#Royal Titans and BuhSailor guide
321 messages · Page 1 of 1 (latest)
“Quite a bit” is definitely an overstatement
I think if they end up recommending it, it would be more about the overall benefits (especially replacing seers (i) as the source of a barrage max hit) rather than specifically to speed up CG.
Only one sentence but I think there's already like three or four questionable or wrong statements in there
- I think current best estimate of scroll droprate is 2x 1/256 in a solo, or maybe half that in a duo. That's not close to 1/100
- the scrolls barely speed up CG
- titans are not that doable in pre-CG gear, and in fact would require going out of your way for to get some reasonable options
- we don't know the droprates or the kill times at low level or the contribution scaling yet, so it's really difficult to tell whether it'd be good
- if the scrolls end up being good, and if it ends up being good early, it'd be for generic benefit. You still wouldn't notice them at CG unless you recorded kills and did statistical analysis, probably
yeah I think people overestimate how useful these prayers are in CG, I believe their main use is definitely post-CG and they're certainly easier to get with better-than-pre-CG gear
To be honest that's just a classic CG symptom. People love clamouring for upgrades, it lets one blame the lack of the upgrade rather than personal mistakes
previously it was cox prayers but that was too unrealistic, so now people are crying over titans prayers when they die at cg
na, my brain was more this might speed up CG when you gotta do like 400-800 of it
it does. My guess it by as much as 6 seconds per kill
on average, of course. And even per scroll, so with 2 of them thats twice the benefit
I'm almost certain it's even less than that
its very doable, but bowfa + fang is 1:10-1:40 kills while rcb + z axe + 62 ranged is 3-4 minute kills
you can do it with black knives if you wanted, go and have a blast
its just not very fast
at 95 range with deadeye I save about 4s per kill
hm that's true, I haven't thought of that
but yes its single digit seconds per kill ish
btw 1:10 was too optimistic, my own pb is worse
but 1:40 duos in that gear is slow
so between those
oh 2:30 is fine, but do keep in mind that 'pre-chinning', where you get most benefit from deadeye, means 70 ranged rcb together with 75/85/75 melees zombie axe
its not going to be great
either way if the wiki rates are accurate the duo rate, if you get half contribution, is about 1/250 for a scroll (not 2x 1/250). And then for both scrolls
so if its 2:30 kills, call it 22 kph with banking, we're looking at 22 hours
to get both
you'd save a lot more than that in the long run
are those numbers duo or solo?
cg alone doesnt justify it, but you could perhaps chin to only 89 instead of 92
you'll benfit at graardor and kril and tds and dgs
there's knock-on effects here
that would be the main payoff
duo
is da4 ammy huge for giants too?
also if you want the scrolls eventually anyway you're not really spending 22 hours, you're just spending the time compared to what itd take to get it later anyway
yeah kinda is, depends on spec wep though
but the meta kph, the 60+ stuff, seems to be to dump claw specs on entry and da4 every other kill, alternating
that way the instance stays open
stats
but its day 2, idk whats good
so a duo would be 2-2.5min with my gear and stats
5 minute solos arent better than 2:30 duos
oh is this how it works for the titans drop?
i'm just pointing out that 3-4min duos seem inaccurate
we dont know, its day 2
there is a comment on the wiki about this
thats all I know
most of my ranged dps is from rubies even at 72 ranged for me
I dont know what 'according to contribution' means
is it total damage? do you get points for clearing a wall? do the minions count for full damage, or half, or a seventeenth, or double?
i wonder if it's just (%dmg/100)*loot
extra points for finishing blow? I dont know
minions def dont do shit
i often am responsible for all of the minions and still get singular seed drops
What's your duos gear?
so they either dont do shit or barely anything
i have a feeling that comons scale, but uniques don't as they're a pre-roll
maybe you just dont do shit the rest of the kill
rcb and maracas (no full set)
i def dont deal as much dps as the teammate but its not nothing
commonly this is released a week or a few weeks after release
You both have RCB and maracas without the full set?
thats not what jagex said
no
"Responsible for minions" is interesting to me. I have not killed a single minion nor have I seen a single minion killed by any duo partner I've had.
teammates generally have full blood moon and bowfa
i'd say i deal like 35-40% of the damage
and do all of the minions
lol
Full blood and Bofa is going to do a lot more damage than just the boppers and RCB my guy.
rubies are def carrying me a bit
anyway I think the answer to the original and actual question is: don't overhype the low level titans prayers
they might be OK, but they're not going to be a game changer
I'm gonna go out on a limb and say they have a ton more stats on you also
surprisingly not by a lot
Are these bosses good to do alongside tracts for the seeds?
Was the only reason why I was gonna pick them up pre cg
a lot of my kills were with ppl that were like 5 cmb levels higher
no, titans are not a good source of seeds
it also sounds like they had way better gear
thinking rcb + macas is 35-40% compared to bowfa + full blood moon is a hot take
Yea this would be the selling point I think but we'd need to see the actual rates + time save to make a call
tbf even at 40% it means that the teammate dealt 1.5x more damage
at 35% it's almost double
well the mage scroll is easy to justify para
since it replaces seers ring (i) for the 39 ice barrage max on task
ironically thats the titan that doesnt give seeds
yes I think the teammate is doing more than 1.5x
sure yea I think you would probably get it but before or after cg is the question
if it takes too long then IMO chin, cg, get pipe, go titans?
idk if pipe even needed
Mage scroll also seems to have a lot more value into late game when it's 3% compared to 4%. Going to be a lot more cases where you don't lose maxes later on. Much bigger gap between deadeye and rigour.
is surge > wave or is wave sufficient
for that one mechanic
wave sufficient
wave is sufficient
rip
you just need +70 mage acc
and 75 magic
which is a bit of an ask at lower level gear
how much is bloodbark top bot
same as mystic
37 together
1 more per piece
you want a MA2 cape with them probably
37 + ma2 15 is 52
still need another 18
or mages book
bgloves
another argument is that if you're going to be low level titans, the usual argument for thralls applies
Barrows gloves at that stage too, you wouldn't have feros
thralls are meta for endgame gear, they may also be meta for poor man gear
Ah is it possible to skip that mechanic entirely and camp Arceuus instead?
just tank the mechanics
well at high level you skip. At low level you stand in the flame wall and take 12
Ppl who plan ahead and have brews win again I guess
but it opens a gap
no you dont brew para
you da4 (well, ferox/pool) each kill
amulet puts you right at the entrance
is my thinking, at least. Either way its a pretty interesting task to optimise this for low level gear and stats
thought that would only be legit for da4 due to time loss to run to pool in ferox
how fast is the respawn? 15s more than enough I guess
18s
ferox doesnt restore spec, dno if relevant
Is this one of those "slot in after bclaws" grinds then
I don't know
dk has been doing da4 and he says its really good
having deadeye before chinning would be really nice
True
but im not sure if the hours justify it
Yea I need to learn more about contribution% and exact drop mechanics
if the uniques arent weighted too heavily against contribution u can easily get boosted fast kills by soemone with scythe
unreleased but I'm more concerned about the low level method at all
is it thralls or normals or what
rcb + z axe?
if ur doing it with other billybobs in billybob gear itll be really shitty i think
leech off a high level or duo low level?
Yea that's why I wanted to know contribution% mechanics
Leeching off of HLC can be OK if it doesn't matter that much
IT SCALES WITH CONTRIBUTION
its on the wiki
OK so it does and thus you do have to do real DPS
if you go to the wiki, and read it, it says it scales
ye but the question is how badly it scales
is that actualyl confirmed
That part is; the question is the scaling/weighing on the contrbution and the scale thereof
or is it just assumed
and where does the wiki get that from?
right, good luck
transcript please.
Deadeye for the entire pre rigour pvm life seems really nice tbh. Thats a lot of bofaing between zulrah, zammy, ToA, artio (if you get VW), cox itself,
They usually post the entire video to YT with timestamps. Can look around for it
uh lemme find the exact timestamp rq
i know the amount of common loot is according to ur contribution but that should not have weighting on uniques
"if ur solo or duo it doesnt really matter"
assuming equal contribution
Yea it's possible that a duo carry can finish KC more than 2x as fast
so it's prob just (%dmg/100)*base loot
take your time to crack this one people, its a complicated one
I swear people are looking for any straw to grasp that they can somehow buy a boost
they def assume equal contrib
u dont need to buy a boost though
if i had some noob friend who asked me id probably help them
although this came out of a jmod that snatched the funny username of the funny content that failed the poll
so the equal contrib assumption may be wrong
It doesn't matter if it's equal contribution. Scroll chance would be determined by damage dealt
it is pretty small but feel like theres so many grinds itd boost u in overall. zulrah gwd early toa-inferno etc tds/wildy bosses/demonics shamans hydra zulrah while grinding rigour maybe even cg
Why is the only consideration cg? Prayers will be useful at more content then only cg
chin -> bowfa -> fang -> prayers
or prayers -> chin -> bowfa -> fang
that's the question
that was not the question, you and Matt are making the same mistake
assuming 6s saved you'll save an insane 30mins on avg from the prison
ye ur right mb
the question isn't "get the prayers before chinning or solemnly vow never to touch the content again, pinkie promise I swear"
you can just get it later with better gear
ye which is what this says
im not sure why you are deciding to skip it all the way until max
even post max the mage scroll is useful afaik
more like 45 minutes, and that's per scroll
So even if it’s only break even it’s worth right?
isn't 277kc the breakpoint when u enter the bottom 50% luck for enhanced?
there might even be other options, idk. I just like fang because
- its my own bis, and im maxed
- fang scales really well with lower stats
- fang is already early in progression
but idk maybe some time between cg and toa fits
63% of ppl get enhanced before 400kc
could be yeah
I'm including to believe that deadeye before toa/cox does pay off but haven't done any math
seeing where toa is right now, not having deadeye for bandos, kril and half of tds and dgs is a bit of a stinker
exactly
I still find it funny I'm out-dpsing whips with a zaxe at this content tho
droprate for 6 armour + enh is around 450
thats the mean
one dude in my clan is 2.2kc dry; but that's such an extreme outlier
450? whats the math on that?
idk im at 300kc and 2 armor seeds so, maybe it's backloaded
to be clear I think deadeye is kinda meh and mystic vigour is the better one in terms of meta impact
Whats the upper fence on 6 armor + enh seed?
I've seen one with 3.7k as the absolute worst, and a fair few in the cg lobby at 1.2k+
overall agree but that much ranging without the deadeye sucks too
No in order to calc outlier its upper fence + 1.5*IQR
is that right? that teeeechnically assumes 6 distinct drops as opposed to 6 of the same drop
like 6 diff items
oh you're right
my bad, I remember seeing a calc that said 450
and this is then an underestimate
close enough though. I remember simming out something like mid-400s or low-500s but I don't remember anymore
yea
could spin up another one later, it's fri after all
nah dont bother unless you're bored
important to note that you can actually get enh + armour in same drop too
not that it affects the numbers much
that's just a calc for amount of resources you get from 400 kc
but actually I should adjust that number to be more like 450 kc is what we're saying
also has 2021 assumptions like actually using the sapphires/emeralds lul
o that
that is indeed a simulation based result
dno if updated cg is updated tho
but most likely because it's a normie acc who made it it will assume 2 enh
let's check
I think this just assumes uniques
https://i.imgur.com/HmXZMNY.png
so it just assumes 1 enh 1 armour etc.
that's why the mean is very close to 400
ye def
the more-common items barely affect the rarer item
oh right
which would bring up both median and mean TTC
(time to completion)
easy to sim it tho
RNG with 1/400 per kc to get enh, 1/50 to get armour, both in separate slot rolls (can get both simultaneously)
keep going until both enh + >= 6 armour are there
mark down kc
repeat for 1e6 trials
avg
prompt received
Wrote the code, running it rn. Brb
Only other question is if Twinflame staff would be good anywhere, is that an obvious no?
Mostly have seen people talk about the prayers
it sux yea
Thought so 
496.715021
(or it has no real uses)
Damn mine actually took 496.8008135
Nice close enough 👍
Call it basically 500 and we're done
Nvm I just realized what that spelled out lol
Nice trolling
If it's a matter of when to get it and not if to get deadeye, I feel like the calculation becomes a bit more tangible? i.e., you compare time saves on content you'd be using deadeye for compared to not having it with how much that specific item speeds up getting deadeye.
01134 reacts only
this question is just asking routing it for cg
i think he might look at more comprehensively once rates come out and see if its worth
atleast thats what was implied to me
Ye we need actual numbers
just need vibes
they're mandatory
vibes imo lean towards ppl getting it at around expected wiki rate
without deadeye you won't stand a chance against cuthbert
Ah shoot, I was just being silly and trying to say that was my kc, wasn't trying to imply I simmed it, mb. Wasn't trying to troll.
jagex typically gives info like 1-2weeks
i feel like
It was tongue-in-cheek, no worries
just go send some kills with shit gear and see how it feels 
its mostly ppl just dont know how dmg contribution factors/ if it does
if its more like nex then ye the rate is true but not for u
I've tried with Bowfa/Zaxe solo, it's not too bad. Technically meta-wise I'm post Bandos but pre-Zammy/toa. My account has been very meta up until Zaxe, just grabbed it to try at Titans is all.
i'm getting 4-5min solos with rcb and macas (no full set)
so at rate it's a 20h grind for me
Uhh I'll have to check my times later
actually my kill times are more like 4-4.5min
What does a bowfa hasta solo time look like I wonder
I really just need to go try the boss tbh
3:36 with lucky rubies
I'm in between post CG, bandos, hasta, and all zenytes, but pre fang. I assume these prayers will be good for TOA
at that point, go do cox
mystic vigour is still useful
what are the required switches for cox? missing dwh, fang, bp and trident
hardest thing imo is lance before chambers
if you've got dhl you're probably set
since by that point you also have occult, toxic trident, dwh, bowfa
which is the basic kit
torture, anguish
I’m getting like 2:30-3:00 with bowfa whip solos, so probably similar?
paused slayer to get fang sadly. raids take forever so these titans are a break to mix with TOA
I think with some good coordination you can improve melee uptime by going to the enrage phase early although idk if melee is even good for non scythe havers
Rancour these days I guess
Araxxor comes pretty much same time as occult and both are basically 2-3 tasks to get the drop with bracelets
What would you all suggest people do efficient slaying wise when they hit 95 slayer without something like occult/rancour. With all the XP multiplication from araxxor and TDs I feel like that is going to be a lot more common.
Keep going for rancour and then pot melee hydra and get occult from smoke tasks
If still none after finishing hydra then back to Duradel until occult
Doesn't really matter if you get 99 and then head into CoX anyway
But also a lot of the TDs stuff happens in the early 80s so it's just that you'll have fewer nechs et al en route to 92/93
I think you'll probably get 2-3 tasks of araxytes and smokes before getting deep past 95 if you use bracelets properly