#Osto-Ayak (Doom of Mokhaiotl)
1 messages · Page 13 of 1
depends on delve level
20ticks iirc
20ticks yeah, nearly always better to pop it early (with big distance between the trees) rather than popping it late
Pop the first tree immediately after your next attack on the boss
my solve if the boulder comes after 2 autos is to equip pneck and click food
i usually do 3 tbow hits and proc the last tree 1t after the third auto
if im currently praying against boulders as that is happening ill proc the tree during the leeway you get in between the 2 boulders
but proccing early isnt too bad either if ur first tree is very far away which it often is
If the boss is in the middle you usually have such a long path that you can proc early
I've started proccing early every time when possible more so for the extra acid clear
You guys ever using rune arrows?
yes, i dont have amethyst and im not wasting d arrows at least til cas come out lol
I calced amethyst arrows at +2 max hits over rune arrows in my setup, so I made some.
I can't not read your messages in Sam's TTG voice
bruh, bp with sidewalk is actually kinda hard
dodging behind rocks while also flicking prayers and not losing ticks breaks my brain
learn clairvoyance and pre-pray against the first one
Please instead read it in his voice from Hit the Road!
Is there a plugin yet that shows you what delve level you’re on similar to colo/inferno?
It's in the name of the boss health indicator
it's also in the chatbox
Chatbox visible in 2025 
any1 know what makes rockblock fail when placing the rock on the correct tile?
you're probably too close to the boss when it charges
distance is dependent on where you are when it targets
ah thats probably it, i noticed it doesnt land right next to the wall.
thnx i'll keep that in mind
Wish I had zcb
only one way to fix that
Seems like quite a detour lol
it is
ye i feel like ive become worse trying to use bp cba using it anymore really apart from specs
I've switched to using it up until second eye spawns
dps is pretty meh, but I'm not eating stray projectiles all the time now
I only swapped back to scobo if I had a long run for 3rd charge, usually I was able to place 2nd boulder set in a place I could keep bp dps up for
You get used to bping. The DPS increase is worth getting used to it
it's not about "getting used to it" so much in this case
sidewalk tech places the 2nd boulder in specific spots, the setup is consistent
Getting used to it as in not losing ticks with extra running/flicking during
might switch to widega strat though
i mean yeah, but im old and my hands aren't what they used to be
hey thats my excuse
would rather sac the 5% dps or whatever it is for reducing the chance of fuckup to 0
i could use bp but i feel like i can do better with scobo
Went for a new PB with 1400 splinters on the line from wave 9
died on wave 14, no new pb :(
blowpipe is like 26 dps vs 23 dps for scobo in my setup. 13% increase is massive.
that sounds high
Bp is about as good as tbow so it's not that surprising
31 ÷ 2 ÷ 0.6
is there another multiplier other than accuracy?
Car phase is 100% accurate
right
isn't it like
13-14 dps
or am I cooked
yeah 14.1 with ddarts idk where 26 is from
scobo 12
bro playin leagues fr
That's why the DPS is like leagues
So yeah cut it in half for like 13-14
It's still gonna be a 13% increase for me at least considering I did the math wrong on both scobo and BP
yeah increase sounds right I just wasn't sure what kinda cooked dps you were doing 
This why I'm not one of the three people trusted to calc burning claws specs
big fan of waiting for 2 sets of boulders when bping car
anyway to highlight the rock bomb that explodes into range/mage?
I swapped it to the ToA Zebak balls to see em easier.
didnt know that was a plugin just grabbed it thanks, sometimes the range one just blends in for me being a more brownish colour on my screen
Na dont like that better, if someone knows how to highlight it much appreciated, i tried using Range Bomb 3384 from pins but didnt seem to do anything.
You can't highlight spotanims, only replace them with something else
damn fair enough, what makes it a spotanim compared to say the eyeball on vardorvis that pops up quickly? stationary vs moving?
Vardorvis spawns NPCs. Doom spawns SpotAnims
anyone have adjusted/recommended tiles for using BP with sidewalk tech? im new to using BP but tile 2 is not in BP range and its causing issues for me. I know BP is like 10-15% better DPS on paper, but I feel like I am losing a lot more than that with missed attack/taking damage as my character runs out of cover to attack with BP
using scobo, no zcb
#1393419290589265960 message
ty
Anyone got the area sounds that are worth whitelisting for mokhaiotl by any chance?
Do people still use the sidewalk tiles or are people using like widegas double park tiles
Not sure which would be more consistent
Probably a fair amount using both.
Widega is going to be more consistent because it covers every slam. But it takes longer to set up
Waiting for that many boulders seems like bait to me if you aren't going giga deep
You can also just add an extra rock during sidewalk if you happen to get two sets and have every slam covered. That's what I've been doing
i use widega tiles but never wait for extra boulders
if i dont get them from doing shit dps then i just run to the other side of the map and find a boulder
as long as you drag the car with you it shouldnt be a dps loss
That's probably the play tbh
Do you just full send to the corner to get double park then
Sidewalk tech seems like a we get u to 25 then figure it out yourself tbh
ye you really dont need any specific tech for it
Which is good enough for 99% of ppl
Where do u put the rock if ur using the sidewalk tiles?
Sidewalk tech is a lot easier to modify for blowpipers though. Widega has the boss kind of far away to be blowpiping. (For the fellow scoboers)
Yeah true piping with sidewalk tiles is really easy usually
Anyone have a video of the sidewalk tech? Or is that only worth on deep delves
I’ve yet to clear 8 😭
Tiles: https://pastebin.com/LTWPsv6d
Been studying the Doom's mechanics a lot, hope this is helpful to some people. Never done a voiceover before but I figured there's enough nuance to this strategy that it would help.
Thanks to Gnomonkey and Hedron for the initial rockblock strategy, and thanks to GeChallengeM, Woohoojin, and others in Summit...
it's always worth using, especially the initial rock block makes the entire car phase much easier
by giving you a lot more rocks to work with for 2nd and 3rd slams
Yeah it feels like I’m always out of rocks and end up tanking the last slams
I don't think you need to deliberately drop 3 rocks. You will always get 2 from the first set and at least 1 of the random rocks will be fine for your 3rd stomp
oh i didn't mean it that way
just that a lot of rocks that would normally be destroyed by 1st slam instead stick around thanks to rock block
so 2nd and sometimes 3rd slam become chill
How do people normally deal with the melee punish while also doing 2 x rock during deep delves?
best method i have found is to attack after the first 3 attacks hit but i often find myself standing in acid because i can't path correctly while 1 tick flicking
the sidewalk tech vid actually explains this too
will give it a watch, ty
you basically start from the rock tile, run to second rock tile one tick before the first rock explodes (like when it dips down in the air) and you should be far enough away to not get hit by debris
i don't think it's 100% consistent tho at least not the tiles i use
but maybe i do it wrong
oh wow
so you just run out of range of the rocks
sounds so much easier then the shit i have been trying lol
For the first one yeah
The second one you can still get hit, but it's just the secondary debris. But you can get good at dodging that too
will try it out, i have been hit by debris into acid
then sit there and tank acid hits while i 1 tick flick the last 3 attacks
and half the time get meleed at the same time
oh actually this is hella overdue
just get fucked basically
Yeah id ingore trying to dodge the secondary debris for now while doing the melee punish, but when you get it down you can work it in
will try it out, this looks alot more promising then what i have been doing
general principle is to click to attack with chally one tick before the second rock explodes, that way you drag out of the 2nd boulder as it pops and punish with appropriate timing and can start flicking. also be an even # of tiles away from the boss when you drag so that you don't go into its melee range
sidewalk tech scripts this nicely when you get a punish on the first boulder attack
If melee punish I do 2nd explode - click boss - flick + move - flick + move out of shadow - flick - wait - flick - flick
Mabie too much apm idk
shouldn't your first move get you out of shadows there?
I prioritise clicking on a clean tile first I can't see shadow before dat
I guess if first boulder's shadow is near I can click on dat
does that mean I should reset at 9, instead of trying to push further?
since 9+ has the same drop rate
you should do as many 8+ as you can manage to get more of those 1/540 rolls
I can get to 12 but it seems like it's not worth it?
since it has the same droprate as 9?
It's way better then 1-7
the chart says 9+ has same drop rate for uniques
instead of having to do low floors with shit rates again
If you could skip right to 8 then yeah, but spending more time at a higher rate is good
its really good if u can use it just feel like its to hard imo like bp shamans my pb still with just scoboing instead of bp
Curious what's your PB?
ive completed wave 14
Gotcha. Yeah I don't think it's changing deep delve PB, still get the same amount of acid. I thought you were referring to a speed PB for some reason.
for me it changes i felt like cuz i just take extra dmg with bp skill issue but ye
less supplies less deep delving
Pretty much all my deaths deep are from misflick rocks, mostly during orb, especially waiting for 2 rocks bp car is consistent
most of my deaths are orb phase when i get 2nd or 3rd attack boulder
2nd attack boulder is 10x harder to deal with than either of the others.
Gotta practice flick + move in one tick!
You don’t have to flick plus move in 1 tick for any of them. For second attack boulder you click the second tree in the 1 tick you don’t change prayers while flicking the boulders and it pops up just in time
Flick + move does help tho 😄
Depends when tbh, if he launches double boulders as his second attack after car phase sure you have time to click tree during the 2 ticks of the same attack style, but sometimes he does boulder attack after 3 regular autos and then immediately goes to slam where things can get a bit spicy
If he does it after 3 auto attacks I just ctrl walk while I’m in the orb, maybe I take damage from a bit of acid or debri but I’m not getting slammed or missing prayer flicks which is more important imo
got the eye
Is there any way to highlight range/mage orbs or any way to improve their visibility.
You can change the way they look, but since they're not objects can't highlight
#1393419290589265960 message
Imo mokha auto orbs are better visible than toa or tob mabie even better than inferno
Very distinctive colors
I just hid da floor instead because da room is very dark and to easier see shadow
Ye I had them as the Toa orbs but then realise that the default doom ones are way better
What do you mean hide the floor ?
I think I read a comment from last weeks update saying that debris all being the same colour has been brought up to the team, so hopefully in the future it might change to blue debris for blue orb etc
Which might help with visibility
i don't see why debris needs to have different colors, you aren't praying against the debris
Like how you hide da tiles at tob bloat and replace with skybox color
I used blindfold plugin to hide dat
I never hid anything at bloat although I think I know what you mean
So it’s the blindfold plugin?
Yus!
first wave eight. my fuckin heart omg
lfggggg
first of many my kings
we got this
I can push wave 12, but not consistent. I die often, resulting in loss of demon tears. I need 22k tears for the uniques. Do you think I should keep trying to push or pull out at like wave 9, so I can still get some demon tears?
22k isn't a lot
is it easy to farm them? idk because i dont leave at wave 6 orsomethign. the only tears i get are from leaving at late waves which doesnt happpen often
can always 25min afk them at like 700 tears/h
i think if you just pot until you get consistently 12-15 then by the time you greenlog you should have enouigh only claiming on uniques or out of supplies
and if you dont itll take like 1 hour of 1-8 claims to get the tearss u need
It's quick to farm them if you get a unique and want the upgrade now.
i only claim on uniques and out of supplies, ive claimed 28 times and have a bit over 19k tears
I've been doing the 25 minute afking. Very chill while wfh
imo not worth it but yea that is definitely an option and if that works for you then can do that as well 😄
Do you get a decent amount of clues from that? Can’t see anything on the wiki
i see ty
Pretty sure my bank is filled with clues, so I have no idea
Unlucky
I don't mind having tons of extra tears for eye since I don't have a shadow. So I'm gonna afk the tears for awhile. Helps me feel better about almost never claiming too.
isnt it like 1 tear = 2 charges = 4 death runes + 2 chaos runes = 1000 gp * 700/hr = 700k gp/hr
1 tear = 1 charge
I think it's decent for setting up and walking away from PC/going to bed
yea thats valid i suppose
But yeah there's better afks if you're wfh
id rather afk a castle wars game walking away from pc/going to bed than get like 300 shards
for non cloggers/post max exp players there isnt really any afk late game

Even though I got lucky!
But deep delves drop alot more tears
Also if you get lucky on staff first you get to charge quite a bit of tears
pretty sure i ended up with 20-30k at the end from just staff
Yeah this consumable has a direct gp equivalent so they didn't have to make it giga rare for irons
25 minute afk is hard to beat when WFH and I actually need to stay focused. Even 5 minute afk stuff like amethyst can distract me too much.
ye the only real issue is that its a long travel to the afk spot
Yeah that's true you kinda have to be there already
this shit is hard to grind imo
like i get drained
it requires too much brainpower lol
So much nicer than trident man
Glad all I need zulrah for now is blowpipe
Yeah and I feel way more willing to use BP for pisschill content like slayer and Obsidian
I wonder if sailin will bring an alternative to zulrah scales
Seeing as they’re also adding. A bunch of blowpipes
Probably not but would be cool
arent the new blowpipes going to be trash
Idk did they release the stats?
Probably trash but low level ranged options are also pretty trash
uhh how exactly do you change orbs to toa orbs?
Think there’s another plugin that works called projectile something
But that one’s also good
thnx
got to wave 15 (scobo) take back what i said bp seems worth trying to use getting way more skips
yea u skip orb quite often while bping 100% of car
if using tbow, how worth it is it to use bp or dragon knives spec on car phase?
I use bp specs on car phase. Guaranteed heals and more dps.
Strang disagree. Bp spec is great on car phase for hp sustain
sorry ive only started this boss past few days, is BP specs over Chally specs the play once on car phase levels? So for example if there is a melee punish prior to car phase i should just nox hit him instead of chally spec to save spec for BP?
Like wave 12+ there is too much acid for the shield phase. How do you guys manage acid in late waves?
I complete wave 12 and I have supplies to push like 14 easily but all the sides on doom are filled with acid. Impossible to do shield phase
Melee punish does alot more dmg than blowpipe spec. Just chally spec.
I only BP spec if I need the hp during car phase
I wait for melee grub to be under him and melee there
Sometimes I tank 1 acid splat if I can't run under without avoiding
think his projectile would overlap with the 3rd projectile from boulders yeah
looks like it still can it will just be the same prayer
debug text
what plugin is that?
jagex just forgot to disable it
Will the rocks that land before car phase clear the acid now post patch, or will the acid return after the rock is cleared?
debug text hype
like wave 12 and on almost the whole room around doom is covered in acid. how do you guys manage it? sometimes the larva starts coming from side where there is literally no free tiles, how do you beat it?
maybe thats the best wave I can clear with my gear? on every red hit it throws acid and I only have the scorching bow
It's not that common, but you can step under/Hally to hit melee, or just let them through
I've seen ppl with 20+ scobo PBS so
I have 14 and I'm definitely skill issued at the boss
you have scobo aswell?
Yes
I have wave 13 pb. do you do this "double parking" or do you use the gnomonkey method for rock block?
I've just used the normal rock walk, waiting for 2 boulder sets so you can pipe most of car
yeah me too but I saw this on youtube https://www.youtube.com/watch?v=ULu5XC2weus&t=313s
0:00 Intro
1:01 Double Park
2:37 Third Dash
4:01 Mechanics of Parking
4:52 7 Block Strategy
5:39 6 Lure Step Under
6:43 0 Damage Double Boulder Guide
7:43 Punishing
8:36 Deep Proccing
9:27 Plugins
9:50 Gear
#osrs #doom #delve #car #parking
The vid from the pins
I don't think it's that relevant either way
Also harder to pipe as much I think with double park? With tbow I think it's much better
Wat does double park mean
Boss doesn't have the aoe slam 2 times
Oo
You just lure him right over a rock twice
Sidewalk still bis for dragging out da car phase longer for dps right?
Might be 1-2t longer? Not sure tho
My scobo pb is 16, but it's definitely doable to push 20. Shwax had good info on going under boss for melee grubs. You also can afford to let some in if need be. You aren't going for a world record.
If you really want to push to 20 with scobo I think you need to start focusing on clearing acid instead of trying to skip orb with blowpipe
Either through the free skip or delaying DPS when you don't get the free skip.
I'm personally satisfied with my 16 pb and don't plan to try to push for deeper unless the CA is 20 or more. Can just claim when I get to like 14-16 and the acid is unbearable.
i can consistently hit like 13/14 without paying attention to acid clearing
feel like beyond that you gotta start actually planning acid management
with scobo
or just get a very favorable run as far as acid distribution
Yeah I have a similar experience. My 16 pb was pretty much because he didn't choose to spit acid towards my luring tiles until the last 2 waves.
i think the skill issue comes in at the point you can no longer bp car phase because too many tiles are covered in acid
bow dps is so much worse you end up dealing with more mechanics
how tf
i do the method in the clip matt posted
yeah but the shield phase
i sometimes have to start killing the melees very far away from the boss
becuase i cant reach them close
Juke is also cracked don't be baited
then just use mage and range to dmg shield
You should have plenty of supplies to take acid damage killing melee grubs if you are only going to 16
That + the other techniques mentioned here
ive been meaning to record a trip ill try and get a decent one
Did the update today change acid at all, or do the rocks that covered acid reveal acid underneath them when they break?
If rocks remove acid now that would be huge
I don't think I noticed that on my couple of runs today though
Fixed a bug where rocks placed on acid would disappear when the boss entered its burrow phase.
Kinda sounds like it wouldn't?
Weird to specifically say on burrow tho
looks like they do not clear acid
Unfortunate
I use widegas tiles and i only clear acid i get the trees post death
Can usually get into the late teens, pb is 20
Scobo bp
thats insane pb
what widegas tiles?
Go to his stream and do !tiles
kk ty
https://nightbot.tv/t/widega_/commands
!tiles
only works on 8 and above: https://pastebin.com/kbUUa9Zr dragging: https://www.twitch.tv/widega_/clip/KnottyBumblingAdminPeteZaroll-g__TMpV_-o6FYrc3 boulders: https://www.twitch.tv/widega_/clip/SmallBoxyLlamaOSkomodo-rCbr_wJrra_48tIH

What timing are people using for spawning orb for orb phase? Is it just hitting the 2nd volatile earth after doom’s 3rd attack after the volatile earths spawn? And if the third attack is boulder, then spawn orb on the tick between the prayers for 1st and 2nd boulder?
shoot the boss 3 times with scobo and then proc
the timing is not really that tight though, unless you have him in a corner you should tons of leeway if you pick far apart trees
Internal timing
if u get boulder first attack u can proc 2nd volatile after the 6 hits, for 2nd and 3rd attack boulder i just wing it and try to get a long path 💀
I can feel it when he's about to slam
2nd att boulder sucks I struggle with that one
But it's like 20 ticks to slam
the actual timing for 2nd boulder is on the 1 free tick inbetween flicking and 3rd boulder right as the boulder explodes iirc
true!!!
😵💫
Talking Wave 8+
If boulder is first attack, I hit the second tree right after the 6 flicks end.
If boulder is 2nd attack, I hit the tree after the first 3 flicks before the second boulder's hits.
If boulder is 3rd attack, I hit the tree immediately after the 2nd attack hits me and walk it out.
How do you know that 3rd attack is boulder before it comes out? Is it guaranteed if the first 2 are normal attacks?
3rd attack could be a normal attack. That would be nice. 😄
In that case it just makes my life easier. Timing still works out.
always attack a far tree right away then:
- if the boulder is first attack, flick the boulders and then click the second tree
- if the bolder is second attack, flick the boulders and click the second tree in the 1 tick you dont have to change prayers while flicking
- if the boulder is third attack, click the second tree right before the first boulder pops, dodge, then ctrl walk then flick (this one hardest imo)
- if he does 3 auto attacks boulders will be fourth attack, click the second tree around when the 3rd auto lands on you
learned most of this from pecan bread video @18:35
Correction: at 8:45 I say dknife spec, I meant to say zcb spec!
Plugins:
- the NPCs in the video are highlighted by just shift right clicking them.
- the shockwave orb has npc ID 14715, this is setup in radius markers with an interaction range of 0.
This guide walks through each wave one by one, taking you from floor 1 to floor 8 and introd...
oh ive not scrolled down to see the responses lolz :p at least this video is unique to the conversation
Corroborating evidence is always preferable to blind acceptance!
https://www.youtube.com/watch?v=iDdk1BEJQkM
here's a pretty clean run where i got to 20 with scobo bp using widega tiles
very humble acid at the start but pretty cancer at the end if u want to see how to deal with it
clean
Where can I get those markers? I’ve been using gnomokeys and these are way better
#1393419290589265960 message
The VPN tech
Anybody know ID to tag trees?
Tyty
do you happen to know which one is the melee punish out of those bottom 2?
Doom_special is car iirc
Don't think there's any for melee punish
i could be wrong but i think one is doom, one is shielded, and one is car. i dont think melee punish has different id from doom
damn
yea what squidie said 😄
one struggle i had on the grind was knowing when it was meleee punish on fixed
My strat is just to hover on melee weapon whenever he's gonna throw boulders until 75%
thanks for uploading this, good stuff
nah it was just hard to see for me doing sidewalk tech tbh
thats all
what plugin hides the floor?
Blindfold
great vid
you use bis weapons instead of those low death fee darklight and skull sceptre/slayer staff. is the dps difference big?
There is zero difference in DPS. Both do the same exact thing for killing grubs
i didint know there was a strat to like that
Burning claws only cost 5k on death and i cba reverting my emberlight
Eye of ayak accumulates free tears when you kill the boss and you can use it to kill grubs even when brewed down
You can drop it and get a darklight from sir prysin fyi
you can set your autocast to the weaker demonbane spell and cast it while brewed down x3 as well
eye pushed my blowpipe out of the top 3 so i just put a league kit on it and its free 4th item now
since its untradable i think is why it works
What's the consensus on specs with max gear?
Zcb/bp/ancient gs etc?
if i had max i would prob take zcb angs
I remember someone posting a chart awhile back that showed if you’re reached wave 15ish, around that point going deeper doesn’t reduce your hours per drop that much
So I expect doing speedy 1-15 runs with zcb beats 1-20/25 runs with bp
Just going off vibes though I haven’t done math
Also dang this shit is so much more consistent with +5 max hits over the iron and zcb
i dont think there is a consensus
personally my bet is on mostly zcb with bp if ur willing to 3t and acgs if not
and either deep delve to 20-30 or bring some melee switches + scythe and delve to 15-20
im kinda leaning on speedrun 15-20 runs tho
maybe even a 6-8 way with the scythe if ur as good as someone like widega with acid
there definitely comes a point where the acid management is so time consuming that it's better to just reset and take better gear instead
just depends where that point is
my strategy is to not do anything dangerous to manage acid
I go for the free orb and try to pick a decent path during stomp if it's not too out of the way
and if acid gets to shitty then I can claim
usually around 15 if i get bad rng
200 deep delves. every deep delve like 12-13 consistently
both drops at wave 3 and 7
Are there any good options for getting to doom aside from ates? I’m almost out of tears and I’ve never done colosseum before so I don’t have the ring of dueling tele to birds yet
Fortis tabs 
Hunter cape/whistle is good if you have 99 hunter/have done rumours
Don’t have either of those, but I guess I could take a break from doom to do some rumors.
Would it be worth just farming more tears?
Have you done amox CAs? You should get a decent amount of tears if you try to finish those. And it's not a waste of time then
I think I have a couple left so I guess I’ll do that
hunter guild tele?
if 99 hunter
if not 99 hunter go pot colo, don't have to get very far
Ended up just doing a half hour of amox, which was enough for a bunch of teles
https://www.reddit.com/r/2007scape/comments/1mwrvht/doom_drop_rates_may_be_bugged_after_the_clue/ im assuming this is just a cap theory? but always get nervous
Would be nice if we had access to some of our own crowd sourced data by now that we could look into this
is that not normally revealed earlier to approx drop rates before jagex releases them?
No, the wiki does not typically release crowd sourced data. Only drop rates
I swear I've seen approx rates on there before the jagex official releases
don't remember when though
The wiki posts approx rates, but not raw crowd source data
Definitely also remember them investigating some drop rate conspiracy at least once too
i should have left to toa 3k delves ago smh...
for the widega tiles, do you have to run all the way across the room from start point? does things only work from the north side?
do things*
23
claimed cause i was already taking 20s to venom 
second venom pot will be added to the setup
or what about a stack of araxyte sacks 
Is extended AV+ not enough for you to push to 30? I think I still had 2 doses on my 16 pb.
I do try and be careful to not waste a dose 1-7 though.
Nevermind I had 1 dose and a minute on immunity.
i wasn't really waiting til it hit hard before curing it
could do that especially early on
I could believe this
Reminds me of the gnomonkey tab
Double pet in like 3k delves or something, nothing else
what's a good shard/consistency point to start using quiver charges? i have 9.4k atm - wonder if i'm supposed to send immediately or wait until i'm consistently getting to f8+
ive been able to just profit splinters at this boss using it all the way
how many darts/hr used if you blowpipe during the car phases?

has to be the dryest log i’ve seen
anyone know the sound ID for larvas hitting boss?
is whats showing up in visual sounds, but isnt muting hmm
i think thats your characters groan when they get hit
ah make sense kk not sure if it has a sound id then rip gonna keep susing
found it its 5036, for larva sound id when they hit the boss and damage you.
ah yes let me farm 4 extra zenytes and 40k tears 
-30m iron gp to convert. Thanks jagex
That's assuming you use all your tears on... Something
I can't imagine ever running out and using runes lol
i’m going to have basically 0 tears when i get eye since that’s all i have left and i pretty much never claim
ill just use all my tears at pnm
i have 130k tears and pretty sure i can use that even with just missing mace and jar
I've used half of mine (not counting the ones banked for when I get boots) in the week or two since getting mine
Whisperer/Barrows/CMs
Yeah but the cast majority of people aren't gonna be doing thousands of pnm
Ig if you do doom into co, without getting shadow you'll use a lot
Are the sunkissed bones worth turning into bone shards and if so what the hell even is the best method once u have the shards lol
Very worth
They’re not that far off dragon bones
- not chaos at chaos altar obviously
A little worse than dragon bones at gilded altar iirc
Yeah that was my next question how should I use them
Watching a guide is the easiest
when youre using the shards i think its worth to bring 1 prayer pot per inventory as well as opposed to running to the prayer altar
good thing i do my farm runs
yeah im in the same boat
i had 0 tears after making uniques
do you drop rocks on 1/2/3 or are those stand during car tiles?
watch the video those tiles come from it's like 5 minutes long
how long did it take you guys to consistenly clear 8?
~200-250 total delves
ah i really gotta quit working on my skill issue restricted im
don’t think it’s very useful to measure yourself against others here
this content is very hard and some of the mechanics will take more time to learn depending on your existing pvm experience
ty juke <3 appreciate it
the skill curve is also quite gear dependent
if you’re seeing orb phase every deep delve you’re just going to die more than someone equally skilled in max
ahhh i gotta go grind a zcb before i go delve thats a good plan /s
best part of osrs is theres always copium if you look hard enough
nah def don’t wait for zcb
synapses arent real

:,)
ooh thats a good idea
Make some holy water for da ranged grubs 
Zcb isn’t nearly as important as people thought it was first couple weeks
Now that people are going deep, the hp cost and opportunity cost of it not being a healing spec are relevant
Plus the changes that allowed you to proc farther into shield phase means skips are more consistent even without it
It's a meme, pita to make
Tbow'ing grubs will work since youre so dry on synapse but careful on the arrow stack
I spent 20k+ arrows on 1750 delves
how tf
were you using an attractor?
or maybe this is a much much much bigger grind than i thought
I did 3 days or so of this boss when it came out and then took long break to get some other items. First day back... how long did it take you guys to get use to wave 6-7, then 8. I feel like im making stupid mistakes and getting combo'd out
it does indeed eat a lot of arrows
as a fellow noob im camping 90+hp and bringing combo food for missed slams
made the brews to chug them :D
probably personal pref at some point
Not bringing brews seems insane
as soon as you can clear 8 ig
before that it doesn't really matter
1000% bring at least some combo
I don’t think you should take an inv of anglers to any content in the game
Anglers are insanely slow to fish, they’re mainly for prepotting or if you want to overheal
true but i have 10k of them
10k isn’t unlimited if you’re using them that freely
any tips for not getting smacked durign unearthern orb phase when he also does boulders
1 angler to be at 121 for 8 is a good call ima start bringing 1
Same, I’m hoping sailing bails me out
in sailing, you bail out
I don’t do much of the content that drops 22s anymore
I am completely out of mantas, i had like 10k dark crabs from 99 fishing
this boss definitely makes me feel bad at the game
halfway through those
I might just do more
kinda out of useful afk stuff that isn't melee vyres or blood runes
I used so many crabs/mantas at yama
everyone is different boss just keep practicing and youll improve. is there something specific youre strugling with?
oh im dumb i didnt scroll down my bad
i believe 2t crabs doesnt work anymore because of autocast changes, could be wrong
dark crabs yummy
lining up two of these trees to be straight line LOOL
then getting scrambled when I goes diagonal while trying to flick theboulders simultaneously
have u watched pecan breads video regarding that
nop
Correction: at 8:45 I say dknife spec, I meant to say zcb spec!
Plugins:
- the NPCs in the video are highlighted by just shift right clicking them.
- the shockwave orb has npc ID 14715, this is setup in radius markers with an interaction range of 0.
This guide walks through each wave one by one, taking you from floor 1 to floor 8 and introd...
starting @18:35
he covers the tree orb mechanic and how best to deal with it
using what he covers there to know when to click the second tree is the important part
you can also start off standing a bit in front of where the orb is gonna path if necessary maybe you take 1 stomp but thats not end of world while learning
yea np gl u got this
just died to double boulder rip
alright gonna check it out
thanks for the faith 😄
just ignore grub if you get doube boulder to deal with?
what’s the tech for this?
as far as i know there is not much you can do except not miss ticks attacking the boss once youve brought it below 75%.
yeah i was just talking about the fact that they made it so you can hit it farther under 75%
not really tech just a change they made
I haven't been in a while, this means the next hit after you hit with chally into grub phase goes through right
sometimes when i ctrl-walk my character randomly stops walking like halfway through, and its happened a handful of times now. Ive been extra cognizant to make sure i click far away so I'm not sure why this is happening
is there a video on efficient acid clearing?
probably any jackoo or widega vod
I think this happens when a boulder lands on you or a boulder gets put in your path? I’ve had it happen to me a few times
yeah or sometimes if a boulder lands after you have started your run animation it will stop you and you have to click again which is hard to do when switching prayers
will check those out, ty
A normie somewhere is very jealous
i feel like im getting worse at this the more i practice
That means you're learning (for real)
well i just did my first wave 8 and almost had the b2b with 9
but the unearthern orb with double boulder flick is tough
I consider myself a pretty good player but this content has me rethinking
Is it default behavior to show both HP and % HP? I've seen some people with it but can't find out how. It seems important to know when it's under 75%
You feel that way and then 30 kc later you’re chilling.
I think one of my problems was that i turned on prayer before 2nd boulder explodes
I keep the default then use Monster HP Percentage on specific monsters I want.
is the highscores number you see when you look someone up their deep delves kc?
yes
is it correct to think that you click prayer and start flicking immediately after 2nd boulder explodes?
and click boss in between the first set and 2nd set
yes, but unless he's doing melee punish and you didn't get it before first boulder I wouldn't focus on getting back on the boss until your comfortable with weaving that in
for meele punish, if you start on the rock tile, do you just click boss with meele weapon as soon as first boulder explodes?
then just think about flicking
if you use sidewalk you click to one of the clusters of tiles the tick before ball explodes, then when you reach them click the boss and begin flicking
This boss is hard to learn to do consistently ngl. Theres so many small things that can insta kill you in 8+.
yeah i did this a couple times
hit or miss whether i screwed up the prayer flicks
Best thing that has worked for me is to step on shadow from 1st rock then start praying next tick.
you have to wait 1t before stepping on shadow, but yeah that works well
Sometimes you pray on the same tick you step on shadow which turns off your pray (2nd boulder does this) and you die
No other way but to die a lot and get used to the timings imo
Practice makes perfect. We preach it and its the truth
and deaths are cheap
but man I swear sometimes my best attempts at content is at start of the day and then as I play more I get worse LOL
ya occasionally Ill troll on lower floor and get KO'd too
although not as commonly now
I've had like b3b 13/14 then die 6
i think clearing 7 consistently is a milestone for me now, and next is to get 8 down
im like >80% with 7
also playing when theres many ppl on scuffs the runs a bit
Wait until you get to the phase "I'm so hyperfocused on wave 8+ that I forget how to play earlier waves."
you'll get there
Suddenly you'll work out your problems and it'll all click
Thats exactly what Im waiting for
I think im mostly at a stage where I cant think my way through it any further, just have to feel it out and get it
earlier waves got me trying to 1tick flick everything and waste as little prayer as possible. I think thats a very cool skill check you can do to not snooze at the earlier waves
Ill keep recording my 8+ to see where I'm messing up
again I think my biggest thing was I was turning prayer on right after first boulder exploded, and 2nd boulder exploding turned it off, then I was just panic mode
that works on the earlier waves, so its still a habit to me
yep, talked about this before but lower waves are actively unhelpful in preparing you for later ones
i swear i take more damage from orb+boulder on like 2-5 than i do 8+
Yes! That's where I'm at. Sometimes I get slammed on wave 5 because my brain freezes and is like "Uhhhh what do I do against only one boulder?"
btw for fastest drops is it a go as deep as possible approach or is there is certain floor cutoff.
as deep as possible
Is it ever worth using nally over chally? Feels like I'm using a lot of spec on melee punish on 8+ when I'd like to have it for bp on car phase instead
if you're doing big deep delves, nally is fewer hit splats vs chally spec so less acid
you can just do a normal auto
I think the speedup from early waves justifies chally if your next best spec is bp
Fair enough. I guess for most of the chally attack delay you're flicking double boulders anyways
i only used chally spec on punish after having my rocks setup for a deep shield proc to hopefully skip orb
Deeper procs is very nice though
i dont understand, i was walking with the unearthern orb but i still took damage from the poison that i walked over while underneath it
it only clears when it reaches the center of the orb
so you have to be on the back part of the protection
Am I misremembering or did we just jump from a 180 6 hour log to a 220 6 hour log? Was the strategy changed so dramatically to prioritize speed?
I thought there were a few bumps in between but yeah, just quicker cleaner kills lol
#1393419290589265960 message 
ahhh that makes sense
he also has a new widega tile to block the first two car hits with only one rock attack
it's very nifty
wide
Dang
is it only those 2 competing or what
is there anyone else that can even get close
i could i just haven't gone all out yet
Having such a tough time not getting hit by one rock on the double boulder. I feel like I move enough too. Confused. May need to record and watch back gameplay
are these the tiles or something diffrent?
kinda different
now he starts on NW boulder and clicks east before the pop
and it blocks b1 and b2
with only one rock throw
I’ve been recording my gameplay and seeing where I’m messing up
any way to highlight or transform the boulders depending on the color
Doom of Mokhaiotl Colorblind Helper or Projectile Override
is masouri recommended over void now (based on Wide's stream) or is that just a ultra deep dive thing?
p sure void still better cuz you get the max hits, he does masori to have higher acc so he can get free orbs more frequently
legend, ty
yeah my shitty main is chilling
what are you doing with the spare cloths?
yeah its pretty ass on an iron tbh
i have them but thats a big chunk of my tears
idk if its worth it
such a silly mechanic tbh
If you consider the only and gp and all the demon tears being used instead of buying runes for the eye of ayak then it's -7.5m iron gp per cloth you convert in exchange for 85m main gp
- 5 hours of your irons time and supplies used. It seems very not worth it anymore.
Change this to Both if you want exact HP and % HP in the same default UI
Is there any tech for manipulating where shield phase grubs go? I'd swear it tries to go to the opposite of where you currently are, but other times I try to position myself and manipulate it, it just goes wherever it damn well feels like.
Happy to hit 20 with Scobo/ZCB, thanks @wary oriole your vid helped me get comfy/push deeper
Do we know if the uniques are rolled separately from each other? I'd like to know if I'm still on rate for the other uniques after getting some dupes
wiki makes me think it's all on the same table, just rolled based on level you're on
it's irrelevant
there's a calc on there if you'd like to cope anyway
if you treat all three drops as the same rate then you need 5.5 uniques on average to get all three
we did it
aint no fucking way widega cleared 221...
he must have been playing more unsafe than his 6 hour 181 clear right? maybe just dropping one set of rocks per wave?
yeah he said the change to let rocks not break when they get put on acid lets him do a 1 boulder setup
plus he just didnt clear as much
huh ngl i didnt know that was a thing
Fixed a bug where rocks placed on acid would disappear when the boss entered its burrow phase.
yeah it was pissing me off with one of the previous sets of tiles
acid gets placed on one of your rock bait spots mid kill and its gg
so how much more can be done to beat the 6h timer
besides not taking a bathroom break at 143 xd
dunno but i doubt it gets pushed all that much more
just cause it's not as interesting now
6 hours of perfect play just to increase the record by 2 or whatever
widega's back at awakened vard last i saw
what is the plugin to make the ground easier to see
Blindfold?
low detail, ground objects hider, or blindfold can all do that
depending on what area
the area is the doom area lol
ill try blindfold
ok yeah
i think its blindfold
with scenery off
wait no
i cxant see the rocks now
low detail
yeah blindfold is limited in where it’s useful
like blindfold hides bloat floor but it also hides the shadows
so you gotta use other plugins
I couldn't find the ID for ground object hider to work for doom, was I doing something wrong?
I have it at bloat, copied from a video, and verz throne room I did manually. Think I just used identificator plugin to find IDs to remove
So anyone gonna apply for deepest delve role or am I gonna claim it with my floor 23 pb
next week
Sept 3rd
I need to hone my skills
Probably gonna be delve 20 or something
Perfect 1-8, 1-8 speed
Maybe 'kill 8 without killing a grub'
Sounds easy enough ngl
Rather it be something like without hitting doom with grubs
I think the biggest struggle for perfect 1-8 for me would be reframing my mindset to kill the grubs before they reach doom
@burnt lichen free role
way too easy
you could oneshot that if you wanted to 100%
yea true, it's literally how i was fighting the boss on day 1
before i knew of the aoe damage
hitting him
prob gonna be one of those things where doing each component perfectly is a ca and then doing them all is a gm ca
do one 1-8 normally get 6/8 CAs done
my deepest was 30 once they did the acid clearing changes
30 is about the point where you run out of prayer
u need to do some flicking or prayer specs
anyone know if confliction passive works on magic special attacks?
I’ve heard it only works on back-to-back specs (assuming you miss the first one)
there was a redit post about using eye on nex until splashing, and then use spec for the accuracy boost
I’m not sure if anyone has actually confirmed anything about it tbh, seemed like what I heard was mostly based on people reasoning that the “same spell” meant that it couldn’t be an auto attack followed by a spec
But maybe someone asked a jmod or something
this is how it was polled
hard to confirm one way or the other since there's no feedback when the gauntlets proc
Oh did they specifically talk about specs not mixing with autos?
Yeah and accuracy tests are annoying to get a reasonable degree of confidence
actually the blog says as long as it's the same weapon or spell it's fine 
maybe I'm remembering some reddit comment or something
or just misremembering
heres a messy wave eight from me. any tips would be greatly appreciated. im always getting hit by the second boulders rocks. and then sometimes i put up prayer too quick, im still learning the timing. maybe i need to run more when the second boulder comes in? idk
If you step on the shadow of the first boulder on the tick it explodes, the next tick you can start praying and the 2nd boulder can never land a rock on those first shadows.
The timing is like last row of wardens at ToA
not sure i follow
Before you pray for the first boulder, you step onto the shadow on the ground then start praying, this will let you just sit on the same tile for 6 prayers straight
The timing will build up muscle memory through practice.
Yes, if you go to the boulder shot at 27seconds in
That last click you did is where you would click on the shadow
Then you start praying everything
Also for car phase I noticed you tanked the 3rd stomp. The second you see the rock placement start planning your movement/positioning for how you'll protect the 3rd stomp.
You have a lot of time of easy downtime during first 2 stomps to plan how you'll get there.
ok i think i get it. i move one tick away from the rock. and then after i move i instantly move back to a rock, which will be exploding before i get there, yeah? and then i start praying?
yeah i often times dont think about third rock placement. you're right though. its tough cause its usually so far anyways i cant even get to it
you can always get to it, you have a huge amount of time
you can run across pretty much the entire room in the time between an eye spawn and a shockwave
not exactly? you're dodging the first set of falling rocks, then clicking to move onto one of them as it lands, such that you arrive on the tile the tick after it lands. this guarantees not getting hit by any rocks and then you can fully focus on your prayers
as mentioned above, if you've learned last row at ToA it's the same principle, where the same tile can't get hit twice in a row, so a tile that's about to get hit is a tile that's about to be safe
I am your champion
Having trouble with wave 8 tree phase
I feel pretty stupid trying to find a striaght line tree path that is long enough
and prepping the two sides while potentially also flicking boulder
idk how some of you do 20-30 of these in a row
It's not hard
You're probably proccing too early
And this think you need a longer path than you really do
And it's also totally fine to take a longer oath that isn't straight line
Especially if you can proc it early and just wait for it to come to you after it diagnolizes
Yeah if it's only a little off from being a straight line it's good
Not all diagonals are created equal
well at least ive beaten 8 a few times today
so making progress
i think i got the timing down for clicking on boss in between the 2 boulder flicks
so thats good
9 has higher max hits but lower hp so it's generally easier
ive choked on 9 every time XD
even using chally and thralls acid won't be an issue until like 12
is acid randomly placed?
sometimes I get acid on my rock tile
then idk what to do
or on my 2nd boulder tile, or on the tile behind it where im suppoed to be blowpiping from
yes but reducing your hitsplats reduces how much acid there is, and you can use the orb to clear tiles you care about
do you chally spec on 6+ at start?
i almost always miss 2nd boulder placement when i do
I only used it for speccing for melee punish but that was before intentionally placing boulders
oh I see what you mean
yeah I used to, but again that was when I was just eyeballing car phase boulders
acid on rock-block tile shouldn't happen if you are luring car phase properly, i think
whats the improper way that results in that
luring him in the wrong direction
if you're doing sidewalk tech, your rock-block tiles are north and east, and car phases should end on west and south (respectively, depending on which rock-block you started from)
like so
that way doom is only ever throwing acid from either center, west, or south, none of which are in acid-throwing range of your rock-block tiles
those arent the blowpipe tiles correct?
no, but i believe doom's path should be the same for piping
now your second boulder tiles can and will get ragged, but their positioning doesn't need to be exact
No
You need to use different luring tiles for blowpipe.
And unfortunately the acid will get on your luring tiles for blowpipe, so you either have to choose between scoboing when it does or taking some acid damage
But fez is right that the path will be the same.
is it easie to ctrl-walk on wave 8+ for orb phase
or just focus flicks and try to align your orb to meet you where you stand then manually path
i can pretty consistently get to orb w8 but its hit or miss if i can pass it
if he does the boulder spec first then its free, just focus on flicks then proc second tree
anything else is still tough
ctrl-walk is ideal yeah
especially once the diagonal is done you want to ctrl-click far away in a straight line to cover the rest of the necessary movement
pecanbread guide has a good breakdown of how to handle orb depending on which attack the boulder comes out on
first = free, just flick all projectiles and then pop orb
second = pop orb on your free tick mid-flicking
third = pop orb on bomb explosion then move and flick (hardest one)
fourth or fifth = pop orb, move for a bit, then flick (probably easy b/c you're done with diagonal movement by now)
when i get melee punish in wave 8 or 9 i get a rock that pushes me into bosses melee range
wtf
hmm
simply don't get pushed?
Ye that will happen cuz ur usually not landing on a shadowed tile.
When melee punishing
You just simply need to move. You should never be pushed. That means you didn't dodge the main boulder.
You'll take some damage from debris while learning to dodge it, but getting pushed means you arent dodging the main boulder
wooho got past first 9
yeah when he does boulder on 2nd or 3rd attack for tree phase it is tricky
I get mentally screwed up because there is so much acid on floor
when learning you kinda need to just not worry about acid
taking a couple ticks while preparing to pop the orb is not a big deal, and once the orb is popped it'll clean acid for you
i know but then i realzied i had been standing in it and took like 50 HP LOL
ok well yeah don't stand still in it xd
I also find it a bit challenging to always be with the back of the orb
which is the only spot that clears the acid
255 deep delves and I'm justing learning "demonic charge" exists. So ideally, never let a larva in on early waves so if one does get in late it's not as punishing?
i just learnt yesterday that hits on the trees are max hits, so blowpipe spec is full max hit spec
i assume eldritch specs on trees give max prayer too then?
haven't tried eldritch yet
Yep
I like how the loot is so incredibly bad that the only reason I'm not going to keep going is because I ran out of ranging pot doses
This is why I claim. Just straight run out of resources. lol
Facts 1000 aether is like as good as you can get as far as common loot goes
are CA expected tomorrow?
No, next week
I already have like 75k from yama 
Just want teleports and splinters from here really
I value the aether at 0 as well
if by "sidewalk" here you mean off to the side such that he won't run you over, that's kind of contradictory with being in bp range
true
just be where you need to be when the targeting happens
i just mean tiles for piping car phase generally
free-balling it has been working fine enough i'm just wondering if it can be a little easier
matt posted a vid in here that shows them
I use the regular sidewalk tiles but just stand diagonally one tile closer
then step out once targeting happens
okay almost got through 11. The acid is crazy. Is only way to deal with it by intentional pathing of the unearthen orb?
yes
my tiles for placing boulder and standing around them got screwed up with acid
from roughly 12 and onwards, most of the arena is acid and you have to path the orb correctly if you don't want to stand in it all day
then by time I got to car phase it was major freeballin
tbow owners win again
Wouldnt t bow users still get acid plus not be able to clear it
?
if they are skipping orb phase
Tbowers get more freedom with which tiles are usable due to range over bp, and also generate less acid as a result of slower attack speed and rarely going past orbs.
OK I think I understand the double boulder. First tick move to a tile with no rubble, next tick move to tile that had rubble, next tick start praying.
What I haven't found is what do you do with melee punish double boulder? I go in to chally but then get pushed by rubble. When do I move out the way? Do I just not worry about getting a rock down for my car setup?
Idk if I'm making sense
I'm set up for the gnomonkey car tiles
So I'm far from the boss for a chally hit
If you're getting pushed by rubble then you're standing still when the 2nd boulder plants, no?
I'm running in from far for the melee punish, should I not be?
I'll try recording myself tomorrow
Basically I'm far from the boss. And he starts his melee charge up and shoots two boulders
I wait for first boulder to break and then click boss with chally
you can plant both boulders ( 1 on rock tile and 1 on the other tile you need for gnomemonkey blowpipe method) all in from the same double boulder
But what about a melee punish boulder
i get a hit in if i got time, switch to chally, wait for first boulder to explode or like a tic before, run to other tile and a tic before it explodes i click boss and begin flicking almost instantly after 2nd boulder explodes, i think.
guess i got to record myself too to see. I know ive done it correctly with no damage taken or push into boss more than a few times
but that way you plant both boulders in correct spots, you keep moving so you dont get pushed by a boulder, and do your flicks
when you're getting pushed, is your first boulder still planted on the main "rock tile"?
Someone else can chime in though, I'm still in the "feeling it out" phase with like 80% success
almost cleared 11 though 😄
So baxically you have chally equipped. You wait for boulder to explode. First tick you move to tile with no rubble, second tick you click boss, third tick you start praying?
And just make sure that your run is ending you out of melee distance from boss?
I'd love to see footage of this if you have it
wait until 2nd boulder is about to break
so that you will be moving as it breaks
you are attacking too soon
yeah if you're getting pushed out, it sounds like you're standing still when 2nd boulder explodes
which is why it plants under you, and pushes you
yeah in general you need to just. not stand still as the 2nd boulder pops
OK so wait for first boulder to break. First tick move to a tile with no shadow, second tick move to a tile with shadow, third tick click boss, fourth tick start praying
"first tic" i click on my 2nd plant tile for blowpipe car
maybe sometimes it has rubble from 1st boulder which is why my 2nd boulder doesn't plant and I get screwed? still trying to figure that out
second tick isn't helping you here
Ill try to take some tomorrow, but im still a noob
stepping on a shadow only does anything if you then stay there until 2nd rocks have landed
Thank you
OK so maybe I wait for boulder to pop, click boss, once I hit boss instantly move to free tile and start praying? Not sure if I'll have enough time to get prayers off
I have a video but OBS screwed it up somehow.. so my mouse visually appears to be like 2 inches left of where it actually is lol
this is an option, but it is a bit rushed
you can entirely avoid having to move after hitting boss by clicking to attack on the tick before the 2nd boulder explodes (though this also requires you to be an even # of tiles away when you click to chally so that you don't drag into melee range)
So wait for first boulder to pop, move to free tile that's an even # of tiles away, wait a tick, click boss and start praying?
I'm just tryna get the timing down I appreciate the help
hmm
basically you start praying immediately after 2nd boulder explodes
I think this becomes good if you click boss a tick before first boulder pops
the flicking pattern is muscle memory imo
placing the double boulders where you want them is the hardest part imo
with a meele punish
and once you get the flick pattern down, you can click on the boss inbetween the first and second boulder flicks to keep up dps
yeah, to place the first double boulder you do need to do the thing i described here
and you pretty much have to know how to do this for a couple of the scenarios during the tree phase
basically flick first three prayers, click tree, flick final 2 prayers
but you can script the first double boulder with tile markers
might take a lil damage from falling rocks but it's nbd you won't get stalled or meleed
I've never done COLO before, how does wave 8 compare to completing COLO in difficulity?
I been spying on peoples highscores hanging out in front of the entrane to doom. Seen some maxed players with infernal cape with 0 deep delves
then I sawa guy like 95 combat lvl with bless d'hide and a dragon crossbow with 600 deep delve KC
Hmm as in yes? Lol
outside of first double boulder i think it's easiest to click to melee boss 1 tick before first boulder pops, that gives you plenty of time to dodge boulders and flick afterwards, and it's easy to get onto an even row while waiting for boulders to come
colo is waaaaaaay more complicated
I don't follow fuck, wish there was a recording
Fez if U hop in doom today U should record pls ty hehe
oh fr?
https://www.youtube.com/watch?v=XMWS9U_bKhA&t=962s have you watched this?
Correction: at 8:45 I say dknife spec, I meant to say zcb spec!
Plugins:
- the NPCs in the video are highlighted by just shift right clicking them.
- the shockwave orb has npc ID 14715, this is setup in radius markers with an interaction range of 0.
This guide walks through each wave one by one, taking you from floor 1 to floor 8 and introd...
specifically the timestamped section
yeah i've only done it on leagues so I can't make a proper difficulty comparison, but i can say doom is far more scripted than colo
there isn't a lot of "solving" to do at doom the way there is at colo and inferno
Yeah it doesn't show at all what I'm trying to figure out. I'll just go in blind tomorrow and see I guess
I'll try this
Thank u obi
is your problem just with the meele punish or sometimes getting ko'd by boulder flicking too?
What really helped me was focusing on thinking about "start flicking as soon as 2nd boulder explodes"
my original problem was I was going too early
and 2 boulder explode was turning off my prayer
I think what you want is what's at 17:57 in that video
and likewise if I dont think about it actively, sometimes Ill be way to late not realizing 2nd has just exploded
like during tree phase
i use the 2nd boulder explosion sound effect as my cue to start clicking prayers
anyway it's past my bedtime but i really like this boss goodbye
No, I'm much farther than he was from the boss
As I'm in the gnomonkey setup tile




