#ideas for early game iron grinds?
12 messages · Page 1 of 1 (latest)
realistically your fastest progression would be to follow that of individual ironmen, shuffling some resources (in particular runes and gp) around as desired
if you're not after 100% efficiency, some cool ones: Rumours, GOTR, Tempt, Todt
the main nice thing about gim while leveling is that you can give dupes to each other, and only 1 person needs to rush certain things like 47 farming for watermelons, 62 farming for med contracts, 75 wc for magic logs, levels for zombie axe, 58 slayer for black mask, catalytic talisman for mep2, crafting level for glory, certain clue items, etc that then speed up the levels for everyone else
Someone blitzing 83 hunter for dragon imps seems like a fun shortcut for a group, probably better to do chins than rumours though since you don’t have teleports unlocked yet
Yea basically u look at all the normal long grinds for normal ironmen who have to do it all and just split each grind up between each player in the group
The best grinds to split are the non-skilling related ones. If someone likes wildy bosses and hates CG you could exchange a voidwaker for a crystal set. You want skills eventually for elite diary rewards.
getting the crafting is way better, I would not recommend hunter
If u have like 200m to spare on a main to buy d imps 83 hunter might be ok on a gimp
But otherwise it's very bad
In that sense you would blitz 76 crafting instead of 83 hunter
Easy to feed sand and seaweed to 1 person in exchange for processed glass such as unpowered orbs, or feed charged orbs and battlestaves in exchange for finished battlestaves