carphase produces acid?

shell kraken
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and deeper levels are most fun to do imo

shell kraken
worldly nexus
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i dont think thats how it works

shell kraken
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hope so

worldly nexus
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shield + car phase = no acid

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once car ends, acid begins

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always goes same direct as it sprays at the start of the fight

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so you can be dynamic in where you lure him

shell kraken
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thats interesting

worldly nexus
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to ensure the acid isnt going in a bad place

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very occasioanlly if im noodling in car phase

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and rocks are shit

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ill lure him to narnia and miss 1 tbow shot

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and just accept ill get an orb phase

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to ensure he isnt in a bad spot for acid

shell kraken
worldly nexus
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its very rare but it does come up

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as in, orb phase is coming no matter what

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so just missing a tbow shot for better acid placement

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i also take venator ring

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most ppl dont but imo its better then lb

shell kraken
worldly nexus
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another trick is to attack on the same tick you start pray flicking the bolders

shell kraken
worldly nexus
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as in for non-melee bunch ones

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gives you a free hit

shell kraken
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but ill play around with car placement however i dont think ill ever really do that

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since because of scobo i basically get orbs 80% of the levels so i get to clean a lot anyways

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think its more relevant for tbow

worldly nexus
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found a death screenshot that shows a typically acid amount

shell kraken
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Not at home for 2 days so cant dig in mine

worldly nexus
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this has 1 acid on melee punish

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and 1 tick for car phase

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so maby like 10 acid dmg per kill and its on the higher side i guess because its at the end of the run

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here is a 16 with basically no acid

shell kraken
worldly nexus
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you can actually see where i lure him at the end of car phase

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you can tell i havnt done cleaning as no straight lines of clear tiles

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and obviously little to no acid in rock A/B spot or melee punish spot (thats a bit rng tho)

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anyway, maby its just bow diff

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but i defs like that rock layout + thralls

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wouldnt suprise me if thralls make the different between orbs or not like 5% of the time

shell kraken
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keep in mind theres a difference between killing in car phase, and skipping orb

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you often have a couple hits post car phase

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i really think you can drop thralls and it wouldnt really make a noticeable difference

night zephyr
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It can't be stated enough how much less acid tbow makes compared to scobo.

Every single factor.

  1. Slower attack speed
  2. Less accuracy (more zeros, no acid on zero)
  3. Higher max hit
worldly nexus
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fair points, so likely just tbow diff on having problems with acid

paper patrol
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scobo + chally only

tulip spade
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it's really just #3, amount of acid generated per floor is a function of how many non-zero hits you need for a kill

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a slower weapon would generate more acid per floor than a fast one if it had a lower max hit

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and a 100% accurate weapon would still generate less acid per floor than scobo if it had a higher max

shell kraken
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Sounds correct

civic surge
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I'm still hunting. Just haven't been posting as much since I didn't play this weekend. 700-ish deep delves

weary garden
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We got some work to do then. At this rate I’m aiming for most dry iron in this discord lmao

civic surge
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What else were you really dry on?

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This is the most dry I've been but I've been slightly dry on everything. Lol

weary garden
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1351 at CG, 1400 for fang at arax, 2k for bandos hilt, 1500 for prims
A couple others that I can’t remember off the top of my head

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I’ve been pretty spooned as well though. I finished oathplate in 400 Yama kc, mostly solo some duo
Also mega spooned my voidwaker lol

civic surge
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Those are some rough counts

weary garden
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Yeah, I feel like it’s mostly been balanced by being spooned though. Idk if I can really complain

dense ginkgo
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Going dry for specifically Prims isn't as bad now that treads exist

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Relevant number is how dry you are on 3/3

heady flicker
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Cosmetic upgrade

weary garden
dense ginkgo
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different ratio

weary garden
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Eye #4 smiler smiler smiler smiler smiler smiler smiler smiler smiler smiler smiler smiler

steady heart
weary garden
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idk how much more of this i can take. is there any downside to skipping cloth entirely if im about to grind for shadow?

main briar
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I mean it's bis forever

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so completely skipping it sounds very bad

verbal edge
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Just take a break

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Come back when you’re less burnt at the content

weary garden
verbal edge
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Wdym

weary garden
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im not a fan of moving on to other content if i havent finished my current grind

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in my experience, thats how grinds never get finished

civic surge
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I am thinking of just taking the week to do skilling stuff to chill out

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Maybe a bunch of farming contracts to rebuild my potion stacks.

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The thought that I might run out of prayer pots before finishing stresses me out

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so I could rebuild all that

keen rapids
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solid plan

weary garden
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Im gonna have to spend a few hours in the tower of life to replenish my restores soon lmao

vapid lintel
proven owl
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could have been worse, at least no dupe cloth so you actually get all the dupe gp

acoustic oak
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elite void is like playing slots i stg

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3ting my bow as much as possible and pre switching for melee punish and i still sometimes get orb phases

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i had like a 1:14 w4 52ish w2

weary garden
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I’m getting close to him, but I think he’s over 1k

civic surge
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Alas, poor Kaz

weary garden
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Yeah, Kaz lol

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I think I’m aiming for 1k kc by this weekend. Just need another 140ish

main briar
shell kraken
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with tbow+zcb you defo want to use masori for speed

desert thorn
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everything is gambling if you set your mind to it

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I have run some calcs and in full void venny ring gives me +3 max hits

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but bp specs for car phase kinda important no?

main briar
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if you need the bp specs to survive, that's probably not worth it

desert thorn
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I usually get to wave 15-17 bp specs kinda helps getting there

main briar
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doing a pipe spec saves you ~2t, think i'd rather have the lb

weary garden
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Pipe specs save me a lot of supplies tbh. Especially when acid gets a bit worse and I have to step in a few to move car around

spare sinew
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Going back a ways but do you have a vid/tiles for this?

shell kraken
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So can check their vods

weary garden
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Pretty happy with a delve 21 pb. I remember when I was mad early on about the tbow/zcbers having it easy at this boss

whole bronze
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I'm not sure how to compare drop rates, and I know that deep delves are always better for getting uniques, but how much worse off would I be if I did 1-8 resets (can use hard food and prayer pots instead of brews and restores) vs 1-10/11 (inconsistent, skill issue so more stressful)?

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Just curious to see if I'd be trolling doing the former

keen rapids
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here's the expected drop rate of items by floors completed

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looking at about 1/50 for an item from a w8 vs about 1/28 from a w11

whole bronze
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Just hunting the ayaya so 1/140 vs 1/80 hmm damn

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I'll keep pushing then 😔 tyty!

keen rapids
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would also have to factor in that a w11 takes longer, id say roughly 1 minute per floor

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148 w8 delves ~ 1184 minutes = 19.73 hours
81 w11 delves ~ 891 minutes = 14.85 hours

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yea still kinda cooked

whole bronze
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Seeing the numbers laid out like that makes sense, although 8 minutes per w8 delve seems very fast, at least I take significantly longer (scobow/chally/bp)

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The large gap between the two plugging in my delve times seems right though lol

keen rapids
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yea not the best estimate but at least enough to give an idea

civic surge
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x4 -.-

mossy burrow
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sm1 has a good dumbed down explanation how the pathfinder works in orb phase?

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like if the trees are 1 tile north or south, will it begin by moving up or down to make a straight line, or will it move up or down the very last tile before it reaches its destination

main briar
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Diagonal then straight, same as all npcs

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Or basically the opposite of player pathfinding

mossy burrow
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kay so it will basically fix a line first and then straight

tulip spade
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correct

keen rapids
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Always hard for me to remember but if I'm trying to mop I will try to remember that the first tree you shoot will be the straight part of the path, then the second tree will be the diagonal part (and also where it starts)

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So if you want to clear a big line, make sure the first tree is on that line

mossy burrow
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can i make doom get stuck on the x next to the 2 if its the first rock?

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i kinda threw this run because was so much acid and he did melee punish

keen rapids
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Idk how diagonal rocks work but I'm guessing no since north and east rocks work and that one's northwest

mossy burrow
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maybe

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the play was probably to just run through the acid and get the punish off here

mossy burrow
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when u get hit by a boulder at wave 8 does that stop u from changing prayers?

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like when it hits and your character jumps out from the boulders square

rich compass
mossy burrow
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that would have made me so upset

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imagine that happened to a hardcore at later waves haha

rich compass
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That's happened to me 4 times in the span of 2 hours so I'm assuming it's something I'm doing

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Like diagonal orb path or something making it not move horizontally for 1 tick

night zephyr
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That's avoidable entirely. You shouldn't set an orb path within melee range. And if you do, you should at least have 1 tile that isn't in melee range. Looks like the other hit is from secondary debris.

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You had a tree east that would have given you a straight line and also not have been in melee range.

rich compass
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Yeah my path is bad because I am bad and just started doom today, but my question is why did the orb stall for 2 ticks

main briar
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or just do this

rich compass
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I was in the orb ctrl click walking speed and then walked in front of it

main briar
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it's slower on the early waves init?

night zephyr
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It is slower early waves, but regardless it stalling wasn't your source of damage

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You got meleed which can and will happen instantly when coming out of orb phase if you are within range.

rich compass
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I didn't get melee'd

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But I know the path is bad bcz its in melee

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orb being slower explains it, should probably be on the wiki in the shockwave section

night zephyr
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You had orb protection? Sometimes the melee doesn't do an animation.

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Maybe I'm not seeing correctly cause of how slowed down your video is

keen rapids
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wait really? i thought the orb was just always walking speed

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huh

shell kraken
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Its slower early yeah

keen rapids
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yeah its half walk speed in that clip

shell kraken
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Not sure when it goes 1 tile per tick

night zephyr
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It might just be the first wave or second. It's slower than walking

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Scoboers feel it a lot.

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Prob get like 5% of my wave 1s that go to orb.

mossy burrow
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how do u guys deal with double boulders and orb at the same time at wave 8?

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does the pathfinder block falling rocks or?

night zephyr
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I believe they made an update that the main debris from a rock is blocked by the Pathfinder, but secondary debris can still hit you. I wouldn't worry about dodging that at first. That's like the last thing you add

mossy burrow
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ic

mossy burrow
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wave 10 Pog

mossy burrow
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do you guys reckon not bringing chally as a learner is better

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sometimes i lose a couple of ticks trying to get the spec off instead of just clicking weapon and boss

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and if i do, maybe the sara spec is better

keen rapids
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I like chally for a couple reasons

  1. it's a halberd, nice for hitting melee punish and difficult melee grubs sometimes
  2. vs nox hally: it has a dps spec for early waves
  3. and it's lower death cost
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i use bp for spec late waves, but if i play well enough prayer becomes my limiting factor, so ive been considering trying sgs for a few runs

mossy burrow
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yeah

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but im kinda struggling rn even with wave 8

civic surge
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I also do not chally spec later waves. BP for healing. Chally spec for me is mostly for triggering heal on melee punish. Once that stops wave 9+ I consider it a waste of spec.

mossy burrow
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and i do have a nox hally

civic surge
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BP becomes "mitigate missed grubs for free"

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Wave 8 I wouldn't worry about chally spec if it's causing you trouble. Just swap and click.

mossy burrow
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yea well that stuff is not relevant for me yet

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yeah

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i just wanna get to like delve 10 consistently

civic surge
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Imo you should focus on getting wave 8+ boulders clean and making sure you're comfortable with sidewalk.

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After that you can add on more efficiency, but those are the most important things

mossy burrow
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ye i noticed that, cant really always make the pathfinder go straight

keen rapids
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Chally spec can be actively detrimental on 6 and 7 if you're trying to place two boulders

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But other than that

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If I'm on 8+ and full spec I'll just send spec

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Dc on the grub phase

main briar
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can you get a bow in after the chally now if the chally procs?

keen rapids
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no good for killing before second shield tiredcat

main briar
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yeah that's the biggest thing I like about scy, the crazy deep procs

keen rapids
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Big fan of scy punish

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Harder to not step in acid tho

keen rapids
tulip spade
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orb makes it harder imo

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more mouse movement

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may depend on what sort of window you play in though, orb may be ok on fixed or very small windows

tawny kelp
tulip spade
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yeah that too worse consequences for misclick

night zephyr
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I love the accidentally scobo speccing the tree instead of blowpipe speccing. Cant do anything but accept your impending doom. Well you can tele of course.

keen rapids
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i actually play on stretched mode lol just used to it i guess

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click orb click boss

night zephyr
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Might be a unique way of doing it, but I never learned Ctrl walking for orb + doubler boulders. I prefer just doing 2 actions on 1 tick a couple of times if needed.

keen rapids
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I could see it being helpful but I do more of a bp walk kind of thing

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Attack, run, attack, run

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Even tho im bowing

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(sometimes hitting grubs instead of boss)

night zephyr
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Yeah pretty much same here.

tulip spade
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sometimes i swear the dead zones between prayers are magnetic to my mouse

mossy burrow
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you guys reckon full masori with zaryte vambraces etc would lead to more consistent kills before orb phase on wave 8? or is it just strictly worse than void

night zephyr
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Void will generally give you more kills before orb spawns than masori

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Max hit higher and accuracy doesn't matter during car.

mossy burrow
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ye, i was thinking maybe masori would make up for it before car phase but

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it seems void is just better

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probably the only thing that would help me is a zcb during car phase

weary garden
night zephyr
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Also since it's a strict 75%. Getting to 75% quicker doesn't change anything in regards to skipping orb.

mossy burrow
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maybe dragon knives in car phase is worth using over tbow camp

night zephyr
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If anything void still helps more pre 75 because you still have a higher max hit and a better chance of a deeper proc as a result (albeit very small)

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You should be able to upkeep DPS with tbow quite easily to skip orb a lot

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I skip orb a lot with just blowpipe amethyst darts.

mossy burrow
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yea ive skipped it the last 3 times

night zephyr
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Maybe not on 8 directly but on 8+

mossy burrow
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but sometimes tbow just doesnt hit

night zephyr
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It literally always hits though

mossy burrow
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like it hits low numbers

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and i cant finish it before orb

night zephyr
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Lol I know what you mean just giving you shit

mossy burrow
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ah ic

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xd

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cos its 100% accuracy

night zephyr
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Ultimately it's a skill issue though and you should recognize that. You want to get good at flicking boulders during orb.

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And you'll get better at it over time

mossy burrow
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ya its just rough atm

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im just not a god gamer, if there is an easy way to do something i do that xd

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but with the orb u just have to git gud

weary garden
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It’ll click for you eventually and it’ll be easy. It took me a while to learn orb

mossy burrow
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i hope so

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rn im kinda just sending 1-8 or 1-9

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maybe thralls would be worth it at wave 8+ since im only going wave 9 ish anyway

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probably not

weary garden
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I still use thralls in my runs, and a good run gets me to 20-21.

I only thrall on car phase though

mossy burrow
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oh really

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and yeah

main briar
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Think the answer is almost definitely "save the 2 invent spaces and do another wave"

weary garden
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It’s probably not worth it, but I’m comfortable enough with orbs to clean acid and not worry

mossy burrow
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thralls probably hits 0's during car phase?

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liking the thralls

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good for a newbie

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what i meant was like, does the thralls hit 0-3's during car phase

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like it can still hit 0's

tulip spade
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it can

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thralls hitting 0s is not a miss it's just a 0 damage roll

mossy burrow
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ye

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thats what im thinking

keen rapids
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bit silly come to think of it since they specifically got rid of 0 dmg hits for players

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remove 0 dmg hits from thralls it's time, they're underpowered anyway, why would you want a summon that only maxes 3 clueless

night zephyr
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If it's done the same way player 0 hits were implemented.

keen rapids
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The ginger numeral!! Another reason to do it, easy to remember

night zephyr
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Imagine it removes the 0 all together instead.

night zephyr
keen rapids
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Close enough

mossy burrow
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im getting consistent wave 9 clears now Pog

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the aether runes from this is so nice

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risk or not to risk hmm

main briar
mossy burrow
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i would risk if it wasnt for the aether runes

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i need those kekw

north axle
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Thralls make it much harder to get the cleaner

civic surge
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I would consider that list of loot to be "nothing"

mossy burrow
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wave 13 pb now Pog

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i thought that was a task?

main briar
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16

mossy burrow
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thats doable

mossy burrow
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thats literally me rn

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cant believe it

mossy burrow
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u guys reckon switching to scorching bow when its low is better?

main briar
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if it's <50 hp when trees spawn, scobow has higher success odds

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but it's minor

mossy burrow
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and success probably marginally increases if its lower than 50

mossy burrow
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holy fuck

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i spooned

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thank god cos i suck at this lol

civic surge
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Pretty much everybody in my clan except me has greenlogged without ever having done a single deep delve. You at least have delved deep! So grats!

mossy burrow
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thanks, i cant believe its real

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but deep delving has to be so much faster than 1-7

night zephyr
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It's like 30+ hours quicker depending on how deep you delve.

It just seems like the 1-7ers all spoon. The ones who don't probably are too ashamed to share their logs

mossy burrow
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definetly worth it then

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i can only imagine eye of ayak and new bracelet being good on obelisk in toa

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i hope so

night zephyr
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i think its decent but bofa is better

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eye shines on p3/p4 and akkha though. You need to bring a lot of mage switches and bin some ranged switches. so it might end up being better to eye obelisk if you go down that route.

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Lots of discussion about it in tombs of amascut chat over the last month I believe

mossy burrow
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ya it probably really shook up the meta there

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gonna calc later if its better on akkhas shadows than masori bp, hope so

night zephyr
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Not as much as you'd think and it's depndent on you having good enough mage gear for it

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if you have tbow, even less so.

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idk how it compares to tbow p3/p4 but id imagine its a lot different than bofa.

mossy burrow
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well i do bring tbow for my 400s and on the obelisk i bgs 2x and vw 2x usually and then blowpipe

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im hoping that now i can instead send 4 voidwakers and camp ayak for obelisk, no rng involved

tulip spade
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just got my eye

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what's fun to go do with it

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well i do wanna use it to grind rigour but maybe i try to get cloth first

meager cradle
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nothing until cloth Verypoggers

tulip spade
dense ginkgo
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Barrows/PNM aren't bad but cloth still helps at both

elfin drum
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Are the wiki tiles generally accepted as the best ones?

main briar
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They look like the ones from this vid, which are fine

elfin drum
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Yeah they are

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For learning should I be bringing chally over nox? Started yesterday and can get through 6 consistently

heady flicker
elfin drum
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Is the nox benefit just less acid

heady flicker
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Chally speeds up 1-8 a lot and you’ll spend some time there.

8 is significantly harder than 7 imo

heady flicker
weary garden
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I like bringing chally over nox. I just don’t chally spec at 6+
Feels nice to zoom through 1-5 with lucky melee punishes

stuck cape
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Nox keeps you out of melee range

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This method relies on two tiles that can never get acid on them if you follow the method

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And it puts the car in a spot that constantly cleans the area you need for grub phase

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After wave 18 I still have little acid near my rock tiles, northwest corner

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And grub side of boss is still completely clear

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Can do this method to 50+ if you bring enough divines and antivenoms

tulip spade
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that's a nice looking strat

tulip spade
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i got curious about the math on chally vs nox punish so i did some quick math based on my setup. trying to look at the average damage dealt per non-zero hit, because that's what actually matters for acid purposes

the average damage per non-zero scobo hit with dragon arrows is 27 (26.5 for amethyst)
a chally punish produces one hit for a guaranteed 26, and another hit with an average of 20 damage, or 22 if specing
and a nox punish gives a guaranteed 31 plus an average 27.5

so, a nox punish is slightly superior to a scobo shot in terms of acid generation, while a chally punish is slightly worse, with chally spec doing two of these slightly worse hits. unsurprisingly, both lose badly to a tbow shot which can average 42 or so

not sure where i'm going with this but it feels good to put some numbers to the concept

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in the end it seems like chally is about 15-20% worse for acid generation per hit than nox

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if you're deep delving with tbow i'd bring nox for sure

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with scobow it's less clear to me, maybe it's worth making a little more acid to lessen your odds of hitting second shield phase and losing a lot of time

night zephyr
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Id probably opt for both if I had a nox hally

tulip spade
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although, that only applies if the chally spec allows you to push deeper past the shield phase hp threshold, or if you get a melee punish post-car phase (not super common)

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specing at full boss hp is probably no good in all cases when deep delving

night zephyr
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Nox hally also allows you to push deep in a way. Nefusss you can do another scobo hit on the actual boss HP instead of the shield

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With chally spec your attack CD is 1 tick tock slow

tulip spade
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good point

night zephyr
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Overall chally is probably still more consistent deeper procs but worth mentioning

tulip spade
#

bringing both isn't a crazy idea either, if you are still working on your deep delve consistency

#

oh, all of the above is assuming piety btw, if you don't piety then your non-guaranteed hally hits get a lot worse

night zephyr
#

I've found myself favoring not losing ticks instead of getting piety on on earlier waves

#

But usually plenty of time to get it on when setting up rocks

tulip spade
#

on the other hand, no piety means you're less likely to land that shitty non-guaranteed hit in the first place

#

complicated stuff lol

night zephyr
#

Is the first hitsplat of chally the only one that is guaranteed? I thought both were tbh

tulip spade
#

each hit gives one normal attack roll plus one guaranteed splat

night zephyr
#

But they are both guaranteed to hit

#

The normal attack rolls

tulip spade
#

huh, are they

#

i thought you could hit 0

stuck cape
#

If you ever don’t have spec chally is really bad tho

#

And it’s much better to use spec on sustain then dps

#

Blowpipe , ancient Godsword, even sgs

whole bronze
whole bronze
#

Thanks!

whole bronze
#

How much better is this method than muffyn's sidewalk tiles? I'm back to getting clobbered before I get used to this new way so I'm wondering if it's worth

weary garden
#

Weekly check-in. hows the mental doing boys?

#

also made it to rank 94 on the iron hiscores. thats cool ig lmao

wise spire
#

I gave up at around 1300

#

haven't played the game in weeks

whole bronze
desert thorn
stuck cape
keen rapids
night zephyr
#

My motivation to get boots has dropped. I've been gearing for doom and then logging and playing other games.

#

I just wanna send tob. But want boots for it.

weary garden
#

That’s about where I am. I want to be at ToA for my shadow but I gotta finish the cloth. I’m close to just taking a break and playing league for a couple months lmao

#

I think I’m gonna try and learn new tech and do the other method. I’ve been making it to 21 semi consistently so I can probably push further

keen rapids
#

Widega tech has been good for a little bit of extra motivation

#

Love learning new things

weary garden
#

That’s what I’m thinking. We’ll see lmao

keen rapids
#

does the method just not work on w6-7? the 2nd slam (corner rock) isn't getting nulled even though im placing it correctly

tulip spade
keen rapids
#

i hate this boss

night zephyr
#

Yeah learning tech is a good shout. I'll try and throw in a new rock block method. Is widega blowpipe friendly with adjustments? Or do I need to go for something else?

heady flicker
timber sandal
#

This game really fucks with your mental. Makes U think U can't do other content with out x item, then makes U 5x dry at that item. Best of luck to all my non spooned brothers in the chat

whole bronze
keen rapids
#

TIL that holy water restores 25% spec

dense ginkgo
#

Bro didn't read the patch notes...

night zephyr
#

It's nice. If I am close to maybe not finishing with chally I spec I just send the chally spec for the prayer restore.

#

Trading -5% spec energy for +25 prayer is nice

keen rapids
#

been wondering why ive been ending with spec % ending in 5 despite not missing a death charge proc

dense ginkgo
#

Bro's not precasting death charge after teleporting back...

weary garden
#

my god.. just got my 5th eye. im gonna lose it

vocal girder
#

does any1 have a good vid on how to deal w 2-3 autos into double boulder for deep delves?

#

for some reason those two feel way tougher than 0-1 auto into double

stuck cape
#

Do you mean tree phase?

#

Pecans video explains it best towards the end

vocal girder
#

oh yeah, thank you

tulip spade
#

2 = pop tree on your free tick during orb flick
3 = pop a bit before flicking, flick while walking

weary garden
tulip spade
#

yeah u rite

#

i was thinking the other way cause idk why 3 into boulder would be a problem

vocal girder
#

yeah this is my major roadblock i can go delve 11-12 using 2-3* brews but get completely screwed if i get either 2-3 autos into boulder during tree phase.

#

for some reason it doesnt click lol

#

always dying with many brews on invy

tulip spade
#

2 is tricky, but 3 should be fairly easy as you should be walking in a straight line by the time you have to flick

weary garden
#

2 autos still kills me sometimes depending on if my orb is gonna go diagonal first

3 is a lot easier though you have time to pop the orb, ctrl click, and then flick

vocal girder
#

do you begin ctrl walk the tick after popping?

weary garden
#

With 3 you have time to wait until orb spawns to ctrl click

#

Don’t have to anticipate when it’ll spawn and start walking

tulip spade
#

this bit from the pecanbread vid is instructive on ctrl walking

#

as soon as you're on yellow you can ctrl click once and be good for the rest of the orb

vocal girder
#

im trying to find a 20+ scobo vid because every1 with tbow just skips that mechanic.

tulip spade
#

tbow still has to do it a decent amount of the time

#

but they have an easier time going deep since tbow makes a lot less acid

brazen token
#

Treads on 602! Just when I was starting to get comfy with Doom

tulip spade
weary garden
#

2 eyes and a pair of boots today. no cloth still lmfao

weary garden
#
  • another eye just now :/
whole bronze
#

Free after a 900 delve dry streak! The wait for one last glowy hole was worth it

#

I never did end up getting any uniques past wave 8 for some reason, deep delves scam confirmed?

vocal girder
#

actually same, 7 uniques all before wave 8

wispy knot
#

Ok how the fuck

#

do i deal wiht the fucking endless larva

civic surge
#

Kill them next to the boss.

tulip spade
#

in what context

#

outside of shield phase you just kill them when it's convenient, don't worry much about popping them on the boss especially on later levels

#

in shield phase you sit next to the boss and pop them as they come in, you won't take damage from the explosion if you are next to the boss

#

when the phase is about to end you may want to pop the extra grubs that are further away before popping the one that will end the phase, that way you don't have to deal with them during car phase

#

if you have one or two really far away at the end of shield phase, you can often ignore them as car phase will take the boss far away enough that they time out and despawn

#

@wispy knot does any of that answer your question

wispy knot
#

sorta, its i cant click them when they get behind doom's model

#

or my character spams eye shots at a fuckign melee overlaying it

#

I'd rather it be where larva clicks override doom

#

so if a larva gets close i have time to click it

civic surge
#

For me, that would cause deaths due to failing to tag Doom to reset his shield timer.

#

You could set Doom to shift click = walk here and set larva to shift click = attack

#

or vice versa

keen rapids
#

nah larva prioritizing over doom is the play

civic surge
#

You can set custom menu swaps like

#

This will set the clicking priority in order

#

so you can at least be aware of which one will be clicked on top

weary garden
#

This is the answer^

weary garden
#

Is there any point where its worth for me to just farm wave 2 for the cloth? after 11 uniques im tired of not seeing the cloth

winter garden
#

No

main briar
#

no of course not

winter garden
#

Maybe if u lose the ability to use ur hands but even then

weary garden
#

lmao im desperate rn

#

im also down to 1300 darrows left from 15k
this boss is gonna get way more annoying if I dont get the cloth soon

main briar
#

doing 2500 wave 2s on average sounds... not good lol

weary garden
#

yeah that sounds awful lmao

main briar
#

vs doing 50 x15s

weary garden
#

my account is just cursed lmao

wispy knot
#

Nah, just push the highest wave you can. I've been spooned though given like 700 delves for eye and boots so far; boots were wave 4 so 1/1350 roll for it

I think doom's taking pity of me not cracking wave 7

wise spire
#

I'm in full conspiracy mode that drops are fucked past wave 8 or something

weary garden
#

2 of my 11 uniques were past 8

stuck cape
#

What ratio of ur waves were past 8 though, 20%?

timber sandal
weary garden
timber sandal
wise spire
#

careful with that, you might doom them to another 1500 delves before glowing hole

unborn girder
#

@civic surge did you green log yet my friend?

civic surge
unborn girder
civic surge
#

Hopefully blode will consume all the bad luck while I'm on this break!

#

I think I'm close to 800 deep delves or 3500 total.

#

I won't complain again until Blode gets his drop though! 😄

weary garden
#

Hopefully you can complain again soon brother PES_Salute

civic surge
#

Yes you are too cursed. I really hope you get it

#

All I get are cloths and pets now

wise spire
#

as someone running low on d arrows too, is the new fletching activity a decent method of farming them?

weary garden
#

I’m just gonna send amethyst tbh

mossy burrow
#

our of curiosity, why does avernic treads add 2 max hits on doom? is it like a special thing only on doom? cos its only 2 ranged strength

#

you would think maybe it adds 1 maxhit or something

tulip spade
#

demonbane weapons have wacky str breakpoints

mossy burrow
#

oh yeah, the extra strength

tulip spade
#

because they add a multiplier or something

mossy burrow
#

i wanna remember it added 2 on the tbow aswell not sure tho

arctic niche
#

sometimes u just hit right thersholds with minimal strength bonus on crazy scaling weapons

#

i was doing some calcs on some dhcb setups i might run and avernic threads gave me 3 max hits on dhcb

#

but bucker only gave me 2 despite having 5x more str bonus

mossy burrow
#

wtf?

#

that makes me think that its not a simple every x ranged strength =get 1 max hit equation

arctic niche
#

another example i think is when zary vambs came out it gave like 3 max hits on task(tbow) but adding masori body/legs only added an additonal 2 or something

#

its just wierd ye

mossy burrow
#

thats so weird

arctic niche
#

theres a pretty good live example if u have avernic threads maxed ur max hit with amethyst scobo goes from 55-57 (rigour scobo doom)

#

with 1 extra strength bonus

mossy burrow
#

maybe its something like, every 4 ranged str, get 1 max hit, and then at random treshholds gain 2

#

like 50, 100, 150 or something

arctic niche
#

ye no clue how it works honestly luckily calcs/commuity can figure out how insane upgrades will be

mossy burrow
#

i assume with these new boots ppl can hit 100's with tbow on olm now

night zephyr
#

+++

tulip spade
#

it's a thing where your "regular" max hit goes from 25 to 26 but then demonbane multiplies your max hit by 2 so your actual max goes from 50 to 52 (not the actual math just for demonstration)

mossy burrow
#

hmm

tulip spade
#

on another note, are there any good videos on deep delve acid cleaning out there

#

i feel like i'm still pretty bad at it

#

the process i'm trying to use at the moment is stand near the middle > find and shoot a tree that's on a row i want to clean and isn't too close to the center > find a decent tree on the opposite side > run to it and pop it at the appropriate time

steady heart
night zephyr
#

I died trying to get the screenshot, but I think I have the world record for the deepest 75% shield phase proc. DPS was so bad, I got orb phase at 76%. started hitting like a truck during orb phase into a melee punish.

#

(this is pre 1st car hp lmao)

keen rapids
#

i've had that happen a few times, dunno if i got its hp that low though

weary garden
#

lets gooooooooooooooooooooooooo got my 8th eye!!!!!!!!!!!

timber sandal
civic surge
#

At least your total deep delve count is 1337

wise spire
#

bruh, reading this chat is making me consider deironing

weary garden
#

Lmao idk if I have the mental for iron anymore either

#

On a positive note, I’m rank 48 on the Ironman hiscores for doom now lmfao

wise spire
#

I've just gotten to the point where everything is "hope I don't go mega dry" simulator

#

only I go mega dry

night zephyr
#

You close to around 3 expected uniques?

wise spire
#

4 if you include pet

night zephyr
#

Pet is meme to include.

wise spire
#

I don't even know what the glow hole sprite looks like

main briar
#

Include pet, but cry if you get it weSmart

night zephyr
#

I'm doing decent

#

2 uniques expected 4.5, but at least didn't get a dupe

tulip spade
#

man i was regressing hard for a bit but just cleared delve 15 for the first time so i'm feeling better

plucky turret
#

+1 str 3 lance maxes on task is one of my favourite examples

mossy burrow
#

lol

worldly nexus
#

please send help

weary garden
worldly nexus
#

at least you can do something with your dupes :p

weary garden
#

Haha fair, pretty sure I’ve funded a scythe split for my main by now

worldly nexus
#

nice all i have funded is depression

weary garden
#

Lmao I feel that. I paused my ToA shadow grind for doom thinking it’ll be a quick month of grinding

night zephyr
#

With the drop rates you'd think lol.

civic surge
#

I know you will find this thread as offensive as I do. 😄

weary garden
#

Yeah no respect for 275 deep delves LMAO

#

7% deep delve ratio

#

If you try and tell these Reddit people to deep delve too they get mad and downvote you. It’s infuriating

civic surge
#

True! Most of the time I suggest anyone do something the response is always "That is impossible! Literally no human could ever do that!" Oh well.

night zephyr
#

I probably did like 500 worth of 1-7s coping before drop rates came out, but even with that my ratio is still 15%. 7% is rough. Poor guy is still at over 7 expected uniques without a single one though. That's terrible for the mental, especially at doom

paper escarp
weary garden
#

Is it not?

paper escarp
#

No mate

#

The total delves is counting each floor

#

Deep delves are always 1 regardless of floors

weary garden
#

275 of 3595 delves were deep delves
275/3595
7.65% of total delves were deep delves

paper escarp
#

Yeah I know your maths

#

But the logic is wrong

#

Because 3595 delves are all floors ever completed

#

So it could be 3595 floor 1s or 3595 all in one delve

weary garden
#

His KC shows he did 3320 floors of 1-7

paper escarp
#

Ohh okay

#

I didn’t know it worked like that

#

That’s cool

#

I thought regardless of wherever he got to it’s ‘1 deep delve’

weary garden
#

Oh god if that was the case my log would be nutty. 1350 deep delves lmfao

paper escarp
#

Hahaha yeah it would be

#

Thanks for correcting me!

keen rapids
#

In theory you can have a deep delve ratio of over 97% monkas

#

If you can consistently do wr tier depths

vocal girder
night zephyr
#

how do I have 4 pets and 2 unique rolls

weary garden
tulip spade
#

why am i like this

#

i love misclicking a volatile earth and instantly knowing my run is over

#

putting NPC highlight on those fuckers

night zephyr
tulip spade
tulip spade
#

i would like to get more bp specs on volatile earth but it's... hard to do on deep delves without getting owned

weary garden
#

i like sending bp specs on car mohka more than the earths tbh

night zephyr
#

I base it on my HP. If I'm like below half HP I'll wait for the earths. But if above and full spec. I'll send on doom

weary garden
#

510 dragon arrows left. when I run out I should just send it with amethyst right? -3 max hits hurts

main briar
#

of course

timber sandal
tulip spade
#

didn't matter cause that's not the strat i was using, but

weary garden
tulip spade
#

i don't think i ever put the boss in a weird spot to put acid there

#

does where you attack from affect how far the acid flies or something? i've seen acid fly weirdly far a couple of times, thinking about it

#

like i had one land here at the start of a level

elfin drum
#

I feel like once I learn a boss and it clicks I don't have issues after that. That is not the case with this boss lol

weary garden
#

IMO it’s because Jagex loves to throw one shot mechanics in content and call it hard. Miss a flick and you’re not full health? 60 to the face.

I’ve got the same gripes with ToA lol

tulip spade
#

you have 99 max hp
mechanic deals up to 60 damage
"one shot mechanic"
???

timber sandal
#

Not to be devils advocate but making punishes in pvm does make it harder..

tulip spade
#

i mean yeah having mechanics one-shot is objectively a form of difficulty, just isn't a very fun one when overused
but i don't think that criticism applies to doom, shield is the only one-shot mechanic and you have to make multiple mistakes in a row to get hit by it

#

it is pretty easy for a mistake to cascade into you getting 100-0ed but that's fine

elfin drum
#

I wish they would let your shot through if you get it off before he goes into shield phase

#

Having to do another with like 10 hp blows

tulip spade
#

they do though? maybe it's timing sensitive but i've had plenty of kills where it dies as shield phase starts

elfin drum
#

Maybe if it hits him as it starts

#

Not when your shot is in the air

tulip spade
#

yeah i think it has to be on the same tick as shield goes up or maybe 1 tick after

#

it's kind of annoying but it usually means i get to death charge and drop a pipe spec so eh

weary garden
night zephyr
#

I mean by definition it's not a 1 shot mechanic. It just happens to be if you make 1 mistake it's likely you are making another.

weary garden
#

Yeah, that’s my point. Maybe I should have been more specific, but buddy couldn’t control himself trying to correct 99>60

tulip spade
#

there's reddit and then there's words meaning things

vocal girder
#

holy fk im free

weary garden
#

Gzzzzzz!

wanton skiff
#

Is there a sidewalk guide with blowpipe spots? Been kind of winging it but the convienence of being out of the dash path with scobow is nice

plucky turret
#

check 📌

weary garden
#

Eye number 9????

#

can i please stop getting eyes ffs

fleet cargo
heady flicker
weary garden
#

im so close to just deironing this account lmfao

#

its just cursed

shell kraken
#

atleast ull have the demon tears for the cloth when you get it!

weary garden
#

lmfao i have 125k in the bank and 47k in my eye that ive been charging since I got it. Ive almost charged an entire eye just from doing doom

shell kraken
#

:D

#

ull get it soon brother

weary garden
#

I really hope so. the mental is taking a huge hit

fleet cargo
#

Have you tried camping delve 2 at this pointkekw

#

It's insane that you have gotten so much of everything but the cloth, like actually

weary garden
#

i actually considered it, but people here said it was really dumb

fleet cargo
#

It is probably dumb but it would be so mindlessly easy

weary garden
#

it would be nice to guarantee my next unique is a cloth

night zephyr
#

It would not be nice doing 2500+ delve 1 and 2s though

#

55 hours of farming 1-2 if you average 40 seconds for each one

weary garden
#

honestly doesnt sound bad compared to what ive done already

main briar
#

that's because you're comparing average rng to much worse than average

#

now imagine you go 4x dry on the w2s

weary garden
#

yeah thats true. i just need some copium lmao

weary garden
#

New PB. Gonna have to start flicking to go any further than this. CBA tho lmao

weary garden
#

am I going crazy or does the boss push you out from under him when doing the orb / slam attack?

I just set up a ctrl click walk and got pushed out from under the boss while he was slamming

#

wtf causes that?

fleet cargo
#

You're going crazy

tulip spade
#

i don't think i've ever walked under the boss during slam

night zephyr
#

I'm guessing it's similar to if you are under boss during transition to car?

#

That's gotten me killed a couple times when trying to greed a last minute melee grub

fleet cargo
#

Training yourself to not get baited by grubs is the real difficulty curve

weary garden
#

im gonna record it and see if i can catch it again

#

its like im getting hit by a rock but im under the orb so i dont understand

weary garden
night zephyr
weary garden
#

it was during orb phase. 3 autos into orb, so i set up a ctrl click thru boss to follow orb. after the 2nd boulder blew up (while I was walking in orb) i got pushed out from under the boss

glad osprey
#

my buddy also reported being pushed out

night zephyr
#

Guess I gotta start bringing more restores and less brews

weary garden
#

fuckkk it just happened again and i wasnt recording. i got knocked back right after the 2nd boulder popped which was right when mokha started his slam

#

gotta be some kind of bug?

tulip spade
#

ok i watched this happen while boss was in the starting position. how

#

"this" being acid on the B tile

#

it didn't matter for my strategy but there's clearly something i don't understand about this mechanic because i thought this couldn't happen

#

but sometimes it just yeets acid clear across the room

wise spire
#

bruh, gnomonkey has a better deepest delve and deep ratio than me on his goddamn hardcore

night zephyr
# wise spire

I mean fair. But it helps a ton when you learn the boss on a different account and have a tbow.

verbal edge
#

so maybe your timing is just off

weary garden
#

that may be it, but i swear im already walking w/ the orb when that happens so that feels impossible. i gotta try and record it to know for sure

night zephyr
#

I also could've sworn there was an update that the pushing boulder wouldn't spawn in orb safe zone

weary garden
#

There was, it’s on the wiki
Which is why I’m very confused lol

night zephyr
#

Maybe underneath the boss is nulled for that effect?

weary garden
#

I got it

#

Maybe when the boss starts slams during the orb phase he pushes you out?

timber sandal
weary garden
#

lmao thats amazing
I got to 1500 / front page on ironman hiscores and kinda started slacking off a bit

timber sandal
#

50 total delves a day u got this

weary garden
#

idk lol, 50 is a lot depending on when I get home. if I dont get this damn drop in the next couple of weeks, im probably just gonna quit until sailing comes out and i 99 it

north axle
#

never saw this once

weary garden
#

right???

north axle
#

maybe it's some projectile delay bullshit

weary garden
#

I am right in assuming that I should be safe from the boulder since im in the orb right?

#

also im walking, so the boulder shouldn't land on me regardless

north axle
#

no idea on the former

#

but yeah i always thought that if you never stop moving you never got hit

night zephyr
#

I've had some weird stuff I wish I got recorded. Got smacked a random 40 stomp when I know I was definitely covered by orb protection yesterday.

tulip spade
#

there is some obscure weird shit with this boss for sure

tulip spade
night zephyr
#

Yeah. Id also like to know why sometimes he throws down the entire floor beneath him with acid sometimes and sometimes doesn't throw any down.

elfin drum
#

Do you not get meleed during orb phase?

#

Or is it just cause you're under

weary garden
#

If he's slamming he isnt going to melee

dusty roost
#

so slowly getting the hang of delve, when do you guys reckon I should claim for tears

#

(pretty average player)

#

or do I worry about this whenever I get a drop

heady flicker
#

Never imo

#

If you get eye early you get them passive, if not just claim when out

#

If you need tears after 3/3 just do the 20 min afk

dusty roost
#

but how do you get them passive if you never claim

heady flicker
#

Put 10 charges in eye, it gets them passively

#

I got 7k from eye so far. (On rate for 3 uniques), got eye bit before 1 unique rate

dusty roost
#

so I have to bring it inside I guess

heady flicker
#

Yeah, use it for mage grubs

#

I’m at 10k+7k so far

#

Claim vs passive

dusty roost
#

ok cool

#

hopefully I dont get eye last haha

#

idk if I would even stay for eye if it was

heady flicker
#

And I’ve claimed more than I should for sure. (Key AND elite I claim, and some claims when kid woke up)

dusty roost
#

ok cool

dusty roost
heady flicker
#

Gz

spice nest
#

Descend

dusty roost
#

5th lvl 8 clear Verypoggers

spice nest
weary garden
# dusty roost I guess that answers that

Yeah bring eye and once you get really comfortable you’ll start claiming when you run out of supplies. I have about 200k tears and never actively tried collecting them

fleet cargo
#

Imagine claiming

civic surge
#

Loot kinda sucks overall. I'd just claim when I'm out of supplies.

fleet cargo
#

Doom giving shark lures is such a joke

weary garden
#

Anyone here uses cure me / sbs to death charge?
I tried it once but hated the delay sbs has

Im running low on antivenom :/

shell kraken
#

I'm bringing venom sacks

#

And have been focussing on dodging the venom more, when I was bringing anti venoms i didnt really care about my pathing that much in some scenarios

weary garden
shell kraken
#

Yeah it gets rough when deeper without anti venoms

#

I guess you could just use sbs

#

Its probably annoying at first but I'd imagine its quite fast to getting used to

fleet cargo
#

the delay is problematic in the short term and unless youre very skilled can get you killed easily

#

thats been my experience atleast trying it out

shell kraken
weary garden
#

I’m making more antivenoms, but I’m trying to prep for worst case scenario lol.
I’ve got about 170 antivenom+ (need to farm araxyte sacks) and I’m just assuming I’ll run out before I finish the grind

main briar
#

Araxyte sacks are pretty quick overall

#

especially if missing heart

weary garden
#

I’ve got heart, but I’m just cannoning the small ones today. I’ll be able to grab the ~700 I need.

Just thinking ahead just in case I keep going dry and run out again

desert thorn
#

Im probably coping. Im at like 1.1k deep delves and 3k total delves, only missing eye, have everything else. I usually get to wave 22-26. Would be worth it to do speedys 1-7? If I only care abt eye 1-7 maybe have better chances?

shell kraken
#

Doing 1-7 resets when you can delve deep comfortably sounds like a horrible idea

#

Idk what the numbers say, but besides whats most efficient 1-7 are imo by far the worst part about delve

main briar
#

Unless you can do 1-7s twice as fast as 1-10s they're worse than those

#

and actual deeper runs are better still

desert thorn
#

i see

main briar
#

and a 1-16 is 4x as good as a 1-7

desert thorn
#

ait gonna keep deep delving then

#

it would be cool to get eye before top iron page tho

shell kraken
#

top iron page is much cooler than owning an eye

desert thorn
#

top page is 1529kc and im at 1020 so uuh im kinda of close

#

i wouldnt say its cool tho

heady flicker
#

You belong on the frontpage, being an expert and all

weary garden
desert thorn
fleet cargo
#

How do you guys feel about the claim system?

#

Also, I feel like delve 9 having the same unique rate as delve 20 or something is kinda stupid, I'm not saying it should have some way higher rate but idk

#

Maybe a scaling system to where it continues to scale up until a unique is rolled as you delve past 8?

spice nest
#

It’s da same fight over and over past 8 so it should be

shell kraken
fleet cargo
#

Somewhat, d20 for example has way worse acid than d9

shell kraken
#

which is imo enough, shits already common enough

fleet cargo
#

And more grub damage, assuming you've made mistakes and grubs have gotten to him

spice nest
#

With good strat for car phase it should be less relevant

fleet cargo
#

So, actually I'd disagree that it's the same boss past 8, fundamentally it does become worse

spice nest
#

All about good planning and consistency

heady flicker
#

I think common loot could have scaled more aggressively but also don’t care a lot

shell kraken
#

common loot is fine with how common uniques are

fleet cargo
#

Common loot should scale more and be top heavier agree

shell kraken
#

if uniques were way more rare i would have wanted to see common loot be a bit better

heady flicker
#

I think that’s a good take toe, think that’s what I feel too

#

Bad loot but doesn’t matter

fleet cargo
#

Yeah uniques are so common haha

tulip spade
#

and while acid does get worse after 8 it caps out at a certain point where you are just maintaining the space you need with orb cleaning

night zephyr
#

It's actually pretty awesome that if you are a giga gamer with max gear you can do a super sweaty/difficult method to get a unique in 5 hours.

And if you are decent you can still get them much quicker on average than the noobs doing 1-7

arctic niche
tulip spade
#

no yeah that is a massive impact

#

like clearing 1-8 gives a 1/50 chance of unique, while 9-16 is about 1/22

tulip spade
#

9-16 itself

night zephyr
#

Hmm so about 1/15 for 1-16. Which is where I bow out on an average run. Takes me about 30 minutes all things considered for a conservative estimate well say 2 an hour. 7-7.5 hours for me to go on rate for a unique like that.

#

Assuming I never die on the way to 16 that is. Id guess it's closer to 9-10 hours factoring planks and when I am motivated to push closer to 20.

shell kraken
#

30 minutes is really conservative for 1-16 though

weary garden
#

This math makes me really sad lmao

night zephyr
#

For a scoboer it's not that far off.

I prepot a divine and bring 1. I'm usually running out of divine around 15.

So count banking and it's close enough.

#

I think it's hard to compare the math to what actually happens for me though because I most definitely don't make it to 16 every run.

fleet cargo
#

Okay but do we like the claim system or not

#

Because I don't think I do, I'd rather receive drops every KC I think

#

Even if they were worse

shell kraken
#

You can receive drop every KC, just claim every KC

#

The whole idea of the boss is that you're either picking your loot, or risking it for better/more loot

fleet cargo
#

Yea it's just frustrating when you die and spent 30 mins for zero account gain, I know 'get good' will be the argument though

shell kraken
#

get good

#

jk

#

just dont value the regular drops (because theyre quite bad anyways)

fleet cargo
#

You'd think after 600 deeps I'd stop dying but this boss has a way of making you do dumb shit

shell kraken
#

Just care for unique rolls, which you're constantly getting

fleet cargo
#

I only have 65 claims so, I don't claim often

shell kraken
#

Those numbers dont mean much

fleet cargo
#

Wdym

shell kraken
#

For some people 600 deeps and 65 claims means 100% claim rate

#

For others it might mean a 1% claim rate

fleet cargo
#

No one here is doing 100+ deeps in a session

#

I'd guess the average person in this channel does anywhere from 15-20

shell kraken
#

65 claims for 600 deeps is averaging like 16-17

fleet cargo
#

Tbh if you can get past 20 without a tbow you're pretty damn good imo

#

Can't break 19 atm

night zephyr
#

I haven't adjusted my set up yet, but I'm at 19 pb with scobo too when I ran out of prayer. Just gonna try to flick more for now for my prayer to last me longer.

fleet cargo
#

If I had drag arrows still but that supply ran dry 400 deeps ago

night zephyr
#

Dragon with scobo seems like a waste to me. I've only ever used amethyst.

shell kraken
#

Imagine mining amethyst lmao

#

Rune arrows ftw

night zephyr
#

WFH gang

fleet cargo
#

I don't have access to amethyst, mining is only 82

weary garden
#

I used all my d arrows and now I’m on amethyst :/

fleet cargo
#

But if I did, I'd prob make a nice stack for doom. Honestly rune arrows work just fine

shell kraken
fleet cargo
#

I BP doom mostly anyway during car phase so it wouldn't help that much probably

#

Thank God he drops drag darts

night zephyr
weary garden
#

D arrow switch in quiver for 8+ is the play for sure

night zephyr
#

If I got treads first I would've switched to dragon darts for the +2 max hits, but it's only 1 max hit without treads

weary garden
#

Speaking of, just remembered I can bring a blessing now lmao

fleet cargo
#

I guess, not too many other places I'm using drag darts atm

#

That spec healing is beautiful

weary garden
#

You for sure profit a fuck ton of ddarts either way

night zephyr
#

I seem to only get a unique when I am double the rate for a unique at this boss, and I am about to hit 6 expected with my 3 uniques. So I'll see my next unique in 2 missed rolls.

fleet cargo
#

I also now have like 20k cballs out of nowhere that was nice

#

For mole killing

weary garden
#

The spirit seeds are also nice to turn into seed packs lmao

#

I opened like 70 seeds packs a couple weeks ago

fleet cargo
#

Yeah I've had zero issue keeping supplies for the grind because of those, except ranged pots

night zephyr
#

I've ran out of crystal shards. Got tons of supplies to make more of everything but when I use up my next 90 divine ranged pots I'll be relegated to thieving. Hoping I get treads before then

weary garden
#

I just ran out of splinters in my quiver :/
Good thing without max treads and d arrows blessed quiver isn’t a max hit

fleet cargo
#

7k rune arrows left and I have to actually find a source of rune arrowsdespair

#

It's grim

night zephyr
#

How spooned were you at CG jeeze?

#

I thought everyone got infinite rune arrows for their account from CG

#

Or at least until you get to grinding out cox.

fleet cargo
#

I did have a lot of rune arrows, I went through over 25-30k at doom

tulip spade
#

rune arrows are rough pre-treads. 3 less max hits than amethyst with scobo 99 ranged anguish etc

#

treads closes that gap a lot

#

i've been using rune for 1-5 then switching to dragon

#

but also working on my mining on the side, once i unlock amethyst i'll probably use that exclusively

#

or not. it's only 1 max hit over rune with treads

night zephyr
#

There's always LMS I suppose if you do actually run out.

fleet cargo
weary garden
#

Gzzz despair

weary garden
#

lol past couple of days I can barely make it past 8/9. im so burnt on this boss

timber sandal
fleet cargo
#

I had a good few like that

dusty roost
#

do people still use the sidewalk thing from the pinned message?

#

I've seen some other vids but so far it's been working fine

civic surge
#

Sidewalk rules

whole bronze
#

I think people either do the sidewalk or the widega tiles, I did sidewalk for all of my kc but I think widega is supposed to be better

#

I tried switching over but muscle memory too strong

weary garden
#

LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

spice nest
civic surge
granite turret
#

Bro gets to play the game

weary garden
#

Just in time for gridmaster tbh

shell kraken
#

Kinda lucky ngl

#

Gz beast!

weary garden
#

Gridmaster, ranger boot grind, then back to ToA hypers

whole bronze
# weary garden

I've been occasionally checking in this thread hoping to see this, gzzzzzz freedom!

glad osprey
weary garden
#

I love all the people who were keeping up with the dry streak PES3_Smile

stuck cape
#

But Petcord has the best resources explaining it all

timber sandal
weary garden
#

You actually did "next yellow after this one", I went look it up lmao

dense ginkgo
#

still have 4.5 days

#

gzzz

weary garden
night zephyr
#

One day jagex will let us play our account on the main game and leagues worlds at the same time.

#

Inflate those players counts to a million

dense ginkgo
#

not with one subscription

#

they said they want to move to what RS3 did with its League

night zephyr
#

Engine limitations?

#

What did Rs3 do?

dense ginkgo
#

you can "nominate" another account on your jagex account to get the rewards for playing

night zephyr
#

Ok that would be cool. But then you have to have a jagex account.

weary garden
dense ginkgo
#

that way you can be logged in and do the League on one account while also staying on the main game on the other account

weary garden
#

only doing this event since im maxed

night zephyr
#

Yeah I'll use it as my doom burn content instead of fps games.

#

I guess that's the best we will get though. That's a fine solution. Main drawback is the forced jagex account/double membership though

dense ginkgo
#

double membership is a problem they probably don't want to solve lol

night zephyr
#

But I'm probably done with leagues after like 2 bonds so that's not bad

#

Yeah lol that's why they probably set it up like that I doubt they change that

dense ginkgo
#

they also had a membership bundle for just playing the league

night zephyr
#

Oh right they usually do that

timber sandal
timber sandal
weary garden
#

Here is where Gray Nine wrote it all up

fleet cargo
#

Big gz blode

dense ginkgo
weary garden
dense ginkgo
#

yeah

elfin drum
#

how is the EHB for doom 20 kills an hour? 3 minute 1-8?

night zephyr
#

It's considering going deeper than 8

#

Idk the exact average depth they chose though

elfin drum
#

oh ok. so each floor past 8 counts as a kc then for the ehb

#

that makes more sense

toxic thunder
#

anything i can do about the boulder break sound cutting out when far away from boss?

night zephyr
#

Go off the animation instead

#

And you'll build up muscle memory for it over time

#

Honestly don't know what sound you are referring to, but I don't use any sound timing for boulders at this stage

fleet cargo
#

My sound never cut out even when far, maybe there's a plugin issue?

toxic thunder
#

yeah might check plugins then

civic surge
#

In my head, kills before floor 8 don't even count.

tulip spade
#

had to claim because of venom for the first time, guess it's time to start bringing a second AV

fleet cargo
#

Chad behavior truly

#

Not a single delve 8 clear, I was so impressed

heady flicker
civic surge
#

I guess if you're as lucky as that, you don't need skill!

fleet cargo
#

You literally never bank

fleet cargo
#

Not to mention you get to claim on 7 every single time

#

If we assume pretty average times, you're talking about a 40-45 hour grind that gives you on rate all uniques and every single piece of normal drop loot, unless I'm missing something with zero need to learn delve 8 content. Pretty sick

#

You also can stay there and not bank for a long ass time and instantly hop right back into delve, which cuts on downtime

#

You end up with 40k cballs, 75 ranarr seeds, 50 spirit seeds and 115k demon tears, 6k drag darts and a pretty fat alch stack, idk man it seems fairly legit

night zephyr
#

Expect going those rates for uniques isn't even on rate yet for 3/3

#

You can't look at as you are over 1.0x that means you deserve the item

fleet cargo
#

is that not on rate or am I reading this calc wrong, because thats definitely on rate, no?

night zephyr
#

3 uniques means you need to roll 5.5x uniques to hit expected rate for all 3

#

They are all on the same table so you can't look at it like that

#

If your goal is to get all 3 that is

fleet cargo
#

im confused, in my example, does this calc not mean you'd see this expected number of all these items?

night zephyr
#

It means you'd expect that number of them yeah. But in terms of the amount of unique rolls to hit actual expected completion of 3 uniques. You need 5.5 rolls on the table to hit the expected 3/3

#

This is a bit less than 5 unique rolls

shell kraken
#

Also imo the comparison you make for how good it is, is like saying doing toa 200s to greenlog is amazing because its only twice as long of a grind, but so many more seeds

fleet cargo
#

its great if you dont want to engage with the content

#

and im not convinced its twice as long of a grind if you dont do d8

#

assuming youve never engaged with the content, especially

night zephyr
#

It's definitely a lot better than 200 toas, but you are probably subjecting yourself to an extra 10-20 hours of doom vs. deep delving

shell kraken
#

Even while learning and dying on 8 and later, you still get the rolls early. Learning 8+ is barely a time loss for a big gain

fleet cargo
#

dying and banking and running back to multiple d8 deaths is a considerable timeloss vs claiming and jumping right back in at d7

shell kraken
#

Sure you die a bunch of times, but its literally only the wave you die on thats the time loss

fleet cargo
#

all im saying is this is very legitimate method

shell kraken
#

Its a method, but imo as good as doing underinvo'd toas

fleet cargo
#

of course not

night zephyr
#

Anything is legitimate. You just accept it taking you longer to do the grind because you didn't want to improve your skills at the game.

#

Id rather get better at the game and finish a grind quicker at the same time

fleet cargo
#

its really not even much longer when you factor in the learning process

night zephyr
#

Learning process is a moot point when comparing to claiming vs. 7. You already put in all the time to get to 8.

shell kraken
#

Im confident that even with being an average pvmer its still a huge time save to delve deep

night zephyr
#

You are gonna die instantly to double boulders until you get it down lol

shell kraken
#

Considering the learning time

shell kraken
fleet cargo
#

i just want people to know, they dont have to actually learn delve 8

shell kraken
#

Also if you just die on 8 a couple times, but are good at 1-7, you can do a lot of runs per inventory

fleet cargo
#

obv they should, but they realy do not have to at all

#

people who have gotten great at the content dont want to hear that but its clear that you can, with good odds, receive all 3 uniques in under 40 hours and never do a single 8