#Yama - May 14
1 messages · Page 5 of 1
Yeah from what I’ve noticed once he hits 65% I just throw on purging staff and throw an auto at him until he phases us
you can for sure have the staff on almost all the time when he teleports you but i wouldnt attack him with it
i just swap back to emberlight if he doesnt tele me on the auto
and then go back to staff for his next auto
unless he decides to do it exactly on my attack timer
but its not worth losing emberlight hits just to have your staff equipped
in that case ud be better off sitting there on a stone doing mod mat k switches to figure it out after
I’m hoping they change the phasing delay you get. Not being able to change gear and just sitting there for a tick or 2 is so annoying
i doubt thats going away but maybe we can get sotetseg style teleporting so it happens instantly at x % hp
Yeah or that
do you actually have to chisel the infernal shale 1 at a time
"Each infernal shale can be crushed into 1–3 crushed infernal shale. If the player has multiple shale in their inventory while crushing it, multiple shale will sometimes be consumed simultaneously without a noticeable increase in output; this can be prevented by only having 1 shale in the inventory when crushing it. Average yield is roughly 1.3 crushed shale per shale with a full inventory, or 1.6 crushed shale per individual shale. "
how has this not been hotfixed lol
or is this some weird incentive to make ppl do barblore
It's awful
4h done 8h to go
should prob just wait
honestly logging out for 3 days is prob meta for yama
they've already done the nerf so only buffs to go
in terms of all parts of it
logging out seems like the meta for contracts at least 😄
ye im thinking a contract buff from yama is very likely and this mining method has good odds of not being intentional
also just want to say that i was right about this update being a crazy buff for bots
the mining area already has bots
this guy has apparently been cutting his logs instead of using the cloth all day now and doesnt respond to messages
skilling purist rejecting the gnome cloth 
he's such a young talent, already pulling 10 hour shifts 3 tick mining at 1600 total
watch this space, big things coming from lucizo 
i am on the fence about this cause it kinda rewards you for paying attention to the hp but fuck it feels so clunky
not knowing whether the bombs are gonna explode when you dropped him below 65% two attacks ago is always fun at least 
u guys think i should bring bgs+burning claws or just 1 of the 2
what's the deal with your alt?
find a duo with horn or bgs+sgs probably
but with no horn i found myself using almost all my spec on bgs
maybe 2 divine setups aren't realistic with no horn tho so ud rather burning claw than sgs
hmm yeah i think itd have to be bgs and burning claw with 1 divine trips
just claw when u get lucky and do 80 with 1 bgs
and other than that save spec for next kill
kk, also would u know why sometimes mark od farkness last 5 minutes and other times it last 1 minute
Its jokes, but the cloth is jank compared to classic 3t
Its like celestrus bark skilling but the action happens a tick faster
what's the deal with your alt?
the purging staff passive extends it to 5min when equiped
so cast it while purging staff is equiped
oh shit tysm
what's the deal with your alt?
Wdym by not intentional?
that part
its either intentional and some sort of training wheel for barblore or its a bug that will be patched soon
do we have rough numbers on kph for solos yet with horn+maul alt
curious if anyone has tried to make a rough calc on if lockboxes push duos into being better or if solos win cuz of downtime
duos just win, no downtime is overcoming 12%
Duos have the pet edge too 
esp with a boss you can respawn instantly
And EHB inflation
id imagine we will have 2x divine solo trips too eventually
tbh it shouldnt even be all that hard since you get way more spec by making the alt horn+maul
you get at least 2x sgs specs per kill
I just do solo if I can't find anybody to duo
duo is just reclined and better for pet
i just spam more if i cant find anyone to duo
thats enough for me
ye i want the pet
if I borught sgs to duos I could probably stay for as long as divines go but rather just claw
i think trip length prob saves more time than claw but claw does feel good to use so i guess i can see that
probably but in duo ur also gated by the other person
personally i just do 1x elder and 1x sgs per kill in duos
and honestly the boss is a pretty quick bank
and it fits perfectly since i regen about 100% spec per kill i think
like 30s bank every 7 kills or whatever
ah ye ive just had duos who want to 2x divine
i bring 1 divine and claws if its a random
okay i cant relate to that part
ive had a lot of duos who ill sit 2 min+ in cave waiting for
maybe thats why i like sgs so much
I bring bf switch
With no fuck ups can basically stay forever
your tiles are goated for solo btw
‼️
I like this one for duos, just the reckless tiles with the 3rd dodge for non-host. feels pretty cozy https://streamable.com/mx3nec
prob just gonna stick with that for now
my buddy was using yamas sw tile after meleeing on number 2 tile and he liked it alot aswell
only part i get rekt at in duos is when the donofly doesnt work anymore for waves lol
Try this, brain off
https://youtu.be/Ee_zOs0Z528?si=v5evZa6YZn4Y3LFJ
If you are not the party leader of a duo you get opposite direction diagonal fire balls that on the right side after tile 5 you get hit by using the regular tiles. This 4 tile skips waves and the fireballs for duos where you aren't party leader.
Shoutout Jaepy for sharing this information here is his video! https://youtu.be/PXVquuF5Uh0?si=8_aF0...

hmm ngl liking the solos
i might bring sgs and i prob could do 3kill trips
im out of my 8 mantas by 2 just from chip
r drops more common in solo? or same as duos?
no clue, just wanted to learn for next week
drop mechanics are in blog/wiki i believe
kk ty, also dayoh did u make a solo yama vid for melee?
yee
Intended for long-running solos. Duo partner will take 1 hourglass hit when Void Flares spawn, and 1 hourglass hit after killing Void Flares. However, you can still use this as your main method in a duo, since duos kill before Void Flares spawn.
As the non-host, you can do the dodge at "4.1" by running 1 tick south instead of waiting, then atta...
ty sir 

i can make a vid to help spread awareness on what causes the delays
nah im used to the delays by now
its just tanking a hit like an idiot not losing ticks
😭
its prob gonna be fixed anyways, i cant see them keeping it like that (if they can)
i think its kinda cool
hcims can force tank on other player by intentionally delaying
and its this skillful factor to account for
if you notice your teammate messes up, you can loss a tick to sync with them
yea it's slightly bullshit LOL
i wonder if we even have it completely solved
there might be additional factors
tbh its shocking that there are two entirely separate factors
true
and i dont FULLY fully understand it
like if ur 2 ticks offset, or 3 ticks offset
ive seen us be offset and then we spawn same tick
but generally if you:
- are on same tick (nobody lost a tick)
and - did not run to south edge of island
then you'll come out on same tick
and by generally, that's a 100% correlation
does it matter what tick ur on in general? lets say u both miss a tick, will that still count?
I don't think I've seen an example yet where it went wrong and we don't know why
or does it need to be ticklossless
I believe if you both miss a tick then it's good

I see, yeah sometimes we just extend our trips losing tick at judge
to not get hit
I've seen it plenty of times where my partner's hitsplat appears delayed and im like "oh shit he must have lost a tick" so I intentially lose a tick too to re-sync with him. Then we come out perfectly fine
thats for like max eff though
if u want to be chill
there is a way to just stand next to yama and react to the animation to enter
no sweat
ye
sometimes i have to wait for snap
but like
were good with the normal start id say like 90%+ of the time
brainlag and shit missing ticks
Did they intend for butterfly to be a thing or did they just expect us to melee p1,p2 and mage p3 i wonder
cause doing meelee p3 the intended way is just so shit
What causes the delays?
I didn't realize it was fixable on behalf of teammate
But if I can do that as host my trips would be 1000x smoother
Is there any dps calc that has everything updated? 120% demonbane, updated magic defense when standing still?
#1368632190723821729 message
If you are delayed, you made a mistake
Can you be delayed as host?
yes either player can be delayed
That's probably because you play in a consistent way
try running to southern edge of island just Judge that you do
or even more egregious, running backwards on stepping stones
you'll get delayed
So if coworker hitsplats are 1t behind me, and I kill judge and their hitsplat doesn't appear for last hit, I can run south and sametick us? On the good tick?
Or are we both on bad tick then
coworkeris crazy
For you maybe
can i use the tiles for the solo kill in a duo to practice them? https://youtu.be/gHlVbfZ02G0?si=Ml3Fc0EsUmCw5UzO from this video or is solo different for timing?
Intended for long-running solos. Duo partner will take 1 hourglass hit when Void Flares spawn, and 1 hourglass hit after killing Void Flares. However, you can still use this as your main method in a duo, since duos kill before Void Flares spawn.
As the non-host, you can do the dodge at "4.1" by running 1 tick south instead of waiting, then atta...
and would u guys say this is the meta as of right now to learn
and lets i try using the tiles in a duo as non host would they work or strictly solo
Just duo with your alt
It will work as non-host in duo, essentially perfectly fine. Consider these 3 cases:
-
You have average dps. You'll kill it before there's any problem
-
You have bad dps. You're at risk of taking 1 hourglass hit, same as regular donofly, as you run back from the 4.1 tile when Void Flares spawn. To dodge this, implement the same fix people have been using for regular donofly, which is to run one tick south after you step on 4.1 and then attack and continue as normal (instead of waiting an extra tick on 4.1).
-
You have astronomically bad 0.001% dps and get even deeper. I believe you'll take another hourglass coming back from J.2 (same spot as 4.1 essentially) after the Void Flares are killed
ive been getting asked this question a ton
maybe i should see if the solve can be tweaked to account for duo hourglass diagonal as well
I hope not, its 100% skill issue if you get delayed
based
man burning claws feel so terrible here, idk if my rng is buns but they hit 0 or in the 20s so often
I think reddit just mage camps
can i use the tile marked "4" instead of ur "4.1" tile like in the video? or will that mess it up? i just dont wanna wait the tick
id say give it a try and see what happens
kk
if you wouldn't mind you could record a clip too so we can see
ye ill try and get a clip,buddy just pmed me to send some, but i think it should work since i use that tile normally
No point when you can just go click the boss init
tru
Is there an example of the perfect way to run judge? Does it change whether you pre equip mage or not?
yea it works
you can equip mage on the bridge but it's hard to not lose ticks
was the first thing i modified when i tried dayoh's method
it's basically just the same as dono->mono strats
The fact that the phase transition is seemingly random is really annoying
I feel like it should just be 66/33 % instantly phases
That way you can pre switch
works perfectly https://youtu.be/M2-z9Jjo6R0
Also makes it hard to tell whether we need to deal with orbs
Really annoying
you can either pre equiip mage or 1t equip staff and click judge
you should only need a 1way mage swap to 4 hit it anyway so just do 1way swap
cause u need to stall on the stones 1t to avoid fireballs somestimes if that happens you need to 1t swap back to melee and hit judge so easier if 1 way
That’s a good idea honestly
this is really cool thank you @umbral cradle
wait wut is 
the tiles
I was doing this in a duo where my mage partner killed the Void Flares, and I swear I would always get hit by the smite walls once the Void Flares spawned
yeah I think that strat isn't meant to work out of the box in a duo setup where the meleer doesn't hit the Void Flares, as you end up NW and get hit by the wall coming
didnt wait on 4
yea hitting the void flares as meleer is a very specific part of the ticks
its all tick perfect u cant change anything
yea, apparently Yoms said u can just move if here if u dont like wait #1368632190723821729 message
I don't like it
thank you
have yet to actually get a kc with it
but I am learning
had to unlearn monofly
this one you have to get on the right tile
if you spawn backrow
monofly you don't
is there a set that works better for duo mage/melee?
jsut get flares as meleer
if u wanna maintain the cycle idk
force ur partner to do it too 
ull kill it way faster
LMAO agreed
u can
does donofly work permanently? I thought it runs into the same issue
mine works permanently
donofly does not
ye exactly
Does the 3 dodge cycle work indefinitely after rotation 3? Never gotten past that point
what 3 dodge cycle are you referring to
are you talking about my cycle or some else's
like using the J tile stuff in mine?
The donofly variant that dodges on 3 for the non-host
are you talking about 4.1 then running south
Ye
not sure about the "3" ur referring to, maybe a different tile set
yea i think it should be the same
3rd cycle I mean
I think I hit 1t late on 'start'?

ikr
other than the narnia 2 tile its pretty comfy too
for me I just don't like the attacks off of start and 3
keep swinging a tick early
gonna terrorize some duos to get used to the core movement a bit more
l0l
and u can just run the core pattern in my tiles the same as donofly
it's really no better or worse than donofly for duos
you can skip the first attack and start at J1, and wait for Yama to start an animation before attacking
yea
especially when i realzied you have a free tick after j2
so you don't have to worry about delaying a tick or not
that movement isnt even tick perfect to get to j3
and its ok to miss the 3way getting to j2 as long as you get the ember
so far only 1
ah ok
but i only have one full kc
i had a run with bad dps once in max gear and saw like 2 + 2nd multi waves
i've gotten past jellies a few times but i always throw it after and have to mage
yeah the solve is fantastic
u should have seen the schizo spreadsheeting
it's just lack of muscle memory on the non drag attacks
and (cope) i have a brand new mouse and it feels a bit sludgy
(real)
i solved in my "Crap" iteration of the sheet
moving things around and seeing where I could re-insert into cycle
then i realized that I could replace the 5t emberlight to save a tick
to make 21 + 21 + 21 + 5 + 3 - 1= 70
was a really pog moment
you'd scythe on '1' right?
you can if you want
its like ~1 expected damage better
5t emberlight is nearly same dps as scythe
so i wouldnt do it tbh
is it gregfly or surffly or dayohfly
I think you kinda knocked it out of the park tbh the next iteration is gonna have to use the 3t emberlight so yours is going to stick around for a while
Might still be the go to for contract
is there a reason id be getting hit at the tile i pinged green in duos when im non host dono flying? i dont think im late at all
huh
does anyone even have a sub 4
thats crazy
yes
my pb is 4:19
a few I thought
insane
without 3t aswell
p sure he just does the lucuducuduclfly
or whatever the fuck its calleed
I assume you aren't in full oath?
i'm sure you will get a s4
like i said, just a fast moneykc
i dont rly do anythign to pb
that is tickloss right there
idk
there's one spot in the cycle I can make a 3t emberlight happen
but the problem is what are u going to do with that 1 tick that doesn't make the cycle absurdly complicated
because the main appeal of mine is mainly just the simplicity & consistency
the fact that it saves 1t (per 70t) also is just icing on the cake, I wasn't really aiming for that
the gregsurf
Anything is better than "donofly" how on earth is that the name people stuck with
lol we've gone from flying to surfing
I posted it in my clan disc haha
gregsurf is good
actually schizo talking about these methods lol
lol
I claimed the "riverwalk" as doing any of the above methods poorly
oh yea i tried this and it just doesn't seem to work
shit tile
Non Host Fly (for duos)
- You can start at 2 and wait for Yama's attack animation or jump straight in from tile 0 if you know how to delay properly
- Use 5a for the first two rotations then use 5b thereafter. Host can just always use 5a
- If you start a tick late, you can simply run a tile or two short of tile 3 and regain the tick you would have lost there by 5ting your emberlight
[{"regionId":6045,"regionX":26,"regionY":30,"z":0,"color":"#00FFFFFF"},{"regionId":6045,"regionX":32,"regionY":35,"z":0,"color":"#76FF6600","label":"0"},{"regionId":6045,"regionX":7,"regionY":50,"z":0,"color":"#76FF6600","label":"host"},{"regionId":6045,"regionX":57,"regionY":50,"z":0,"color":"#769966FF","label":"guest"},{"regionId":6045,"regionX":32,"regionY":33,"z":0,"color":"#769966FF","label":"1"},{"regionId":6045,"regionX":33,"regionY":36,"z":0,"color":"#769966FF","label":"2"},{"regionId":6045,"regionX":38,"regionY":31,"z":0,"color":"#769966FF","label":"3"},{"regionId":6045,"regionX":29,"regionY":33,"z":0,"color":"#769966FF","label":"4"},{"regionId":6045,"regionX":26,"regionY":28,"z":0,"color":"#00FFFFFF","label":"5b"},{"regionId":6045,"regionX":25,"regionY":31,"z":0,"color":"#769966FF","label":"5a"}]
is this a missed tick after j2 tile?
gl box
14 oatmeal
you yellow clicked past the boss to run next to the boss
then once your character was there, you clicked to attack the boss
so you 4t'd the purging spec instead of 3t
that attack is supposed to be a drag attack
Gamer tysm, was getting so frusturated by the tiles not working and just having to tank
is yamas defence boosted a bunch on p3 btw? seems like i hit so many 0s with emberlight & burning claws
yes
idk why i kept using a diff tile for "4" depending on the cycle
vile vigour moment
if you have EL do you even get to orbs
tempting

I think I'll stick to duos for drops for pet chance etc but may learn it for contracts (if it's relevant for them)
i see people making yama tile guides and they hit a 60 emberlight
and I'm like 😭
weak arms on these guys
duos are chill, orbs basically don't exist
For sure
I will go back to duos if I am not done after contracts/cas
but I'm assuming I will want to have the solo melee method down cold for those
i want to get a purging staff for contracts but i fuckin hate grinding tds
I did like 500 tds in a day this weekend lol
worked out at least
got my claws and 2nd synapse 
claws... 
I feel like purge is going to be a GM req
No purge solo is probably possible but not fun, let alone contract hardmode
it's also just cool item big reccomend
day 1 craft no regrets
Yeah purge+arclight will be ok if you can part with the shards to break ember
I broke like 4 emberlights this weekend lol
I am not breaking the main's emberlight when it gets it
gonna need it for the delve boss orbs
I'm waiting for them to buff the catacombs teleports personally
Shards are insanely afk but it's still like 20h ish
Hmm u rly had stam problems?
Whats ur agil lvl?
Cause i do 2 kill trips with the ludicrousfly
And im like at 60 by the end of it
99
I started kc 1 at 80 run
Did u get 2nd jellies at all?
Debating on sending solos… seems like everyone gets something in solos and duos seem to be bone dry 
anyone know how long void flares take before charging up?
man I'm kinda nervous for what contracts and CAs are gonna look like
they could be easy or dumb as fuck
very little inbetween room
greg2
gregsurf 2.0

this is actually huge
it changes the worst part of the method, which was the positioning of the "2" tile which was in narnia and u had to zoom to click back for
I'll add in other changes so people dont have cringe tiles
I'll swap J.2 and J.3 labels
and I'll move 4.1 NW so people don't have a wait
and just call it "4" since 4.1 is some old copied thing
oh nice, that was the only bad part for me. I labeled mine J.A.1 J.B.3 J.C
so i knew a-b-c for jellies
You're doing god's work, Greg 💪🏼
Improvement to my previous method. Most notably, I moved tile 2 to the opposite side of the map, so you don't need to zoom out and click a tile in Narnia. Tile 4 was moved, so there are no longer any waiting tick at any point in the cycle.
Previous method: https://www.youtube.com/watch?v=gHlVbfZ02G0
0:00 what changed
1:00 new greg v2 method
4:...

@sudden ocean ~~time to change pin again ~~ or maybe not
ty beast
Is there a tile export? 🥺
you should put gregsurf in the title
we dont want to get stuck with people calling it the donofly forever
this looks good
I need to try if the new 2 tile gets you hit as a non host duo
unless you tested it?
o u might have a point
maybe this one shouldn't be advertized for that reason
‼️
i think u might be right about non-host getting hit by diagonal coming up from the new tile 2

idk I haven't tried yet xd
If you go 2 tiles east of 2 I think that'd fix it
Really annoying that methods keep improving 1/2 tiles at a time 😄
no ur def right lol
wouldnt you get hit by a wave there
running into the wave
I mean I could just run 2 different methods for non host duos
but just using the same always would be neat
Oh yeah think you're right
do u see any other potential fix to it
im like basically surfing that wave running after it lmfao
i dont think I can go eastwards at all without being hit
friggin heck
would have been so much better if this was just a stand in for the previous method
i really dislike that narnia 2 tile
think tomorrow I'm gonna have to ask my duo if I can practice some gregsurf cuz getting to p3 solo is a bit of a slog
you shouldn't have to ask
you can just do it
im guessing ur partner is maging? i suppose you would want to ask them to not kill the void flares and let you do that in the melee cycle
to practice that part
nah we donofly
you don't have to be doing the same method
so common courtesty to be like permission to just spawn a shitton of jellies
ah I see 
like anticipating mistakes
yea that really sucks tho that this recent iteration has an issue for non-host

feel like it's fine cuz reg donofly is pretty ideal for duo anyways
does what it needs to
the bigger question atm is making solo kills better & your solve is the closest anyone has gotten to that as far as I've seen
(as in, it's really easy to resync with)
yea duos ko really really, no need for anything fancy for farming
wat actually is effiency rate of duo vs solo?
with current tech probs 19-20 kph duos and 10-11 kph solos
are def reduction specs non-negotiable at yama or nah
ok
making mental notes of what spec weapons are preferable to have available for yama, for sequencing purposes
emberlight is already fairly obvious that it is non-negotiable
bgs/dwh also? or less so?
bgs is only very slgihtly better
dwh/maul seem like a horn only kind of thing
they are
insane crush def
ok
stuff like dwh or emaul is only useful if ur teaming or alting with a horn
is teaming often more convenient than inconvenient?
ok anyways it sounds like bgs, maul, dwh are not super strongly impactful, and that emberlight is realistically sufficient?
conjuring up some numbers for comparison i have never fully grasped for these kind of things
imo teams are slightly better and easier
that sounds like a reasonable assumption to me
especially if you can an alt/friend with horn+maul
that boosts kill by a decent amount
if youre assuming just pairing with randoms you find outside yama i think things will be really variable
if that were me i feel like i'd either make friends or just solo
bgs is noteably not so horn reliant as dwh and elder is?
yeah very dependant on what your duo is doing
if they are maging you usually get a lot more contribution so it ends up being ok anyways
bgs > mberlight > elder maul > dwh (hornless) ?
no because yama doesn't have that high slash defense
I would say arclight is better than maul without horn
purging staff i'd also have as non negotiable
ultor
berserker ring if ur a coward like me
hmm. in the case of b ring vs lb, do you still think b ring > lb ?
you get a lot of chances to proc death charge
like lb probably isnt bad
but i think with how emberlight scales id value the str bonus more
the reasoning makes sense anyhow
hm I would argue bring
burning claw spec seems annoying if yama is about to phase
presuming that wipes all burn
yeah i was just thinking with lb you probably end up with excess spec at inconvenient times
i remember seeing some calcs in here a few days ago about the amount of kc needed to get all the contracts for the cosmetic armour upgrades, does anyone have those to hand?
it was like 8000 kc from the boss or something, but the intended way to get the cosmetic contracts is from the demons in the chasm of fire
i'd like to see them make it better to just get them straight from yama
that seems far more engaging
it would have to be magnitudes better to make a dent tbh
Demon tasks don't work for it, but I believe they said you can get boss tasks for it
Not sure if anyone actually has, so that my have changed
i feel like emberlight is pretty much on par with bgs
it feels really consistent 4t to
good drain
yama less attack power to
interesting
dwh horn is noticeably better though imo if u can pot someone with horn/maul
Why does everyone say Emberlight > BGS? Is there something boss specific that makes BGS worse?
no BGS is better
it's 2 extra defence levels drained on average though so a lot of people just pref doing 2xember
Ember also reduces other stats which can be helpful to reduce melee dmg if not doing fly methods
Only 2? Accuracy of Emberlight in my setup is 66.67% v BGS at at 76.73%. Average drain of 38.5 from BGS v 33.75 for Ember. Comes out to 7 for me. I doubt my setup is that different
I've heard that reducing an enemies strength doesn't impact their max hit, not sure of the validity of that
If so, only accuracy would be impacted
Yeah that would make sense, that's just the argument I've heard for it I don't emberlight 
There's no math behind this but emberlight feels bad and BGS feels good, so BGS
I would have thought that would only be true for magic (which at least sometimes has hard-coded max hits that don’t depend on their magic level)
The spec looks dumb so it's bad
But maybe in some cases the melee attacks also have hard-coded max hits, idk
yea that's why its unconfirmed
Does chicken corp not get its max hit lowered?
its mage defeinitely still has same max
Yeah that tracks
where are we going when we get delayed 1t with the gregsurf v2
do we just run all the way to J 1
Anyone know the precise timing to orb skip in solo? I've been stepping on glyph on 2nd melee after orbs spawn, but sometimes it's not up in time if I have to use that glyph again
pog
hmm i feel like yama contracts will be rushed
someone told me to not opeen dossiers, why?
we're just coping that they will get buffed cuz yama gives 1 contract/month at current rate
Copium that they will buff contract rates and that it will apply to old dosiers
but who knows
0 downside to waiting if you have dc
only real downside is u have to constantly convince ur split duo about it
Y'all are splitting contracts?
The oathplate one is 90m, horn is 12m, everything else is ~5m or less
Do you get a message showing which contract your duo got?
no but always in a party so can see their inv
or at least i dont think u get a message
oh i haven't bothered with party other than the 1 time we were bgsin
solo
splitting the gp
do step unders not count for contribution
Jagex round down
This is my favorite solo method I'd tried yet, great work
ye so u can split reeds, i like it
Is Seercull worth bringing for mage-only? I've been using SGS on the Judge, but was wondering if I should still bring Seercull too? I've never used it before
I tried it for a bit, not being able to spec the orbs sucked
accursed sceptre would be much better than seercull
Not sure if it's worth losing 4 ticks and multiple SGSes over if sceptre isn't an option
Yeah sceptre isn't an option unfortunately
Maybe if you own Seercull and LB but not Seer's Ring, Magus, Sceptre, or SGS
seercull would need to average 19 damage to be worth the time
and even then it's breakeven
so probably never worth the slot
No LB either lol, I guess I'll just stick with SGS and double death charge
And purging staff spec for flares
Wish I did my wildy grind sooner
You could always become a melee gamer 👀
have they mentioned anything about changing the rarity of contracts?
Pretty sure a jmod reddit comment agreed they were too rare atm
Average dossier loot is like 2m
It's pretty negligible
(made up number)
anyone know how long it takes to mine whatever the hsit u need for 1 othplate piece?
1939 shales, *1,3 per chiseled if full inventory, or 1,6 if u chisel 1 at a time.
2520 crushed infernal shales
59 minutes 3t not accounting for failing 1939*3*0,6/60
afk star mining
wiki lists 140-200 per hour
14 hours - 9,7 hour
It's worse than you think
game is just so sad sometimes 😦
jfc
You've gotta end up with 2520 crushed inferal shales
already kinda having struggles with teammates 
Yeah same people have already stopped doing yama lmfao
Gonna be a lot of solo probably
It's been worse gph than raiding since like day 3
Been worse than tormented demons even
is this reddit?
yeah that's x/twitter
how does the target farm contracts work
"talk to the disciple of yama to see which sigil is currently active" ok... how long does that last until it changes?
it has a chance to change after you've killed 32 mobs
Anyone know what the game design purpose of lockboxes are?
Is there a set discord channel for just finding Yama teams? Or is it still a toss up with asking randomly in cc and in public chat
im looking for a duo parter, I have 2 synapse
My assumption is that they are to improve the appeal of duos. Most of the time when you have team content it benefits you to complete the content with as small a team as possible (including solo) since you guarantee 100% contribution and don't have to wait on exterior factors like respawn time and synergy/anti-synergy. Flat rate items like lockboxes counteract some of those factors
Yeah, and the dt2 bosses have something very sort of similar on the dupe sceptre upgrade pieces
i think its another form of dry protection, gives you an extra shot at the drop table
Think its supposed to just make you pause for a second to rip your pack/scratch your lotto ticket
the dupe sceptre pieces is more about keeping the item on the table if you happen to lose it though imo
im happy to hear that it's working out for you ❤️ 
More common dossiers is gonna increase our time to complete oathplate also :(
I'm hoping they make it tertiary
That would be ideal. Remove the tele scrolls, make more common and tertiary
Killing regular demons doesn't need to be 10+m/hr. Let us get a bunch from the boss and also be able to target farm. Jagex really clueless making them only really attainable from killing regular demons
I'm really hoping that if nothing else they make the oathplate contracts repeatable until completed or something, I'm just not trying to do 3000 Yama or black demons to try and get the kit
can i practice this in duos if im host?
Dossiers are rolled after Oathplate, so it shouldn't have an effect
yes
btw does def reduc carry into p3?
anyone know if you can make a piece of oathplate and then use it on the collection log and get the slot?
Less shards
cannot
is there any tech for both players to bring horn?
is it better to burn claw vs give someone a guaranted ember
yes, you can practice that in duos if you're the host
2 emberlight expected hit = its max (66?) Vs 1 claw = 47 (bandos) + 1 ember (25)
So claw is a bit better but 30 spec vs 25
i was practicing in solos, but i got messed up since im not use to running the new tiles yet, how do i get back into cycle if im a tick late or a few ticks late?

Yes
If you are one tick late you can skip a tick on the 5tick emberlight
If multiple I usually just mage
Ye exactly
damn
Emberlight max is 66 so you get 2x 33 damage
crazy that claws r still better
maybe if ur partner is out of spec
and ur at 30
no wait im dumb
sad
eldermaul horn
also is there a tile i can wait on to attack boss and wait for finger animation to start the cycle for new Donofly V2?
if im only 1t away from delay tile
My calcs are assuming horn maul ye
Just stand 1 tick away
gotcha, ty was just coping for them tohave another usecasee
Horn underwhelming 😦
highly depends on the severity of the mistake lol
if you lost a tick that caused you to take a melee, yama spawns a void flare that has to be dealt with
and then ur in a world of hurt
getting back in cycle skillfully is way harder than just doing the cycle itself properly
i would just give up, run north to "c" tile and do mage method to finish the kill
alternatively, if its low HP try to KO quickly with dps specs & pray melee
and record ur gameplay + review clip to understand exactly what u did wrong
that will help u learn faster
ye idk why but i fk up in beginning so the remaining like 25% hp im brute force meleeing lol
i dont bring mage gear to deal with it for p3 if i mess up
when yama sim 
i recall seeing some jmod leaking dossiers buff or contracts rate buff
just a couple switches, doesn't have to be super switch
im curious if that is gonna be through making dossiers more common, or the alternative
i saw this mentioned
if dossiers buffed, that makes it a little easier to sell dc earlier in prog
if you're 1t late on entry and get hit, just keep doing the cycle except do a 4t Emberlight instead of 5t on the 5t cycle. the orb he spawns on 1st melee is probably fine to ignore in a solo
yea
any kind of estimate with spec impact on dps i find quite difficult
You can leech duo super early tbh
Like you don't need anything as long as you can survive, the other guy can just gregsurf and deal with all the mechanics
Yeah its not even that bad to be carry
For 10m /kc I'd happily sell Yama leech
It doesn't scale
Easiest service in the world
Its like having a little thrall that kills jellies for you
Or even doesn't kill jellies because no purge
I can do it myself i don't mind that's why it is 10m
Even then I'm just doing solo and ignore the other guy
It's premium
Ye besides waiting for people to bank
I just wouldn't ngl
Snooze you lose
interesting
so assuming boost, it may be reasonable to get it right after AKD ?
lol uh
you need to deal min 15% damage but yea
does the leech assume a mage wep
my gut instinct is that its still going to be pretty difficult without purging staff
that has a pretty big accuracy boost
and i dunno how sustainable arclight is
hm arclight specs r good for a duo? 2-3? or 4
r surging pots worth using here? forot they exist until i got the barrel
never sub 4
I wasn't going to bother making surge pots for yama but getting an earlier 2nd or 3rd emberlight spec sounds super nice
Anyone looking for a Yama partner? Looking to learn!
only reason i asked was i have an insane amount of torst/2nds but idk if its worth now lol
what's the deal with your alt?
Why would surging pots not be worth anywhere you heavily spec
Odds this is '1 blocked message' ? 😅
anyone get contracts from chasm demons yet?
specifically wondering if undead grasp works for "binding spell"
would assume so
I've seen someone suggest it works
He hard ignoring all the allegations
Its funnier that he tried denying it at first
torstol farming 
not a problem ive had personally, got 300 surge pots made and 1k scb and still 300 tortols and 50 or so seeds
Does contribution not matter for uniques?
Not for deathcharge
As long as you do the minimum
Ahh okay gotcha
hm oath shards is 1 oath piece? and is it cheaper for helm vs a platebody etc?
[[oathplate shard]]
Wiki links found:
https://oldschool.runescape.wiki/w/Oathplate_shards
tyvm
mightvee found some tech
i just clicked orb, realized i was gonna skip them so got off afteer hit
then got dc credit for it
after it phased
Alright it’s been a week boys. What method are we mainstreaming/ recommending for efficient runs or still too early to tell? Right now there’s like 3 different “something-fly” methods lol. Bad timing but I had to leave for extended trip day after Yama release and haven’t gotten to play any since then. Which tech should I learn?
there is damage reduction once he's low enough health that he could teleport you
so you're missing out on reduced hits, not full ones
yeah true
Been learning the newest Greg donofly method with killing the orbs for solo
I like it a lot. My duos always mage camp p3 so I don’t have to worry about what melee method I’ve been using
Good news is most of them are interchangeable and make no diff which one you chose
but ye
Link?
Big fan of this
Improvement to my previous method (for solo/host only). Most notably, I moved tile 2 to the opposite side of the map, so you don't need to zoom out and click a tile in Narnia. Tile 4 was moved (as suggested by others), so there are no longer any waiting ticks in the cycle. Feel free to leave 4 where it was before if you prefer it the old way - b...
I'm always host with my duos
the main issue ive had with gregs donofly is that some ppl seem to rely on you doing the same method as them to handle p3
so if you dont they cant do donofly anymore or at least not consistently
I have only tried the boss once but damn you guys in here making work of him
Ye I've noticed that too. Wonder if it's worth wasting 5 ticks of half damage for 15% extra spec
Ye I've had this issue too. People rely on me to fix their cycle if they mess up
Napkin math says no. Half a burning claw spec = +11 dmg over ember hit, half dmg emberlight = 13, although there might be more value for bclaws p3 if it allows you to avoid getting 2nd set of jellies more often
There is also extra sgs, not sure how to value them
i feel like its really hard to say at content where you can technically be boosted
it also might be different post delve boss with a faster magic weapon in the game
i guess its a soft requirement, technically, but it feels bad to say that
someone brought it to my attention i didnt add it to the chart post-yama. totally forgot it existed lol. anyways its prob harmless to bundle it up with Scobo and emberlight?
but if it is truly like not that useful for Yama, then just keeping it off the chart seems fine too. i don't know whats up with that. didnt do the boss yet
given you can freely swap a second synapse between bow and staff i dont think you need a third synapse specifically
theres not currently any content requiring bow AND staff
ya just turn ur scobo into staff
very soft req if you're donoflying
long term you realistically need 1 purging staff on the team for if you fail the dps check
but there's really no need for 2 other than qol and consistency
@wintry moth this^^
you can do this together in duo https://streamable.com/vca23u
it's sort of a cope just to use the same set of tiles though, that pattern doesn't work post-jellies
the rationalization is that you have plenty of dps to kill in time in duos, but then sometimes you don't have a duo partner and want to solo, but you don't want 2 completely diff sets of tiles
not an ideal solution but it's a start.... ideally it would just be the same tile
I thought pretty much all the donofly variants worked fine if your teammate was doing another one
yea exactly
someone above was saying that doing something different throws some people off though
like seeing your teammate run somewhere else idk
teammate can turn on entity hider then
if all you want is to farm duos, the original donofly is sufficient and you don't need any other method
i think he was probably using me arriving at 1 as a tell for when he should enter cycle
it's really nice to be doing a pattern that can solve solo too though, because if your partner dies or something, you can actually proceed
but tbf most ppl ive played with have had no issues with me running to different places
is this duo tile for player 2?
yea, both players can use it together
do you dodge the third rotation bombs with this?
no, if you watch the edge of the clip you see I use the old tile and south run to dodge that
on the western side when jellies spawn
that's one reason why I didn't like moving the 4 tile
ah yeah i see it now
people wanted to not have any waiting ticks
ye i think a waiting tick would prob have been nicer personally but i also dont mind yoinking player 1
but again this has problems for non-host
but the only way you would run into those problems is if both players were using a rune scimitar for p3
for the "duo Yama with rune scimitar P3 only" CA

does the horn spec give urself a guaranteed hit, or only others?
both
okay. does it do anything in solo encounters
no you can't use it
ok
"you blow your horn into the wind, and no one is around to listen"
so by virtue of toa existing, bgs is still reasonable item
you need to bring your horn+maul alt
and duke
for Yama solos to complete uniques, it's efficient to have a horn+maul alt
i mean bgs is still a must outside of toa
you just cast it, maul spec, then let ur alt die
and it sits outside until next kill
i hear they're calling it the bidofly
This is perfect for me ty
Tbf i've only had one duo having issues with me using different tiles
Toxic part of me thinks I should just not gaf and yoink the contribution for myself if the partner dies
demand host
gregfly 
we should cook together to try and find a giga solution that's as clean as my solo method, but tiles that work for both solo + duo 
tough problem
there's also 1 more consideration, that for jellies only 1 duo parter would be killing them, we'd wanna see how the 5+3=8 ticks could be replaced with 2 emberlights
but the use case for this is non-existent, because the boss should be long dead before you need any of this nonsense
Yeah honestly I'd just call it a day especially when methods already exist
Last 3 days I've just been soloing anyways lol
Got a pet contract so surely I can 1nd this to finish greenlog 
i dont think they are making the pet contract a gauranteed pet 
i think they said they are just going to make it better rates
idk
but its going to have to be a LOT better rates
bc contracts solo-only and duos are 2x as fast as solos (approx) and pet rate is static
so the contract already has to be 2x better rates even to be equivalent
not to mention that it's a challenge so it will be longer
presumably contracts are consumed so I was under the impression it would be like a 1/10 from a completed pet contract
Guaranteed from contract would mean pet is directly buyable
Especially if you pay someone to do the boss for you 
Any pet is buyable if you pay someone to do the boss 
I can't believe they made the pet contract tradable tbh. Like why
that was the original intention tho wasnt it
ye if the contract wasnt tradable itd be perfect
I do think it's way more egregious than like corp boosting
contracts being tradable is so goofy, just have them be untradable and reusable until completion and boom, you have a system better than orbs
At least that still has an rng element
Idk about reusable, I kinda like it being like colo loot system. The pressure lol
Even if untradable it would at least be different in that you could put it off and send an attempt whenever you want to
sorry, meant to say the cosmetic rewards are repeatable. would still have the tradable reward contracts (worm/catalyst/oathplate/horn) and the pet one be consumed on use
I just assume they're going to lock GM behind oathplate recolor and I don't want to do 20 hours of black demons to get it
cosmetic contracts being repeatable wouldn't be bad i think
and could go either way on tradable or untradable
would feel better about it if they buffed the rates
They aren't
did they say that somewhere?
Huh, interesting
Wonder if worm will be repeatable
Currently there is no reason to believe any of them will be repeatable
Besides mod goblin saying some of them will give you back the contract
lol I live under a rock apparently
I scrolled through the reddit ama and all I saw was stuff about buffed rates and thats it
It was a Twitter reply someone posted in here iirc
do ppl really think theyre removing teleports from dossiers? got teles from 15/20 of mine..
Do we know if the oathplate kit is reusable or if you have to get 1 per piece
Can see the pet one MAYBE being repeatable depending on the rate
yea i think it makes sense for pet one to be repeatable
like gauranteed contract drop at end to return it to you
if you succeed
No idea yet but I assume they’d want to keep it the same as blorva
Can’t wait for tomorrows update
Guess all of them could be repeatable besides the free items/shards depending on difficulty
Makes sense
200m ticket you just log out with the pet contract in inv log in 20 mins later with a pet
So dumb
Does he have brain damage or is there more context to this? They can't seriously be keeping original rates consumable
wdym
some contracts will be refunded when completed
and rates are buffed tomorrow for obtaining contracts
Is he saying 1 radiant contract per attempt
id assume so
after buff tomorrow that shouldnt be much of an issue
ive gotten quite a few
depending on what the rate buffs are (and how common dossier will now be) the demons isnt a bad implement
its just very shit rates currently and they even admitted it
y not change it when they made oathplate 30% rarer then?
no idea
Is this from Yama or from demons
demons
was only like
I'll leave that to you I guess
someone here was talking about as well that u dont even lose contracts on death only use (clearing yama)
if it works like that itd be pretty nice but seems to good to be true
if that was the case it would prob only be for the kits?
Does seem to good to be true unless it’s just for certain contracts? Otherwise the oathplate armour contract would be worth the price of average of the oathplate pieces since you’re guaranteed to get one from completing that contract
ye idk
if they made cosmetic like that i think itd be nice but other stuff could be one chance only
the worm contract is only 200k loot and the aether is 400k
so it would be totally balanced if they were repeatable


