#Yama - May 14
1 messages · Page 11 of 1
I was hitting like 220s
bigger number makes the pp hard
am i really gonna throw on the rcb and range glyphic
before monday yeah
it works
purging spec counts for glyphic now btw
the fact that its viable goes to show how poorly it was tuned
weak to crush is a joke
ya its hardly "weak" to crush
if i was on a main id legit just tele out if i missed hammer
its just titanium to everything else
if you've done other contracts, yes easily
it would be my first
wasnt planning on doing any but this looks like a do asap situation
was just gonna use the kirby tiles for p3
@atomic surge thanks for sharing the attuantion range method 🙏
aether runes spotted
man is NOT getting radiant plate
how many restores would you recommend for this?
6 was fine
for this one it's ok i used like 100
but i'm not using them for the ones where I actually cast demonbane
progress i think
died to a flare explosion cause i didnt know the protection was so short
f
shit seems easy though
75k death fee 
stop moving away from the glyphs you fucking dumbass
struggling to get it
this time from like weird camera fuckery
lol
im sure its like door altar
just with extra prayer flicks
died again to short protection + brewing up + staff bashing the flares that's a smash desk moment
pretty sure ur first click is a tick late in both of these clips with that 2 as your starting tile
How important is vw for glyphic cheese
i didnt bring mine and it was fine, probably just nice to move a phase along
u clicked at the peak on the first 2
yh that was the timing but u went back to 2
ohh ok so the first two clips i start correct
but i fuck up the timing on running back to 2?
yeah
OH
so what reckless does here is sneak in extra attack at the start
i thought he just started it in a more aggressive manner
and then defautled to the cycle
yeah
ok i se
u can also see his click from 2 is right as yama starts moving
prob took inspiration from the recently discovered range tech at awakened duke kekw
lol i get violently smoked when trying to escape from donofly
oh well
tob calls
gonna send more attempts later
its not
double spec for the last like 140ish hp but you could just bring an actual crush wep and do a few hits normally prob
or keep crossbowing
if you're going to escape the kiting method and just freestyle then you should stay north
otherwise you cant react to waves
like NW or NE of the boss so you're far enough from your teammate not to rag him
well i bitched a lot last night but i’m up to 4/5 with just sensory left now 😪
the what
what the sigma
Bro wtf is that
lmfao
no ardy 4?
i was just gonna say i could take an ardy 4 radas 4 switch lmao
would that be enough?
not sure, i'm about to attempt with this
Just 2 hit the orbs it’s fine
you take minimal dmg if you hit only once anyways
U hit like 99% of its hp I think but ya no big deal to 2 hit em
I think I maxed 130 on the orbs with stole and no radas. Everything else bis prayer
Shit is miserable in p3
U 1 hit them in p3
? I just did it
you definitely do, you didn't have mark of darkness on
U hit 130s lol
...this is more than likely correct
stupid ass spell
refresh it as you kill judge
just click that shit all the time
or that yeah
basically every time i swap to purging i just click mod
i hope whoever designed the void flares stubs their toe every morning for a month straight
worst part about the boss and its not even close
i just 2 shot em it was fine
maybe controversial but I think awakened yama is dogshit misery compared to awakened dt2
it's like they didn't know how to make the base mechanics more intense so they added 5 different sets of random bullshit excuses just to give him the ability to 1-2 shot you
this isn't pure cope because I'm 4/5 and going to get 5/5 pretty comfortably, I'm just not finding it fun
took me way longer to get to 3/4 dt2 and I was loving it
I feel that. The only dt2 awakened fight I wasn't crazy about was whisperer because the hardest part was getting sharex to work correctly
eh i think they did pretty good for having 1 week to design 5 end game fights
sensory is 1.7m what the heck
they all have pretty different gameplay and focus on different mechanics
and i kinda like that you can practice a lot of the contract mechanics in the base fight if you want
I've had fun doing all the contracts except glyphic
Bloodied blows has been my favorite so far
two learning donos together, is this appropriate?
divine and glyphic my favs
can do north/south melee if you fail
thats how we learnt dono first couple of days
i just sat at boss at 190 hp for so fucking long man
i need to just send these vws
death charge the flares
decent practice though
with 7t metronome, if i press 'yes' on contract at 1, when does yama attack?
i know for p2/p3 he attacks the same tick as the last number before fadeout
regarding yama, does the specials always proc "well behaved"
i.e. they follow the circle?
so the first is random, and then they alternate?
the first special is always the colour of the 2 glyphs next to throne
so you can start there and move your way through the circle
are the top two always the same color?
yes
the first auto is always the opposite of those 2 glyphs too
is that tech worth caring about yet or nah
you can maul > 2 hits > grab glyph to keep him in middle p1
and then if u dont lose ticks u can always grab the next glyph from middle tick perfect too
but ye its not rly important at all
can also do what mad does and force him to mage/range by stepping back
ill find a shitter duo and practice
dont have that wep
and eventually if ur 1 divining you dont even need sgs
tbh there is nothing stopping my account pursuing zily atm
and im not sure i even mind the grind but lol
i would prob go grab it tbh its so good at yama
it really is?
especially if ur duoing with randoms
Important to note that if you aren't horn mauling you won't have an abundance of specs though.
ye i would only duo with horn+maul tho
one debuff to the saebae resolution setup is alting becomes ass
fuck that early days shit where we used 300% spec and reduced def by 5
im not sure if i've figured out how i want to manage like alting
Is solo mage viable with full blue moon, torm, mages book, purging staff. No occult. No second synapse. 80 Def 92 mage.
Like the idea of skipping ahead to get oathplate, but might be better to just focus on slayer and get there eventually?
ah i didnt mean to alt just be strict in who you duo with
ah but its fucked if u dont have a maul i guess
Horn is my last item and I don't have maul or DWH, so I'm bit of a leech.
ah im a dwh gamer
does the sgs tech matter for solos
sgs is good in all scenarios except if ur duoing with someone who banks extremely fast and u both just send b claws instead or if ur spending all ur spec on trying to not miss with bgs
is zily generous with food, or is ancients reasonably required for comfy trips
im not rly sure if meta would be sgs long trips or b claws fast banking with these new teles tbh
i like ancients to afk more but i think some ppl use bones to peach tabs instead
if u feel like sending yama then send yama and if u feel like sending zilyana then do that ^^
so for glyphic, i spawned into p2 and he ran up and meleed me?
ididnt even get to attack
if you attack with mage, he will stay still. If you dont do anything to him, he will pursue
or any ranged attack also
thats how it is in normal as well
has this just always worked
or is there a recent bug making that good?
Always worked as far as I know, saw a clip of another streamer doing that a while ago
https://i.imgur.com/fcVGY7w.png just sensory clouding left
4/5
I think there are like 4 people in this channel 4/5 with sensory left lol
I'm hoping I can bang it out tonight
sensory harder then all 4 other contracts combined imo so not suprised
feel like if ur really good at tob/verzik it will be natrual to u
i was sending mage for all my attempts but ive switched to melee it seems way more cheese
u can just tank the melees
the joack video dropped earlier if you want to melee
ye sure can u post ive been trying to see alot of diffrent perspectives for it
Here's our full Yama guide to our original Jo-Ack method for the Sensory Clouding Contract. Hopefully this even makes this contract easy enough to do as your combat achievement one! Again a huge shoutout to my friend Noms for coming up with 95% of this method and letting me make a video on it!
If you guys have any questions or further optimizat...
i think melee has promise but the method seems a little unintuitive with how many waits there are
ive done my last 10 or so attempts trying to melee and a couple trying this method
I think the play for me is just hotkey resetting metronome and then stepping back as much as possible and then probably just tanking boss during waves so you can focus those
melees do like no damage with enough ember specs
big problem with tanking melees isint the dmg imo but the void orbs he spawns cuz of it
you have time to deal with them
heres a much less refined melee example lol
he spends 6 minutes chasing orbs
ye i saw that one
i think it would be a lot easier to step back when theres no waves and then just tank and deal with orbs when there are
felt like i was getting close but alas im back to greater demons now
think it always worked
but bro was trying the surgepot
5 more attempts of the glyphing thing
ye everyone cheesing it thats why
no?
when cas came forfeit was like 3m and 200k enxt day lol
glyphic is the cheese one
i figure itll crash in another week or so
price definitely isnt reflective of the rarity
you can accrue them pretty quickly
yeah but i want to do it now
oh wait ye im tripping
is it hard to farm or something
or is the demand just that high cus everyones wiping it
the latter
Sensory doesn’t feel as bad as others
You can farm them fast and you get to p3 very consistently
ill prolly do a few more glyphic attempts, its not working out for me i think
i think sensory is one of the rarer ones to farm
hard to say but today alone ive only gotten 6 in like 2 and a half hours of demons
gonna plug my suggestion post 😄 stormlight archives is great, role should be called Radiant#suggestions message
regardless of any reference radiant is just a better name for the role
joining the club tonight I hope, potting sensory now
I upvoted it!
are black demons best rate /time
cox i think
Why does Yama drop a lifetime supply of surge pots in the time to 3/3 but less aether than it takes to simply make the cosmetic?
15m in contracts later I realize my scorching bow was on longrange
valorant reference 😭
Probably lessers for the contracts you don't need more of, and blacks for the ones you do need more of
like kill lessers until the sigil is the one i want?
the lesser demons only have like 8 less hp
if the rates arent the same id think its better to just keep killing greaters
lessers unless u have the lesser demon champ scroll xd
i dont but id also rather get hard clues
this made this garbage content feel worth doing
greaters
this tile
rumors going around about 7x emberlight speccing yama during p1/p2 of sensory
and then yama has no melee stats
and then you just facetank him
lmao
I've been trying that but p3 is kinda whack with melee
yeah p3 is still an adventure
unironically considering a full melee into full mage swap
that way if he melees you at least you're still alive
as in afking p1/p2 for a few minutes to do the full specdown?
to chicken?
after 3-4 specs he's still pretty crippled
7ting unless you're eating every hit
ah ye
definitely spend more time hitting flares than the boss lol
facetank melee p3 you mean?
yeah, and killing an orb every hit
purging staff spec takes 3t to land but only adds 2t to your attack cooldown
ye
so normally it adds 3 ticks to your attack, but if you eat then you saved a tick vs eating any other time
sounds annoying as hell but way easier
gotta use the iron's orbs
tbh im gonna farm like 50-75 of these contracts and there will hopefully be a good method out there lol
75? holy
maybe thats a dramatic number lol
the other 4 took me less than 10 each other than bb which took me 15
sensory got me scared though...
seems like theres some bs regardless of sensory cheese even for facetank melee orbs/waves seem challanging
i am also 4/5 struggling with sensory
lowest ive gotten him was 360hp and i think it was a fluke
Think im gonna try this with a couple emberlight specsto start out https://www.youtube.com/watch?v=WREWgVMiDi8
Here's our full Yama guide to our original Jo-Ack method for the Sensory Clouding Contract. Hopefully this even makes this contract easy enough to do as your combat achievement one! Again a huge shoutout to my friend Noms for coming up with 95% of this method and letting me make a video on it!
If you guys have any questions or further optimizat...
that looks just as hard as mage ngl lmao
getting the prayers while doing that...fuk
the extra enrage hp just made this absurd
Thats a really inventive strat, pretty cool
wait shit that "needs" 3 synapses
do-able with arclight 
i feel like the play is spam ember specs and then melee p3 but scobow spec him during waves?
melonmob
if he's chickened it might be easier to just shiftclick dodge under him
does he melee if youre under him? id be worried about spawning more orbs and getting rinsed by them while trying to deal with waves
lf non scobo method
the ruby proc for glyphic attenuation?
yeah the facetank sensory method sucks from what I can tell
getting meleed blows cause orbs spawn in Timbuktu and you have to run across the whole map to hit them
way more likely to die to that, I'd rather just kite with mage and just double eat if I get meleed
this is a fucking horrible contract lmao
10x as many attempts as any other put into sensory
genuinely not making any progress whatsoever
ya idk. genuinely dont think im getting this one without a nerf or any easier method than that insane melee bullshit
?? wym it's super epic
one of the most exhilerating boss fights in the game
i thought bloodied blows was exhilarating because p1 p2 were super quick and p3 was super tense
not a fan of sensory rlly
the same is true for sensory
wut lol
the panic inducing boss chasing + multi waves is 10x more interesting than just being on 1 shot hp
idk sensory doesnt really feel tense to me p3, most of my deaths are a slow burn
kinda yapping bc its the only one i havent finished but
the one ive enjoyed the least i think
you only get 1 shot if you dont follow the pattern
bloodied is good, sensory is literally bloodied with a bajillion more things to think about
youre 1 shot if you get melee'd or miss a pray
thats not true
it literally is lol
or you can run around like a lunatic playing like shit eating constantly like deviate
not my style
this one just doesnt vibe well with what im good at and ive done literally everything else in the game if that says anything
yea that happens if you lose control
and its intense to fix it
better than getting 1 shot
there is too much shit to focus on, that is not enjoyable. its literally bloodied with 1 extra thing to focus on, boss attack timing
so you dont get melee'd running after orbs
nah much prefer the 1 shot, its easily solvable
lmfao
theres a reason most people are 4/5 missing sensory youre the odd one out here lol
ur conflating difficulty with quality of the fight
i wouldnt liken it to bloodied, the hp management makes it very different
ive been trying mostly melee for sensory and i think most of my deaths come to tanking waves under the boss
about which ones you enjoy or dont
might try blindfold + better npc highlight to outline
we like and dislike it for the exact same reason - i don't like how different it is from typical yama and i feel like none of the kc i've done prepared me for sensory
coupled with the dogshit ass contract system that just makes for an unenjoyable experience. off to go afk greaters during work for more contracts lmfao
no, we seem to disagree about some more factual-related things, regarding getting 1 shot
I like not being prepared for harder versions of boss fights
if u did nofly you would probably be more prepared for it
Having to learn and adapt is fun
I maged/scorch bowed while kiting around the arena
i also disagree with this opinion, i think the contract system is fine
you get them stupidly fast and can just afk them
I think the one flaw with the contract system is that you can’t get glyphic attenuation contracts (spec attack finisher) with the purging staff special
"what if the boss wasn't frozen in place, but instead pursued you on P3?"
"Ahhh! my simple pattern solves don't work anymore! Bad design!!!"

its exhilerating
you do now
i disagree but yall can feel free to circlejerk each other all you want lmfao
the sweats that have already completed this of course are gonna be fine with contract system
Does it now??
Might go for a second symbol then
Might even circlejerk with the boys afterwards to celebrate
do it
I mean it’s as simple as go and get the contracts then keep attempting it
saying that the design of something is bad for x,y,z reason, engaging in debate on those reasons, and then saying "it's just my opinion man" is like wildly cringe btw
No need to complain u didn’t get good practice on a contract because they added a new mechanic to p3
that is quite literally what an opinion is, are you disabled?
wow ablism much? that's pretty rude man
might as well just not engage in conversation with u about any of these opinion related topics then
I like sensory clouding (don't ask, it's my opinion, just shouting into the void)
If you want sensory clouding done just mage it
Yama: How many chances would you like?
Me: Yes
3/5
If a mobile player can do it anyone can…
there should be a cm olm contract where he has full room vision at all time and never turns the head
the design of Sensory Clouding contract is good because waves do not happen in the fight, and the boss cannot move.
that would be sick...
forgot you gonna get hit with the akchually boys expressing frustration in the thread late at night

shoulda waited for the sensory hating homies to wake up for work
I mean your frustration is “there’s too much to focus on, it’s not enjoyable”
That’s why u do it once and never again
working on it 🙂
sensory p1/p2 is pretty fun ngl, p3 kind of a shitshow
Good luck 👍🏼
THAT FACE when the challenge is too challenging 
im just gonna farm a gorillion contracts and send it
lol, when the majority of people are sending 2-3x as many attempts on one contract as the others, it doesn't fit
That’s just personal issue
then again i love awakened levi and that shit's the same
LOL
I sent more attempts on bloodied blows than I did sensory
ye 0/10
if you put the same effort into trying to complete sensory clouding as you did writing in discord why its design is supposedly bad, you'd be done by now
also, anime is good
is that your opinion or am i allowed to debate it
You can’t debate it
go to bed gents, you have 16 hours of runescape to play tomorrow
32 isnt that many btw, dont feel bad
well i rage sent 22 of the irons
think i might be 31 deep atm
i did the same shit with awakened levi and regretted it
how close have u gotten
honestly i think it might be harder post-update now
because p3 has more hp than before, relatively
the only one comparable was like 30 glyphic deaths til i 1nd with rcb cheese....
360hp once, but that was a fluke, my average is like 700
im dogshit after orbs, really struggling to find that tick that he will melee when fireballs are coming down
im using that visual metronome thingy from the joewatermelon video im just an idiot
That is actually a take i didnt think of lol
True
Has anyone cleared oathplate acq yet btw
Last i looked i think jraze was down 10b on attempts
i think he posted a video earlier
= What is this video about?
Yama is a boss in Oldschool Runescape. The contract system allows you to fight a more difficult version of Yama, and there are a set of 'acquisition' contracts which are mechanically identical and guaranteed a certain reward from the boss. The solo acquisition contracts (specifically Harmony and Oathplate) are the har...
never seen anyone else use that interface style
or whatever the plug-in is called i forgetti
I lowkey love that theyve been releasing content where sgs is used lately
Only reason i went for mine was colo
And it came handy at yama too
I actually got fisted doing cheese glyphic but tbh it’s kinda fun
Lmao bro the endinjg
The 10 hour p3 def improved my skill level
Bro said i dont have the gear req to rejoin obliv while doing all that
The last phase rly emphasizes when u have good windows to eat without throwing
Prolly had to liquid is bank for contracts
You know I remember when people were like “oh these oathplate contracts will be solved in a weekend and just crash the value of the armor”
And while ya they will prolly get more solved , I think maybe a handful of people will get semi consistent clears
Turbo rewarding the elites etc
Doesn’t sound too bad
I know it’s pretty bad for something to have 100% drop rate at bis armor
But if it’s that cbt, that’s making the best of a bad scenario ig
Im sure if at one point for some reason the success rate gets high enough for jagex to be like hey we fucked up
Theyll adress it
Just like they wanna change fang rarity now and shit
For now it looks super fine where its at tho
It's like intended selling services
I mean trying to play around services will never go well
my brain can’t process any of that enrage. some people are just cracked
clicks are so clean too, not like some people’s vods where you can see the clear panic
For anyone curious on my thoughts, in terms of enjoyment: Glyphic/Bloodied > Divine > Breath > Cloud. 3t p3 Glyphic was fun, Bloodied might be a lil too easy after changes but also really fun. Cloud can go away.
this is sick ty for post
Tough to find good mobile creators 
People will buy services for everything thats hard, so it seems pointless to design around that
People will buy services for literally everything
Did anyone at jagex say anything about the aether rune requirement to make radiant oathplate? 30k for the full set seems quite steep for irons
Idk man I got 30k and 0 armour 
Would be cool to see the jmod clears after its been out for a while
For challenges like blorva and oath
I wonder if they come up with tech like players do or just wing it
that is some epic bait
Ignore the stupid mercher talk. Hate X links so got the screenshot from a reddit post
ah
I pb'd this morning with Kirby method, hoping to finish it this afternoon
I'm getting better, it's hard but in a good way
how low you got him
guess ill send my contracts at lunch, homies busy on his main that i was using to practice on
After some solid attempts, Sax and I were able to nail down some Shard Contracts from the new Yama boss. After the update today, Shard contracts are doable and are they sure PROFIT. These bad boys are raining in the GP and they are incredibly fun. You can practice them without spending money on the contract by giving Yama 100 pizzas. If you are ...
he did this one the other day
500ish, but I lived for a long time. I'm improving though, which is good cause I'm potting on main first and iron second
so i assume it'll be something like this but for the gear one
patiently waiting for the no scobo sensory method 
bloody blokes probably next for me
stop spreading misinformation and split me the legs u owe me alread
learning this boss kind of slow lol
im prob just gonna be hopping between araxxor/slayer and contract yama for a while depending what the vibe is
the screenshots?
yes
eh its attempt to quickly convey a walking pattern
every time i bail on donofly i just get smoked
if u mean the p3 flameballs that drop then its orientation is different based on if you're host or not
it's also random 50/50 whether it starts vertical or horizontal
yes
😐
is it simpler to jsut solo this for standardized setup at this point?
even if its less practice per hour
for mage?
Someone link this guy a guide pls lol
stopped maging after 2nd kc
am working on donofly primarily
but im being asked to stop donoflying if i fall out of cycle as not to grief the other player
im p sure it doesnt matter how u dodge when maging
i pinned a duo method that involves a correction at the 3rd+ rotation for non host
if you're still learning it's prob just easier to ask if you can host
ye
its not a matter of arbitrary labels
ye
the mechanics literally differ based on who is instance owner
on the 3rd set of fierreballs, if ur not hosting doing donofly
the hosts'fireballs will hit u
i should probably modify the method to match gregfly tbh, i just don't know what the nonhost correction would be for that
cause theyre not mirrored
it's because the diagonals are different for each player
yeep
it shouldnt affect u if ur maging im p sure
if ur used to donofly, the video has anew tiles in description that u need to hit on the 3rd rotation
how do people deal with it if both 3t?
If you are 3ting you aren't donoflying? I'm confused what you are asking.
Or are you saying if you get an accidental 3t hit when donoflying? I would think you just ignore the speed up if so.
there are a lot of variables im getting knowledge gapped on here a bit
its honestly very stressful
looking forward to get past thios
Just do regular donofly and don't worry about host/non host
the methods seem simple enough
It's like 15 damage per kill no big deal
think you've misunderstood, the non host has opposite orientated fireballs so they're actually getting hit by their own fireballs.
3t is always reacting to ur fireballs so it makes no difference since you only need to account for your own.
When you get the method down you will see where you get hit after the 3rd cycle and can adjust which tile you run to
No need to stress about 15 damage when learning
do i just send solos at this point
i think ill struggle to find duos that are comfortable with me just dying
do u have purging staff?
If you want to send solos efficiently meleeing p3 you gonna want to learn Greg surf/fly or nofly
Or just mage p3 after orbs put you out of donofly.
wanna duo
yea
solos are a different ballgame
can pot in 5 min
okok
dps is shit, u need to deal with 1 or 2 sets of jellies
and ur gonna have a bad time
get donofly down first in duos
pick a world u can host
i see that makes sense
cause its reeactionary and not a static cycle
W351
so the simplest thing i can do while learning donofly is to insist on being the host?
til u getit down
kk
or be prepared to take a 15-20 dmg here and there
u prolly dont have horn right
ok just ember spec it once at start
ok
is this donofly a bit too complicated for now? https://www.youtube.com/watch?v=9Bka-GJE6OM
Improvement to my previous method (for solo/host only). Most notably, I moved tile 2 to the opposite side of the map, so you don't need to zoom out and click a tile in Narnia. Tile 4 was moved (as suggested by others), so there are no longer any waiting ticks in the cycle. Feel free to leave 4 where it was before if you prefer it the old way - b...
thats the top most pinned
i been using reckless lad's non host donofly pin
also take note of the solo/host only aspect
if u want to be a hyper gamer another option is just learning nofly
@split pagoda bit confused atm bcs i see this in youtube video
what are you finding confusing?
in the commentary section of the video i explain the thought process as you're doing the cycle if that would help
eu ping
in Greg's Donofly V2, does the pattern dramatically change if u dont get to the delay tile on time?
in example kill, its delay tile -> hit yama -> insta path J.1
when i didnt get to delay tile in time, i waited for Yama axe lift, and pathed J.2. but was instantly meleed
is the Farfalle shaped shadow attacked yama does, is its rotation dependent on host/non-host?
Farfalle is definitely an S tier pasta shape
You can usually self correct if you know you're late by skipping an attack
you would want to wait near the tile labeled "J.1", looking for the boss to do a certain animation, then attack
you'd have to figure out what works for you
basically you'd be skipping the attack on "start", and going to the next position
ur doing the pattern wrong
clicking to the "J.2" tile is the wrong move there, should be going down to the red "2" tile
can watch the video again for reference
the labels are slightly shit, but it's pretty straightforward once you know what to do
they help at some parts, but are misleading in others
but i think it's overall better than having a clusterfuck of multiple unique tile markers
ok
I was also wondering if the method is compatible with the wait on 2 and click when you see the snap trick
i keep forgetting to record attempts oof
not even an iron and asking for ezscape smh
of course you replied that 🤣
mans trying to rally up the iron server for support 😛
@misty marlin hows your progress? i just sent 7 contracts and im literally making no progress. lowest i got him was 500hp. this is fucking miserable
i start making progress and then ofc im out of contracts man, i cant help but be so pissed off for these mfers, particularly the PoE copycat dev, for implementing this bullshit again
im 50 sensories in think my closest was like 200hp or so
what strat u using?
been freestyling
hmm melee or mage?
stepbacks + ember specs so i can tank while waves are out and just focus those instead of stepbacks
melee
im done freestyling tbh
not making real progress
gonna full commit to doing joack
ur gonna what to joack
man i found p1/2 way harder meleeing tbh
meh its braindead with a metronome
was using metronome maybe i didnt bgs enough
gotten very comfy moving back on attack tick for p1/2 with mage
feels like a snoozefest just to get to enrage every time now
i think your partner got meleed there
hard to tell, but i don't think you mistimed that first hit
but i ran to 3 prematurely regardless it seems
i figured you just got thrown off
ladlor got meleed bc he was late
idk if theres any truth to it btw but ive read in here the going south after killing the judge like you did often makes you spawn a tick late
anyway you could see he was moving 1t before you so you shouldnt have stalled before your first attack
ah
yeh the wait for animation start is so much cozier, i just dunno if it works with gregfly or whatever that fly is
i tried to make the setup more consistent again with waiting for axe tilt
this is monofly now
would just do wait on tile tech honestly incorperate minmaxing after
u should feel confident to not need mage gear in duo imo
im feeling frustration on the percieved lack of standardized method for yama
and also this confuses me, because how should i feel confident when i suck at the content still
these donofly, monofly, etc, are they like optimizations?
well way it worked out for me is i full leaned into learning melee
is "nofly" the precursor?
i didint even know how to doge metors since i never spawned them/did donofly after
only learned it through contracts how to mage yama
nofly came later
@radiant sky in particular encourages bailing on fly if u fuck up and just mage after
u can just both melee as well
afaik trying to re-enter risks griefing?
and utilizes the fireballs for 3t hits
in md
its a small optimization
had to take a road trip for work but about to start potting again. best thing to do is vod review and take it seriously, when you die, figure out what you died to, and what you could have done better/how you could have avoided that situation. then it's just down to execution
i just donofly nothing has meaningfully improved on it beyond nofly
the only difference in the methods is whether you wait or run an extra tile really
i swear wizzy had a vid of him doing md melee yama on release
i cant find it anymore but thats what i ended up doing b4 butterfly stuff/after if mess up
test
yeah true i need to figure out how to screen capture with nvidia
tried using snipping tool and dropped to like 10 fps 
for this clip we were 1t late, i lagged and delayed which was pretty unfortunate but i think the "wait for axe swing animation" strat works better if u stand 1 tile closer to the boss. i looked at the vid again and u would have to click on the same tick as he swings if u stand on tile 2 which is just too much to ask for
sry i gave u some bad info cuz thats what ppl do with donofly tiles but not monofly
yeah mono tile is 1 tick further away
https://www.youtube.com/watch?v=XLJ9mB-fORY this is melee yama p3 tech for no donofly
Yama is old school runescapes latest duo boss, here's a quick video to explain how to defeat him in a melee setup.
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tanking melees was day 1 shit
but maging prob good to
do yall bother with trampling the judge of Yamas ?
If you don't miss ticks you don't really get a chance to do the self damage at judges
ok
isnt it the opposite
https://cdn.discordapp.com/attachments/1347648508764754072/1373181198435614751/UV549RY.mp4?ex=683f3ae6&is=683de966&hm=6dfca9987858a30398f630ace53cbfa1c5e64de9bec0ae1eaede6318d4ef60fe& i still have this for monofly tiles on how to get into cycle easy way
Doing mage hit on 3rd tile no missed ticks by the time my attack doesn't sync up with judge we already do 2 mages/2 melees and the judge dies on the 2nd melee
i dont think theres any reason to choose to miss a hit just because sometimes you have to
ppl struggle getting into cycle
think just getting general feel for meathod then minmaxing for the hit is a easier approach
if you're with another dono learner you can both go into north/south melee but if you're wanting donofly ppl to bring you then swapping to mage so you dont rag them is ideal
and either way you have to bail on donofly if you mess it up as a learner
trying to get back in cycle after a fuck up before you have decent experience doing the donofly is just gonna get you both killed
donofly, monofly, gregfly etc. are consistent brain off cycles where you lose a little dps
nofly is taking advantage of the 3t mechanic from perfect dodges as much as possible but it requires the most skill
red eye jedi's method (jedi slide) is sort of in between in that it uses 3t and only two patterns depending on horizontal or vertical flame lines
if isolating DPS output and the mechanics they mitigate, are Donofly, Monofly and Gregfly functionally the same? @sudden ocean
as long as you take the third cycle player 2 fire bombs into account then ye they should be
In duos yeah, but Greg fly let's you kill void flares and stay in cycle when soloing
theres extensions to mono and dono that let you do the same thing
the other methods also have strats for killing void flares im pretty sure but they're a lot more complicated
which is why greg got popular
i use dono + @digital jetty s solo tiles
was my fav since i didnt have to change my tiles at all
just added some extra for after the 5th cycle
Greg's is the same cycle over and over which is neato
But uh every fuckin time I join as non host I forget to swap tiles
Indefinite is nice
the main issue with gregs cycle is that to enter with the raised hand method the same way as the others you end up running to narnia
and learners might struggle with that
and i also think entering with the raised hand method over trying to figure out if you're delayed or what row you're on is much smarter when ur learning
Yeah Greg definitely took the stance of don't miss ticks at judge/for solos.
Maybe they'll fix judge tele issue eventually.
i havint seen much solos but in duos i feel like killing voidfalres is extreme exception to learn
the main reason to learn it is so you're not out of luck if ur duo dies
i think itd help to learn how to avoid metor as nonhost but dps of vf exploding seems overkill (in duos)
dont call it meteor when he has an actual meteor attack
youre referring to fireballs/shadow crash/hourglass yes?
shadow crash p3 when jellys spawn for non host specifically
Does ranged glyphic attentuation still work?
did yesterday, afaik nothings changed
is there a canonical source for donofly?
Is this the Monofly origin?
https://www.youtube.com/watch?v=_71HmJ8a1nw
For the people who asked about more than 1 jelly :) First jelly is 56 ticks into the cycle everyone after that will be 70 ticks after leading to the same solve on every jelly after first
Chiller Radio Streams - https://www.twitch.tv/monoatomix
Music - N'to - Trauma (Worakls Remix) https://youtu.be/lPVBrRd9wCo?si=Dc4ajFCOAAD1AVby
You can ground ...
Donofly was the first I believe
yeye but i need to do some book-keeping on the individual methods i think
What bookkeeping do you have to do?
that is the monofly
im preparing a document to aggregate all info a bit

infinite solo route - https://youtu.be/JARtbRNkAH0
works as a duo - guy maging was just test dummy
dont scythe on 1 a 5t emberlight hit is better (or horn scythe)
If you get to delay tile 1 tick sooner than me you must wait 1 tick
if your duo partner is really late they can just run to 1 and feel it or hally
Better DUO tiles (v10) (NOT SHO...
Does this work? Or can anyone tell me what version this works with?
i've had some pain points on being knowledge checked a bit, so looking to gather all info
this is the original donofly vid
note that the tiles in desc are slightly dif than the vid but it functions the same
Yeah that's the first one I remember popping up
They are all cross compatible
What guide is reccomended to start learning fly shit? Is it greg stuff?
So it doesn't matter
the differences between fly methods can be as small as "this tile was moved here so you don't have to afk one tick"
it's a pick ur poison kind of thing really, just need to know how to enter cycle and ur good
Lol I'm on really old tiles, I still have 3 and 4, but does the same shit.
ya
Just pick a fly method and learn it.
the only thing the updated tiles did was remove an extra click by letting you click from 3 straight to 4.1
are all methods equally suspectible to the fuckery that is host and non-host?
yes afaik
and the uneven exit from judges?
ye
Yeah
so there is a tech for the uneven judges thing
in the desc of the dono vid theres an optional tile u add for player 2
look at my pinned vid and see what my duo partner does
to dodge the player 2 fireballs
the hourglass patterns coming from different orientations is significant enough that u have to run different patterns
he goes to 2 and waits for yama to snap, then clicks him from there
or rather, start moving his hand to snap
but you then have to skip an attack in the cycle
when i get home i wanna experiment and see if that tech is compatible with gregfly
I believe it is but the tile to do that for gregfly 2 is very far away
Host pattern is identical in solos and duos?
I'd love to know as well I'm very animation based
interchangeable?
ladlor was startin off with gregfly but the 1st attack happens on j1 which is p far away, wasn't sure how to direct him if he was too late to do the first hit with me
the only thing that would make a fly method different for solo is accounting for void flare spawns
but otherwise, ye its the same
i think
then i kinda trolled him
what is the name coined for the big farfalle attack?
the ca refers to it as shadow crash
Because you have to run all the way to J.1 instead of 2
just do ur hit on the north and hit from 2 again imo
the timing of the boulder attacks are also not the same in host and non-host?
Timing is the same
Ie they come at the same time
But it doesn't matter because they are specific to the person
i mean does it matter? u just follow the method and it dodges them
i see, so the main concern with not doing identical pattern as host and non-host is because of the shadow crash?
the issue is the orientation of the pattern is different so u cannot do the same movement or u run into a tile that is ragged
for nonhost u have to be all the way sw cuz every other tile is covered
this would not happen to u if u were soloing or the host
Donofly, Monofly, Gregfly are all designed for host inherently?
I feel like this is being overcomplicated. Click boss, click tile.
When you learn a method/methods, go back and compile what you want.
and require modifications
i agree ish
well dono was like a day 1 method lol it stands to reason there are imperfections
mono and greg were all designed with solo in mind tahts why they have jelly tiles
Yesterday and today on my part have been plagued by some misconceptions, so im just consolidating all i know
the 2nd player just needs to go to a dif tile for the hit from the west on the 3rd and 4th cycle
thats it
i wouldnt say the methods as such are designed for host
and if u dont you tank like a 20
and nothing else happens
in @sudden ocean example, is this discrepancy with initial attack just that his duo uses a more visual setup? its not any host/non-host fuckery?
the start has nothing to do with who is host
his partner opted to brain off even tho they were actionable the same tick
sounds right to me
he could have run completely in sync with reckless
Use 5a for the first two rotations then use 5b thereafter. Host can just always use 5a
ah
ok
i want to brain off and just use these then
looks like its donofly
with non-host augmentation included
thats not donofly
looks like it
but source is monoatomix
dono fly is like the one where u stall a tick

ok
It's basically do you afk a tick or walk 1 tile further
alright ye this is pointless ish
99% of the methods are compatiable
with each other
so it doeesnt matter
choose whichever seems more comfy for u
u wont grief others doing a diff method
except maybe confuse them but eh thats skill issue ig
ya u could always entity hide if u truly hate it
ive run mono with dono partners and never had an issue
ye same
well ok
now im a little self-conscious about writing all of this because well tbf it feels a little pointless
sec spellcheck
u just need more practice w/ a partner who is consistent
unfortunately i am not consistent and will blame ping for my shortcomings :]
bearcat uses different tiles than i do but that's a good example of how what you do doesn't rag your partner or vice versa
with my tiles (and with pmuch every fly method i think) you do the same action whether host or guest for the first two rotations, and host can keep doing it forever, but guest needs to do a variation on 3rd rotation+
whether you do the skip an attack to wait for his attack animation is totally up to you but i highly recommend it for learning
and host methods work for solos up until void flares are summoned
duos do not typically have to worry about killing void flares
Regarding falling out of the cycle, are there things that make it immediately "non trivial" to re-enter?
simplest scenario i can imagine is someone is flying, so just sync with them
but if they also fuck it, what are the tells for getting back in
Yeah I learned donofly when my duo was doing the same method
So if I fell out I could do a quick purging spec and hop back in. Made the learning process quicker.
I heard from gnome that mixed hide might be bis for the oathplate contract
Along with moons
Avg propaganda
Broski gonna drop the most lukewarm video im feeling it
Who knows though
i think some ppl had a method to enter dono using the bombs falling but i didnt bother learning it
I just sync up with partner or abandon and mage
dude thats what i was missing
thank you i just cleared it
Np bro, ill drop u my paypal
i still think you should give up on reentering dono if you fuck it up
Ye usually I do
vast majority of learners ive played with who try that shit just die or spawn 10 adds
I just flinch the boss if i get out of dono
Except if I fuck up start and am one tick late, then I just gain a tick
Altho im doing solos so the only person im griefing is my self atm 
i think rejoining is good when you know exactly what you have to do but mage really isnt that much worse
resyncing is hard cause you can't just like jump in from the start tile on any attack
it's a 21 tick cycle and you have to be in the right place at the right time
fk i need more yama gamers to leech some learnings
idk how to strategically ask in W325
i can pot for a lil bit im still 0/4 and in the market for more pieces of paper
nvm found a gamer thats gonna learn with me
o pog
I just need one more shard drop any I'm done 🙂
gzz
where did i fall out of cycle here+
at the start i think :p
he didnt pause on 1 his partner left early
Looks like your attack cool down wasn't even up when you were on 1
waited a tick too long at the start but i think regained that tick right away by skipping the hit
but then when you clicked from 2 again (at 0:18) you just didn't do the hit
you didn't hit from 2 either time and so i think ended up too early
I'm not familiar with these tiles. Was he supposed to wait for the attack on 1?
his partner left 1 early and was thus shifted 1t ahead in cycle so he got meleed coming back from 3, and ladlor not attacking from 2 made him get to 3 1t early and also get meleed
ya
That's kinda funky
monofly or whatever it is called
oh
ok i been reacting to the head of the axe
if you feel more comfortable attacking on that late tick you could use dono tiles
because youre 1t closer
i will kms if i need to swap tiles again
Lmao. Also might help you to mark the tile of Yama
That would be the better visual cue for when you are 2 ticks away starting
1 tick away (dono) is when you click later like you are.
My issue with Dono was clicking too early cause I thought it was whenever he moved.
But you'll get used to whichever one you need to do soon enough
another scuffed thing to know is that for the shadow crash (hourglass/farfalle) attack, the animation starts when he starts to lift his hand, but for mage/range attacks it's about a tick before that -- it's when the fire or shadow appears on your character
fucked me up a lot when i tried to resync into donofly by watching for his hand
is there a plugin that will show scobo freeze time
just making sure if theres anything i could do to keep track without having to count 3/4 purging hits
if u wanna fit in extra actions like summoning a thrall, u have the most time to do so while running to 3
Not that I know of but I always stuck with 3 purging hits
Never risked going for a 4th
Some leeway incase you lose ticks dodging etc
lmk if anyone wants a melee thrall
didnt swap to mage at 17 seconds ^^
ye ur moving on the correct tick for the normal dono entry but ur doing some weird version where u start on 2 instead of in attack range
it works fine tho if reacting instantly to the animation starting is working for you
i find that easier and more intuitive since with most other pvm you're similarly reacting to the change from an idle animation to an attack animation
ye its gonna be preference
i find the hand movement similar to verzik legs in p1 so got used to it quickly
reacting to the hand/verzik legs being in a specific position
maybe if you're a tick fixing nerd you could start from attack range with a scythe hit
but then like
is this worth noting or neh
sweating with a scythe and not just doing the insta start 
for solo i assume?
It's worth it
i dunno if im fucking something up but this is what i got for scy vs ember expected hit ( 28.8 scy vs 27 ember)
i have had issues with running out of glyphs when doing that
i dunno how anyone can justify scy for dono or nofly ^^
More DPS you spend less time killing flares and more time killing boss
You should always glyph skip in duos
u only run out of glyphs if u do it after the first one no?
yes its extremely good
in duos you should never run out
atleast that was my experience
i assumed solos because in duos i would just have one person step on each color
no rollback kcs
