#Osto-Ayak (Doom of Mokhaiotl)

1 messages · Page 16 of 1

obsidian turret
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yeah im lumping 6+7 in but they arent bad bc of the 100% acc phases

night zephyr
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Thought it was fashion scape plugin lol

nimble crest
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didnt jraze attempt this for like 3-4 days in a row

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i will admit its a better speed task than any ruby resetting stuff when you have scuffed gear

orchid summit
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is this an insta melee? like wtf do i even do here

obsidian turret
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Not be melee range as he finishes shield

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can manual path under him and hit it after

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or hit it earlier

north axle
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or just manual path so you are hitting it from the south

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lil grub sandwich

keen rapids
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insane how that instant melee is still a thing

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probably the most annoying and out of place thing about the boss

obsidian turret
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its more annoying to me that its just a wave 3-4 problem

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so it doesnt even happen that often lol

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u just forget about it and get smacked by it for the first like 100 delves u do Kekw

north axle
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they said they fixed it but it still happens when meleeing

obsidian turret
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thought i got same ticked earlier but believed the patch notes Arthur

north axle
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they just don't know what even causes it

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which is why they tried blaming the players instead of fixing it 4Head

orchid summit
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wish those were fixed + player could influence grub spawns

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i know that wont happen

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but im gonna dream about that tonight while i cry myself to sleep

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im like 16 hours into grinding perfect, this just isnt my playstyle lol

vapid lintel
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what is the ground object hider IDs to hide the floor at doom?

north axle
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just

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turn on blindfold

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it's terrain not ground object

vapid lintel
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ah ok ty

celest robin
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I haven't messed with rock block strats much yet. How plausible would it be to set up a rock block pattern where you can ~infinitely loop the boss

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like suppose my dps is turbo ass and I'm expecting multiple car phases most of the time

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could you set it up so you double rockblock + get the boss to go back center, letting you re-set it up?

ivory ravine
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You would have so much acid in the center

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If you do sidewalk tech with bp you won’t have multiple car phases

celest robin
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nah I'm cooking an incredibly cursed setup, bp is not something I'm gonna have access to 😄

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just hoping there's a consistent way to do ~infinite car phases in a wave

dense ginkgo
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Doesn't the car only move three times no matter what huhh

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Are you doing infinite tree/grub phases too

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Oh I see what you mean, for meme low dps

celest robin
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since I'm not realistically doing any damage otherwise

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pretty sure it'll work up to wave 5 if I flick well, 6-8 I'm less confident just due to car inconsistency

main briar
celest robin
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I'll probably swap out ardy cape for accumulator and find the cheapest ranged shit I can

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and bring fire & chaos runes for demonbane spells

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oh nice the price of sulphur blades went down, I do have some wiggle room now

main briar
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what in the world

celest robin
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on an extremely related note, did you know if you kill one of the orb pillars with multiple hitsplats, the game thinks it dies twice

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and instantly spawns an orb for 1 tick

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because I didn't

night zephyr
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All but doom crawler and doom racer complete. Ill go for the 30 second one when I have treads, but GM time gonna be delayed till tbow

keen rapids
celest robin
vocal girder
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any cheese strats for perfect doom w/ scobo

night zephyr
vocal girder
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this changes everything

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damn mfw when the only solve is git gud

wise spire
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Just send money runs, then lock in when you get lucky

dense ginkgo
orchid summit
dense ginkgo
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Why did you stay on the side it was shooting acid

main briar
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insert bicycle meme

night zephyr
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wasnt even the first time it spat out acid either. you saw it was on that side lol

dense ginkgo
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God imagine if it could start with a melee punish LMAO

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Like before your first ranged hit could possibly connect

night zephyr
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oh i was about to say ive definitely had ranged hit into melee hit start

dense ginkgo
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Yeah the first hit makes it fair and lets you see the acid direction

night zephyr
# celest robin

Tell me how I just encountered this on wave 14 with 200 ddart tips on the line. I accidetnally scobo specced the earthen node :(

So somehow the burn also makes this happen.

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was gonna claim the next wave :(

celest robin
night zephyr
celest robin
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think this is my limit on the scuffed gear build until I figure out an infinite car setup lol

north axle
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wdym infinite car

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it would never be consistent to get rockblock because boss can just not throw boulders at all

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especially after first trees

hot oar
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All you have to do is survive to a single earth special

celest robin
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that'd require me to get to f6 😄

celest robin
night zephyr
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I mean if you wait long enough it does the orb. But it doesnt delete rocks during orb. So if it is possible, you could just not attack the boss and stack up a million rocks.

It's not gonna be infinite car phase, but I would guess you can stack 2 back to back if the rocks don't clear going into 2nd car. Haven't paid attention if they do

north axle
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mopping up

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i got it on f5

celest robin
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nah sorry I mean that strat would require me to get to f6

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I ended up getting it on f4

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I don't think it's possible on f3

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boss won't move/only shoots one direction

north axle
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oh i know

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do like a 10 minute pre 75%

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rock block all sides

hot oar
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Ngl

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Didn’t realize they removed the f8 requirement on that

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Makes it even easier tbh

wise spire
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man my first run of the day is always 15+, then just progressively gets worse until I'm dying on wave 9

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game sucks depressed

night zephyr
hot oar
dense ginkgo
night zephyr
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I mean you could just keep kicking it

keen rapids
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there are certain fun weapons with huge -str bonus that are useful for the no pray restoration task, since holy water fails that too

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i used a carrot sword

north axle
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I am using the nutcracker staff in this clip

granite turret
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It's so easy to flick for the first 5 waves and not going below 99, after that the chance of melee punish to finish the kill goes way down

keen rapids
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i just didnt know before that that not all fun weapons have the same stats

north axle
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these didnt use to

keen rapids
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i was gonna use the rubber chicken for old times sake

north axle
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they were given -100 str to help snowflakes

night zephyr
unborn girder
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Sorry I missed this message. I pretty much get double shield every time with my gear. Doesn't help that I was running deadeye and rune arrows

keen rapids
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one mistake, i turned on prayer too early for the double boulder at the beginning

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rest of the wave was perfect

spice nest
orchid summit
keen rapids
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i got this close to him after the car ended and he sprayed acid at me monkaH that could have failed it and i would have felt so stupid

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but he did not spray acid directly on me GM

main briar
weary garden
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This game sucks ass (eye #3)

civic surge
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I'm at 608 deep delves with no boots

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You and me are still in this together.

weary garden
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I’d gladly give you a pair of boots for a cloth rn 😭

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We go until we greenlog brother

civic surge
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No matter how many pets we get along the way.

unborn girder
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You guys are both in it for the long run XD

north axle
worldly nexus
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Oh I like this game, what do i win?

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Don't tell me its depression; I already have that

civic surge
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You must stay and lead our circle.

timber sandal
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Just know that you're for sure gonna get the drop by 5k totals

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It's guaranteed by then

civic surge
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Why you gotta curse him like that

clear edge
plucky turret
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wouldnt ruby spec hit a 0 on it so that checks out

clear edge
keen rapids
spice nest
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:gmtogms

weary garden
serene kiln
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is chally better for punish if u dont have zcb?

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for the 7:15 speed

dense ginkgo
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Absolutely

main briar
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Better than what

dense ginkgo
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Oh I assumed NHally but if you have a scythe idk

night zephyr
serene kiln
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ye i have everything but zcb

keen rapids
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scythe goated for punish

stuck cape
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blowpipe

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@night zephyr do you have the blowpipe tiles you're using

orchid summit
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for deep delving using kirby’s tiles, is there a visual or audio cue for moving from boulder tile to purple nally tiles for melee punish or do you just have to get a feel for it?

alpine jewel
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the visual cue is the boulder dipping down

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but you eventually get a feel for it, the timing is always the same

orchid summit
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cool hopefully i can snag 16 today. pb rn is 14. feel like a noob, i spooned this boss so hard i never had to truly learn it til CAs released KEKW

alpine jewel
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yeah im the opposite im extremely dry on this boss haha

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i use kirby tiles now but the muffyn method is a bit more braindead i think

orchid summit
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ill check it out

north axle
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Does Kirby require two rock throws?

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I don't think that is really necessary

alpine jewel
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nah not required, the second rock throw is if u want to rockblock the second slam

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it's just if he happens to do 2 rocks before it phases

orchid summit
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hmm unless im missing something they seem functionally the same

spice nest
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I think kirby explains da deep delve strat better but both have da same function yus

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Both does sort of U shape

alpine jewel
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functionally the same it's a bit different when u click

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and for muffyn u just afk on the drag tile instead of clicking back to a rock on the melee punish

night zephyr
stuck cape
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Muffins are 6 tiles away and don’t work for bp tho

night zephyr
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Yes I know. The ones I added are not. I'm saying the chart he shows in his vid helps you understand how you can go outside those tiles/outside the tiles I have when you need to because of acid.

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@stuck cape

stuck cape
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Do we know why only have the room works for rock block

keen rapids
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might be sw tile shenanigans

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since its the south and west that apparently don't work

stuck cape
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yeah i think sw tile is what determines if a rocks destroyed

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the reason it works it bc the rock is under the boss, and if it goes s/w then the boss destroys the rock while its moving

alpine jewel
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this is so fucked

civic surge
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That is messed up.

spice nest
orchid summit
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gm reclaimed, dare i say melee was kinda fun

paper patrol
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First delve 8 complete with scobo only, how have i been doing you think? need some feedback

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this is the gear

granite turret
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Took me to 400 to clear 8 first time with better gear, seems good to me

paper patrol
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400 delve 7 completions?

granite turret
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Total waves

paper patrol
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ohh

paper patrol
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lfg b2b delve 8

night zephyr
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Can't really give feedback from delve screen.

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Can I get a unique please

paper patrol
night zephyr
timber sandal
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got spooned a BP at 260 zulrah kc

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going back to doom now wil ltry BP with d darts on 6+

timber sandal
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BP has a bit of a learnign curve on car, learning the distance and such

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also should i be using eye or still skull scepter to kill mage grubs. i like skull cause of the increased range

night zephyr
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Make sure eye is on longrage I think the slightly less range is worth the tear gain

timber sandal
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ah okay long range makes sense. ty matt

paper escarp
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Source: trust me bro

timber sandal
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I only have 3k dragon darts tho rip, im afraid how fast they'll go

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worth using bp on waves 5-7 tho yeah?

paper escarp
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Definitely worth using blowpipe

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Not sure if it’s worth using d darts tho

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I mean I have a 38k stack and still never used one

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That’s prolly overkill tho

lone carbon
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dragon ammunition has the same role as potions in elder scrolls where I end up hoarding them for a needed occasion that never comes Inshallah

tulip spade
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doom seems like as good a place to use ddarts as any

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other than like inferno/colo

heady flicker
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Team content where contribution matters and scaling drop system (doom) is probably the best use cases

paper escarp
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Idk I’m saving them for CAs

paper escarp
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I hoard like 300+ special arrows every BG3 run and barely use them

tulip spade
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yeah like every orb skipped on 8+ is huge value to me since that's the most likely place for me to die

north axle
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I've used 4k or so d arrow since doom launch

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Just accepted that I am camping them past 8

paper escarp
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im still getting used to wave 8, only managed a few completions so far

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I'm not really interested in burning through dragon ammo when I'm lacking the fundamental mechanics

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but like I said, once I'm good enough for CAs it seems logical to use them there

tulip spade
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not using them until 8+ is a decent move

orchid summit
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i kinda wanna try duel CA again as if they’d allowed scythe/nally

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i feel like the acid will make it just as unbearable in a different way so my theory is they limited to 1h just to artificially prop up inq mace

granite turret
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I mean surely it was more to limit Nally, so you have to avoid melees

orchid summit
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fair

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that dps gotta be ass though

keen rapids
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imo d ammo is only for speeds and cas

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i wouldn't use them for moneys

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when amethyst exists

stuck cape
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Well +3 max hits at doom has a real chance of skipping orb phase or getting you to delve deeper

dense ginkgo
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yeah I'm tempted but I also have so few

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since I don't own ZCB if I used them I'd definitely replace my blessing with them and just arrow swap after 7

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I guess if I REALLY need more I can do more Vorkath

timber sandal
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why am i worse at using BP at car rather than before when i was just doing scobo

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not used to the ticks i guess

dense ginkgo
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have you done PNM recently

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check your bp for iron darts

timber sandal
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lol no its not that

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i think its just cause its a new wep i dont know its range

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or how to move with three tick

dense ginkgo
dense ginkgo
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do you have it on accurate/longrange or something

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[{"id":1754697782371,"name":"Doom car","visible":true,"collapsed":false,"z":0,"spawnX":3423,"spawnY":6440,"spawnColour":"#FF00FFFF","spawnVisible":false,"wanderRadius":5,"wanderColour":"#FFFFFF00","wanderVisible":true,"maxRadius":7,"maxColour":"#FFFF00FF","maxVisible":true,"aggressionColour":"#FFFF0000","aggressionVisible":true,"retreatInteractionColour":"#FF0000FF","retreatInteractionVisible":false,"npcId":14709,"attackRadius":5,"attackColour":"#FF00931C","attackType":"RANGED","attackVisible":true,"huntRadius":1,"huntColour":"#FFFF7F00","huntVisible":false,"interactionRadius":1,"interactionColour":"#FF00C800","interactionVisible":false}]

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oh neat you can export/import them

night zephyr
timber sandal
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will do, thanks matt

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no i had it on rapid im just dumb

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ill do the radius marker ty

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just got my new PB delve 11

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along with the mopping up achievement

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mopping up was ezpz

keen rapids
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also can't skip the orb 100% of the time so at some point its a git gud angle regardless

north axle
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It's getting enough dps that you can consistently set up KOs on the first ticks after car to do a big clean

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Also I'm pretty sure thralls fuck it up so you shouldn't bring em

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You also do appreciate cleans while tanking orb but the comfy clean is when you get a free one

keen rapids
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Oh yeah I still haven't learned how to consistently do the spawn trees after death thing

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Prob should

north axle
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  1. Don't thrall (important)
keen rapids
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Ye i dont thrall

north axle
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Then just shoot bow on the ticks when it is standing up after car

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If you don't miss ticks you'll generally be on attack cool down on the important tick

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So you have to miss the last tick of car phase shot

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You get the hang of it

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I'm somewhat consistent

keen rapids
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That makes sense, is there also a projectile distance req or is it pretty lenient

north axle
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But it mostly comes down to being able to ko it

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Depends who you ask

keen rapids
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And is he still 100% acc when he's standing

north axle
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I think there is multi tick clearance but if you hit on the first possible tick from too close you will be too early

north axle
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You can also do it on accurate and also use scobow if it's low enough

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If you spam click during the stand up anim and aren't on cool down, if you are 1-2 tiles away you will hit too early, if 3+ it will work

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I believe

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But either way you have to actually hit and kill on the right hit

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Which implies above average dps

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And or a deep proc

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So it's really not consistent at all, you need good dps going in, a good roll on the key hit, and proper timing

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Not fully controllable

keen rapids
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Could bring vw if feeling silly

brazen token
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Eye should be used at Doom, yes? The passive shards, not having to worry about being brewed down, better damage > small increase in recovery cost

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I just broke my dry streak with Eye and I'm trying to convince myself it's insanely good

granite turret
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Yes

brazen token
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2 tile shorter range is another notable downside. I'm using it anyway

granite turret
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The only time I notice drag is after I proc car and am running N/W to get into spots and try to tag last one

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It's often not needed at all

keen rapids
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Slightly annoying that it doesn't count as demonbane on the shielded boss

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So if you get mage grub spammed you gotta swap weapons

alpine jewel
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i think with eye u can start using cure me if u want to keep going deeper

north axle
night zephyr
north axle
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yes

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glog CA and I'm outski

keen rapids
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log looking pretty similar to mine minus the booties

timber sandal
night zephyr
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Nice

weary garden
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Why does this boss shit out pets??? This is my 6th fucking pet

proven owl
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cuz they want noobs to be able to get the pet too

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they didnt want it to feel impossible for the ppl who can barely do 7s and maybe an 8 every now and then

keen rapids
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still the drop rate scales like crazy though

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actually would make more sense if pet was a flat, low drop rate

tulip spade
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gotta make it obtainable for shitters but also we have to reward the high end players for pushing further and oops now the rare drops aren't rare anymore

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jagex be like "surely players aren't going to mass farm raid level 400 delve 8+"

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i mean it's just a pet this time so whatever but it is funny to see them do this again

proven owl
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i kinda feel for them tho cuz if they do ever make a drop system where it's balanced around ppl clearing 15+ but ppl end up farming 1-7s then reddit will cry about it for weeks

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i can understand why they'd try to play it safe on drops nowadays

tulip spade
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i think the pet is the one thing they could justify as a "git gud if you want a reasonable chance at this" drop

proven owl
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nobody is hurt by getting 10 pets on their way to green log it's just a little funny

proven owl
tulip spade
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simply ignore reddit

granite turret
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Wish they would

tulip spade
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i have reached the point where i almost consider making the 2007scape reddit mad to be an axiomatic good

keen rapids
keen rapids
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i think it was arcane who said he wanted pets to either be more common or way rarer (i.e. not feasible to grind)

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the original yama contract with guaranteed pet drop would have been cool if it was untradable

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making it a buyable pet was just ??

proven owl
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yama pet feels like a big fuck you to irons lol

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should for sure have been untradeable

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but also way more common

keen rapids
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it's basically like seeing a sol pet drop in colo

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the pressure monkaH

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love that

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or it wouldve been

proven owl
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ye they kinda fucked it

timber sandal
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I think that zero drops should come before 8 tbh

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And also that 1-7 shouldn't be a thing

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Lol

north axle
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so could you

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skill issue

timber sandal
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So true

tawny kelp
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still generally dying in 8-12s due to tree timing, anyone have any hot tips that might make it click

proven owl
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so i haven't played since cas came out, does anyone have setups for them or anything special i should think of

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if no inq mace do i just emberlight or is it hasta for example

granite turret
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ember its better

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I did it with shield to combine those, since I have dfs

proven owl
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ill prob just zcb it for shield, seems pretty easy

granite turret
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you have tbow for no demonbane so that one is free

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other than that its speed and just normal play I think

proven owl
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i alrdy had the speed

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ye melee seems like the only one that might be rough? not sure

granite turret
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it's not super bad, just slow and you gotta tank some slams if you wanna get a lot in on car

proven owl
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i guess it depends on how many car phases i get

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i was thinking itll take me like 4 car phases w8 with emberlight but maybe not

granite turret
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wasn't that many for me but ember can noodle

proven owl
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dwh and dds for spec im guessing?

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dds after car phases start coming in

granite turret
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I did dwh, dds prob solid too

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the annoying thing is you gotta be on top of grubs outside shield phase, cuz that dmg fails it

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or let them through

proven owl
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ye ill prob have to be smart about letting them through

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i guess ill find out

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what's a good high melee str 1h wep for punish

granite turret
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I think z axe is technically highest?

proven owl
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don't have it lol

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looks kinda like a fang angle for me just from looking through bank

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or maybe dds spec is smarter

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or abyssal dagger spec

granite turret
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oh thats a good one didn't think of that

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actually prob not

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since you have lower max than dds and acc is already 100%, you'd just hit more on non spec punish

proven owl
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ye ud get +12 dmg per spec but hit less with the actual spec

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what even is doom's attack speed

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what ticks are u safe to melee him lol

granite turret
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6t-4t, but if he melees its 2t

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during rock you can hit him a quite a few times

proven owl
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ah wait i brought thralls lmao

spice nest
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1-2 6t, 3-6 5t, 7+ 4t

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Not sure if it was 6 or 7 he starts 4t

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Getting Meleed is just 1t faster on next attack

granite turret
#

7

proven owl
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wait does poison fail it

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man i think i just did this ca first try on extreme 0 iq hard mode version with darts and only killing shield with melee hits but poison failed it

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wiki says i can just do shield like normal lol

proven owl
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or there is something w7 that is hitting it but i have no clue what

shell kraken
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likely a melee grub that went in when it started carphase

proven owl
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no clue, i went to record it but then i ended up clearing it so meh

night zephyr
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I've been getting to 14 and 15 more consisnently this past week and claiming when my divine is out. Feels good to build up the tear stack not gonna lie. Each 14 clear is guaranteed 500k worth of tears. (in terms of iron gp saved on casts), since I will be using eye a ton I fully value the tears at rune price. minimum 1k tears, sometimes 1.5k to 2k depending on rolls.

night zephyr
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pet #3 :(

weary garden
ebon rampart
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If you have avernic treads max can you remove just the pegs for example or do you have to remove all 3. I'm GIM with all 3 boots but I guess the ranger boots component isn't really mine (teammate got them) so since the extra range str doesn't super matter I was wondering if it's a big deal to take out just the pegs in case he wants them back. Not that I have the treads yet anyways lol but just curious

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Also for learning should I just be using hard food instead of brews? Or does it not really matter since I'm not going deep and I have ample range pots

night zephyr
ebon rampart
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yeah I get that it's just he's not even playing rn so I'm wondering in a year or whatever when he wants his boots back do I lose 4k tears or 12k tears lol

night zephyr
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Wiki makes it seem like you might lose all 12k

ebon rampart
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Surely boots any time now

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So I bring eye now instead of demon bane right haha

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To get free charges

night zephyr
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With how spooned you are. You got time to read the wiki I ain't helping you anymore

heady flicker
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Rangers/pegs on their own is pretty damn useless

ebon rampart
timber sandal
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holy spoon

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im done

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so fucking lucky

heady flicker
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Green is done…

timber sandal
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hahaha pet can wait for if i go back for CAs

dense ginkgo
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At your stage that is

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Once you're consistently beating 1-7 it's break even or better

ebon rampart
verbal edge
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wand increases death cost

ebon rampart
#

Ah versus buying death runes

verbal edge
#

no

ebon rampart
#

gotcha

verbal edge
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death coffer

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its a valuable item so when you die death charges you more

ebon rampart
#

yeah I get that but I mean the math is how much you're saving on free charges versus how much you're losing gp extra when dying no

dense ginkgo
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Yeah

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So if your PB is wave 5 and you want to split a scythe in the next decade maybe don't bring it yet

heady flicker
#

Just say it’s ffa when you get it🧠

ebon rampart
#

for some reason my death fee doesn't seem to change. 7.5k rn with protect item

granite turret
#

Mine were 5k

#

Until eye

ebon rampart
#

probably I could use shittier boots so pegs isn't kept

#

probably low value

granite turret
#

Definitely

dense ginkgo
#

In my setup it's +50k

granite turret
#

Think aranea is a good option

dense ginkgo
#

But even if I die on wave 8 that's pretty much 1:1

granite turret
#

You get range and str bonus

ebon rampart
#

yeah my options are pegs or shayzien

dense ginkgo
#

I camp prims

ebon rampart
#

oh yeah that's probably better

#

I have that

dense ginkgo
#

Hurts accuracy a bit on the earlier floors but barely matters for the later ones

#

And 1-5 I'm Scobo speccing anyways so that helps accuracy

ebon rampart
#

yeah pretty cheap

#

goes up 50k without protect item tho

#

scobo spec better than chally?

granite turret
#

No lol

ebon rampart
#

you're running nox I guess

granite turret
#

He just has excess spec energy

ebon rampart
#

cuz acid later on

#

I don't have that problem rn obviously

#

lol

dense ginkgo
#

I run NHally yeah

#

Later on I want all my spec for BP and less acid is nice

#

You get over 50 spec energy per minute with double death charge

shell kraken
#

The extra dps is just too good

#

3t chally goated

dense ginkgo
#

Maybe, I'm good at using all of my supplies often enough though

#

Sacrificing a brew could reduce how deep I see by a floor sometimes

night zephyr
#

treads to go

#

at least i can start doubling my tear production

civic surge
#

Grats! I'm up to 35k on my eye. 😄

#

Also still waiting on treads

night zephyr
#

I guess the only thing that sucks about using tears instead of runes is that you can't smuggle death runes.

tawny kelp
#

am I whack if I dont deep dive for my remaining drop, cloth?

granite turret
#

Yes

keen rapids
#

Deep diving is always the play

night zephyr
#

shoutout to that guy doing delve 2 resets before the drop rate reveal for a whopping 1/2500 chance each run

desert thorn
#

I wanna go back to delve for eye, this is what i used the first 2 weeks delve was released, idk if there is any significant changes i should make

#

Also I assume the pinned guide vid is the way to go no?

proven owl
#

bring that instead of blessing and swap w8+

#

i didnt bother with thralls personally but i dunno if there is any consensus on that front

#

id bring a nox hally or a scythe 3 way as ur punish weapon

#

or maybe it's not 3 way with those boots i dunno

#

ud have to check urself

desert thorn
#

how do i check how many switches should i bring for punish?

heady flicker
#

Base max hit (no pray, no pots)

proven owl
#

only worth for scythe and id bring whatever gives u +2 punish dmg so if ur at 132 str an infernal cape would give you +2

#

dmg goes up every 5 str iirc

#

but also i never used chally so maybe u dont need a punish weapon

#

maybe u have infinite spec since no zcb

desert thorn
#

I have excess spec yea

#

I tipically bp spec twice on car phase

#

that + sgs i think i can ditch the chally

proven owl
#

i honestly don't know what id recommend with only chally, sgs and bp

desert thorn
#

u use the ammo on the first slot right

proven owl
#

ye think ur using d arrows now

#

don't bother with the melee switches if no scythe

#

and as i said im not sure if u should chally or nox hally since ive only ever zcbed my extra spec

#

late waves ur prob gonna want ur spec for bp i would guess but i dunno

worldly jungle
#

86 with dragon, 81 with amethyst, 83 with amethyst and venator ring

heady flicker
# desert thorn

I’ve never seen someone with such a low amethyst. You allergic to the mines or what?

granite turret
#

It's called spooning a tbow

heady flicker
desert thorn
heady flicker
heady flicker
#

this boss is kinda hard ngl, but probably one of the most fun bosses in the game

weary garden
#

Just wait until you lock in on 8+ and 1-7 becomes a huge slog

heady flicker
#

Has been for a while, mostly dying to dumb stuff and watching youtube while doing it

#

literally next run I get a 0 supply 9 clear lmaopoggers

ivory ravine
#

Anybody have any tips or advice for grubs? I’m like 500 kc but I’m not sure how to deal with 3 melee grubs coming in when doom transitions to car phase and I need to get to my blow pipe tile

#

I usually just let them leak in but how does somebody like widega get 100 delves without letting a bunch of grubs in

shell kraken
#

If for example your shield is 80hp, but you have a ranger and 2 melees coming, you can kil lthe ranger earlier so you can proc the shield with one of the melees, then instantly kill the second melee after

#

You have some ticks spare after the shield dies

#

Or in your example if its just 3 melees and you need 1 only to finish the shield off, you could kill the melees from the back to the front if that makes sense

#

Theres multiple ways to go about it honestly. Another strat you can do is not stand next to the shield, but closer to the spawn location so you can just kill the melees as they spawn, and kill the range/mage grubs near doom from a distance

#

Getting a feel for the immunity period when it transitions is really useful, and hard to explain but you'll just get the feel for it eventually

tulip spade
#

main thing is being prepared to kill a larva or two away from the boss

keen rapids
#

also if there are two grubs overlapping, especially if different colors, i will kill at least one of them away from the boss

night zephyr
keen rapids
#

what the hell is the larva plugin

shell kraken
#

it colors the right click menu so you can easily see which one is which

#

also just hides them on exp drop

#

its rly op

granite turret
#

It's nyloer for grubs

night zephyr
#

I did the coloring menus myself week 1. But the death stuff helps too

shell kraken
#

i also recently enabled the clickboxes on the grubs

#

ugly as fuck but its pretty nice

night zephyr
weary garden
#

Im about to give up on this dumbass cloth lmao

timber sandal
weary garden
#

🥄 boy

ebon rampart
#

Finally after 45 minutes of delving and like 20 hours woodcutting the grind is almost over

timber sandal
weary garden
timber sandal
#

No I was on rate for 2, 25% for the third lol

#

This is what I ended as

#

It's lucky but I wouldn't call it a spoon

#

But yeah this feels like one of the worst bosses to go dry at, even tho the grind isn't long

#

Just cause it's such high intensity and the loot isn't that good

main briar
#

so excluding the pet, you're like 1/4 of the way to expected completion kc

#

so yeah that's pretty spoon

mild orchid
#

yea 🥄

granite turret
#

Own your spoons gamers

timber sandal
#

OK spooned

#

Dry in so many places tho. Think it evens out somewhere

weary garden
granite turret
#

Wiki calc

#

Extended*

timber sandal
weary garden
#

Sweet, ima check it out tomorrow, ty

timber sandal
#

Interested to see how it is for U

weary garden
#

I think I’m on rate for 7 items now lol

timber sandal
#

And how many do u have

weary garden
#

5, 2 boot 3 eye

#

That makes me sick lmfao

granite turret
#

Gz

timber sandal
#

Kinda puts it in perspective tho you're not even 3x dry on cloth. Dry on doom fuckin sucks fr

paper escarp
#

I really really like the loot

night zephyr
weary garden
worldly nexus
#

im legit so sick of this boss

#

never done aboss with this many deaths before

granite turret
#

First time?

worldly nexus
#

Log in > get a decent delve or two > die > get fustrated by the boss > log out

#

Im like 4x rate on the stuipd staff

keen rapids
#

there's certainly a morale aspect to it, you never really get to finish a kill on this boss like you do any other

#

so it's like every run is a failure in a sense

worldly nexus
#

I can't even say "this is a good boss to go dry on"

#

yeah man its so rough

keen rapids
#

unless you get shiny hole

worldly nexus
#

i went almost 5x rate for my bofa and it was less mentally taxing then doom

#

Waste most of the base loot and you need to focus so much

#

I use alot of game sounds to help my the timings of my stuff; so I can't even watch youtube / podcasts during 8+ which is most of the time

#

which makes the boss even more painful then it already is

#

but yeah, the consistent deaths so make it so hard to keep going, at least if you go dry at a normal boss its just a smooth rythm

#

throw up youtube and keep grinding; instead just standing here rearranging my inventory for the 100th time

ivory ravine
#

I’m at like 530 kc still having fun but

#

Multiply that by 2 and I might lose it

#

Also going for eye

worldly nexus
#

at least when you go dry other places you have fat stacks of base loot to show for it

#

Like at least you get good loot from something like this so it helps you cope

keen rapids
worldly nexus
#

i farmed like 800 delves doing wave 7 resets when i started

#

before they released the rates

keen rapids
#

mine is still less than 1:8 and resetting for perfect doom definitely didn't help with that despair

worldly nexus
#

i mistakenly thought the rates would scale the same way the tears would

#

but yeah, you getting pretty good at anything when you have done it this much

#

idk just need to take a break, barely logged in this week and still tilt after a death

keen rapids
#

im just super inconsistent i either get to like 16 or die to a biden blast before 8 cause im half asleep

granite turret
#

Biden blast 😂

worldly nexus
#

this is going to sound dumb but the thing that kills me the most is the 2nd round of boulders at the start (even more then orb phases)

#

not the first round when you place them but when you get bad dps and don't push to shield phase and you get a 2nd set

#

idk why but i get just in a rythm and get very consistent no damage deep delves, then as soon as you get something a little different

#

i get out of sync by 1 tick on the flicks and eat everything

#

anyway, imo this is the worst designed reward system in the entirely of osrs

#

i would much prefer the colo system (there is a defined end wave) or you pay to enter and get to keep all the loot

#

or if for nothing else, please don't make me re-arrange my inventory every time; so mentally taxing

granite turret
#

Lmao I never even bothered, just bank and do full reset

#

It would be huge qol to keep it as is on death

worldly nexus
#

But yeah, the system sucks, i have like 150 deaths at doom, I have never died this often ever

keen rapids
worldly nexus
#

it was like 40 deaths for quiver, 12 for infernal, nothing comes close to this crap

#

just give a 5x roll on wave 20 then force you to leave; that would fix it

ivory ravine
worldly nexus
#

the items you project dont re-equip and items in quiver wont either

night zephyr
#

I started regaining some sanity this past week from getting more consistent runs to delve 14/15 and claiming there. At least according to ladlors simulations, I'm not hurting my time to completion a ton by claiming at that point. Plus I only bring 1 divine and that's about when it runs out.

ivory ravine
#

Ah

night zephyr
#

Also getting a drop and it not being a dupe finally after being at 4x expected items with only cloth helpedna lot.

weary garden
#

I’m gonna be so happy to get my cloth and never come back to this content lol

worldly nexus
#

If its working for you thats great but it really feels like I'm just prolonging the grind by claiming if I have enough supplies to get full prayer/hp

#

I very rare die due to lack of supplies, its basically always a giga damage stack

night zephyr
#

I mean charts don't have feelings. If I save myself some sanity and prevent burnout in exchange for taking 1-3 hours extra on the grind that's worth it for me.

worldly nexus
#

Thats fair, and agree if it works

#

I find my sanity draining from having to do 1-7 again tho

night zephyr
#

Truly a skill issue for all of us. If we were just as talented as widega or jackoo, we could have finished the boss weeks ago.

keen rapids
harsh saffron
#

Can anyone explain how/when to move to avoid the falling rocks on double boulders?

#

I always get hit by the second one and it's not a lot of damage but it's enough to annoy me

main briar
#

Wait, click safe tile, click debris tile. If you're taking damage you probably aren't waiting

weary garden
#

To make that part a bit easier to understand, wait until first boulder blows up, move to a safe tile, wait 1 tick (wait until 2nd boulder blows up) then move to a tile that had debris on it

worldly nexus
#

walk as in hold ctrl

weary garden
#

I usually just click walk 2 tiles but that works too

worldly nexus
#

makes the hardest input a 2 tick window instead of 1 tick

weary garden
#

I’ve just been dying to orb phase when he does 2 attacks then boulder. I seem to always mess up the timing with moving with the orb and flicking

worldly nexus
#

my best advise for that is to set up a walk click then just focus on flicks

#

so proc > walk click > focus on flicks

#

its not 100% consistent as sometimes a rock can land on you

#

on in your path and it blocks you

#

but idk seems to work very consistently for me

#

another trick to remeber

#

is on the long axis between your two trees

#

the orb will always move 1 tile per tick along that long axis

#

so you can que up your walk before the orb is ontop of you and it lines up

#

so what i mean by that

#

is you stand on the red circle

#

and as the orb spawns, you walk click to the destination tree

#

and you can que up your walk action well in advance of when the flicks need to start happening

#

and you will walk into the orb a few seconds after it has spawned if that makes sence

#

just avoids you needing to que up movements while doing prayer flicking

weary garden
#

I think this is usually what I try, but I either mess up the timing of when the orb spawns and I’m walking outside, or I just forget where it’s going and miss by a tile lmao

#

I’m gonna try and actively focus on doing this though, ty this is helpful

worldly nexus
#

just ensure you inline or 1 step ahead of the t2 tree

#

and as soon as the orb spawns ctrl click

heady flicker
worldly nexus
#

when i die it puts my worn items into those locked slots?

timber sandal
worldly nexus
#

Yeah same, i also turn the metronome on for 8+ also

night zephyr
#

Got my PB listening to muts kill Huey lol

granite turret
#

That makes sense, since it's the same as having nothing on at all

weary garden
#

I rely a lot on the sounds of the projectiles so YouTube / music is out of the question for me lol

heady flicker
timber sandal
weary garden
#

My brain too small lol, I get distracted easy

ebon rampart
#

Hello friends I have returned

#

Thanks for listening to my Ted talk

civic surge
#

Some people. :p

#

I've delved more in the last 2 hours than you have total.

ebon rampart
#

I have delved about two hours

#

probably less tbh

civic surge
#

All items with zero kc. It's almost like having green logged gwd off minions.

night zephyr
ebon rampart
#

Tbf I did try wave 6 once and died

#

But I also keep having to claim loot at waves 2 and 4 smh

#

No time to practice

night zephyr
#

Gonna get more KC from going for the CAs eventually than from getting all the uniques. Unethical

civic surge
granite turret
#

Think that's the craziest log I've seen

dense ginkgo
#

Aggressively brewing when you mess up and don't die from it is good unless you're able to make it to like 20 or something

midnight arch
#

So I'm only missing ZCB for a traditional set up, but I had some questions on what it is I should be bringing? Is an ancient godword worth bringing? Should I bring a few swaps for a scythe punish? Do I use BP just for car phase?

shell kraken
#

AGS is nice if you're delving deep

#

If you're just chilling and sending money runs then bp for specs is more than fine and easier to use probably

#

Dragon knives is also an option if you're looking for tree skips more often, but since they don't heal you its not great for delving deep

midnight arch
#

yeah I'm just starting off here, my main goal atm is just the unique items. So BP would be used primarily for healing? I guess you just tbow all of car phase?

tulip spade
#

pretty much yeah. ideally you bp spec a tree because they're guaranteed max

timber sandal
shell kraken
#

Bp spec is also better dps than tbow on car phase

#

And depending on drags etc you might get some extra hits in on 100% accuracy

heady flicker
#

Getting ayak first is nice to get passive tears for the upgrades, but also the least useful item for me

dense ginkgo
#

unless you're a tridenter Verypoggers

north axle
#

it's no longer 0 time for me

night zephyr
north axle
#

somehow never did this

weary garden
ebon rampart
#

I'm upset for you as well

#

Don't blame ya

weary garden
#

just did the math, im on rate for almost 8 items. dry 3 uniques :/

desert thorn
#

i recommend not doing math that will make you sad

civic surge
#

But it's the hate that drives me forward

weary garden
#

New PB! Never thought I'd see level 20 with scobow / BP

tulip spade
#

very nice

weary garden
#

also 3k total delves PES3_Cry

weary garden
#

ive gone from about 15k darrows to a little under 5k. should I start bringing an amethyst swap to save arrows?

paper escarp
#

Sure

#

I’ve been doing amethyst up to wave 7 then swapping in the quiver to dragon for 8

civic surge
#

I also am in genuine danger of straight up running out of supplies on this encounter

#

I've used thousands of prayer/restores 😄

alpine jewel
#

damn u guys are using dragon arrows on money runs?

weary garden
#

i guess ill start swapping

weary garden
weary garden
#

never thought I'd go dry enough to put a dent in my huge stack lmao

civic surge
#

Me either but here I am.

ivory ravine
#

free

#

got a wave 20 pb on that last run too

#

Great way to end it

north axle
#

just delve deeper on your dupe clothes folks

tulip spade
#

next update dismantle option

weary garden
wise spire
#

As much as I like the whole "you need to have levels in non combat skills you dumb fucks", the untradable drop that needs another rare drop is kinda doodoo

night zephyr
north axle
#

new max mage yama solo seems pretty strong

worldly nexus
#

very imbalanced between main vs irons

#

mains don't really risk at at doom as most of the GP is in the uniques and they are never risked

#

where as the resources are important for irons and that is risked when going deeper so there is actually a risk vs reward payoff

#

that top of cloth dupes being useless imo is very poor design

#

as if irons being able to sell their dupes matters when botting is as out of control as it is

wise spire
worldly nexus
#

dragon ammo not important?

#

aether/cballs/cash seeds

#

idk seems like good iron loot to me

wise spire
#

darts are pretty whatever for the most part

#

aether is flooded after doing yama

#

cballs don't have that much use really, gp is free, and seeds are free

#

like it's not bad loot, but it's not some critical pile of things you have to think about

#

just click next until gold hole

worldly nexus
#

aether is only fine if they keep adding sources of it

heady flicker
worldly nexus
#

if they dont add more sources

wise spire
#

idk what yall are doing with your aether runes man

worldly nexus
#

your going to run out evuentally

wise spire
#

I have 75k of this shit

heady flicker
#

Goes by fast

wise spire
#

doing what?

granite turret
heady flicker
#

Pvm, raids

wise spire
#

what are you casting that uses them so much though

#

like thralls are just 1 rune

granite turret
#

And DC

wise spire
#

unless you're spamming demonbane with them or something stupid they really don't get used up that fast

worldly nexus
#

you need to consider

#

yama had just come out

#

you need to stretch them years

granite turret
#

I mean it's one slot

#

Or smuggle

#

Not gonna change any pvm

#

Might as well use them

wise spire
#

I'm not saying to not use them

#

I just don't understand how you could use them so much to actually want to claim before a unique

#

it's just not that critical or rare of a resource

worldly nexus
#

unsure how you can say aether is not rare

#

very limited sources

#

and once you completed those bosses, thats it

wise spire
#

I have SEVENTY FIVE THOUSAND

#

I have more hours of these things than I do sara brews after 99 herb

granite turret
#

~400 ish hours of pvm assuming master CAs

#

Seems good to me

#

And that's assuming you summon and cast DC all the time

wise spire
#

not to mention that they dropped yama, then the immediate next update added like 3 more sources of the item

#

(also still dry on 3rd oathplate)

worldly nexus
#

i understand you have plenty when it hasnt been in the game and just finished grinding it

#

but when your done grinding, and thats it for a very long time, its going to run out

#

i dont think your thinking far enough ahead but i see im not going to change your mind

wise spire
#

Zulrah scales are a worse time ratio than aether, and I still wouldn't claim them if they were in delve loot

granite turret
#

If you run out of zulrah scales you can't pipe anymore
If you run out of aether... You just keep playing because it makes no significant difference

main briar
#

I really just don't value a single inventory spot that highly

#

so i can't imagine ever using 90k casts at one of those places that really needs inventory space

night zephyr
#

I mean having 90k is also not anywhere near the norm.

You expect to finish (with dupe protection) at like 1,100 duos IIRC. That's 34k aether. Minus 7.5k for radiant and you are already down to 27k aether. Let's say you want to use it at tob.

That's pretty much your entire aether stack on the way to scythe (assuming you never are on a freeze role)

main briar
#

I don't think tob is one of those places where that extra slot is particularly valuable

ivory ravine
#

Wait, Yama is 1100 duos?

heady flicker
#

Obviously not worth it still, but better

main briar
#

i sould be very surprised if i ever used 10k of the things KEKWCD

night zephyr
whole escarp
desert thorn
#

whats the strat for speed task without zcb, i guess with masori +darrows and melee switches for big punishes should be enough

granite turret
#

#1393419290589265960 message

shell kraken
desert thorn
#

yas

#

3t tbow?

granite turret
#

Watch the vid

#

It's got all the tech, just no tbow

shell kraken
#

If you bp a grub the tick after you shoot ur tbow

heady flicker
shell kraken
#

You are on the attack cd of the bp hit

#

So you can tbow boss 2 ticks after again

desert thorn
#

damn thats some good tech

granite turret
#

Preswitch melee on rock throw also saves some good time early

#

And then it's just tank charge

desert thorn
#

should be enough

nimble crest
#

even with zcb u need a crap load of luck for 7:15

shell kraken
#

Nah, if you 3t correctly where possible its basically 1nd

#

Its pretty difficult to do every strat right though

keen rapids
#

I didn't 3t tbow, that's hard to actually execute

#

Big thing is tanking the shield blasts to skip grub phases

shell kraken
#

Its ofc possible with just tanking the shields, but then you need rng. 3t tbow is what makes it hard, but consistent (along with the other strats, tanking shield, insta melee punish, etc)

paper patrol
#

The setup for delve if following the chart, would be scobo + chally only right?

What delve level is good to consistent get to with this setup? Anyone Got an idea?

main briar
nimble crest
#

Hmm rly

proven owl
#

i think ppl underestimate how many ticks they lose at this boss

#

i know i was far from tick perfect when i did the boss

#

it's not a very easy boss but i do think the time is much more reasonable than ppl think if we assume minimal tick loss

nimble crest
#

i mean that is true but variance is still hella high

#

can get a 1min wave 1/2 just from tbow not hitting,low rolling

proven owl
#

tbow rng prob evens out okayish since its a pretty long fight but ye first couple of waves can be crazy fast with a bunch of melee punishes and good rng

nimble crest
#

melee punishes are also very rng

proven owl
#

ye

nimble crest
#

get like 5 in a row boss dies instantly

proven owl
#

but i don't think you need perfect rng to get the time

#

perfect rng is a 5 min kill

nimble crest
#

is that like a best of wave 1-8 pbs
i am GIGA coping on not havin zcb as the reason why i suck at the 1-8 ca

proven owl
#

i dunno what wr is or best of wave 1-8

#

i just know clannie got 5:40 or something a couple of weeks after release

nimble crest
#

tf

proven owl
#

so im assuming its in that range

nimble crest
#

cos 30 sec w1/w2 and 1 min f3-f8 is 7 min

proven owl
shell kraken
main briar
# nimble crest Hmm rly

I spent an hour potting it yesterday after someone was complaining. Got it 3 times, 1 wave 3 reset, 1 failed orb skip on 5, and died 2x to low iq

keen rapids
#

Melee punish rng might be the biggest decider of whether you get the time

#

I also don't have zcb btw

north axle
#

It's the biggest decider of if you get a 4:25 wave 5 and reset sure

#

But you can have pretty speedy wave 6 7 8

#

And make the time back

keen rapids
#

I pretty much only reset if I didn't get a fast time out of wave 2 because wave 3 is where you start taking blasts, no sense wasting brews on that

north axle
weary garden
#

does anyone know the math of how many deep delves you should see a unique on avg?

main briar
#

Depends how deep you are going

weary garden
#

17-19 avg

granite turret
main briar
#

Should seen an item ~1/13 runs. Each run is ~11 deep delves so like 150ish

night zephyr
#

Can't wait for them to nerf doom rates in 2 years when the eye is 10m

heady flicker
#

Whenever I don't get to place my 2 rocks at 8+ I just go dumbass and nuke all my rocks, do zero dps and die

timber sandal
heady flicker
#

I'm just fucking up on the freestyle solves for car phase

shell kraken
#

Rather lose a few seconds

spice nest
#

Can also wait for 2nd set of boulders for lower hp going into car phase

heady flicker
shell kraken
#

Yeah, 75%

#

If you pass that then he will transition to shield phase

heady flicker
#

That’s very good to know tbh

weary garden
#

Isn’t there a method to only need one set of boulders?

#

I use Gnomonkeys setup which probably isn’t ideal since it leaves the boss back in the middle after car phase, but I get to about 18 on avg with it

shell kraken
#

I mean you can place the two rocks so you can use it to block first two slams with

#

You need a random rock for the third one

weary garden
#

Ahh I see

#

I’ve been considering switching to that method but I’m already 800 deep delves with Gnomonkeys method so I don’t wanna change lmao

main briar
#

I just haven't bothered with doing 2 full bodyblocks, seems very overkill if you aren't going extremely deep

shell kraken
#

What you're doing is probably fine

#

Theres only some alternate placings/backup strats for if u wanna go 6h logs

shell kraken
worldly nexus
#

i use widegas placement and imo its alot better

#

you block the 2nd stomp, not the first

shell kraken
#

I use the one where I place them on the corner close to the boss

worldly nexus
#

you spend alot of time in the corner which doesnt get covered in acid which is nice

shell kraken
#

So you dont have any body blocks, but you just have the two rocks in line with the first slam so you protect the second one

worldly nexus
#

you camp a tile right in the corner of the arena instead of in-line with the boss

#

oh yeah thats the one

#

imo its by far the best

#

most liekly to get a rock to hide for 3rd slam also

shell kraken
#

Idk I think they're all fine. Upside of this one is you can just insta melee punish and chill

weary garden
#

That one has a lot less acid that gets placed in the middle yeah?

worldly nexus
#

i use thralls for post shield and chally and acid isnt that big of a deal until 18ish typically

shell kraken
#

I stopped bringing thralls at all

#

My runs are limited now by supplies and not by dps or w/e, so I rather run a few more levels deeper with less dps, rather than having to claim a bit earlier

#

Anything to not do 1-7 as often

worldly nexus
#

do you have zcb?

shell kraken
#

No

#

Scobo/bp

worldly nexus
#

idk i found it alot more consistent when using thralls at skipping orbs

shell kraken
#

I dont think that banking on orb skips is good

worldly nexus
#

the 20ish dmg they bring between start of car and slams starting in orbs can easily make the difference

shell kraken
#

Better to just learn all the scenarios post car

worldly nexus
#

im not saying you dont learn it, but it helps to not have to deal with it

#

its still easy to get KO'd or waste alot of supplies, even when you learn it

shell kraken
#

Just bping car phase I have enough skips to clear acid that I need to

worldly nexus
#

idk even with thralls i dont find acid to be a big deal like ever

#

sometimes you take a 7 because you need to step in it; pretty w/e

main briar
shell kraken
#

Yeah acid not being a big deal sounds weird

worldly nexus
#

very consistent 15-16, sometimes go to 20 depending on rng

weary garden
#

When I’m around 18-20 I find myself stepping in 4-5 acid pools per run just to not fuck up where the car goes

#

Probably mostly bad pathing but I try not to lose ticks attacking

worldly nexus
#

if your using the gnomemonkey method

shell kraken
#

Acid rng is also a thing, sometimes I dont have to clear until like 20

worldly nexus
#

your acid is going to be alot worse because of that

shell kraken
#

Sometimes I have to start clearing at 12

#

Also scobo just doesnt help versus tbow, many more hit splats

worldly nexus
#

i also typically push the car to the opposite corner to where i place my first rock

#

so all acid that it drops post car doesnt overlap bugs

#

looks like this

#

if the acid doesnt spawn north or west, i will sometimes lure it in a line below slam 2 if the bolder positioning it better

#

sorry doesnt spawn north or easy (as if this pic has north going up)

shell kraken
#

Ah yeah im using a diff rock setup

worldly nexus
#

to get him to push far enough you need to be out of tbow range

#

so you gotta step out on the right tick and he goes almost to the corner on the opposite side

shell kraken
worldly nexus
#

gives you an extra tick of car phase + makes the acid from post-car not important

weary garden
#

Are you still mega dry Kaz? Lol

worldly nexus
#

over 4k rate on the eye now

#

4x*

#

thats alot harder to place those rocks

shell kraken
#

i use yours as backup

#

but this one has a lot of options

#

a lot of tiles that work

worldly nexus
#

with my rock placement, you start on rock 1, click to move as it dips towards rock 2

#

when the 2nd rock explosdes, you click back towards rock 1

shell kraken
#

yeah i know but yours is much harder to melee punish with without losing a lot of time

worldly nexus
#

you dont have precise clicks, just kind anywhere in that direction

weary garden
shell kraken
#

i basically changed to this for the speed times and just sticking with it

worldly nexus
#

thats fair, but losing like 4 ticks at the start of the fights doesnt feel that important

shell kraken
#

its a huge timersaver especially when you get to 3t chally

#

should be more than 4 ticks

#

if you dont insta melee which you probably do not do (i believe thats tick perfect), you basically melee punish on one of the last ticks possible

worldly nexus
#

you lose 2 ticks reguardless (swap to chally (1 tick), wait for spec bar (2tick))

shell kraken
#

scobo :)

#

has spec bar

worldly nexus
#

fair

#

tbh its alot easier to execute and you spend alot less time in areas that are often full of acid

#

but i agree, its a very slight time save but in a part of that fights where its not really important

shell kraken
#

the timesave is more than u think

#

if you insta melee punish, if its a nhally or scythe for example

#

you get to shoot another tbow shot pre shield

#

which often results into deeper pushes, easier skips

worldly nexus
#

if you dont proc deep, you get another shot anyway

#

if its a deep proc he does it a tick sooner, unsure of exactly how it works

shell kraken
#

well yeah, but if your melee punish just gets it past the treshhold your tbow will be on shield

worldly nexus
#

but if i hally him to 73%, my tbow hits his normal hp bar after chally

#

if i proc to like 65% it wont

shell kraken
#

yeah its because the recoil hits are a tick later

#

so if your normal melee damage procs it then you hit next shot on shield

#

but it happens a lot that for example it melee punishes the second boulder set (at least for me with scobo), where i can get really deep procs

#

because of that

worldly nexus
#

wasn't aware of that, fair enough

shell kraken
#

also when first set is delayed a bit it often happens

#

with a tbow/zcb it probably matters less, but this allows me to do way more important cleaning on deeper levels

worldly nexus
#

i legit never clean

#

i often have him finish car in the opposite side of the room

shell kraken
#

no if ur running to 15/16 with a tbow u shouldnt ever clean

#

that sounds like a waste of time

worldly nexus
#

so even if i kill him on the right tick and get free orbs to clean

shell kraken
#

but if u want to delve deeper you have to

worldly nexus
#

the trees are so far away from relevant acid

#

i can't clean anything meaningful

#

oh im not going for pbs in depth

shell kraken
worldly nexus
#

im farming uniques

shell kraken
#

the placement is like in the corner it matters the least

shell kraken
#

always

worldly nexus
#

going for sustain strats is less uniques/hr

main briar
shell kraken
#

id like to see calcs for that

main briar
#

if it gets substanyially slower, this will not be true

shell kraken
#

yeah probably

worldly nexus
#

you allowing trees to spawn so you can clean acid?

#

instead of just killing him earlier

shell kraken
worldly nexus
#

:/

shell kraken
#

if important tiles are blocked and i get to skip

#

e.g. i have it redbarred in car phase

worldly nexus
#

i just kill the boss and click hole

shell kraken
#

ill delay 2 ticks

worldly nexus
#

idk if you saw the calcs from ladlor

#

but you get diminising returns on expected time to completion with depth

shell kraken
#

half the cleaning is while the hole spawns

worldly nexus
#

the overall reduction in time to completion really flattens out around w15ish

shell kraken
#

if you take a look at the 6h wr attempts the fellas are doing, you see a lot of cleaning is almost 0time

#

i think the insta melee punish makes up more time than the occasional cleaning costs, compared to what you do if that makes sense

worldly nexus
#

I mean if you have to clean acid to allow you to use those tiles i dunno, but i agree it would better if acids not a problem

shell kraken
#

im not like delaying 10 seconds so i can walk the orb while just tanking hits to clean up a few acid spots

worldly nexus
#

Hard to estimate but around 30%ish of my kills he doesnt even get out of car phase

#

and maby about 30-40% he dies before slams proc

#

Cant see it being a time save playing with the orbs tbh

#

just kill him and click hole

shell kraken
#

out of the times you kill it in the car phase, keep track how many times its on the last shot

#

im gonna guess its about fifty fifty

worldly nexus
#

hard to esimate but would be about right

shell kraken
#

all those times you kill it on the last shot, you are able to get "free" acid cleans by losing 1-2 ticks

worldly nexus
#

if you lure him in a spot where the acid is a problem you can use it to clearn, yes

#

if you lure him out of the way, it doesnt really matter