#Osto-Ayak (Doom of Mokhaiotl)
1 messages · Page 11 of 1
Maybe something in mes arrows set to withdraw x and you changed your x amount at some point so not withdrawing full amount? Done that plenty of times and ended up somewhere with 14 arrows
oh
the plant thingy gotta be planned?
or make it go really far always?
so for tagging the grubs or whatever
ye the 75% shield
so does this mean it waits until his next attack <75% HP to phase to grub?
maybe it works after nascar too i dunno
am i missing the plugin that can make me tag npc differently?
ah nvm its better npc highlight prob
also i figured out the "fake" melee punish last night, when he starts melee punish immediately after grub phase ends, the grub phase punish damage hits him for 24 or whatever and cancels melee punish
idk if that just started happening after this week's update
hmm anyone else deep delving that has any opinion on clearing acid
i feel like i can get w15-20 pretty reliably without using any earth orb tech or waiting for boulders
but then almost all boulders get eaten by acid
im curious if its best to lose time to clearing acid and prob risking death since its the most dangerous section or just claim w15-20
im leaning towards claiming but im not sure if anyone has any good tech that doesnt lose much time
I wouldn't feel bad about claiming around 15-20. Ladlors charts showed pretty diminishing returns on expected time for items after staying past that point.
ye that's why im leaning towards that
Widega often spent much longer on waves purposely to clear acid
Yeah and at least you still get to see regular loot from claiming
u dont need to spend extra long to clear acid
just look to see if boss is low at end of car phase, and go for a KO shot on the right tick
i started using a modified widega strat for placing boulders and its helped a ton
need to wait for scond boulders but thats fine, makes car phase super easy
but i think i'm getting to the point where i might need to force some orbs too
i should really go mark widega tiles, im kinda doing a similar thing but only for first 2 smashes
I’m gonna try the sidewalk video tonight
i was just nulling first smash and baiting into corner but in deep delves all the other rocks were in narnia so i was losing a lot of dps or getting slammed trying to hide from 3rd
do you actually get a lot of acid clears with this, i just ended up hitting 0s or not getting the low hp car most of the time
tried placing my own boulders and got pretty comfy with it after like 2 runs
i didnt stop dps on car if i got it low early tho
yea it's p common
maybe got like 5 clears in my lvl 30 run or something idk
Did you switch to dragon darts?
ive always been using ddarts
How much do you find yourself using for an average run and how far for that run? I'm curious if I'll have enough, but I think I'm gonna switch to them
Alright I'm loading up the dragon darts.
Do you get to 33 if you have base treads? Would be nice to spoon those first if so
i have 33 without treads
yes
Ah makes sense
man i try banking my scythe and melee switches again and instantly get 2 min wave 2
its insane how shit these waves are with hally
guys think binning thralls is worth? if trying to push deeper
ye im fully on board the fuck thralls train
i dont really like summoing them past w2 anyway
I think I'm just gonna bin. Unless I find myself consistently missing the skip by like 1-10 HP, the thrall wouldn't have helped anyway.
Binning thralls worth even for poverty void-scobo-nozcb builds?
The acid from thralls 3-6 didn't feel like much of a problem and I'm still pretty bad
Even then. 2 extra brews or 1 brew 1 restore is enough to push an extra couple of delves that is more valuable than 1-6 being 0.625 DPS quicker.
on the orb walkey thing, do yall delay spawning the orb usually?
some arbitrary amount? is it consistent?
There's a sound/animation queue when you need to start it. It's also 20 ticks from when trees spawn consistently.
For me I found that animation sometimes gets overridden, so I'd get used to sound or timing based on your attacks
Can also turn your visual metronome to 20 ticks
I see ralos not being recomended in a lot of guides, but dps calc it seems pretty good to me without zcb. anything I'm missing?
especially with void
Past wave 4 I'd rather have more bp specs
Bringing an item just to speed up 1-4 is a waste once you start going reasonably deep
bp spec for dps, or healing? I'm not having supply issues but skill capped at 7 rn
for healing - i think i read on car phase bp and tbow are about the same dps
and tbow is much easier to manage
so if I don't need healing where would you use spec?
dps calc doesnt reflect the dps loss of using ralos
I also have venator ring which gives max hits in my setup. So I could camp that and probably net just enough specs for melee punishes
the fight just isnt very long
chally spec good if you don't have scythe
oh yea if you're lost on what to spec with definitely don't take lb
this makes the most sense to me. I feel like I still come out ahead bc it's 8 second time save, but maybe just not worth the trouble at that point
8 second time save is a lot for mocha what the
ignores how much of the fight is 0 def
fair
- not just double bp speccing
I guess this would be a more fair comparison since I would camp venator ring in the non ralos setup, and now we're probably closer in the range where lost dps from ralos hit makes up for the difference
7 second timesave, probably really more like 5 once you consider the spec itself taking time and doing not a lot of damage
if you never miss
basically half the average hit of one of your tbow shots (+ 1 extra tick). the math is possible, but I'm too stupid, so just gonna switch to venator ring and move on with my life.
because the boss is 0 def like 60-75% of the fight past wafe 5
does anyone have a rule to remember what order to hit plant in
shoot one that's far then one that's close
the first one is the endpoint, the second one is the start (it's counterintuitive)
sometimes i shoot a close one then run far away to another one and shoot that one
is pneumonic device the actual term for it?
was wracking my brain trying to remember it
or i never knew tbf
Mnemonic
only "huskeregel" in nowegian
close neough
pneumonia is when your lungs are fucked
ok i learnt this attack was not the indicator for the bomb attack
or however you refer to the plant one
Is there a way to get the true tile of the orb from the tree special?
might have it
^
ty
No way admins got the blue gem
i mean at the end of the day if you're getting to 15 or 20 it's not gonna make that big of a diff longterm right?
does it not? i havent looked at drop rates tbh the way im playing it is just trying to pb
this boss is kinda like gambling
iirc the expected time to completion levels out around 15 or 20
it's like 18 hours per item or something
i see
bp heals a lot on the trees
getting to trees doesnt rly happen XD
but yes its nice when u do
You still get a guaranteed spec on the boss itself at least
that's in your control
fuckkk
im greeding treest o clean acid too much ive noticed
need to stop doing that
couldnt hit 9hp 
Can you make mokha red when he turns to melee punish mode? My default is blue.
No, its the same npc
yes
finally did it after always insta dying to the double boulder 
goodshit king
Bruh how do people get sub 10 minute 8 runs
tbow+zcb
mostly zcb/tbow. but its possible with scobow/bp
The time to completion estimates were using like 75 second kills at 9+
my pb is like 8:34
my pb is around 9:45 with scobow/bp
hard to say the average i havent rly trackeed
using ddarts and darrows is the key imo
i think 9:3x is avg?
Even with dragon ammo it still takes me like 2:00 to do 6+ 
probably missing a lot of attack ticks focusing on mechanics
youll speed up over time
what u using?
Scobo and bp
It helps a lot though with not seeing multiple shields and orbs
If he hits second car I usually end up getting fucked
yeah we're definitely fighing a different boss than most people
but past 9 it happens so rarely
Man I don't wanna go back to tbow grinding 
i bet even just zcb will help a shitton
but i find myself using it less and less lately
and rather bping or sgsins for hp
Waiting for phosani nex removed 4th phase and buffed loot treatment
still cant believe wtf they did with oathplate
makes nex so m uch more irrelevant now
Honestly based
Just release a better zcb and upgraded hybrid barrows gloves to circumvent nex entirely
merge nex and pnm and give a roll at each tables per kill

phosanis nexmare
Then cry when you roll inquis
add torva shards to nex like yama has
that would be kinda dope tbh
and the people who have already done a ton of nex can go cry about it
Wouldn't even matter for someone like me
700 yama solos and 391 shards 
Actually better idea, we add mega rare shards to all raids and then everyone can cry about it
sure but you have to fight them both at the same time
How about fighting neither of them and the loot just appears in your bank?
scythe helps a ton
I think people that are good at the boss don’t rly use zcb
But bow is a good weapon (hot take I know) so getting one isn’t needed but it’s like stoning 2 birds
yeah i just use zcb to speedd up 1-8 rn
u benefit just alot more from healing later on
sometimes ill send one if im super chilling on supps and hp
is zcb actually bad on deep delves
i get that healing gets you better PBs but once you're already sending 15+, sending deeper delves is pretty marginal gains in hours/item isnt it
so zcb speeding up all your waves seems kinda good
No clue
But a lot of people I’ve seen don’t bring it, or do and barely use it
But it bleeds hp, and other specs profit hp
And if ur solid u don’t rly need to skip orb phase
skipping orb phase lets you finish the level like 30 seconds faster though
the more acid it spreads
I don’t think it’s bad, I just don’t think it’s op
It’s prolly preference/ situational
its hard to imagine delaying every wave that long is good for getting items quickly
I don’t think it’s the same narrative as it was a week ago
and a bunch of other shit
Where people just said the boss is lifechanging w zcb, that was prolly more the case when you crutched dps check
u can defo skip most orb phases
with tbow only
past 8 anyways
ik widega still brings zcb
havent watched how he uses it tho
I watched the 63 run live, most of it, I noticed him use it once
Granted I tuned in like wave 15 onwards
i think its kind of important to differentiate ppl going for high PBs vs going for items
what widega does kind of irelevant for ppl here trying to just get the items
the only ppl i havent seen bring zcb are the irons without one 
yeah i've seen people earlier today say that once you get decently deep, like 15ish, increasing your depth beyond that isnt massively helping your hours/item
which is why i think zcb is still extremely good for everyone going for items, since brews are plenty healing to reach that depth
You prolly also need to bring 3 reg range and a Div
Cuz Everytime u brew u need to repot and idk I take like chip damage and zcb damage so
Idk if I wanna start waves 75-80 hp
thats what ive just accepted at this point
u cant just brew to 99 every wave
massive wastee
and ull most likely die anyway even at 99
if u fuck up
its an almost 0 damage boss so its not a big deal to start a wave a little down on hp
ye
i just brew every couple waves on avg
Maybe for youn
You
Most people are gonna take a debris or maybe an offpray
If they hover 8-11
I take debris chip or let a leech go somewhat often?
incase that happens
So that’s like 1 dose of brew, zcb spec is another 9 hp
Or whatever
Ya I don’t have any other spec outside zcb so it does add up
Like I don’t bring one
not even bp/
u shud defo bring bp imo
lets you 3t tbow if u can be bothered and nice healing on trees
bp spec on trees costs you zcb on next wave though
there is alot of overcharge
mainly if ur doing park tech
u get grubs
thats 30 spec
and ur regennin
the whole time
ull easily get another zcb
back in time for car
ime even with double dc theres only about enough spec for a zcb per wave
maybe a little extra but not enough for a 50 spec
Ya I only spec to proc Shield or start of car
I can drop a pot or hard food for pipe see if I can make it work
I wasn’t paying much attention to spec overcap, so I can be mindful to see where id use it
Well, thats a huge improvement on my PB
Think that might be my limit with scobow
I got lucky with acid but it was getting unmanageable

i just had to res a 13
cause my acid was unmanageable aswell
by wave 7, on the south side i had to already step under for melees lol
and then it just kept fucking even under it
Crazy lol
i got a lobster
Would


is mark of darkness required to oneshot the grubs?
oh fuck sake
i been using undead grasp, not dark demonbane lol
do yall prefer to call it car phase or roomba phase
either way it ate the rock i was gonna hide behind
gg
Use the low tier demonbane spell
Does the same thing but you can cast it after brew sips more often
oh good shout
i been worried about that often, and fucked by it once already
Whats the reason noone puts rocks west or south? Is it just not possible?
Jesus christ gz
Has there been a consensus on most efficient delves level to farm loot? I can usually do 6-7 easy, can sometime push to 8 and on perfect runs reached 9. Need wand to be done wondering when I should reset
If you have any pots left, resetting seems to just always be bad
I see thanks for the heads up
karambwan 12s
Yep, his collision doesn't work very well north/east, probably related to SW tile shenanigans
What change did they make that is letting me get such deep procs past 75 hp?
And that he is staying up for quite a bit longer after car phase?
This feels huge for consistently skipping 2nd shield
Not sure. I've also gotten a melee punish after car a couple times and never remember getting it before a couple days ago
After trees I mean
They changed it so that shield phase procs based on his attacks, not based on him being damaged
and they added a several attack grace period post-orbs so you don't instantly get a 2nd phase
Massive
thats why skipping so much more consistent now lol
for the non tbowers/zcbers
I need new sidewalk luring tiles that dont get me dragged when using blowpipe
tried using these tiles in the pack and got me killed
I feel like this is so low on number of item, unless ur not claiming
i have a similarish log
Idk what’s expected number and wave distribution so
it's roughly 200 1-10s for greenlog, which is 2k total and 600 deep
or 150 1-12s which is 1825 total, 760 deep
Ya but 4 items seems low, even at greenlog, I think I’m expected 4 items with like half the deep delves
Or 4.5
u prolly want to bin scythe in favor of nox halberd to spawn less poison
if ur going deep
Asgore phase
it's just to speed up early waves
tbh
I don't use it past 6
any deeper and I'd have a second divine but the floor was such a mess anyway at this point
fellow scoboers. Do I just say unlucky gg go next when doom targets my west side 3 times in a row 6-8?
died wave 10 cause had no room from acid
whats the nally for in wizzys setup :o
for hitting melee shield on 6+
- halberd range so you can attack over acid, and potentially attack over acid for melee grubs
- only 1 hitsplats so it spawns less acid, important for not making a mess out of the room when pushing
and i would use aether runes
I binned thrall for the +2 slots
Good idea
What’s your log look like?
This is what I’ve kinda been doing. Some runs I try and force it if the loot is extra dogshit
does anyone have widegas tiles that they can share?
Oh damn, I thought you had more delves than that nvm
trying to make my own tiles for doing sidewalk tech with blowpipe. His luring tiles are out of range.
I havent been able to seriously delve in like 1.5 weeks. Think I had 550 after first week, then been moving
The deeper procs with scy are kinda cute for skips, but going past 15 or so becomes a bit of a brick wall
Honestly going past 15 with just scobow feels like a brick wall tbh
the extra hitsplats from scythe are like our reg scobo hits equivalent
Does this mean you can't sit and chill to force a second boulder proc in 6/7?
Well +2 hitsplats per wave is a lot less than the number of extra scobow shots you're gonna do
You can
you just have to sit above 75% hp waiting
Oh, so it's a set number of attacks after 75?
That is in reference to after orb phase. He’ll do a certain number of attacks after orbs before going back into shield phase
it seems inconsistent to me after 6. sometimes he does extra attacks sometimes he phases right under 75
but early waves im always getting the extra attacks
Interesting
but ive only been messing around for an hour today
I’ve seen it a lot in 8/8+. I think in all my 8+ runs because of that I’ve consistently gotten 1 car every time
So guys I just finished my summer courses and have a couple of weeks to learn and farm this new boss. I hope to learn to consistently get to wave 15 and claim. I know there are a lot of different approaches to this boss and im wondering if theres any consensus here on what the best strats are for consistent wave 15. I am a tbow zcb haver so i guess my plan right now was just zcb at start until car phase wave then zcb at beginning of car phase and do the sidewalk thing. Nox hally for melee punish. Is there anything else to consider or does that sound good and now its just a matter of implementation?
If you time your tbow shot correctly when going into tree phase you can proc the trees and kill boss at same time and then get a free stress free acid clear path
check Dayohs messages in here has a clip linked. Or watch Widega vod
But prob not needed for a tbower/zcber just wanting to claim at 15
i noticed widega did that in vod last night and saw gregs clip as well. ill keep that in mind. is it relevant for only wave 15 though? seems like acid might not be super relevant unless pushing 20+
yeah prob not relevant but can be nice to keep in mind if your tiles get ragged that you want to use
i figure claim at wave 15 cuz from math ive seen it looks like diving deeper past 15 has significantly diminished returns and claiming is nice for the mental, get a lil loot, even if it is buns
cool willl keep this in mind ty (:
as a scoboer if he picks the side i wanna use 3 times in a row im just screwed
Guess I need to learn to use the mirrored tiles/set them up for blowpipe range as well
i found u can just kinda wait a tick after car phase ends and then tbow
there is more lenience than I first thought
like 2-3 ticks that u can ko boss on for the trees to stay
if its still kinda high hp tho then the bp->tbow would be valuable
to improve your odds at killing it successfully
say like 60 hp for example
I've only been using bp specs during car phase, but is that even good? Now that I think about it it's a higher net ttk reduction if I use them when I'm normally scoboing right?
or is it just because of the healing and chance to miss outside of car phase?
healing and better dps than a tbow is good
yeah I was just saying that it would be better dps to use the specs after car phase, but again just did the math and it's *not even better dps
oh wait I doubled and halved hold on
ah the context is bp speccing outside of car vs during
aranea if you pass the /5 check with them
what is the /5 check
your extra bonus damage is based on your melee strength /5
21.0 -> 34.4 expected hit of scobo -> 2x bp spec (+13.4)
~32 -> ~48 expected hit of 2x bp -> 2x bp spec (+16)
car phase is actually +2.6 damage per two specs, +1.3 damage per spec
yeah more dps to just use it during car phase even
so if aranea get you to the same /5 threshold as prims do. just use aranea
which they will if you are using void/chally
i was planning to use void nox for punish
i think i wouldnt have enough spec to chally and then also zcb every wave
ah ok idk the nox thresholds youll have to check
oh yea i already checked ty! arena boots good with void nox
jesus he still has so many supplies
and his room is so clean
do u have acgs
i've had worse looking rooms on wave 10
i do not :/
oh i could probably bin buckler? most of the time i zcb on 100% accuracy yea?
deserved
always the zoobs
lets go juke!!
zoobs be eating
@autumn fulcrum if ur actually planning on playing well and going deep, i would:
- bin pendant and just do max cape -> colosseum on jewelry box -> bird
- i wouldn't bother with buckler + juggling
- take blowpipe to speed lower levels up + have heals from specs
- take fewer brews, more restores, 2 extended antivenom potentially, 3x divines 1x reg ranging
tigersuit wins again 
The king's chariot stops for no deer.
actually u might be hurting for hp more without acgs, idk how effective exclusively bp speccing for healing will be

heard ty for advice. I think i plan to bin a few brews eventually but i also imagine ill be taking a lot of avoidable damage at the beginning as im learning. my goal is to get to consistently delve 15 and then just claim and reset but once i start getting to delve 15 ill see how i feel, i might want to learn to go deeper 😄
why claim at 15 
i saw stuff that showed you dont save much time to greenlog going past 15
when you have to claim because u run out of supplies, see what gated u and add more of that
i started off with 1 divine 2 reg 7 restore and like 13 brew and i'm currently at 2 div 2 reg 9 restore 9 brew
who posted that chart? how was the time assessed
Ladlor
there's no reason to claim unless you're out of supplies
or you think the acid/grubs are getting too bad
don't just say "ill go to 15" and claim with 6 brews
saw @thin meteor post this in log hunters server
the reg loot sucks anyway
is the normal loot really so buns that its not worth claiming?
Darts are nice, otherwise it's pretty meh
i feel like aether is really good loot to claim at the least
i get a little sad when i lose ddarts but the rest of the loot is really medicore
especially since i spooned sire and green logged levi pre update
Only thing in here i care about at all is the darts and ranarr seeds/spirit seeds https://i.imgur.com/9hd9uvh.png
alright well ima get in there and get to wave 15 first, then ill reassess 😄
yeah i wouldnt go into mindset of resetting 15, but if acid is unmanageable and supplies low at that point I take it as not extremely unefficient to claim at 15
ok maybe i should switch to chally/nox at this point, cba dealing with this even on w12 https://i.imgur.com/zBkpLgi.png
Then i look at widega and the whole room is quarked
Aura farming
is there any manip to getting punish phases? sometimes i get 3 min kills with no punishes (my spec wep is chally which is why this matters so much for me)
Homie's been out of bastions for like 5 waves
if u drop a pot at mokha does it carry over for rest of rooms?
or do u have to keep juggling it?
think it carries over some waves
not sure which ones
but ye u just have to juggle them that's why i bank my off hand when not using a waystone lol
the brew that i inevitably forget on the floor is worth more than 1% accuracy on my zcb
do i sell or coffer dupe treads?
no universal answer
Do you need coffer or alt gp?
do u need alt money or coffer money
🤝

not sure tbh dont play any other accounts
might as well sell for bonds and give some cash to mates
change line 43
if u dont play it and dont need split money for group content id coffer it
but coffer is usually easy to maintain if you pvm
and treads going to crash
its rly the same bucket tho
if you ever drop dupes to main theres no difference between 200m in your coffer vs 200m to alt
unless youre abusing ge/coffer differential
yea I think the wave times are a little off, but im not sure that it would change the answer much
probably not
Which tiles can you use for the initial lure for the park? didn't realize it was way more than the row of 5
anything behind those 5 also works I believe
Didn't realize that those would also put it at the same distance back
or can it just not go further back towards the wall
he did it
im starting to reconsider bringing bp
you basically only get to use it early waves unless ur stalling for a cleaning orb
widega seems to just use it to heal up when he's afking for the orb
seems like a brew would just be better if ur claiming 15-20 which personally i think seems to be bis if the chart is right
its pretty rare for me to have spec at car tbh i usually zcb if i have didnt need to heal with acgs
okay got to wave 10 with scobo no zcb think ima just aim for 10s
chart says 9-10 is like 95% as good?
you have very little acid there so u can prob clear to 15 at least fairly consistently
but i dont think doing 10s for a bit is a terrible idea
Whats ur loadout? I use blowpipe a fuckton
oh i just noticed his loot is worth 242mil wow
I would bring it unless u have tbow +acgs
is it worth goofing around with bp if im not clearing 8 yet? using a 1 way chally atm
debating between archers/suffering/lb
cause he got treads 
he was risking it for like
over 20 floors
idk when he rolled it
this is what i run atm but i feel like i only ever use my bp early waves to 3t tbow
sometimes very rarely ill get 1-2 3t tbows late waves too
spider shoes>pegs?
i dunno if spider shoes are better for me with hally but they do cost less on death so meh
tmog hide void bottons is kinda tech but i dont think i could do it lmao
i am still tempted to use scythe tho every time i have to redo slow ass w1-5
too hideous
wdym nothing wrong with a man wearing some nice shorts
that inv could absolutely go further
I just do entity hide self + player outline
I gotta learn to use both sides of the setup with scobo
feel like im dying 10 a lot cause of acid but if I switched sides id prob be fine
ye i started using other sides of rock block and its helped alot with my consistensy
i definitely got lucky on acid i just dont know if i can be consistent past this point
wtf lol
honestly that setup with a couple prayer enhances might actually be what the final setup looks like
That’s the real invy
Eldritch seems really good, flick but don’t stress about losing 2-3 points per wave, and every so often just spec a tree and get back 26
I like BP with dragon darts + Ultor
Ultor + Prims helped a lot with 8 and sped up the early floors personally
Also if you're not clearing wave 8 and you're dying with supplies in inventory there's zero cost to bringing the BP
What are they SBSing for?
(besides death charge)
Ah that makes more sense, I thought the NHally was how they were curing the venom lol
pb 
gz what a gamer
Glad I don't get loot like that so I can keep sending without regret
Though I've started just left click descending without even checking till 7 cleared
kinda based tbh
i was already pretty sure i was gonna claim that before 8
then ranarr seeds sealed the deal 
i dont check anymore till w15
probably should though but i just like the flow of insta-descending
dont want to tempt myself to claim early
key half is an instant claim
elites are huge too
im not quite dug deep enough into the clogger hole to claim early wave elites yet
but i do like them and i do use more supplies to play safer with them
I’ve seen so many key halves lmao
ive gotten 11 so far but mask is 1/500 so really can't have too many
I doubt ill ever get all of the other halves to finish the keys but maybe down the road they release a good afk for it or i get really bored
Isn’t there a fishing spot that never moves
This is wave 10. I must be doing something very wrong to have this much acid, no? No thralls
there is but the rates are a bit unreasonable and i doubt the pet is very likely from there
something like redwood trees that i want to cut anyway for the wcing pet is what im looking for
it's a decent amount but still playable for sure
looks kinda like my w12-13 maybe?
chally punish adds a bit more acid and no tbow
so i doubt ur doing anything wrong in particular
Oh mb it was actually w11, just finished it. Maybe nally then? Maybe it's just no tbow yeah
Sometimes let 3 melee grubs in right before car phase... unsure how to avoid that when there's so much acid
you can run through acid as it changes into nascar form
i just kill any close grubs before i run off
it takes some practice to know which ones u have time to kill tho
Seems average for a scoboer
if its 3 melee grubs then id run off to kill them before i kill the one underneath that will proc nascar
Fair, yeah all the afk stuff is like 1 every 3-4 hours, pretty bad
looks normal enough to me tbh, it's a lot of rng based on what side the boss spits the acid
looks like he spit in all 4 directions in 5 waves which is a bit unlucky
where do you usually lure him during nascar
i guess you could be making him spit acid in a bad spot if you're not luring him properly
I can see the acid from where he lures. Looks like it's a long the south wall
I lure east then usually SE. I'm trying to master a method that involves building 2 rocks during single orb phase, which does E -> SE -> S
Would y’all be against Mokha not nulling damage when going into shield phase or turning on melee punish.
I get annoyed when I hit a 60 and the boss just decides to ignore it.
There probably some unintended prephase shenanigans I’m not considering
I think damage on any bosses should never be nulled during transitions
It never feels good
Just hit a 65 on 65hp into 2nd shields that doesn't count... support the change 
i wonder if u can do anything to make some hits count
i know on the first shield u just need to be 1tick away
but its not consitent, think it only works if he boulders
yea thought they learned this from nex
on a slightly related note i had a deep delve where i stalled the shield phase for more rocks and i got the tree special, because the tree special was going on it delayed the shield special til he was less than half health, was kinda cash money
Couldn't you get two tree phases doing this and delaying enough? New 200 delve WR incoming
Did they patch the cleaning acid post trees?
i just got to do it and it didnt spawn a shield
no
Oh I must have waited too long
Do you guys think they'll nerf the uniques or how the deep delves work? I mean It's not that hard to grind 8+ delves with either skill or good gear and the time to droprate for these uniques seem fast compared to raid purps. I can see the unique items being devalued steadily as good players bring them into game in droves. Talking about very impactful items too. Could be looking at it wrong idk
With these drop rates i don't think they expected them to be super rare. And people will stop grinding as they crash.
Fair enough. I mean the boots are crazy upgrade. The mage weapon is 2nd bis. The torm upgrade is bis. The boss is kind of addicting and can see people actively grinding just to see how far they can dig
They nerfed Yama pretty quickly. I doubt they'd nerf rates after 2+ weeks of data.
true.. must be okay with it then
how many unique drop rate nerfs have there been over the course of osrs? right now i can only think of nex, yama, and toa
They've been increasing rates if anything with the recent changes
do you guys recommend the blowpipe method gnomemonkey showcased yesterday?
for scobo users
idk what gnomonkey showcased but I would recommend blowpiping as much as possible during car as a scoboer
I personally use sidewalk tech
yah thats what he showcased
With some modified luring tiles for blowpipe range
but Ladlor chart has blowpipe after all 3 delve unqiues
I got treads luckily... I think i will go back to zulrah for blowpipe then come back
getting tree phase on W5+ pretty often without blowpipe is annoying
the math is kind of difficult to do/not an exact science since blowpipe enables you to skip more often, but I was trying to get Ladlor to math it out.
he mathed out 5 hour timesave from having eye for zulrah
theres a chance blowpipe speeds up delve by more than 5 hours, but not sure
Thats hard to guage anyways because someone might not getting consistent kills pushing higher delves without blowpipe vs with
that tree phase sucks XD
well you'd have to make some kind of assumption, like dying at wave 12 on average or something
Yeah im not sure how he mathed out 5 hour timesave from eye but I could see it
but that sounds about right for bofa zulrah
i think id rather have it even if it cost me hours just for how much less stressful itll make doom grind
It's really nice
helps with QOL cleaning up your mistakes on lower waves with healing you up too
ofc the solution to my dilemma would be too just get good. But man its easy to mess up with earthen orb on later delves with the prayer flicking
They should but they wont at this point
In 2 years when the gaunts and eye are 10m they'll make it so that the boots are higher weighted at deeper delves.
Drops being easy to get is just the standard now
Nex and cox rates are a thing of the past
It was always the standard for non-raids other than a very short stretch of time tbh
what teh fuck just happened
i skipped 75% shield phase
got no trees either
it just went straight into car?
🍝
its the 2nd time its happened and i have no idea what causes it
what the fuck is 2m in heree?
The bones are 8k/ea which is 1.4m

new pb!
take back what i said 11-12 seems possible for me now with scobo (wave 12 pb)
was struggling to get past wave 3 when boss came out just keep trying
practice and muscle mem really help lol
im trying to do a lot of attempts but also with a lot of breathign room
Meanwhile I've been grinding since release and still only have cloth 
not to mention araxxor huey and yama 
The Open Source Old School Runescape player progress tracker.
from 0 wave 8s to now pb'ing a 12

should have stopped coping ages ago
send till die supremacy
I'm just glad I stopped making as many silly mistakes and started using blowpipe to heal throughout early waves.
Now if I plank 8 or above it's basically like I did a wave 7 reset and used 1 ppot/brew max to get there.
lmfaoo
so those are tracking actual bots? what's the criteria?
Some guy hopped around looking at delvers
And note that this is only deep delves
I never see Ward of Arceuus mentioned, does it not work or can it be worth it for bringing +nats? I scobo to ~w13 and am never really supply limited (either skill or acid limited, and I just claim if I feel 'meh' about the next wave lol)
as you said its usually either acid limited or skill limited that you die to a bunch of damage. 10% reduced damage will still probably kill you if you take 2 hits off prayer.
Bp gud
Esp cus its so common to get trees on 5 or 6 or 7
So u can heal up for 8 if u were goofing on early
W8 max hit is 60, 2 max hits would kill a 115hp player but ward would save you!!! /s
its higher than 60
Yeah I specifically tailored my cheeky example to w8 which is 60, w8+ is 65 at which point Ward wouldn't save you haha
one thing that gets me hit relatively often is the shards falling
i tend to dodge by running into another
easiest way to dodge regular w8 boulders is to go to a tile where the first boulder's shards fell
for the melee punish you either do the widega tech where u just get hit by boulder 2 with bad rng i think or u have to dodge carefully
ehm tbh im not sure what i shouldve done here
of course pray correctly lol but
all my rocks got smoked
any feedback?
use the rock block setup
I think the "intended" solve is place the car far enough away that it doesn't touch your rocks
unless theres new tech im not aware off i saw some other stuff i think but not sure if it was car phase related
then probably use that
sidewalk/rock block is bis though yea
its gonna be hard to do when ur not 100% used to the boss yet but u had a lot of time to realise u needed to run to the south rocks
if u run straight away u can make it across the entire room pretty much with that little acid in the way
as the others said tho rock block is still really good
even with rock block u still get situations like this sometimes tho for higher waves where all ur rocks are eaten by acid
Why the fuck does AGS spec heal sometimes reset blue shield, And other times it just doesnt?
Feels random af when it resets or doesnt
although its mostly a w15-30 issue or so tbh cuz around 30+ ud just wait for boulders every time and drop all of the boulders u need on specific tiles for every smash
At 1:15 in the vid, you shoulda already realized you’ll have to run across the room, as soon as second shockwave goes off, start running there baiting boss back middle/diagonally
where loot
https://gyazo.com/e195859a00645d4a9bad0228ff8dd558 wheres mine 🙁
is there something weird about importing ground markers here
ive tried it a few times and nothing is showing up
even when it says successfuly imported
oh the floors are different?
i see okay
theres 1 and 2-5 i think and then 6+
thanks
It's very funny how they kept saying it goes up to 8 then it's 8 over and over again but 8 and "8+" have all these differences lol
reducing the boss hp for 8+ was certainly a weird choice
ooc is there a link to the tile markers for doing the new rock block car thing
took a like 10 day break from doom due to being on holiday with crappy internet
seen those tiles people ahve but cant find the import anywhere
do confliction gauntlets work on barrage spells?
What I’ve heard is that it works on the primary target only, but idk where that info originally came from
In the description https://www.youtube.com/watch?v=MCnp9qSyjAA
Tiles: https://pastebin.com/LTWPsv6d
Been studying the Doom's mechanics a lot, hope this is helpful to some people. Never done a voiceover before but I figured there's enough nuance to this strategy that it would help.
Thanks to Gnomonkey and Hedron for the initial rockblock strategy, and thanks to GeChallengeM, Woohoojin, and others in Summit...
merci
anyone got the combined waves calculator for loot
im curious
i tried googling for it 0 luck
To use this calculator effectively, go to the board at the entrance of the boss and input your completions. This will show the expected loot you should have been able to claim at any given point in time. This doesn't take into account dying and losing the loot, it only shows expected loot to have seen...
do u lose ur delve if u log?
Yes
I tried low detail but is there a better way to get rid of shadows on the floor. I keep running into stuff on the ground because I can't make it out
using blindfold and skybox plugin?
ok too many green kevins 
Blindfold requires I whitelist a bunch of things yeah? I’ll try skybox next run
blindfold lets u turn off 6 different things that you can configure
terrain is one of them which is just the floor
Oh perfect, i misunderstood that plugin from tob vods
that's ground object hider
one kevin in one kevin out policy time
Legendary Kevin
not related directly but bring chally imo its super worth with ur gear
could've booked it south as soon as the second slam happened
as soon as you see the dust you can move
https://www.youtube.com/watch?v=MCnp9qSyjAA Have you watched this vid? You get your first rock placement on the rock block tile. Then try to get a second on the tile this guy/girl shows. Then go to the tiles 1, 2 and 3. If you proc shield phase to quickly then you wont be able to get a rock down on the second spot thats used for the second "boom"
Tiles: https://pastebin.com/LTWPsv6d
Been studying the Doom's mechanics a lot, hope this is helpful to some people. Never done a voiceover before but I figured there's enough nuance to this strategy that it would help.
Thanks to Gnomonkey and Hedron for the initial rockblock strategy, and thanks to GeChallengeM, Woohoojin, and others in Summit...
alright, do we have any primer guides on this boss that don't suck
Pecan guide
thanks will check this out
Basically you stand on the "rock" tile (black arrow pointing to it) at start of 6+ until boss does the overhead boulder attack, right before its about to break you run out so that a rock will spawn on that tile. Then you try to do the same thing on any of the tiles I have circled orange to spawn a rock there. If you proc shield phase too quickly, you wont get a second rock down.
Once shield phase is over you run nearby the rock tile. Boss will car over to it and when he does the "boom" you wont get hit. Dont have to stand behind any rocks for that one. At this point you should be standing on "2". Itll make him zoom to the southeast part of the photo but wont actually run you over. Keep up DPS. Do your prayer switches and run behind the 2nd rock (from the placement in the orange circle i mention earlier). Then he does second boom and your safe. Then immediately after the 2nd boom you go to tile 3 on the south of hte photo. Again he will car torwards you but not run you over. Keep up DPS and do prayer flicks while running to whatever available rocks you can find, typically something on western side of photo.
Sorry I know that's alot but just got to see it in action a few times then it will click
@hollow ermine
sweet
shouldnt take the time to put it into practice atm so ill check it out tomorrow
On wave 8+ you get 2 boulders so first one you place in the rock tile and second one you place in the tiles in the orange circle. Got to be quick and keep up prayer flicks as you do this while potentially also needing to meele punish
the flicks on wave 6 have been a bit difficult
been losing dps to stay alive
but practice makes perfect
i think learning the strats u just showed will free up more of my mental stack for correct pray
Flicking while moving with the unearthen orb is difficult stuff. Esp if the overhead boulder is breaking just as you proc the 2nd tree and orb spawns and its not in a straight line with the destination XD
yes exactly, get it down to procedure and it becomes consistent rather than a freestyle everytime type approach
its a nicely designed boss tbh
good pacing in increase in difficulty, and is also not a giant time thief on those easier parts
ty
With no zcb, thoughts on chal vs nox?
Nox is less acid, but early waves suck and you get less deep procs into car phase?
Chally gives deeper procs but less pipe heals
Although I think you can nox into bow and still have it count before shield?
I like chally. I don't mind keeping 1 pipe spec in the tank unless I really need it. I'll send 2 pipe specs and later do a chally whack if I have to, but even then with double DC + lb I'm usually back to a chally by the time I need it
how so?
spec on melee punish?
yep
oh ok cool
i heard some hitsplat multiply thing
but i been also hitting 4 with emberlight only
the hitsplat thing doesnt rly matter unless ur doing over w15 or so maybe
u can bring nox hally and bp tho
that's prob the budget setup id bring
just heal up with bp and punish with hally
when learning chally is prob better since u will usually die without running out of supplies
ok i havent got a nally
Chally is good
also downtime on floor 8 onwards until you get comfortable enough with double boulder to re-click the boss during it
down bad for ddarts
i think chally is good feel like fishing for bp specs makes me lose punishes and also is just annoying and speeds up early waves alot
ive even went back to using ultor ring
also helps kill during melee punish for holy water
ive been taking chally with the general idea of chally spec early waves, bp spec late waves
ye ultor + prims are nice for this, sometimes I even turn on piety for the extra damage on the actual hitsplats if he's low
just skill issue on my part but i find bp really hard to use even pulling it out seems tricky
think my problem is i dont like letting my hp get low and risk planking to benefit from bp specs
even if it's like 70 you can benefit
and car phase is right after grub phase, which is super safe
if your hp is low enough that a mistake during grub phase can kill you (besides not hitting the boss often enough) then it's low enough that you can heal and still benefit from double bp specs
ye i might try out lb/bp again i definitely feel alot more confident now
the thing for me is that if i'm gonna brew i end up just brewing to full lol
ye same
Excited to give all of this a go tomorrow
Pluginscape delivers again
I was having a hard time with the mage boulders, swapped them with toa is much nicer
is sidewalk tech placing 3 rocks east so u dont need to move at all?
sidewalk is taking advantage of the los for car pathing such that the car drives straight but you never get hit by it cause you're a tile to the side
oh
i sent like 6h straight today its 100x more fun when you get used to the fight
With blowpipe range you have to modify the sidewalk luring tiles though.
Nox and scythe early if you only do 1x divine
we need mtx to skip wave 1-7
they wanted to add a tp token to skip early waves and people were hella against it
Still wouldnt want it
It would be too rare and only mains would get a tangible benefit
if they were to do it they shud make it available if u get deeper than 25 or something
and ofc dont give it the wave 8 rates when u start and all that bs
if its not better loot and it has a high unlock req whats the point
just for people doing challenge runs?
And if you skip waves the challenge run is devalued
So there would be zero point of that version of it
i have no idea how you would balance it to the point where its better loot but not the point where ppl start complaining
maybe scale it to wave 8 rates after 4 waves
or some shit like that
(if u skip early)
kinda like rs3 with the enrage i guess which this kinda is the osrs version of it
just seems like deep runs are already so good its hard to imagine specifically easier to do
i think just like a 1/40 at 9+ for a token that lets you skip back to 8, untradeable
not a big increase in ttc
still gonna keep going after banking to try and crack wave 8.
if you keep going without banking then you'll have extra incentive not to die
Why's the sparkly brown hole sometimes look cool and sometimes look terrible
cleared wave 8 my first attempt there, planked 9 tho ):
we gaming, this boss is fun
clean up a few things and we should be gettin deep 😄
It's tradition for me to insta plank the next wave after a PB
just did it on 11 after my first 10 clear
animated, apparently
man just started trying to learn doom
maybe 4 hours of attempts ive seen 8 like 5 times but i always end up dying to double boulders either to the flick or not melee punishing
just need reps but damn this boss destroys you if you make a mistake
the volatile earth spec is a killer
Should i be trying to get the boss to the center at the end of racecar so you can actually get some space for the spec?
some methods put it at the side, some methods put it in the middle
definitely do not put it in a corner for the third dash
im starting to turn into a 1-7 truther. ever since I learned 8+ and consistently can do deep delves I havent seen a single drop lmao
Same other than pets lol https://i.imgur.com/twAeaEB.png
Do yall know how to estimate expected drop rates? I wanna know how close I am to cloth droprate, i think im about half way maybe?

add up completions of each floor divided by rate for that floor
easier than I thought, ty
If my math is right, im 87% of the way to droprate for cloth
So prob around half that to completion kc
well im a spoon, so cloth = completion for me lmao
yeah just saying that looking at how you compare to one item rate is a bit of a silly way to look at things
Hmm, is it? That’s usually how I complain about drop rates when lmao
me when I haven't green logged Medium clues in exactly 566 caskets
havent greenlogged barrows in 350 kc 
it's especially silly when the rates are this similar
complaining about Hydra Claw when Leather exists is pretty different
If there's 3-4 drops with the same rate, multiply the expected kc by 2ish
I guess that’s true, but regardless on average you’ll see a cloth in x kills
Unless you’re just saying I should be looking at unique drop rate since they’re all the same?
I see
you should expect to have all 3 drops on average in 2x that kc
if they're all exactly the same rate I think it's 5.5 uniques to get 3/3
these aren't but it's pretty close
u cant coffeer cloth can u?
Probably not yet
if you have a spare zenyte you can try seeing if noted confliction gauntlets can be coffered
that oversight worked on Araxxor, but not Yama
(and the cloth itself can't be noted)
wait ur telling me i can note my nox hally pieces dupes and coffer?
not the pieces, only fully assembled nhallies
(I'm also not sure if they fixed this, or if they just straight up let unnoted nhallies go into the coffer by now)
but at launch that was the only way to coffer nhallies
monkey paw, 3000 delves for cloth
im so glad i got boots first considering the other uniques are more common
also +2 max hits with rune arrows fuck amethyst
Yea, rune arrows are fine. A little weaker than dragon/amethyst but still works.
I had 6k dragon arrows from cg
i use dragon arrow switch on wave 8+
personally
i use like 20 arrows a run seems like a good use
Yep, the boots first curse lmao
i got boots at 200 now im at 1100 nothing else to show for it yet
i dont regret anything
boots are goated
If you max boots and use charged quiver your max hit goes from 55 to 57 with scobo amethyst
honestly im deciding to take a break and go unlock amethyst before coming back. Got staff and cloth, can hunt boots later
I want max boots so bad, but I don’t wanna do the medium clue grind until I finish doom 
Dupe cloths are so troll. To drop trade you lose a lot. If you plan on using demon tears you have, you are basically dumping 7.5m ironman gp, farming another zenyte for 5 hours, to be able to drop trade a dupe or coffer it.
It's so frustrating because you can't death coffers them
if i could throw the dupes in for 75m death coffers
i wouldn't be 'as' annoyned about the dupes
its that combined with the fact that I literally just got the 3rd cloth
& am still due 2.6 more drops
how do I beat this doom mechanic?
Move right next to a datacenter
What's the best way to avoid having rock debris fall on you in wave 8+? Can debris from the second rock just not fall where debris from the first rock fell?
So do you just wait for the first rock debris to fall, then walk on it then prayer flick immediately? Is there time for that?
That is correct
You can incorporate a motion to drop the second boulder in a favorable spot but I think you have to go pretty far to guarantee not getting hit by a boulder, if that's a guarantee at all - the sidewalk tech video talked a bit about this but i don't really remember what it said
has anyone thought about purposely putting the car in a corner on 6+7
it's easy enough that you can make do with bad tree positions, and putting the post-car acid in the corner on the "easy" waves sounds nice for 8+
Sometimes I wait til second boulder to proc shield phase, usually I just yolo it
damn
the guy camouflaged his attack
fuck i need to know the terminology of his phases already fuck
he did the long one where he is charging up
and then without skipping a beat, into the charge and nuke ur face one
grub phase
ah thanks
normal phase randomly has melee punishes when he throws out a boulder, which I think happens after a set number of autos (haven't counted, feels like it)
if you take 60 seconds to kill him on floors 1-2 or 60 seconds to reach 75% on floors 3+, you get trees
on 3-4 at some point after reaching 75% you'll get grub phase, then return to normal phase, then if you take 60 seconds you get trees
on floors 5+ at some point after reaching 75% you get grubs, then when the grubs end you get car phase, then after car phase you get trees, then shortly after trees you go back to grub phase and repeat
might be off on how trees on 3/4 work but that's the general idea
trees are the earth spawns that make a levi enrage shield orb
wait what?
is that only with maxed threads
i was getting 55 max hit with scobo with base threads
and 58 with darrows
assuming rigour to
did you have v ring?
no
i have quiver as well
though
if its with vring i can see it but +1 str giving 2maxes seems interesting so just making sure
wouldint mind using amethyst arrows if im only losing 1max hit
very easy to check
It's only maxed threads, amethyst and charged quiver. If you are only base threads it's still 55.
Or if quiver isn't charged you still get 55. Need the full +4 ranged strength to go from 55 to 57 with amethyst
No vring
Scobo has scaling like emberlight so that's why I'm guessing it doesn't jump up even +1 maxes.
ye fair enough i see ty
i cba grinding rangers but maybe i will
think if i finish my duke grind grind i should hopefully have enough darrows for the grind
Yeah I don't have boots yet but it tempts me to go and grind rangers if I get treads before I get eye.
D arrows don't seem worth to me for scobo users. But I've gotten used to using blowpipe as much as possible during car phase
I wish I knew this 10k dragon arrows ago 
are there other tiles for bp sidewalk?
Is it a known bug (or intentional design) that freshly-placed rocks stall your character?
dam didnt try any of the recommended stuff today, was too much other stuff going on
You need to modify luring tiles a bit to use blowpipe
I can try and send a screenshot or what I put together. I didn't get tiles that dodge the car completely but are easy to blowpipe from and run to the next tile without having to react to the car moving
yea sounds good 
intentional
pretty sure anything that moves your character does
think how you need to re-click after a teleport at Sepulchre
or getting bounced by Verzik
I’ve been using D arrows and darts and I feel like my runs have gotten way more consistent. Getting orb skip more than half of my delves
only the one that targets your initial location - the rest just damage you
it's a punishment for standing still
Just completed the log and not one of these came from a deep delve. What are the odds of that? Uniques we’re on floor 5 and 6.
To clarify, I don't mean in the case where you don't move and you get displaced. I mean where you move 1 tile adjacent to where the rock fell and your character stalls when needing to walk around during orb walk, if that makes sense.
oh, not sure


