#ideas for early game iron grinds?

12 messages · Page 1 of 1 (latest)

celest cloud
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i just started a gim with some friends and we're curious of some grinds we could do like wintertodt to set our accounts up early?

lost badger
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realistically your fastest progression would be to follow that of individual ironmen, shuffling some resources (in particular runes and gp) around as desired

next robin
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if you're not after 100% efficiency, some cool ones: Rumours, GOTR, Tempt, Todt

hasty depot
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the main nice thing about gim while leveling is that you can give dupes to each other, and only 1 person needs to rush certain things like 47 farming for watermelons, 62 farming for med contracts, 75 wc for magic logs, levels for zombie axe, 58 slayer for black mask, catalytic talisman for mep2, crafting level for glory, certain clue items, etc that then speed up the levels for everyone else

stuck temple
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Someone blitzing 83 hunter for dragon imps seems like a fun shortcut for a group, probably better to do chins than rumours though since you don’t have teleports unlocked yet

grand copper
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Yea basically u look at all the normal long grinds for normal ironmen who have to do it all and just split each grind up between each player in the group

woven cape
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The best grinds to split are the non-skilling related ones. If someone likes wildy bosses and hates CG you could exchange a voidwaker for a crystal set. You want skills eventually for elite diary rewards.

lost badger
lunar marsh
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If u have like 200m to spare on a main to buy d imps 83 hunter might be ok on a gimp

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But otherwise it's very bad

hasty depot
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Easy to feed sand and seaweed to 1 person in exchange for processed glass such as unpowered orbs, or feed charged orbs and battlestaves in exchange for finished battlestaves