#Osto-Ayak (Doom of Mokhaiotl)
1 messages · Page 16 of 1
Thought it was fashion scape plugin lol
didnt jraze attempt this for like 3-4 days in a row
i will admit its a better speed task than any ruby resetting stuff when you have scuffed gear
is this an insta melee? like wtf do i even do here
Not be melee range as he finishes shield
can manual path under him and hit it after
or hit it earlier
insane how that instant melee is still a thing
probably the most annoying and out of place thing about the boss
its more annoying to me that its just a wave 3-4 problem
so it doesnt even happen that often lol
u just forget about it and get smacked by it for the first like 100 delves u do 
the sametick offstyle orbs are also still a thing
they said they fixed it but it still happens when meleeing
thought i got same ticked earlier but believed the patch notes 
they just don't know what even causes it
which is why they tried blaming the players instead of fixing it 
wish those were fixed + player could influence grub spawns
i know that wont happen
but im gonna dream about that tonight while i cry myself to sleep
im like 16 hours into grinding perfect, this just isnt my playstyle lol
what is the ground object hider IDs to hide the floor at doom?
ah ok ty
I haven't messed with rock block strats much yet. How plausible would it be to set up a rock block pattern where you can ~infinitely loop the boss
like suppose my dps is turbo ass and I'm expecting multiple car phases most of the time
could you set it up so you double rockblock + get the boss to go back center, letting you re-set it up?
You would have so much acid in the center
If you do sidewalk tech with bp you won’t have multiple car phases
nah I'm cooking an incredibly cursed setup, bp is not something I'm gonna have access to 😄
just hoping there's a consistent way to do ~infinite car phases in a wave
I gotta see this setup
Doesn't the car only move three times no matter what 
Are you doing infinite tree/grub phases too
Oh I see what you mean, for meme low dps
snowflake budget locked ironman, the basic idea is killing the boss ~entirely through melee punishes
since I'm not realistically doing any damage otherwise
pretty sure it'll work up to wave 5 if I flick well, 6-8 I'm less confident just due to car inconsistency

I'll probably swap out ardy cape for accumulator and find the cheapest ranged shit I can
and bring fire & chaos runes for demonbane spells
oh nice the price of sulphur blades went down, I do have some wiggle room now
what in the world
on an extremely related note, did you know if you kill one of the orb pillars with multiple hitsplats, the game thinks it dies twice
and instantly spawns an orb for 1 tick
because I didn't
All but doom crawler and doom racer complete. Ill go for the 30 second one when I have treads, but GM time gonna be delayed till tbow
do you still get to summon another orb or are you just screwed?
completely screwed, it's really funny
any cheese strats for perfect doom w/ scobo
dont take damage. make boss go to zero
Just send money runs, then lock in when you get lucky
Unequip and punch angle ig
bro this fucking boss
Why did you stay on the side it was shooting acid
insert bicycle meme
God imagine if it could start with a melee punish LMAO
Like before your first ranged hit could possibly connect
oh i was about to say ive definitely had ranged hit into melee hit start
Yeah the first hit makes it fair and lets you see the acid direction
Tell me how I just encountered this on wave 14 with 200 ddart tips on the line. I accidetnally scobo specced the earthen node :(
So somehow the burn also makes this happen.
was gonna claim the next wave :(
if I hadn't mentioned it it wouldn't have happened, RIP
I would've thought it was unique to double hitters tbh. Like the burn damage should have happened long after the earthen node "died", but I guess not.
think this is my limit on the scuffed gear build until I figure out an infinite car setup lol
wdym infinite car
it would never be consistent to get rockblock because boss can just not throw boulders at all
especially after first trees
Wdym. This is the easiest GM task. Just use thralls and let it print acid on F6/7
All you have to do is survive to a single earth special
that'd require me to get to f6 😄
oh I didn't even think about it being timed after...
I mean if you wait long enough it does the orb. But it doesnt delete rocks during orb. So if it is possible, you could just not attack the boss and stack up a million rocks.
It's not gonna be infinite car phase, but I would guess you can stack 2 back to back if the rocks don't clear going into 2nd car. Haven't paid attention if they do
are you sure you can't get it on f3?
mopping up
i got it on f5
nah sorry I mean that strat would require me to get to f6
I ended up getting it on f4
I don't think it's possible on f3
boss won't move/only shoots one direction
man my first run of the day is always 15+, then just progressively gets worse until I'm dying on wave 9
game sucks 
Did it ever even have that? I thought from day 1 it didn't specify wave 8
I could’ve sworn they had wording for Wave 8. Maybe I just saw “8” in the task and just assumed lmao
melee punish alone would bring it below 75% no?
I mean you could just keep kicking it
there are certain fun weapons with huge -str bonus that are useful for the no pray restoration task, since holy water fails that too
i used a carrot sword
I am using the nutcracker staff in this clip
It's so easy to flick for the first 5 waves and not going below 99, after that the chance of melee punish to finish the kill goes way down
i just didnt know before that that not all fun weapons have the same stats
these didnt use to
i was gonna use the rubber chicken for old times sake
they were given -100 str to help snowflakes
Started wave 8 with 110 on my run. Was nice to just send all the punishes even at end.
Sorry I missed this message. I pretty much get double shield every time with my gear. Doesn't help that I was running deadeye and rune arrows
one mistake, i turned on prayer too early for the double boulder at the beginning
rest of the wave was perfect

didn’t know it stayed same side just never paid attention and i spooned this boss. doesn’t matter i copped perfect a little after this
i got this close to him after the car ended and he sprayed acid at me
that could have failed it and i would have felt so stupid
but he did not spray acid directly on me 
Every fuckin time, the main spoons shit going for cas https://i.imgur.com/I7zNY6t.png
This game sucks ass (eye #3)
Trade me a boots. I've got plenty of extra cloths now! lol
I'm at 608 deep delves with no boots
You and me are still in this together.
I’d gladly give you a pair of boots for a cloth rn 😭
We go until we greenlog brother
No matter how many pets we get along the way.
You guys are both in it for the long run XD
Oh I like this game, what do i win?
Don't tell me its depression; I already have that
You must stay and lead our circle.
Just know that you're for sure gonna get the drop by 5k totals
It's guaranteed by then
Why you gotta curse him like that
Grandmeowster... 
Yeah, this was the most bullshit thing ever. Sometimes it felt like I didn't proc the pillar at all when i got ruby spec on it.
wouldnt ruby spec hit a 0 on it so that checks out
Sometimes it did, sometimes it insta procced it. At least that's how it felt. Didn't really study the behavior, but was rly clunky
Good meowning to grandmeowsters!
:gmtogms
Our leader
Absolutely
Better than what
Oh I assumed NHally but if you have a scythe idk
Do you have d knives? If you have scythe and d knives, id think you do that combo instead
ye i have everything but zcb
scythe goated for punish
for deep delving using kirby’s tiles, is there a visual or audio cue for moving from boulder tile to purple nally tiles for melee punish or do you just have to get a feel for it?
the visual cue is the boulder dipping down
but you eventually get a feel for it, the timing is always the same
cool hopefully i can snag 16 today. pb rn is 14. feel like a noob, i spooned this boss so hard i never had to truly learn it til CAs released 
yeah im the opposite im extremely dry on this boss haha
i use kirby tiles now but the muffyn method is a bit more braindead i think
ill check it out
nah not required, the second rock throw is if u want to rockblock the second slam
it's just if he happens to do 2 rocks before it phases
hmm unless im missing something they seem functionally the same
I think kirby explains da deep delve strat better but both have da same function yus
Both does sort of U shape
functionally the same it's a bit different when u click
and for muffyn u just afk on the drag tile instead of clicking back to a rock on the melee punish
I can paste them later tonight. But there are better/sometimes better due to acid usable ones all around them. Check out muffyns tile chart from the sidewalk tech vid for a bit of extra info here.
Muffins are 6 tiles away and don’t work for bp tho
Yes I know. The ones I added are not. I'm saying the chart he shows in his vid helps you understand how you can go outside those tiles/outside the tiles I have when you need to because of acid.
@stuck cape
Do we know why only have the room works for rock block
might be sw tile shenanigans
since its the south and west that apparently don't work
yeah i think sw tile is what determines if a rocks destroyed
the reason it works it bc the rock is under the boss, and if it goes s/w then the boss destroys the rock while its moving
this is so fucked
That is messed up.

gm reclaimed, dare i say melee was kinda fun
First delve 8 complete with scobo only, how have i been doing you think? need some feedback
this is the gear
Took me to 400 to clear 8 first time with better gear, seems good to me
400 delve 7 completions?
Total waves
ohh
lfg b2b delve 8
i mean if its bad or not
Again, cant really say. the ratio is fine, but that's to be expected learning the boss late with all the guides out. Post a vid if you want real feedback.
got spooned a BP at 260 zulrah kc
going back to doom now wil ltry BP with d darts on 6+
BP has a bit of a learnign curve on car, learning the distance and such
also should i be using eye or still skull scepter to kill mage grubs. i like skull cause of the increased range
Make sure eye is on longrage I think the slightly less range is worth the tear gain
ah okay long range makes sense. ty matt
I only have 3k dragon darts tho rip, im afraid how fast they'll go
worth using bp on waves 5-7 tho yeah?
Definitely worth using blowpipe
Not sure if it’s worth using d darts tho
I mean I have a 38k stack and still never used one
That’s prolly overkill tho
dragon ammunition has the same role as potions in elder scrolls where I end up hoarding them for a needed occasion that never comes 
Team content where contribution matters and scaling drop system (doom) is probably the best use cases
Idk I’m saving them for CAs
Yup same
I hoard like 300+ special arrows every BG3 run and barely use them
yeah like every orb skipped on 8+ is huge value to me since that's the most likely place for me to die
I've used 4k or so d arrow since doom launch
Just accepted that I am camping them past 8
that's cool
im still getting used to wave 8, only managed a few completions so far
I'm not really interested in burning through dragon ammo when I'm lacking the fundamental mechanics
but like I said, once I'm good enough for CAs it seems logical to use them there
not using them until 8+ is a decent move
i kinda wanna try duel CA again as if they’d allowed scythe/nally
i feel like the acid will make it just as unbearable in a different way so my theory is they limited to 1h just to artificially prop up inq mace
I mean surely it was more to limit Nally, so you have to avoid melees
imo d ammo is only for speeds and cas
i wouldn't use them for moneys
when amethyst exists
Well +3 max hits at doom has a real chance of skipping orb phase or getting you to delve deeper
yeah I'm tempted but I also have so few
since I don't own ZCB if I used them I'd definitely replace my blessing with them and just arrow swap after 7
I guess if I REALLY need more I can do more Vorkath
why am i worse at using BP at car rather than before when i was just doing scobo
not used to the ticks i guess
lol no its not that
i think its just cause its a new wep i dont know its range
or how to move with three tick
copy this radius marker
it's a 2 tick weapon
do you have it on accurate/longrange or something
[{"id":1754697782371,"name":"Doom car","visible":true,"collapsed":false,"z":0,"spawnX":3423,"spawnY":6440,"spawnColour":"#FF00FFFF","spawnVisible":false,"wanderRadius":5,"wanderColour":"#FFFFFF00","wanderVisible":true,"maxRadius":7,"maxColour":"#FFFF00FF","maxVisible":true,"aggressionColour":"#FFFF0000","aggressionVisible":true,"retreatInteractionColour":"#FF0000FF","retreatInteractionVisible":false,"npcId":14709,"attackRadius":5,"attackColour":"#FF00931C","attackType":"RANGED","attackVisible":true,"huntRadius":1,"huntColour":"#FFFF7F00","huntVisible":false,"interactionRadius":1,"interactionColour":"#FF00C800","interactionVisible":false}]
oh neat you can export/import them
Check out pinned videos of me using it on wave 7/8
will do, thanks matt
no i had it on rapid im just dumb
ill do the radius marker ty
just got my new PB delve 11
along with the mopping up achievement
mopping up was ezpz
i thought the play for delving deep was to deliberately not skip orb so you can janitor with it
also can't skip the orb 100% of the time so at some point its a git gud angle regardless
Nah
It's getting enough dps that you can consistently set up KOs on the first ticks after car to do a big clean
Also I'm pretty sure thralls fuck it up so you shouldn't bring em
You also do appreciate cleans while tanking orb but the comfy clean is when you get a free one
Oh yeah I still haven't learned how to consistently do the spawn trees after death thing
Prob should
- Don't thrall (important)
Ye i dont thrall
Then just shoot bow on the ticks when it is standing up after car
If you don't miss ticks you'll generally be on attack cool down on the important tick
So you have to miss the last tick of car phase shot
You get the hang of it
I'm somewhat consistent
That makes sense, is there also a projectile distance req or is it pretty lenient
And is he still 100% acc when he's standing
I think there is multi tick clearance but if you hit on the first possible tick from too close you will be too early
No which is why widega does a masori 4way
You can also do it on accurate and also use scobow if it's low enough
If you spam click during the stand up anim and aren't on cool down, if you are 1-2 tiles away you will hit too early, if 3+ it will work
I believe
But either way you have to actually hit and kill on the right hit
Which implies above average dps
And or a deep proc
So it's really not consistent at all, you need good dps going in, a good roll on the key hit, and proper timing
Not fully controllable
Could bring vw if feeling silly
Eye should be used at Doom, yes? The passive shards, not having to worry about being brewed down, better damage > small increase in recovery cost
I just broke my dry streak with Eye and I'm trying to convince myself it's insanely good
Yes
2 tile shorter range is another notable downside. I'm using it anyway
The only time I notice drag is after I proc car and am running N/W to get into spots and try to tag last one
It's often not needed at all
Slightly annoying that it doesn't count as demonbane on the shielded boss
So if you get mage grub spammed you gotta swap weapons
i think with eye u can start using cure me if u want to keep going deeper
Are you green logged now? I need motivation.
log looking pretty similar to mine minus the booties
Congrats man well deserved
Nice
Why does this boss shit out pets??? This is my 6th fucking pet
cuz they want noobs to be able to get the pet too
they didnt want it to feel impossible for the ppl who can barely do 7s and maybe an 8 every now and then
still the drop rate scales like crazy though
actually would make more sense if pet was a flat, low drop rate
toa rates moment
gotta make it obtainable for shitters but also we have to reward the high end players for pushing further and oops now the rare drops aren't rare anymore
jagex be like "surely players aren't going to mass farm raid level 400 delve 8+"
i mean it's just a pet this time so whatever but it is funny to see them do this again
i kinda feel for them tho cuz if they do ever make a drop system where it's balanced around ppl clearing 15+ but ppl end up farming 1-7s then reddit will cry about it for weeks
i can understand why they'd try to play it safe on drops nowadays
i think the pet is the one thing they could justify as a "git gud if you want a reasonable chance at this" drop
nobody is hurt by getting 10 pets on their way to green log it's just a little funny
i think there is a decent risk ppl would get really mad over it and it's just not worth the drama for them
simply ignore reddit
Wish they would
i have reached the point where i almost consider making the 2007scape reddit mad to be an axiomatic good
yea any cosmetics really (radiant etc)
i also think they have been toying with the idea of adding more common pets
i think it was arcane who said he wanted pets to either be more common or way rarer (i.e. not feasible to grind)
the original yama contract with guaranteed pet drop would have been cool if it was untradable
making it a buyable pet was just ??
yama pet feels like a big fuck you to irons lol
should for sure have been untradeable
but also way more common
it's basically like seeing a sol pet drop in colo
the pressure 
love that
or it wouldve been
ye they kinda fucked it
I think that zero drops should come before 8 tbh
And also that 1-7 shouldn't be a thing
Lol
widega only does 1-7 once in 6 hours
so could you
skill issue
So true
still generally dying in 8-12s due to tree timing, anyone have any hot tips that might make it click
so i haven't played since cas came out, does anyone have setups for them or anything special i should think of
if no inq mace do i just emberlight or is it hasta for example
ill prob just zcb it for shield, seems pretty easy
you have tbow for no demonbane so that one is free
other than that its speed and just normal play I think
it's not super bad, just slow and you gotta tank some slams if you wanna get a lot in on car
i guess it depends on how many car phases i get
i was thinking itll take me like 4 car phases w8 with emberlight but maybe not
wasn't that many for me but ember can noodle
I did dwh, dds prob solid too
the annoying thing is you gotta be on top of grubs outside shield phase, cuz that dmg fails it
or let them through
ye ill prob have to be smart about letting them through
i guess ill find out
what's a good high melee str 1h wep for punish
I think z axe is technically highest?
don't have it lol
looks kinda like a fang angle for me just from looking through bank
or maybe dds spec is smarter
or abyssal dagger spec
oh thats a good one didn't think of that
actually prob not
since you have lower max than dds and acc is already 100%, you'd just hit more on non spec punish
ye ud get +12 dmg per spec but hit less with the actual spec
what even is doom's attack speed
what ticks are u safe to melee him lol
ah wait i brought thralls lmao
1-2 6t, 3-6 5t, 7+ 4t
Not sure if it was 6 or 7 he starts 4t
Getting Meleed is just 1t faster on next attack
7
wait does poison fail it
man i think i just did this ca first try on extreme 0 iq hard mode version with darts and only killing shield with melee hits but poison failed it
wiki says i can just do shield like normal lol
or there is something w7 that is hitting it but i have no clue what
likely a melee grub that went in when it started carphase
no clue, i went to record it but then i ended up clearing it so meh
I've been getting to 14 and 15 more consisnently this past week and claiming when my divine is out. Feels good to build up the tear stack not gonna lie. Each 14 clear is guaranteed 500k worth of tears. (in terms of iron gp saved on casts), since I will be using eye a ton I fully value the tears at rune price. minimum 1k tears, sometimes 1.5k to 2k depending on rolls.
pet #3 :(
This is kinda what I do. I ended up taking a 2nd divine so now I’m just limited by the 7 restores I bring. I don’t flick so that usually ends me at around 17-19
If you have avernic treads max can you remove just the pegs for example or do you have to remove all 3. I'm GIM with all 3 boots but I guess the ranger boots component isn't really mine (teammate got them) so since the extra range str doesn't super matter I was wondering if it's a big deal to take out just the pegs in case he wants them back. Not that I have the treads yet anyways lol but just curious
Also for learning should I just be using hard food instead of brews? Or does it not really matter since I'm not going deep and I have ample range pots
You'll lose tears every time you do. You can just not add the pegs in the first place and add your other boots.
yeah I get that it's just he's not even playing rn so I'm wondering in a year or whatever when he wants his boots back do I lose 4k tears or 12k tears lol
Wiki makes it seem like you might lose all 12k
Surely boots any time now
So I bring eye now instead of demon bane right haha
To get free charges
With how spooned you are. You got time to read the wiki I ain't helping you anymore
Honestly, I’d just ask him if it would be okay for you to claim the boots and then owe him a pair if he starts playing and he starts doing doom
Rangers/pegs on their own is pretty damn useless
Yeah kinda my thought
Green is done…
hahaha pet can wait for if i go back for CAs
Depends on how much you value coffer/alt gp
At your stage that is
Once you're consistently beating 1-7 it's break even or better
Sorry wdym by this. You don't profit charges unless you do enough floors you mean? If using wand on grubs?
wand increases death cost
Ah versus buying death runes
no
gotcha
yeah I get that but I mean the math is how much you're saving on free charges versus how much you're losing gp extra when dying no
Yeah
So if your PB is wave 5 and you want to split a scythe in the next decade maybe don't bring it yet
Just say it’s ffa when you get it🧠
for some reason my death fee doesn't seem to change. 7.5k rn with protect item
Definitely
In my setup it's +50k
Think aranea is a good option
But even if I die on wave 8 that's pretty much 1:1
You get range and str bonus
yeah my options are pegs or shayzien
I camp prims
Hurts accuracy a bit on the earlier floors but barely matters for the later ones
And 1-5 I'm Scobo speccing anyways so that helps accuracy
yeah pretty cheap
goes up 50k without protect item tho
scobo spec better than chally?
No lol
you're running nox I guess
He just has excess spec energy
I run NHally yeah
Later on I want all my spec for BP and less acid is nice
You get over 50 spec energy per minute with double death charge
Even if u dont chally at all at 6+ id defo take it for 1-5
The extra dps is just too good
3t chally goated
Maybe, I'm good at using all of my supplies often enough though
Sacrificing a brew could reduce how deep I see by a floor sometimes
I guess the only thing that sucks about using tears instead of runes is that you can't smuggle death runes.
am I whack if I dont deep dive for my remaining drop, cloth?
Yes
Deep diving is always the play
shoutout to that guy doing delve 2 resets before the drop rate reveal for a whopping 1/2500 chance each run
I wanna go back to delve for eye, this is what i used the first 2 weeks delve was released, idk if there is any significant changes i should make
Also I assume the pinned guide vid is the way to go no?
think dragon arrows are like 5 max hits or something with that setup
bring that instead of blessing and swap w8+
i didnt bother with thralls personally but i dunno if there is any consensus on that front
id bring a nox hally or a scythe 3 way as ur punish weapon
or maybe it's not 3 way with those boots i dunno
ud have to check urself
how do i check how many switches should i bring for punish?
Base max hit (no pray, no pots)
only worth for scythe and id bring whatever gives u +2 punish dmg so if ur at 132 str an infernal cape would give you +2
dmg goes up every 5 str iirc
but also i never used chally so maybe u dont need a punish weapon
maybe u have infinite spec since no zcb
I have excess spec yea
I tipically bp spec twice on car phase
that + sgs i think i can ditch the chally
i honestly don't know what id recommend with only chally, sgs and bp
ye think ur using d arrows now
don't bother with the melee switches if no scythe
and as i said im not sure if u should chally or nox hally since ive only ever zcbed my extra spec
late waves ur prob gonna want ur spec for bp i would guess but i dunno
86 with dragon, 81 with amethyst, 83 with amethyst and venator ring
I’ve never seen someone with such a low amethyst. You allergic to the mines or what?
It's called spooning a tbow
He’s gonna say he didn’t spoon
|| 700 ehb with 2/3 Megas, (dupe shadow and all 3 of the cox ones) ||
1.4k is plenty what are you talking abt
you dont have proof
only lies

this boss is kinda hard ngl, but probably one of the most fun bosses in the game
Just wait until you lock in on 8+ and 1-7 becomes a huge slog
Has been for a while, mostly dying to dumb stuff and watching youtube while doing it
literally next run I get a 0 supply 9 clear lmao
Anybody have any tips or advice for grubs? I’m like 500 kc but I’m not sure how to deal with 3 melee grubs coming in when doom transitions to car phase and I need to get to my blow pipe tile
I usually just let them leak in but how does somebody like widega get 100 delves without letting a bunch of grubs in
The ones that just spawn as you kill the shield can be ignored, since the car has taken off before they can reach it.
If for example your shield is 80hp, but you have a ranger and 2 melees coming, you can kil lthe ranger earlier so you can proc the shield with one of the melees, then instantly kill the second melee after
You have some ticks spare after the shield dies
Or in your example if its just 3 melees and you need 1 only to finish the shield off, you could kill the melees from the back to the front if that makes sense
Theres multiple ways to go about it honestly. Another strat you can do is not stand next to the shield, but closer to the spawn location so you can just kill the melees as they spawn, and kill the range/mage grubs near doom from a distance
Getting a feel for the immunity period when it transitions is really useful, and hard to explain but you'll just get the feel for it eventually
main thing is being prepared to kill a larva or two away from the boss
also if there are two grubs overlapping, especially if different colors, i will kill at least one of them away from the boss
Turning on the larva plugin and enabling the death hiding made this a non-issue for me
what the hell is the larva plugin
larvae tracker
it colors the right click menu so you can easily see which one is which
also just hides them on exp drop
its rly op
It's nyloer for grubs
I did the coloring menus myself week 1. But the death stuff helps too
what u use for that
i also recently enabled the clickboxes on the grubs
ugly as fuck but its pretty nice
Better npc highlight, but does larva tracker do it too now?
yeah
Im about to give up on this dumbass cloth lmao
Never give up
Finally after 45 minutes of delving and like 20 hours woodcutting the grind is almost over
I reject the spoon accusation! I was nearly on rate! Lol
I think you were on rate for 1 unique lol
No I was on rate for 2, 25% for the third lol
This is what I ended as
It's lucky but I wouldn't call it a spoon
But yeah this feels like one of the worst bosses to go dry at, even tho the grind isn't long
Just cause it's such high intensity and the loot isn't that good
so excluding the pet, you're like 1/4 of the way to expected completion kc
so yeah that's pretty spoon
yea 🥄
Own your spoons gamers
Or I won three coin tosses in a row. Not spooned! Lucky
OK spooned
Dry in so many places tho. Think it evens out somewhere
What is this? I wanna throw mine in that
Delve calc plug in
Sweet, ima check it out tomorrow, ty
Interested to see how it is for U
I think I’m on rate for 7 items now lol
And how many do u have
Gz
The "any" includes pets too and don't U have like 6 lol
Kinda puts it in perspective tho you're not even 3x dry on cloth. Dry on doom fuckin sucks fr
Depends
I really really like the loot
I mean yeah, but pet is a separate roll. The guy that made the plugin just shouldn't have it there.
Ah that’s fair yeah, I’ve got 6.
First time?
Log in > get a decent delve or two > die > get fustrated by the boss > log out
Im like 4x rate on the stuipd staff
there's certainly a morale aspect to it, you never really get to finish a kill on this boss like you do any other
so it's like every run is a failure in a sense
unless you get shiny hole
i went almost 5x rate for my bofa and it was less mentally taxing then doom
Waste most of the base loot and you need to focus so much
I use alot of game sounds to help my the timings of my stuff; so I can't even watch youtube / podcasts during 8+ which is most of the time
which makes the boss even more painful then it already is
but yeah, the consistent deaths so make it so hard to keep going, at least if you go dry at a normal boss its just a smooth rythm
throw up youtube and keep grinding; instead just standing here rearranging my inventory for the 100th time
.

I’m at like 530 kc still having fun but
Multiply that by 2 and I might lose it
Also going for eye
at least when you go dry other places you have fat stacks of base loot to show for it
Like at least you get good loot from something like this so it helps you cope
thats a nice deep delve ratio
i farmed like 800 delves doing wave 7 resets when i started
before they released the rates
mine is still less than 1:8 and resetting for perfect doom definitely didn't help with that 
i mistakenly thought the rates would scale the same way the tears would
but yeah, you getting pretty good at anything when you have done it this much
idk just need to take a break, barely logged in this week and still tilt after a death
im just super inconsistent i either get to like 16 or die to a biden blast before 8 cause im half asleep
Biden blast 😂
this is going to sound dumb but the thing that kills me the most is the 2nd round of boulders at the start (even more then orb phases)
not the first round when you place them but when you get bad dps and don't push to shield phase and you get a 2nd set
idk why but i get just in a rythm and get very consistent no damage deep delves, then as soon as you get something a little different
i get out of sync by 1 tick on the flicks and eat everything
anyway, imo this is the worst designed reward system in the entirely of osrs
i would much prefer the colo system (there is a defined end wave) or you pay to enter and get to keep all the loot
or if for nothing else, please don't make me re-arrange my inventory every time; so mentally taxing
Lmao I never even bothered, just bank and do full reset
It would be huge qol to keep it as is on death
But yeah, the system sucks, i have like 150 deaths at doom, I have never died this often ever
yea always wanted this for tob, the auto re equip items thing was huge though
it was like 40 deaths for quiver, 12 for infernal, nothing comes close to this crap
just give a 5x roll on wave 20 then force you to leave; that would fix it
Same, so frustrating lol
Half my shit doesn’t even get auto equipped. Is there a reason for this? Lol
the items you project dont re-equip and items in quiver wont either
I started regaining some sanity this past week from getting more consistent runs to delve 14/15 and claiming there. At least according to ladlors simulations, I'm not hurting my time to completion a ton by claiming at that point. Plus I only bring 1 divine and that's about when it runs out.
Ah
Also getting a drop and it not being a dupe finally after being at 4x expected items with only cloth helpedna lot.
I’m gonna be so happy to get my cloth and never come back to this content lol
If its working for you thats great but it really feels like I'm just prolonging the grind by claiming if I have enough supplies to get full prayer/hp
I very rare die due to lack of supplies, its basically always a giga damage stack
I mean charts don't have feelings. If I save myself some sanity and prevent burnout in exchange for taking 1-3 hours extra on the grind that's worth it for me.
Thats fair, and agree if it works
I find my sanity draining from having to do 1-7 again tho
Truly a skill issue for all of us. If we were just as talented as widega or jackoo, we could have finished the boss weeks ago.
yea kinda annoying having to reequip tbow every time
Can anyone explain how/when to move to avoid the falling rocks on double boulders?
I always get hit by the second one and it's not a lot of damage but it's enough to annoy me
Wait, click safe tile, click debris tile. If you're taking damage you probably aren't waiting
To make that part a bit easier to understand, wait until first boulder blows up, move to a safe tile, wait 1 tick (wait until 2nd boulder blows up) then move to a tile that had debris on it
A little tip to make it easier on timings, if you move 2 tiles away from a shaded tile, you can then walk to the tile with the shadow and you will always arrive 2 ticks later and dodge the first debris (don't need to worry about the timing)
walk as in hold ctrl
I usually just click walk 2 tiles but that works too
makes the hardest input a 2 tick window instead of 1 tick
I’ve just been dying to orb phase when he does 2 attacks then boulder. I seem to always mess up the timing with moving with the orb and flicking
my best advise for that is to set up a walk click then just focus on flicks
so proc > walk click > focus on flicks
its not 100% consistent as sometimes a rock can land on you
on in your path and it blocks you
but idk seems to work very consistently for me
another trick to remeber
is on the long axis between your two trees
the orb will always move 1 tile per tick along that long axis
so you can que up your walk before the orb is ontop of you and it lines up
so what i mean by that
is you stand on the red circle
and as the orb spawns, you walk click to the destination tree
and you can que up your walk action well in advance of when the flicks need to start happening
and you will walk into the orb a few seconds after it has spawned if that makes sence
just avoids you needing to que up movements while doing prayer flicking
I think this is usually what I try, but I either mess up the timing of when the orb spawns and I’m walking outside, or I just forget where it’s going and miss by a tile lmao
I’m gonna try and actively focus on doing this though, ty this is helpful
just ensure you inline or 1 step ahead of the t2 tree
and as soon as the orb spawns ctrl click
Have a coxieclick tab for withdrawing the supplies
Can also have top row (8 items for me) locked so they don’t get deposited
when i die it puts my worn items into those locked slots?
At least 1-7 you could watch youtube/twitch. I only turned it off for 8+
Yeah same, i also turn the metronome on for 8+ also
I noticed I do better 8+ when I keep the vids playing, just not looking at them lol
Got my PB listening to muts kill Huey lol
That makes sense, since it's the same as having nothing on at all
I rely a lot on the sounds of the projectiles so YouTube / music is out of the question for me lol
No, but for me as long as I equip 2 kept items (scobow anguish) before claiming grave I only have to move 2-3 items to my preferred slots.
It will probably vary based on what you have and where you want it to be
I have YouTube and sounds on at the same time, you hear both
My brain too small lol, I get distracted easy
All items with zero kc. It's almost like having green logged gwd off minions.
Hasn't even made it to wave 6. This is like green logging GWD off of clue steps lmao.
Tbf I did try wave 6 once and died
But I also keep having to claim loot at waves 2 and 4 smh
No time to practice
Gonna get more KC from going for the CAs eventually than from getting all the uniques. Unethical
Well it sounds like he didn't get the chance to get to wave 6. He kept having to claim unique drops rather than attempt wave 6. 😄
Or run out of yellow to click
Aggressively brewing when you mess up and don't die from it is good unless you're able to make it to like 20 or something
So I'm only missing ZCB for a traditional set up, but I had some questions on what it is I should be bringing? Is an ancient godword worth bringing? Should I bring a few swaps for a scythe punish? Do I use BP just for car phase?
AGS is nice if you're delving deep
If you're just chilling and sending money runs then bp for specs is more than fine and easier to use probably
Dragon knives is also an option if you're looking for tree skips more often, but since they don't heal you its not great for delving deep
yeah I'm just starting off here, my main goal atm is just the unique items. So BP would be used primarily for healing? I guess you just tbow all of car phase?
pretty much yeah. ideally you bp spec a tree because they're guaranteed max
I've seen what God gives some people and I want it too
Bp spec is also better dps than tbow on car phase
And depending on drags etc you might get some extra hits in on 100% accuracy
Getting ayak first is nice to get passive tears for the upgrades, but also the least useful item for me
unless you're a tridenter 
it's no longer 0 time for me
Now we ask jmods for breakdown option of cloth.
this makes me very upset
just did the math, im on rate for almost 8 items. dry 3 uniques :/
i recommend not doing math that will make you sad
But it's the hate that drives me forward
very nice
also 3k total delves 
ive gone from about 15k darrows to a little under 5k. should I start bringing an amethyst swap to save arrows?
Sure
I’ve been doing amethyst up to wave 7 then swapping in the quiver to dragon for 8
I also am in genuine danger of straight up running out of supplies on this encounter
I've used thousands of prayer/restores 😄
damn u guys are using dragon arrows on money runs?
i guess ill start swapping
same lol
never thought I'd go dry enough to put a dent in my huge stack lmao
Me either but here I am.
next update dismantle option
No clue what that is, dupe cloth?
As much as I like the whole "you need to have levels in non combat skills you dumb fucks", the untradable drop that needs another rare drop is kinda doodoo
Triple cringe cause it also requires you to dump 10k tears into it
new max mage yama solo seems pretty strong
very imbalanced between main vs irons
mains don't really risk at at doom as most of the GP is in the uniques and they are never risked
where as the resources are important for irons and that is risked when going deeper so there is actually a risk vs reward payoff
that top of cloth dupes being useless imo is very poor design
as if irons being able to sell their dupes matters when botting is as out of control as it is
eh, these specific resources aren't really that important for us either, but I do agree with the sentiment
dragon ammo not important?
aether/cballs/cash seeds
idk seems like good iron loot to me
darts are pretty whatever for the most part
aether is flooded after doing yama
cballs don't have that much use really, gp is free, and seeds are free
like it's not bad loot, but it's not some critical pile of things you have to think about
just click next until gold hole
aether is only fine if they keep adding sources of it
You don’t get enough to use freely at all
if they dont add more sources
idk what yall are doing with your aether runes man
your going to run out evuentally
I have 75k of this shit
Goes by fast
doing what?
I put them in my rune pouch
Pvm, raids
And DC
unless you're spamming demonbane with them or something stupid they really don't get used up that fast
I mean it's one slot
Or smuggle
Not gonna change any pvm
Might as well use them
I'm not saying to not use them
I just don't understand how you could use them so much to actually want to claim before a unique
it's just not that critical or rare of a resource
unsure how you can say aether is not rare
very limited sources
and once you completed those bosses, thats it
I have SEVENTY FIVE THOUSAND
I have more hours of these things than I do sara brews after 99 herb
~400 ish hours of pvm assuming master CAs
Seems good to me
And that's assuming you summon and cast DC all the time
not to mention that they dropped yama, then the immediate next update added like 3 more sources of the item
(also still dry on 3rd oathplate)
i understand you have plenty when it hasnt been in the game and just finished grinding it
but when your done grinding, and thats it for a very long time, its going to run out
i dont think your thinking far enough ahead but i see im not going to change your mind
Zulrah scales are a worse time ratio than aether, and I still wouldn't claim them if they were in delve loot
If you run out of zulrah scales you can't pipe anymore
If you run out of aether... You just keep playing because it makes no significant difference
I really just don't value a single inventory spot that highly
so i can't imagine ever using 90k casts at one of those places that really needs inventory space
I mean having 90k is also not anywhere near the norm.
You expect to finish (with dupe protection) at like 1,100 duos IIRC. That's 34k aether. Minus 7.5k for radiant and you are already down to 27k aether. Let's say you want to use it at tob.
That's pretty much your entire aether stack on the way to scythe (assuming you never are on a freeze role)
I don't think tob is one of those places where that extra slot is particularly valuable
Wait, Yama is 1100 duos?
Let us trade in oath shards for aether at a reasonable rate. Would make target farming aether runes a lot better
Obviously not worth it still, but better
i sould be very surprised if i ever used 10k of the things 
My coffered 350 shards would not be happy with this.
Seems like they will add more sources as time goes
whats the strat for speed task without zcb, i guess with masori +darrows and melee switches for big punishes should be enough
#1393419290589265960 message
U have tbow right? 3t tbow is the biggest time save
If you bp a grub the tick after you shoot ur tbow
blowpipe grub like he does
damn thats some good tech
Preswitch melee on rock throw also saves some good time early
And then it's just tank charge
should be enough
even with zcb u need a crap load of luck for 7:15
Nah, if you 3t correctly where possible its basically 1nd
Its pretty difficult to do every strat right though
I didn't 3t tbow, that's hard to actually execute
Big thing is tanking the shield blasts to skip grub phases
Its ofc possible with just tanking the shields, but then you need rng. 3t tbow is what makes it hard, but consistent (along with the other strats, tanking shield, insta melee punish, etc)
The setup for delve if following the chart, would be scobo + chally only right?
What delve level is good to consistent get to with this setup? Anyone Got an idea?
With zcb tbow I genuinely think it's like 1/3 or better odds
Hmm rly
i think ppl underestimate how many ticks they lose at this boss
i know i was far from tick perfect when i did the boss
it's not a very easy boss but i do think the time is much more reasonable than ppl think if we assume minimal tick loss
i mean that is true but variance is still hella high
can get a 1min wave 1/2 just from tbow not hitting,low rolling
tbow rng prob evens out okayish since its a pretty long fight but ye first couple of waves can be crazy fast with a bunch of melee punishes and good rng
melee punishes are also very rng
ye
get like 5 in a row boss dies instantly
is that like a best of wave 1-8 pbs
i am GIGA coping on not havin zcb as the reason why i suck at the 1-8 ca
i dunno what wr is or best of wave 1-8
i just know clannie got 5:40 or something a couple of weeks after release
tf
so im assuming its in that range
cos 30 sec w1/w2 and 1 min f3-f8 is 7 min
Zcb is easy to use and consistent but 3t chally is really strong
I spent an hour potting it yesterday after someone was complaining. Got it 3 times, 1 wave 3 reset, 1 failed orb skip on 5, and died 2x to low iq
Melee punish rng might be the biggest decider of whether you get the time
I also don't have zcb btw
It's the biggest decider of if you get a 4:25 wave 5 and reset sure
But you can have pretty speedy wave 6 7 8
And make the time back
I pretty much only reset if I didn't get a fast time out of wave 2 because wave 3 is where you start taking blasts, no sense wasting brews on that
I did that too but my point is that I don't think it was actually optimal
does anyone know the math of how many deep delves you should see a unique on avg?
Depends how deep you are going
17-19 avg
Should seen an item ~1/13 runs. Each run is ~11 deep delves so like 150ish
Can't wait for them to nerf doom rates in 2 years when the eye is 10m
Whenever I don't get to place my 2 rocks at 8+ I just go
and nuke all my rocks, do zero dps and die
U can place two rocks at once
I'm aware, but those 2 rocks wont reach the second tile used to block him on his center tile
I'm just fucking up on the freestyle solves for car phase
I delay my attacks if he hasnt thrown a boulder yet
Rather lose a few seconds
Can also wait for 2nd set of boulders for lower hp going into car phase
Is this based on a hp threshold?
Isn’t there a method to only need one set of boulders?
I use Gnomonkeys setup which probably isn’t ideal since it leaves the boss back in the middle after car phase, but I get to about 18 on avg with it
I mean you can place the two rocks so you can use it to block first two slams with
You need a random rock for the third one
Ahh I see
I’ve been considering switching to that method but I’m already 800 deep delves with Gnomonkeys method so I don’t wanna change lmao
I just haven't bothered with doing 2 full bodyblocks, seems very overkill if you aren't going extremely deep
What you're doing is probably fine
Theres only some alternate placings/backup strats for if u wanna go 6h logs
You need two sets of boulders to set that up, so ideally you would never have that
i use widegas placement and imo its alot better
you block the 2nd stomp, not the first
I use the one where I place them on the corner close to the boss
you spend alot of time in the corner which doesnt get covered in acid which is nice
So you dont have any body blocks, but you just have the two rocks in line with the first slam so you protect the second one
you camp a tile right in the corner of the arena instead of in-line with the boss
oh yeah thats the one
imo its by far the best
most liekly to get a rock to hide for 3rd slam also
Idk I think they're all fine. Upside of this one is you can just insta melee punish and chill
This is what I was thinking about using
That one has a lot less acid that gets placed in the middle yeah?
i use thralls for post shield and chally and acid isnt that big of a deal until 18ish typically
I stopped bringing thralls at all
My runs are limited now by supplies and not by dps or w/e, so I rather run a few more levels deeper with less dps, rather than having to claim a bit earlier
Anything to not do 1-7 as often
do you have zcb?
idk i found it alot more consistent when using thralls at skipping orbs
I dont think that banking on orb skips is good
the 20ish dmg they bring between start of car and slams starting in orbs can easily make the difference
Better to just learn all the scenarios post car
im not saying you dont learn it, but it helps to not have to deal with it
its still easy to get KO'd or waste alot of supplies, even when you learn it
Just bping car phase I have enough skips to clear acid that I need to
idk even with thralls i dont find acid to be a big deal like ever
sometimes you take a 7 because you need to step in it; pretty w/e
how deep are your runs?
Yeah acid not being a big deal sounds weird
very consistent 15-16, sometimes go to 20 depending on rng
When I’m around 18-20 I find myself stepping in 4-5 acid pools per run just to not fuck up where the car goes
Probably mostly bad pathing but I try not to lose ticks attacking
if your using the gnomemonkey method
Acid rng is also a thing, sometimes I dont have to clear until like 20
your acid is going to be alot worse because of that
Sometimes I have to start clearing at 12
Also scobo just doesnt help versus tbow, many more hit splats
i also typically push the car to the opposite corner to where i place my first rock
so all acid that it drops post car doesnt overlap bugs
looks like this
if the acid doesnt spawn north or west, i will sometimes lure it in a line below slam 2 if the bolder positioning it better
sorry doesnt spawn north or easy (as if this pic has north going up)
Ah yeah im using a diff rock setup
to get him to push far enough you need to be out of tbow range
so you gotta step out on the right tick and he goes almost to the corner on the opposite side
gives you an extra tick of car phase + makes the acid from post-car not important
Are you still mega dry Kaz? Lol
with my rock placement, you start on rock 1, click to move as it dips towards rock 2
when the 2nd rock explosdes, you click back towards rock 1
yeah i know but yours is much harder to melee punish with without losing a lot of time
you dont have precise clicks, just kind anywhere in that direction
I’m catching up to you lol, you’re over 1k deep delves right? I don’t think there’s many of us left that frequent this thread that are still hunting
i basically changed to this for the speed times and just sticking with it
thats fair, but losing like 4 ticks at the start of the fights doesnt feel that important
its a huge timersaver especially when you get to 3t chally
should be more than 4 ticks
if you dont insta melee which you probably do not do (i believe thats tick perfect), you basically melee punish on one of the last ticks possible
you lose 2 ticks reguardless (swap to chally (1 tick), wait for spec bar (2tick))
fair
tbh its alot easier to execute and you spend alot less time in areas that are often full of acid
but i agree, its a very slight time save but in a part of that fights where its not really important
the timesave is more than u think
if you insta melee punish, if its a nhally or scythe for example
you get to shoot another tbow shot pre shield
which often results into deeper pushes, easier skips
if you dont proc deep, you get another shot anyway
if its a deep proc he does it a tick sooner, unsure of exactly how it works
well yeah, but if your melee punish just gets it past the treshhold your tbow will be on shield
but if i hally him to 73%, my tbow hits his normal hp bar after chally
if i proc to like 65% it wont
yeah its because the recoil hits are a tick later
so if your normal melee damage procs it then you hit next shot on shield
but it happens a lot that for example it melee punishes the second boulder set (at least for me with scobo), where i can get really deep procs
because of that
wasn't aware of that, fair enough
also when first set is delayed a bit it often happens
with a tbow/zcb it probably matters less, but this allows me to do way more important cleaning on deeper levels
no if ur running to 15/16 with a tbow u shouldnt ever clean
that sounds like a waste of time
so even if i kill him on the right tick and get free orbs to clean
but if u want to delve deeper you have to
the trees are so far away from relevant acid
i can't clean anything meaningful
oh im not going for pbs in depth
yeah thats because ur slam 3 is not ideal
im farming uniques
the placement is like in the corner it matters the least
going for sustain strats is less uniques/hr

id like to see calcs for that
if it gets substanyially slower, this will not be true
yeah probably
you allowing trees to spawn so you can clean acid?
instead of just killing him earlier
sometimes
:/
if important tiles are blocked and i get to skip
e.g. i have it redbarred in car phase
i just kill the boss and click hole
ill delay 2 ticks
idk if you saw the calcs from ladlor
but you get diminising returns on expected time to completion with depth
half the cleaning is while the hole spawns
the overall reduction in time to completion really flattens out around w15ish
if you take a look at the 6h wr attempts the fellas are doing, you see a lot of cleaning is almost 0time
i think the insta melee punish makes up more time than the occasional cleaning costs, compared to what you do if that makes sense
I mean if you have to clean acid to allow you to use those tiles i dunno, but i agree it would better if acids not a problem
what i mean with this here is that you can get the trees to spawn as it dies. thers also another option that if you kill the 2nd tree the tick after you shoot the killing blow on doom, it also spawns the orb as it is dying (and it stays up)
im not like delaying 10 seconds so i can walk the orb while just tanking hits to clean up a few acid spots
Hard to estimate but around 30%ish of my kills he doesnt even get out of car phase
and maby about 30-40% he dies before slams proc
Cant see it being a time save playing with the orbs tbh
just kill him and click hole
out of the times you kill it in the car phase, keep track how many times its on the last shot
im gonna guess its about fifty fifty
hard to esimate but would be about right
all those times you kill it on the last shot, you are able to get "free" acid cleans by losing 1-2 ticks



