#Gear Progression Chart
1 messages · Page 14 of 1
Yeah im chilling at 400 very reclined non sweats but I think dehydro and nhn is coming soon once I get my last row down better
like matt side its not as extreme as you think but it is slower 30 extra 500s 40 extra 450s and 70 extra 400s for shadow
they increased wieghting purp chance in 500 might be lower then previous 400 but shadow wieghting is like 1/16 for doing that instead of previous 1/124
So is there essentially no point in between 400/450/500
there is they recently added wieghting boost for every 5 raid lvls rather then every 50
though I dont think post 500 gives a boost to wieghting only purple chance afaik ur better off doing 500s now instead of 530s and whatnot
could be wrong
hmm, so the chart isn't doing lance before rigour anymore? that's big
did doom change things up that much or what
from what ive seen ppl want to leave it for vorkath cas/as a option to get so u can still raid without a scy
It should be removed
Only vork CA you have to wait on is the GM time. Which ironically you can BGS + scythe for. Or wait for dhcb.
resetting for like 100+ bgs into scy camp is probably a fairly easy time to hit
The real tech is maul start, ~60% acc and equivalent of almost max bgs
If you had to put pegs somewhere where'd you do it
The correct answer is post treads and peg crystal 😉
treads are already better than pegs on their own, why bother
the extra range str 🙁
meh
well that was easy
will do them passively

Adding pegs is 1 extra ranged str. Is that even worth the grind?
no, rarely gives a max in any common setups
actually im pretty sure it doesn’t give a max in like… any typical setup
It's 3 tbow maxes in tob 
Yes
Yes

get rangers post tbow kekw
We are like 1 ranged strength from a 32 amethyst BP max hit I think. So if we get anguish 2.0 and they only give +1 strength. Max treads will be pretty nice for that. But I bet they do +2 strength at least if they upgrade anguish
Either way may be relevant for rune darts regardless
you get 55->57 max hit with void amethyst scobo with pegged avernics, 56->58 with scobo amethyst on slayer tasks with +4 ranged str from body/legs/gloves and 58->59 with +8
Wow, I checked for things like bowfa hydra and bowfa cox and it seems like you're right. That's good at least, would suck to have such a shit drop (rangers) be more impactful dps I guess
I'll just try to get them passively along the way to max instead of driving myself insane going for them all at once
i think what we ended up coming to the conclusion of was
it’s unconditional bis for a style, so you may as well just get them
cause you’re probably gonna end up getting them at some point anyway
mediums aren’t a bad thing to do early anyway, they don’t get that much faster later into the account and early on you get a decent chunk of oak planks from the eclectics
Anyone got clip of gnomonkey talking about the chart
Someone linked the timestamp of the YouTube vod above
@strange nexus
Thanks !
brutal watch
watching gnomonkey say mages book never gives a max hit is hilarious
Yeah that was cringe
its true if youre completely naked and dont pray anything at all while maging smh
He just shat on it after a terrible analysis
Yeah soon as he said torso isnt worth getting i clicked off
Was hoping for atleast somewhat reasonable analysis
Nope
lol if only there was a terrible analysis
there is no analysis, he just looks at ordering, puts 0 thought into why it might be there, calls it bad and moves on
due to gnomonkey's analysis I can no longer use this chart for my personal progression. I am logging out until the gnochart drops
He's really down on the fighter's torso which I don't get at all.
because he's a content creator
therefore he thinks moons rush is meta
torso is not a useful pvm thing if you have blood moon chestplate of course
however
after you do 1 queen run for kandarin hards, which everyone will do whether you want diary cape or not, it takes about an hour with a mediocre team to finish off the torso
theyre the same offensively and torso has slightly diff defensive stats. its not actually totally irrelevant at all if you already have both
but its also one of those marginal diffs
no the difference is it takes 20x longer to get blood moon chestplate than torso
since you need to do a BA run for kandarin hards anyway, it costs 3 queen runs worth of time
Certainly even in the worst of cases, fighter's torso must save time at moon's even if you choose to do moons.
if ur wife levels ur accounts for you none of these timesaves matter
which is, at most like 3 hours if you get the absolute worst luck with w302 teams
nah you'd wear tank body over torso at moons
assuming you have one
50/50
Torso has good slash def, pretty sure you do
it's 35 slash def vs 4 str
it probably doesn't make enough of a diff with higher stats to matter, but at lower stats i think i'd rather the def
Aren't we max combat starting the gnome way
nah gnome wants bloodmoon specifically to get 99s with it
which probably costs like 20m if u afk with it in NMZ for a month but whatever
forcing to wife to alch 100.000 rune arrows 
the xp/hr at crab with no prayers or pots with full blood moon...probably like
80-100k?
the xp is pretty insane at sulphur naguas which he shills 24/7 but at crab/nmz yeah its prob like 100k
well his argument is "you should only afk train melees"
don't forget warrior guild pots!!!
i think crab is more xp than normal rumble since there's no overkill, but it's less afk, normal rumble you can afk the full 20 minutes
so lets say you train strenth and attack to 99 at the funny crab
and you have 70 smithing
you're spending probably ~12m on repairs for 99 strength and attack lol
was gnome stance to never do CG at all or post rigour? I dont remember but it was definitely one of those 2
I heard him say on stream today you have to get bofa, he just thinks it's boring to watch people do cg
he is an extreme atlatl shill, i know that much
well thats true lol. these wow players are a fresh face to the osrs streams. i like it
doing moons for content is respectable
At some point it just turns into yet another grind
trying to sell it as meta with shitty analysis not so much
Imo cox solo is bis content
while true, calling it meta/efficient in front of people who are new and impressionable is not
yeah xd
Got some mixed thoughts on much of this
He is free to make any recommendation he wants
And its not like he is selling medication and needs to get it right, not disastrous consequences
Just someone realizing later on they wasted some time
The worse part is someone suffering through some grind they didnt like, and also realizing it was dogshit
I wouldn’t take it personally. Sounds like he did a very poor analysis, if any at all, and went based solely on gut feel
Im somewhere thinking the depth for what there is to discuss regarding it is shallow
He did an incomplete analysis, so there is just not that much to say about it
If only he understood the intended logic for the sequencing and then had counter arguments, only then would i even consider his opinion
He may think its done by a single nutjob, and not a communal long standing effort
Anyway, he ideally asks questions on why things are like they are
So its dissapointing he doesnt but it is what it is
Do you think that it's mostly just selling his own guides and advice?
Minimize and belittle literally everything else?
He has some incentives to not invalidate his content sure
But i wouldnt alledge systematically doing it
Ignorance too. How can someone legitimately be against something without hearing the argument for it first?
Guy is skilled and has things to offer very indepenently of progression guides
Sheer volume will do that to someoen prob
Loads of shit is not all that serious
Surely he understands this chart was made by a group of sweats rather than one whack job person 😂
I didnt see his latest commentary tbh
The outright massive negativity from a skilled player is what confuses me, to be honest.
Anyhow, itd be interesting to see what he would make
I have deviated in many ways from the various guides and whatnot that I've seen. But I still understand that the guide's way has a very valid reason, probably more valid than any reason I had, other than I just didn't want to do it.
dude is certainly not bad at the game but his understanding of meta seems weak
Just blind ignorance is all. He doesn’t care to think through the logic of the sequencing and since it doesn’t align with the path he feels is best, it must not be good
which isn't weird, understanding meta is a totally different skillset from getting GM or whatever
I feel like I would agree with this more if OSRS wasn't a many-thousand hour game no matter how you're playing it.
This is true. It’s easy to criticize something without offering your own version. Sure we’d eat it apart
He's not really an ironman player at his heart
He made a hc for content, what he really enjoys is endgame pvm
Adapting playstyle for content deffo is legitimate
gnomonkey is a zaxe tds do-er
i mean most ppl will just spend an extra 1000 hours rather than take time to understand how to save those hours
especially content creators who have functionally unlimited time to play lol
he's directly incentivized to hold opinions that appeal to the most people possible. having reddit opinions on iron progression means more money for him. shame on gnomonkers
He’s better for how to do content rather than what order to prioritize gear upgrades and progression. Is what it is
He gets a new hardcore 0 time through account sharing anyways so all of this doesn't really matter
His wife is cringe in the chat. Let’s just leave it there 
Ye deffo leave it there lol
Again, im not feeling so confident there is much more to discuss here
He has incentives that dont align with ours
Na. This chat continually fights for truth and logic of gear progression and will continue to do so regardless of what one content creator thinks
You good ladlor 🙏🏼
i dont think this would change anything, he has a very low opinion of bruhsailer altogether lol
when the efficient guide is efficient 😠
"this sucks because i can't stream it to my audience"
The difference is he can't pay rent when he streams sepulchre for a month instead of rushing boss content with bad gear/stats.
Bad stats and gear makes stream last longer = more profit. It makes sense
He's a twitch streamer, the twitch chat has some of the dumbest people, he probably thinks someone from chat made it + since the pvm progression has the same look and feel it looks like it comes from like a tierlist maker website.
I think if he had context for why the chart was made his opinion might be different.
Not a gm glazer but read this thread before the vid, and some opinions are overblown
He's gone over bruhsailer and had the same ignorance with methodology then, brushed it all aside
apparently bruhsailer is the worst ever, but if it told you to afk melees it would be fine
Oh boy do you have it backwards
And you as well
You don’t think GM is ignorant for judging a chart without taking the time to understand the reasoning behind it? Okay
I think we're ascribing entirely different approaches and motivations to what's going on. For some reason you think that this is gnome's best efforts to understand the ladlor chart. Why would you think that? I think it's clearly not, and understanding the chart wasn't the goal in the first place.
No I precisely think the opposite. Little effort to understand the chart before making harsh remarks, hence ignorance.
No, you're still misreading what I'm saying. I think interacting with the chart in a good faith effort is a bad idea from his perspective, and not doing so is very wise.
It's not ignorance, it's a superior grasp of the situation
What you’re outlining can be described as intentional ignorance imo
He’s incentivized to NOT understand the chart and explain its approach
Feigning ignorance or being genuinely ignorant have the same outcome
I agree
Yes, and I'm saying that this is a mistake
It's great for feeling superior but fails to gain insight in what's going on
Let's dispel the notion that Gnomonkey doesn't know what he's doing. He knows exactly what he's doing.
It’s certainly not in the best interest of his viewers but perhaps for his pockets
I really don't think we need to make it financial to explain what's going on, but that's a separate discussion entirely. I primarily wanted to say that stating that dismissing ladlor's chart is ignorant is misrepresenting the situation
I don’t see a point in arguing about this so I’m going to step away. I thought you just affirmed that it was intentional ignorance
Pulled up ladlor. “Are they really doing zammy with bowfa in 2025?” - pulls up a dps sim, fumbles with random options, staring at bowfa beating it in dps with a confused face until finally landing on a cracked ranged set with scobo amethyst arrows - “yeah see scobo is much better”
Like why take bro serious atp
scobow is better than bowfa at zammy, it just isn't available early enough
Yes I’m illustrating his rancid simming habits
I think using a dps calc is a good idea, it just doesn't stop people from misusing it
Click this link https://sponsr.is/bootdev_Gnomonkey and use my code GNOMONKEY to get 25% off your first payment for boot.dev.
Since starting the HCIM, I knew CG/Red Prison was going to be in the cards, but after grinding Moons and doing some Calcs. Atlatl is Runescape's most underrated weapon for mid game. This thing within 5-10% of bo...
trigger warning bro I almost crashed out
Yes exactly
He knows exactly what he’s doing in that he doesn’t want to understand the chart for his own incentivized benefit. I just don’t want that to be misconstrued with him actually understanding that the chart is good and pretending otherwise.
I think there’s entirely too much thought going into trying to understand this tbh
Just ignore the rage bait
I've gotta ask, how has the 98 agility icon being turned into a hallowed crystal shard been received?
i've skimmed some discussion, and it seems that it has been confusing for some
I've seen a half dozen people who think that it means that sepulchre is no longer considered efficient and it's not a recommended grind. This has been very positively received.
oh god
I'd just revert it as noobragebait
I think the short version without the skilling blocks was always better tbh
Then u don't have to deal with people like "why this"
I was listening to a podcast talking about it, and they didn't bother to read the clarification and gathered that "they must want you to gather a lot of sepulchre teles because it's a really good tele"
I think it doesn't matter that much either way. The people who care will ask and learn, the people who recoil from hearing about the long sepulchre grind were going to find alternatives. To me the change achieved two main things:
- The people who made fun of 98 agility now instead spread the chart, thinking the grind has been removed
- The people who said that doing agility is dumb now think they were right all along and consider it a victory over the chart
oh and it shifts the explaining to #ironman-discussion a little
i see
This has been a sore spot for years now tbh.
When the chart was just a few pictures it really focused on pvm progression. It was small, easy to digest, but hard to parse or understand sometimes.
When the chart got bigger it became more and more like a full guide, including a faq and skilling unlocks and other milestones.
It's very difficult to strike a balance imo
imo there is no clean victory, or it is very very hard to pull off
gotta make some form of compromise bcs of structural limitations
the reason BRUHsailer ends where it does is also because the game is so open after that, arguably even before some of the grinds in Ch3, that there's reduced benefit from sequencing. Most of the chart is post-BRUHsailer and tackles this more difficult question
yeah I'm still a fan of a smaller chart, and if you want more detail, perhaps a written guide. But it's so much work to maintain something like that
for what its worth, the maintenance burden is very welcome, maintaining this is the most fun i have with the game now
I had a thought, but it'd be more complicated. Something like a progression tree, with links indicating which item is recommended for which grind. You could then decide to have it highlight which grinds you currently have the gear for, or highligh a branch of the tree and see what the progression is there, or even collapse entire branches to save monitor space. This shows the dependencies without information overload, and fits the fact that osrs progression is so horizontal
but any time there's an update, oof, so much work
i see
sounds pretty technically daunting lol
anyhow, it sounds like the 98 agi and sep shard representation of identical step, there is no clear winner and that either is fine
with tradeoffs for each that dont impact things too structurally
if I can be a little cynical here: people took offense with the step, not with the icon
changing the icon now means people fill in the blanks any way they like, often to the advantage of the chart
so it placates people by misinforming them. I'd argue that's a win, since they would balk at the real information
but it's got little to do with the actual icon
the sep shard step is arguably a bit dishonest, but it also addresses that the agility is sepulchre specific, not just 98 for the hell of it
both require some trail of thought to infer the correct thing
ok i see what you're saying here now
yeah that was 100% part of the intention
If there's a way, maybe show a line or something where the latest an item should be acquired
I think its much better than 98 agility as 98 agility would instantly turn off a lot of the target audience
And 98 agility would have people running rooftops because they dont want to put in the effort that sep requires especially learning
Could maybe replace it with a ring of endurance? What's the odds you get it b4 98 agility ? ( i haven't done really any sep )
Or the floor 5 page ?
Idk if that’s really true. Sepulchre is widely acknowledged as a good skilling method even for people who normally don’t like skilling. I’d imagine someone who’s afraid of sepulchre would just skip the step entirely over getting 98 on rooftops
making it ROE would just be going full circle wouldnt it
isnt that what it used to be
I think people are more turned off by the idea of grinding out a non-combat skill to 98 than by sepulchre in particular
just mark it as optional and call it a day
it was RoE at first, but the friends that I showed the chart to were confused what the ring was for, and after explaining it, why it was the icon to begin with if it's not the intention of the step
Id say specifically agility being that skill
Ive shown the chart to people and they literally would not take it seriously because of the 98 agility step and I try to explain you can skip it. Its just to give you an idea of the efficient routing to max gear. Id magin fire cape does this also even though it makes logical sense as early fire caves just sucks
Bad first impression and people won't give it a 2nd look 
Full circle 😉
As a brand new player to the game I found this chart, saw the crystal, wiki'd what it comes from and just assumed it wanted me to do agility until I got bored then continue through the chart/guide thing and sprinkle it in when I have the urge to do more. Perhaps people are too literal when reading/viewing things -shrug-
I just recently started using the chart on my iron, I hit a point where i wasnt sure what i wanted my goal to be, stumbled upon the chart and its been giving me clear goals and grinds to set for myself.
I was looking for goals to set myself but im also not following the chart in the exact order, more using it as a guideline. looking at the hallowed crystal shard, if that were "98 agi" id have found it more useful as im sitting at 93 agi and have a ring of endurance because i got lucky fairly early on, so i just saw the shard as "well ive got the unique from sep so ill mark that as done" when it sounds like in reality maybe i should grind out more sep to 98agi.
Then again maybe this is not useful info i just figured id try to give more data as someone thats new to using the chart over just the last couple weeks. My reasons for using the chart may be different than others or different than its intended purpose. I just find grinds easier when i have a more curated experience to tell me "this is an efficient route so do these grinds"
you could honestly just look at it as "if you need money, go do sep"
Mostly just people are dumb and don't know how to interpret a to-do list in a non-linear fashion, so they see 98 agility and lose their minds not realising that...
- nobody is forcing you to do 98 agility
- nobody is forcing you to do all of any step at once, in order
it gets you money, and it gets you magic xp
if you don't need any of these things right now you could just as easily do something further ahead
all datapoints are appreciated c:
It’s get you many things tbh. Rannars for ppots. Decent runes. The obvious run energy upgrade from the agility levels, in addition to the alch gp and exp prior to Cg
it does and that's why "98 agility" was ever a step to begin with
farming contracts, access to good herb runs, etc also important but arent explicitly included
Sepulcher gets a weird inclusion that others don’t
but it's not imperative, you don't have to do it all at once, if ever
farming contracts is implicated in the herb sack block
i think
Can put resurrect crops + basalt teles too if we really wanted to
but you don't know that unless you know
Definitely got a lot of benefit out of Sep earlier on
I have been thinking about something like this as well.
My biggest challenge using the chart is when I pick and choose what content I want to do. As someone who has little experience outside my iron, its hard to know what previous steps in the chart are relevant for which future steps, and as such its complicated to use the chart in building my own sequence.
Its ofc a very large project as you say, and my issue is subjective.
ngl but i dont understand this, like the chart is there as a guide for the most efficient order to get items.
If you decide to go off book and create your own path, then what advice would you be looking for exactly? All the advice is going to boil down to "follow the chart".
If you prefer not following, it's kind of impossible to tailor advice to preferences like "i prefer getting shadow before bowfa, what do i do"
i think just knowing scope of items especially how impactful they are really helps judgement. like imo augury is very medicore and i would never tell someone to stress about having augury. I think some items can be skipped or routed diffrently(skipped) without much impact or effect on rest of guide
technically efficiency can get broken by just doing end game content much earlier because its technically possible
it's more like getting wdr appropriate gear before raids
the underlying assumption underpinning all of this is assuming that the player wants all items at some point, and to get them without compromising general account progression, i.e. no costly skips that will cost time later
and it is stripped away from preference, trying to lean as much on the above assumption as possible to not get into the mess of accounting for player skill, preference etc
oh i think i misread what was being asked mb
Anyhow, the chart has been updated! Dragon hunter lance is now removed rather than lingering symbolically after scythe
I think assuming "all items" is part of the goal is kinda nonsensical
certainly conflicts with removing lance/sra (which was the correct move)
nonsensical in being too general? as in not literally all items in the game?
why no feathers on the chart?
anyhow, assuming you want all items on the chart, this is the recommended order for timesave, and also not compromising max. and the criterion for including items is that they are bis, and exceed some admittedly arbitrary nicheness threshold
Would you ever include one big block of the ironman retirement home items at the end? (i.e, nightmare/corp?)
someone in the osrs discord recommends the chart a lot as a "neat ironman stickerbook" which i love, so with that in mind im not opposed to it. But certainly not by default
the assumption is "all items on the chart", right?
it'd need to be enabled
You could probably have a whole section for optional side grinds
a "panel" for customizing the chart is already something ive noted as wanting to explore
that would be really cool for letting people make their own versions and to suggest options/paths without going into the github and cloning
Moons after scythe 
this is not exactly what i had in mind, but that could work too
I personally really like that the guide doesint have filler items like nm/corp etc same reason lance was removed imo
or that sra isint on there anymore
yes, it would never be included as a default for this reason
needs to clearly distinguish between niche and non niche
Checkbox for "please include where I can efficiently do meaningless grinds" along the progression would be I guess what you want
Instead of lumping all the meaningless grinds at the end.
I think the answer is "Wherever you want"
Because your question is inherently an oxymoron.
You still need X base amount of gear to do a specific retirement home boss.
So I mean you would put it after you acquire that X amount of gear.
Lets say a hardcore tobber wants ralos so they check button to show these grinds. For example it would pop ralos up after scythe. (Not debating where it should actually go here, but just an example)
Obviously adds even more upkeep, but ladlor said he's having fun with doing that.
I think at the point that you're grinding weird niche items because you've finished everything else you can apply your brain
Idk the people grinding those items definitely have something wrong in the brain department.
Nah I kid. I could definitely see myself going for ralos after corrupting quiver.
Ely/full inq not so much
can put ralos and blessed quiver immediately after vbow grind if chart was based
- to this suggestion. I would love this
I use the chart as my clog pretty to max gear lol
I think the leaner the chart the better. Retirement home content isn't needed
its already quite bloated
I think it would have to be a toggle if anything.
What are we thinking about elder maul and dclaws on the chart?
Surely they are nice to have, but don’t seem needed for the next items
Almost all items are a net time loss if you only intend to use them at current meta locations, then ignore them. You need to value items for their own sake to justify them, for pretty much all items
It's kinda arbitrary where you draw the line, but I think dclaws and maul are probably good to have
Based off the chart, what weapon do we use for arraxor grind?
hasta
And then dwh + VW spec?
yeah, or b claws instead of voidwaker. i'm not sure which is better then
i think bclaws are very good there
Is there any world where Nex is pushe dup higher due to tbow spoon? Just wanna make sure I shouldnt be looking that way for bracers + chance at zcb
If you have plans to go for GM can honestly delay nex until after GM
Just going for bracers for tbow isn't too bad of an idea though.
wouldn't do it any earlier than like...fang vw no matter what really
i just got my ultor ring in terms of progression on the chart but I havent completed vw.
may as well go for masori too beforehand
I have legs but yeah probably a good idea
Hmm I see you've not followed the guide 100% of the way how dare you! /s
- Great job though so far!
yeah fuck all that agility shit. and honestly my house isnt maxed either so I LIED
**shame, shame, shame 🔔 **
sorry bud ur banned
doing it after vw+avernic seems fine, at least for vambs and maybe 1 torva piece
Cool I was thinking that it wouldn't be terrible esp since my plans are toa camp
Is nex basically supposed to be 3/5 man teams only never really done the boss
2/3
@frozen olive isnt duo kind of a pain in the ass esp without boarderline max
I did a decent amount of acb/vw/fang/masori/pipe duos pre changes and it was fine, its not exactly fun but nex isn't super fun in general imo
Post changes should be a lot more lenient
hmm guess ill have to figure that out. I would not bring acb with tbow I assume?
acb is better on nex if you have max -vambs
if you do get vambs it just barely beats it with d arrow
even if never doing gm i wouldn’t touch nex until you have pre-nex max, nothing it drops is going to come close to saving time anywhere vs what you save with bis at nex
'
Insanely ideal, gz
❤️
i started playing again 24 august 2025 and this is my progression so far, everything is gained since i started besides 1 venator shard
you got to 92 slayer in 2 1.5 months?
did i show exp?
killing araxxor requires slayer levels?
Slayer rush final boss
I have a hard time believing this.. how many hours have you put in the past 43 days??
alot lol
let me double check whatsapp when i told my friend i started playing again give me sec
I think what he means is that he did 70 hours or so of bossing in 1.5 month
Ahhh that makes more sense. Should’ve said “Started playing again August 24th” lol
Convinced me that he made the account and reached that point
i thought i said that lol
mb
maybe 45 ingame days of progress l0l
Yeah going like 14 hours daily from scratch to reach araxxor in a month and a half is probably a stretch
Yeah I thought you made it past CG and to arax in 40 something days. I was gonna ask if your mental was okay lmfao
hahaha
nah 14 hours is not even enough
14hours a day*
since those bosses also require gear
that you wont have in that short time
or you be doing 5-10min kills lmao
could just always get lucky on the drops
About to start my hydra grind for the gloves per the chart, why did the dhl get moved to later in the list? Is it not good for cox grind?
its good but people are assuming scythe for cox now
fwiw I think this is at least somewhat controversial, demanding an ultrarare at that stage
Cox before dex and arcane to be specific, at the ferocious gloves mark
assuming one is willing to grind out the scythe, getting the lanc does not save time for rigour/augury
but if you know you wont, or have serious doubts about commiting to the long tob grind, then its likely still worth your time
Nice, is that same rationale for nox hally?
the rationale around nox hally is that tent whip is sufficient for slash wep
i dont remember if the consensus of tent whip is fuzzy or not. going for a nox hally rather than an abyssal tentacle seems appropriate tbh
Would it be fair to say that nox hally is more efficient to go for because it’s at a boss you’re already grinding. Like if get the fang at 400 kc, you probably only need 1-2 more pieces of the hally for a better slash weapon then grinding 1/400 drop just for the tentacle? Couldn’t this same thing apply to hydra too?
no because hydra drop is a single piece
either you get lance before feros and there's nothing to consider, or you don't get it and you have the full grind ahead of you
What about for the hally then? Aren’t cave krakens dead content now? No reason to go for a 1/1200 drop when you can just get a better weapon from a boss you’re already grinding
I don't know
kraken cas are easy and worth completing but i think its reasonable to block completely after
halberd has some nice uses can speed up ur vard grind and give u a boost at tob and has some extra niche uses
though i think most ppl would reccomend getting tent just because p2 verzik with hally is a bit awkward
I honestly think you'll run out of tents most of the time
I guess yea
ye but hally actually is better dps i thnk on p3 verzik and p2 even against tent whip
seems like itd be worth detour imo its like 330ish kills to get full halberd on avg
probably 330 more than fang? idk
Grinding upgrades other than reg whip seems unproductive
Tent is like 5 hrs, not the worst
helps for team finding since minreq in wdr
and as much as i enjoy friendslist potting more, purely relying on my friendslist is not realistic to find consistent teams
what's the deal with this exactly, is it any harder than scything p2
i thought it worked that way as well but when i asked chat gpt about it its signifanctly faster to to get halberd then rancour
Uh
someone who knows math can explain or deny it
i can explain it
Yeah don’t trust ChatGPT blindly for math
cuz i thought itd be 1/200 and 600kills to see it
You can abuse LLMs into saying you're right
Sometimes you don't even need to abuse them yourself, the sources they're using have done it for them
idk i definitely agree with u guys i thought drawing 1 card at 1/600 is equal to drawing 3 cards with 1/200 rate but tbh i dont understand probaility like that
in terms of the average rate it is equal
If you 15/16 with nox, it's worse than tent iirc. You have to hit on the rag hit to make it worth it
hally just has less deviation
The TTk difference is close enough that if you miss a hit or so, it's no longer worth it
My guess would be that ChatGPT misinterpreted it as a coupon collector situation
yeah it probably thought you were rolling for all 3 pieces on each kill
this would also not be 330
or something else idk, chatGPT doesn't actually do math
it would be (1+1/2+1/3)*200=367
It’s not 330 but I don’t think they were recalling the exact number
it's just a very elaborate text prediction algorithm
this was logic it was giving me
ye think i wasnt expressing my question properly
Tbf you can definitely get the correct answer from a decent LLM model with a decent enough prompt—it’s just not reliable enough (and not evident enough when it’s wrong if you don’t know the answer yourself) that it shouldn’t be trusted blindly
i rephrased things but ye its saying its same now
I think this is still right bbut with the wrong logic
because it's not "pull 3 cards with 1/200 each"
which is 367 kc
only one of the 1/200 is in play at a time
Funily enough the only thing I ever actually got it to be useful for was the syntax for.... coupon collector in Matlab/Octave
and that took a lot of trial and error
I’ve had decent success using them for coding, but I find that it’s heavily dependent on what model you’re using, what language you’re writing in, and how you’re prompting it
And how unusual of a request you’re making
In all cases I have to double check its output though
is it expected kc for nox hally being computed?
we know that's 600, we're just shitting on chatgpt now
kk
ye
right for both combined you're getting mildly coupon collectored
there is some sorcery here that warrants just simulating instead lol
its mostly my fault though i feel i had original intuition but didint know how to express it because I dont truly understand it
if i prompted better i think it still could have been good
many of these things are severely confusing lol
If anyone cares to do expected kc for both I'd like to know
Like here’s what I got from Claude, which I consider to be a better model than ChatGPT
import random
def araxxor_uniques_no_pet():
n_nally_pieces = 0
n_fangs = 0
kc = 0
while (
n_nally_pieces < 3 or n_fangs < 1
): # keeps going until there are three or more nally pieces, and n_fangs > 0.
kc += 1
if random.random() < 1 / 150:
if random.random() < 1 / 4:
n_fangs += 1
else:
n_nally_pieces += 1
return kc
N = 100000
cum_kcs = 0
for i in range(N):
cum_kcs += araxxor_uniques_no_pet()
print(print(cum_kcs / N))
# 853.86084
Yeah regular coupon collector can be done analytically, but this mix is kinda jank
Ye that's why I was curious
Interestingly Claude got that one in one shot too
But that’s one where I would have wanted to verify it because I don’t know enough about Markov chains to judge it on its face
yeah that's the problem for me. If you use it for something you know about you can double check it. When you don't know much.... who knows
hope you don't poison yourself etc
Yeah exactly
you can also calculate it out because you can get the odds of an event for all of the individual cases that don't satisfy the condition of P(A) happening 3x or more and P(B) happening once
Yep this is how multi state markov chains work
Kind of yes because if u 4 tick it it's just worse than alternatives
Oh I'm scrolled very far up
Dang I don't wanna unblock kraken lol
for what
To get tent for tob
6 weight nieve, 9 weight konar
Keeping kingdom running consistently for the accounts life time is correct, no?
Probably turn down hardwood logs once 99 can banked if it saves on money
I don't think you need to after banking 99 con but I could be wrong
I just figured gp is nothing its worth for the drip of the high prio herbs
the herbs are not really worth the time it takes to upkeep favour i think
better to just herb run unless you are already maxing those out
and for some reason want to rush herblore faster
Kingdom herb is 12 gp per xp so it is really expensive for low xp
Is that including mixology?
generally no, if you are going for clogs you should keep it going for bird eggs (maples+teaks). besides that once you have 99 con banked there isn't really a reason to keep going
Coal is kinda nice instead of competing with others in shopscape
I feel like pvm supports all ur coal needs
No these were the numbers pre-mix so I can’t help you
any idea on cost per egg?
havent ran kingdom in ages and idk if i cba to spend the gp on it just for eggs
no clue tbh
(im a birdhouse enjoyer)
maybe check the os portal sim
Controversial and non ironscape-approved take but Id keep max maples on forever for a respectable amount of nests + u can tell ppl you do it for clogging
Evil chicken outfit is a mega flex
If I have a block list set up at wildy slayer for the bosses is it worth turael skipping and doing them on task til 1 is left?
I would say not.
Unlike other slayer masters, Krystilia's tasks have a separate counter from the normal slayer masters, thus players must complete five tasks from her to begin their Wilderness point streak. Despite using two different counters, players cannot have both a normal and Wilderness slayer task at the same time. However, if the player is given a task they do not want and cannot skip it, they can go to Turael to remove it (provided that he cannot assign it), though this will remove the Wilderness task streak and require players to complete another five tasks from her to start gaining points again.
Krystilla has a completely separate task count, so definitely not worth
the point of turael skipping wildy tasks is that your regular task streak gets hella boosted from all the turael
before the recent changes it was better to do wildy straight up but now idk
it was always like that if thats what youre asking
you're constantly resetting your wildy task streak, but you're not resetting your regular task streak, you're just pumping out turael tasks as far as your regular streak is concerned, so yeah, seems intended
I mean the point is to do more desirable wildy tasks quicker if your goal is wildy tasks. Not getting slayer points from the regular task. That's just a bonus.
seeing my clan constantly referring to ladlor chart is warming
Is the idea to unlock barrage with alching at sepulchre?
I’m 72 agil, worth looting floor 3/4 or wait until floor 5?
Portal on f3, maybe grapple if you really want to rush uniques but it's not great
F4 portal and bridge (unless you're on pace for sword skip), and all f5
👍 thanks I appreciate the help
Fwiw the 'unless you're on pace' condition is getting removed with the next update. It's just good to do f4 enchant
And bridge was always good
I imagine that it’s worth doing those even without looting to start
Yeah it's gotta be worth slightly less xp/hr to hit the loot table much more often even if it's just from 82-92
F4 still has ranarr seed/herb/ppots
just curious, can I ask why?
I was wrong about the timing of sword skip. It requires a bunch of rng in addition to good gameplay
(im training rc as soon as i get eye of eyak ahrim hood was snagged from doing ca's) but this makes me laugh
If this is for toa no reason to bring all those mage switches
with the assumption of ayak this is maybe reasonable??? gotta check what ahrim hood and seers actually do DPS wise
think if you have the space its fine to bring mage gear to speed up p2 warden
mystic doesnt do anything though
ayak is better than bowfa on wardens fyi
probably better on akkha too
thats the main justification of giga mage switch
it was 0.2% better for me
you probably didnt add ayak spec
i did
wow
This is somewhat backwards afaik—it’s pretty much always better on akkha but wardens is more gear-dependent
nvm ayak is worse than bowfa for me now that i have rigour
https://dps.osrs.wiki?id=SpeechMilkParrot with 1 maul, 20 ayak damage (probably much less than you would really get in a real run)
400
even without ancestral if u bring magus and ward its worth bringing
would you please post your calc
ye sec
Idk if magus is a common item for someone to have or bother bringing at that point
But if you replace it with lb it loses to bowfa
As I said, gear dependent
yea ayak was slightly better for me but i got rigour now so it isnt
with magus ward, also wdym bowfa has rigour but mage has vile vigour
because its my own gear
if i had magus and ward then yea
but idk if its worth the small dps increase
to use it
I mean isnt duke a pretty isolated grind with low reqs? all u really need is emberlight and decent str gear, im sure you can get it super early and its fine
its a max and a lot of accuracy
ward is also a max but fuckall accuracy
I think you’re missing my point, which is that it is not universally better at wardens unless you make a bunch of assumptions (which makes it not universal)
i might start doing 500s too and then ayak gets worse
idt u wanna do 500s with bowfa that shits cancer af
yea last row was not fun lol
at the end of the day taking a pile more mage switches to save 3 seconds and burn a bunch of gp seems... not very good
i think the mage swap was worth it for p2 warden but i cant remember the difference let me see if i saved it anywhere
Tbf it’s more than 3 seconds if you’re also including time saves on akkha and p2
also maybe kephri bugs?
Nah I doubt that’s worth
nah I dont mean bringing it solely for kephri bugs but it prob saves a couple ticks that u can odd on top of everything else
cant find it but i think it was 5-10s save time on p2 warden
I think its confirmed tho that ayak without specifically magus is bad tho
I’m almost certain it would lose to keris on scarabs especially because you’re not salted there
Doing a full mage swap to kill scarabs sounds like trolling in any case unless you’re melee trapping, but then just don’t do that
yeah keris probably better assuming you cant do giga mage switch with no tick loss
Is that unpotted or what
magic and range unpotted
is it better than bowfa on akkha? including whatever ticks you have to lose for a 3t method
theres a normal 3t bf method
Yeah it should be no tick loss afaik
I think the only area it doesn’t clearly beat bowfa is shadows but I think it’s still competitive there
whats the point bfing tho if u have 2 styles that are basically equal DPS meaning it doesnt matter what akkha prays
also means u can BP shadows which is a full DPS higher than bowfa
They’re not basically equal dps if you have good mage gear
Keep in mind you can also ayak spec akkha and it stays drained
Yeah eye is a good amount better
not taking damage. not losing ticks when it switches on you are non-zero benefits
but pipe is also very good on shadows
really?
holy hell
bowfa still king on the shadows though, right?
Depends on gear but it’s usually better
I wouldn’t call it king though, since bp is better
only with ddarts right, or rune is enough?
I think rune is still better
Also worth noting that ayak spec works on wardens p3 as well and carries over to p4
it carries over? thats very cool i didnt know that
90% sure I remember someone testing to confirm that
I can’t find the message though so grain of salt on that
what are some grinds where da4 is useful? i'm about to unlock it but kinda clueless
Zulrah, muspah, corp, anywhere you restore frequently really
depends largely what methods you do for things
but yeah anything where you tele back between/during kills
Anywhere you pvm that is quick to tele to, da4 is likely pretty good
don't you run out of tps if you do 1kill per trip at zulrah?
i use it for titans, huey, zulrah, muspah
you do eventually yeah
but you can do longer trips and build up a supply of teles to do 1 kills for supply save and free spec
And you can mix/match. You may have one kill at zulrah where you are 80 HP at the end. You can just send another kill for that. And another where you are 20 hp and 5 prayer. You get a lot of value to DA4 and tele back instead of eating half your inventory of food.
I typically do 2kill trips at zulrah
i try to average 2ish
nah i was just finding it funny (i have lightbearer already so not going toa again for a bit)
I got 3kc avg with bowfa+chally and 12 fish
hey I just noticed DHL was removed from the chart. Is it not worth anymore?
If your willing to grind out a scythe at the stage it is on the chart it's not worth it
Interesting, ty
does anyone else not think its a bit wierd to warp the chart around a megarare like that?
cant be the only one
the chart assumes the most efficient path
getting scythe that early might not be feasible for some players
however such is the case with a lot of steps in the chart
If you followed it up to that point you should absolutely be able to do tob lol
its still post inferno post colosseum
the only real q is around finding teams i guess
but i dont think that alone warrants not including it
its a step that requires social interaction, and that is just difficult for a lot of players
Assuming you care about getting the mega rare, you might as well get it when it'll help the other content and you can't have many other upgrades
oh looks like bruh agrees
though i wouldnt say chart demands since its just a chart
but still kinda odd to be okay now get megarare
Already included routing around shadow
didnt the chart remove dhl i thought that was the routing
It's not 'demanding' it's simply pointing out the optimal path, and it doesn't appear to be incorrect. One can easily do olm with even just fang and have no issue, but if you plan to get scythe I see exactly why it's there
The chart is get bis in slot in the minumum amount of time. Not get upgrades in order. Say dragon hunter wand is 10% mage, compared to the 5% one on the chart, but completely skipped
yea but completely removing dhl because u can "just get the scythe" seems a bit unhelpful
Fang is kinda bad, but whip is fine
the whole point was to include things which are efficient to get. if it's not "worth", keeping it on there is nonsense
You are free to not follow the chart as most people don't anyway
You'll have a halfway shot at getting claw by going for fero gloves anyway
I think it’s as simple as if you ever want to do tob on your account and go for a scythe, get it early, and if you’re a tob avoider, just go for a dhl and ignore the chart
i think u guys are misunderstanding, its not an anti social issue. i think theres a big difference between doing tob and getting a scythe but anyway just my 2 cents
seems the chart is set
Long discussion and calculations have been done before and that is optimal
I don't understand your view because megarares have been on the chart for a long time in different sequences
Doesn't seem any different now
a megarare placed relatively early and in doing so removing an hitherto important weapon
98 agility discussion v2
it's not relatively early
it's literally in exactly the same place as the other 2 megas lol
I understand it's weird when a more key item is removed but the logic is there
If it's any consolation, I bet lance will continue to have more uses in the future, we are in a dragon based medieval game tbf
Optimal chart vs your own progression are different things. Especially if you don't want to lock in to tob and want to send some cox, go ahead and get it
I'm sure it'll find more niches eventually, but scythe + oath really is cracked
Demon based medieval game recently
Spider demon dragon game
soon enough vampyre too
im upgrading the infrastructure and i can address the dragon hunter lance situation a bit with this hopefully
I don't categorize this as 'warping the chart' all that's left at that stage is raids/nex
Nex items are super powerful but no one seems bothered that the chart suggests to nearly greenlog raids before starting it lol
Nex items are super powerful
Zcb is pretty good, the rest is very meh
Torv full helm, vambs but just saying
They're ok
Literally the last step too
Raids 4 gear when
The droprates from nex are just shit
No one agreed with you. It's not "warping" the chart. It's just the efficient time to go get the item.
And lance isn't important if you use scythe for cox instead.
The way you typed it made it seem like you said we agree with your 2 cents not each other
the whole conversation was people disagreeing with me so idk how you can interpret that as agreeing with me 😅
I haven't checked tread max hits for blowpipe, but I don't even think quiver makes a difference for blowpipe in tob unless you are using dragon darts. So could technically put scythe before quiver too.
But it's so quick to get idk if I could justify doing an entire scythe grind with an Ava's lol.
Same goes for ultor really
True but at least ultor/scythe have a back and forth argument where they both benefit each other.
Although I doubt the 1 max hit speeds up tob much. Might be comparable to the amount of time scythe speeds up ultor.
Shadow has always been in that same spot and now scythe is just 1 step before it
Idgi how it's early at all
what benefits does sepulchre give? trying to compare versus wildy agility
since wildy agility will give about 150m
10000 (ten thousand) prayer potions
Ten. Thousand. Prayer potions.
The multiskill opportunities also have value that you don't get in wildy
prayer pots and a lot of runes without having to do zmi yet imo are some of the main things
it's also just faster exp
Isn't it like double the time to do wildy?
Sepulchre gets you at 1.5x more xp/hr and much needed magic xp at the stage you will be at
And other multiskillikg options
You are asking for the reasons.
It's not efficient to do wildy but you can do it if you want to
I mean they clearly think rushing 99 con is good too, it's fine
You may be able to do sepulchre and spend the go on mahogany homes and still come out ahead vs. Wildy agility
Idk if you have enough gp from sep to do cape racks
Or just wait at 83 until gp is banked from other pvm
Yeah that's the much better option of course
Just trying to show how much worse wildy agility is
I'm once again rewriting the codebase to make implementing new features easier, one of these is the ability to hide steps (and bring them back with a show all button).
This begs the question about if the barebones variant needs to still exist, and i defer to you guys a bit, since ~16% of traffic goes to that variant. Anyone here who prefers to use the barebones , that would rather it keeps existing even if this hide feature is implemented? Do let me know.
tbh i'd have nuked it a long time ago to avoid confusion
bring back light mode 🙏
I think the barebones version is better than the regular
That seems like a lot, are you sure this is correct? A lot of people falsely count random blighted items towards the value for wildy agility
it’s like 801 xp per lap assuming u turn in 101 tickets at once, u have to do like 15k to get from 70-99
that being said you have to spend 150k per entry and not all loot is past lap 61 since you won’t stay there in one session, and doesn’t account for nature rune prices
subtract 10k nature runes price from this at a minimum unless u alr have them
also you get like 65k an hour (unrealistic prob closer to 60k) at wildy agility where u get like 95k at floor 5 of sep
If you do a slow but profitable method to a high xp goal, the loot will always be very impressive. it's good to keep in mind how many hours it'd take
for sure, you’re also missing out on a lot of bonus xp from multiskilling
for most players they don’t like agility so spending 2x as long training it won’t be great anyways, and its less macro efficient
unless you’re completing like 300+ lap streaks i can’t see it being ok
any banking kills ur loot/xp so quick
(or deaths)
Yeah I guess it does add up but spending an extra 100 hours or whatever sounds awful
I didn't think it was that much but makes sense
Doing a few hours early instead of staves imo is great, in a few hours you'll also get enough blighted supplies for all wildy needs. Doing more though yeah you're wasting time.
tops like 5 hours if even
For example if ur doing 200 laps and then banking you make 3.5m every 200 laps
subtract 150k for entry cost then you’re at 3.35m
subtract 40k for nature rune prices and then you’re 3.31m
takes 2.5 hours to do 200 laps so you’re only making 1.3m an hour at 64k agility xp an hour
200 laps every time without dying or having to bank or whatever cuz ur running masses with randoms is just so optimistic and its not even good effective gp/hr it seems
Everytime I've seen people talk about these mass cc's it seem like they might be running for a couple hours here and there and that's it. Not sure if they are constantly going nowadays. And as soon as there are enough people risking loot there'll be pkers to cull the numbers
Maybe it changed though
they definitely aren't constant, usually its a weekend thing
they would prob run for a full 200 laps of time if ur there at the start
def not a 24/7 thing
U should see the agility fc discord tho its just crybabies 24/7
Last time i checked atleast
What are they crying about
Ppl who protect end up ragging and shit idk
L0l
Made up drama cuz they run out of things to do on rs
I mean why would someone be there protecting if they could make more money ragging
The people who are in the wilderness 24/7 are good samaritans
I think wildy agility is a slightly less macroefficient option than blackjacking, and it's not as attractive as bstaves. However, if it's only a few hours, it really doesnt matter much either way as you said.
fwiw the time gap is probably a lot smaller than 100 hours - closer to 50-70 I think as a rough estimate, and it might be lower still as sep only gets really great at 92. Still that's not amazing returns on time spent
Fwiw I think there are plenty of arguments against doing a lot of wildy agility even without considering pkers or raggers. In the presence of those it only gets worse, obviously
Not consistent no. But agility fc on weekends usually runs for like proper periods of time say like 10+ hours. And real pk'ers are a very rare sight, sure there's always risk though
Why is battlestaves more attractive?
Crafting+mage xp
I agree on it being a better substitute for blackjacking, I knew from the start I was going to skip that, while I did some bstaves
Can't you do wildly agility and with all the time saved blow some glass?
And get better rates for both
Technically yeah, but glass is kind of locked behind 77 mage and 78 farming
Sure you can do charter ships, but then you are cutting in deeply into the xp
Also shopscape is pain
Making the molten glass yourself does make XP rates worse but you are able to farm giant seaweed before 78 farming. I don't really know how much experience you get from making battlestaves, it would have to be not much worse XP/hour to make it better than blowing glass +wildy agility
The actual making of bstaves is great xp definitely above glass, the 2 minutes of afk charging orbs is not great mage xp, but is afk
No, they're worse rates for both. That's the point.
Gold and crafting XP is what I meant
Yes, as do I
if you combine all the xp and gp, doing bstaves is faster than wildy agil to the same goals
Wildy agility is not a bad method, especially if you don't intend on doing low level sepulchre. It's just not something you want to camp for long
I dont think there's much interaction between wildy agility and sepulchre in particular
I agree with the rest of your statement though
Oh right barblore covers early agility
yeah this is a large contributing factor why wildy agility isn't great. At level 52 (or w/e) the xp rate looks good, but since you can 'skip' early agility through barb fishing it's more honest to compare it with f3 or better at sep
I am doing what I can to skip f3 as much as I can 🤣
Still looks ok compared to floor 3 right?
its reasonable but afaik not efficient
this was said like four times upthread already. Wildy agility isn't the worst, but also not the best. If you only do it for a few hours it's w/e either way, just think twice before making it a really long grind
too late, ive already grinded out 94 agility at wildy
Is making earth battllestaves just your highest crafting XP/hour method until superglassmake? Or is it slightly worse than some other method plus you get gp
If you get orbs 0 time it's better
How much worse is it than making glass in a furnace using giant seaweed?
Making the orbs
U should get 61 crafting with battlestaves then unlock superglassmake yeah
(61 craft and 77 mage)
Quite worse making ur own orbs
Making orbs is a lot of steps and magic xp which is very useful. Crafting xp is shit if you look at all the steps, but early mage xp is something you really want
Macroefficient, not better in a vacuum in other words
its slightly worse xp than making glass into lenses
this is not great. Soda ash from the shop is faster than giant seaweed
you can multiskill a lot of the crafting and alching steps so the comparison relies on quite a lot of assumptions
thats all u need really just couple hours I really wish ppl trackd rates of wildy gph more accruately feel like its slept on early game esp if its competiton is bstaffes or blackjack for gp
its good early, the discussion was about doing it to 99
and it's not particularly easy to track rates since there's variance in interruptions
and how long you run for
to the contrary, the main reason it's beloved is because people don't track the rates
as someone who has not done any cox nor tob and is approaching 95 slayer, would you guys recommend me going for scythe before dhl regardless?
I’ve also got lucky with a heart drop last week so not sure if that shuffles around the shadow
You still want gloves, re-evaluate after that
Facts. Can’t guarantee hour to hour like you could with predictable methods outside the wildy
I still think DHL is fine, it's not gonna be better than just going and getting scythe, but it's an easy boss
Don't think it changes anything
Don’t you get a ton of prayer exp from hydra too? Hours that will otherwise need to be spent on wildy green drags
Yes
So you’re kinda there either way up to some point
Eventually yes, that's why I say reevaluate after you get gloves if you wanna stay
True but how about if you value maxing relatively soon versus post most pvm content
Some ppl find Hydra miserably boring
Yes this is gear progression chart not I wanna max before pvm chart
This is true
I don’t want to go out of my way to max early but also not trying to wait till after all 3 megas for example
I'm blanking on what I'd compare it to lol, you lure it to specific tiles and dodge mechanics
that chart would include basically 0 pvm
Yup lol
I guess i just don’t want to postpone maxing till like well after most pvm grinds are done. Looking for a happy medium
Referring to maxing
But yeah I’ll definitely try hydra out once I hit 95
I didn’t mind 2k spindel kc
The constant pkers keep you semi alert 😂
Right but banked XP/hr at Hydra is gonna be worse, it's just a matter if you want uniques from it
what is wrath rune in the chart?
In my experience if you get in on a mass when it's announced I have been able to do a 3 hour run uninterrupted every time
requires 90 rc btw, you can make 3.5k wraths off a single +5 stew boost with scar essence
the site appears to be down if you weren't aware
can you check again?
yep
is it not https://www.ladlorchart.com/
thats unfortunately expected, i did a hefty rewrite
hopefully new features makes up for it c:
sounds about right
isnt this some cryptic github cdn coherence thingy
sotd in retirement home but not torva seems just wrong
because during the "grabbing from wiki" part of the pipelines, it tags it as an item
even if the step represents skilling
ok so I was getting just a background on https://ladlorchart.com/index.html
It is fine for me
should've added a redirect, otherwise works fine for me
hmmm
thanks for sharing, will implement asap
while addressing the above (since it could affect significant amount of users), i am temporarily reverting a bit
so if the chart memory behaves a bit weird now in the meantime, thats why
Can "Show hidden items" be a toggle as opposed to just unhiding them permanently?
below the chart there should appear a "show hidden items" button
where would you put it/use it? Tob?
does the % help a lot with freezing or something
yes
do you still need augury w sotd
also literally any time you ever cast the barrage spell really
the % is for more damage
it does not increase accuracy
cool beans ☝️
I mean toxic staff of the dead does have +5 more accuracy than Sceptre.
But getting 100% is pretty easy now with treads. Id imagine it's not tough to get there even with base sotd being less accurate than Sceptre.
true but it's competing with purging staff, not sceptre
Fair point. Purging has insane accuracy too.
Ladlorchart.com has been updated!
- Steps can be hidden by right click.
- Added an optional retirement home category, intended for items not included in standard progression, but still desirable for some, primarily servicing the "stickerbook" aspect of the chart. Let me know what more items you want to see here.
- Bare bones is now a toggle. Access the config menu to enable/disable barebones, as well as the retirement home category.
- Implemented options for hiding level, construction, and slayer reward unlock based milestones.
- The skip feature is removed, as it is considered redundant with the hiding feature.
Unfortunately the near total rewrite of the source code has made the chart memory not fully persist. I've mitigated some of it, but not all, so expect some losses.
Old urls should hopefully resolve correctly still, let me know if anything still breaks.
The website seems to be infinitely reloading for me, not sure if anybody else is having the same issue?
oh yes wtf
something broke
Should be stable now, apologies for the inconvenience
Let me know if anything else breaks
shouldnt dhl be in retirement?
good update 🤲
it could! ill make a note of it
nothing will stop my dhl campaign
Give me some time and ill cook up a special rule for dhl
this "show hidden items" button at the bottom
Known issue: direct links to /privacy, /faq and /changelog currently fail to load due to GitHub Pages routing. Functionality inside the site is unaffected. A fix is planned for deployment by end of tomorrow.
should add pegasian boots to the retirement home
and items for GM CA's would be good too
it might be out of the scope of the chart but clue items like bryo staff/bandos boots i think could be included on retirement home
At that point we might as well include the full clog
trajectory to full clog feels like a lot less arbitrary of a goal than trajectory to "mostly BIS but not the BIS from nex/pnm/medium clues" tbh
all the significant bis is on the chart and all the irrelevant bis is at the bottom, thats not that arbitrary
Do pegs add a max anywhere
yes
pegs are at least as relevant as torva is in the current game
I guess maybe arcane spirit shield is sort of significant, its more like the stuff on top lets you get all the stuff there as fast as possible
arcane spirit shield is gonna get replaced by the elidinis' ward (f) soonish
oh could you make it so the wrench settings persist after refreshing? currently i have to keep enabling the retirement home setting every time i open the page.
sorry if feature has been requested already
oh thats bizzare, thats how i intended it. I will look at it tomorrow
its been a long day
all good man, thank you so much for making the site, it's super helpful
i guess but it feels fitting for the "retirement home" section
especially when stuff like treasonous/tyrannical ring are in there
yes it should be there
there should be a new section for clue items then maybe because the charts main focus is pvm
i know @rustic granite was working on a "clogger's guide to bruhsailer" or something but idk how serious he was about it
essentially an add on to bruhsailer that adds in reroutings to optimize for completing clog rather than the bruhsailer's goal
ty gray
a lot of the timing on things is relative to everything else that you do
you want medium clue rewards earlier in this guide than a PVMer would because you want some of the rewards for solving passive hards/elites/masters
there's no reason to be doing mediums before Cerb normally, arguably not even before Doom
yeah doing passive mediums is basically always worth it
would you justifably do blue moon instead of blood bark based on it being a clue req
no, even assuming you value the clue step you just go get it later when you have significantly better gear
does it actually take that much longer to get than bloodbark?
plus the time you’d already spend at moons doing the CAs
yeah it does. bloodbark you can get in an afternoon, a full moons set is longer, but i assume it makes sense not to 1 boss target farm then so effectively going for close to greenlog
I feel like if you are caring about clues then you are caring about clogs. if thats the case you can justify like anything like getting lance
i guess the better wording then would’ve been “if you want blue moon for the master step, should you get it instead of bloodbark”
no calcs to hand but that that point in ladlor chart your best weapons are still like, dscim arkan blade, so i think if you want to slot it in you should probably delay til post hasta, at which point you are doing at least some barraging still in mystics
tbf I feel like if you're a clog chaser you'd grab bloodbark(+zealot's) at around the time you do in bruhsailer anyway - blue moon would be an "in addition", not an "instead"
I think it's good to go for once you have VW, especially if you also still need Hueyhide for the other emote step, which Blood Moon or even just dual macs help with
Lance is good at Huey 
In my guide you go for it after almost everything
Not for the tail
For first phase tho
And head if you're scytheless yeah
i was talking blue only
to replace bloodbark
slightly better raid armor + +1 melee legs + eventual master clue req
if you care about masters but don't care about other clogs yeah I guess
if you care about clogs in general I'd just do all three
I average about 200-250 laps per bank
its also incredibly brain off with the ccs
Noted, I will double my hours at the course
u could halve your agility hours to 99 by running the better course!
I will do it again!
yes only do it to 82 max
Yeah doing it pre 82 is really good
can get nearly 20m cash stack early
doing it to 92 is nearly 70m
i wonder how HCIM friendly the chart is
I'd go for Assembler before wasting time at CG
Vorkath is very dc unfriendly
Galvek is a common wipe point anyways
In the chart i dont see anything about (toxic) tridant. A buddy of mine said i'd really have to go for this for toa/cox. Is this false info?
its been supremely outclassed by eye
I see, thanks 🙂
And with the slayer changes there's much less of a benefit to early TOA
this should now be fixed
same applies to bare-bones mode, and the hiding skill/slayer/construction milestones too
the choice to hide them is rememberred now as originally intended
in addition to eye being a thing, trident is also just barely used at toa
it's for monkey room and wardens p2 only
even before eye it didn't make sense to delay toa for so many slayer levels
now fixed
What is the rhyme and reason for what makes the “retired” list? @full panther
I havent settled on firm logic, but the idea is "items that meet the BIS definition in some shape or form, but can not meaningfully be included into the standard progression". I'm aware that inclusions like Arcane spirit shield and the wildy rings violate this definition a bit
@full panther thoughts on putting zcb before megarare grinds
I may have opened Pandora's box with this feature, but if you hide Scythe of vitur from the chart, Dragon hunter lance now appears 
will there be a list of dependencies like that
there would deffo need to be if this is not a one-off. This risks exploding the maintenance burden, and im intending to tread a bit carefully, so consider this a bit of an experiment
If you hide bowfa does atlatl appear?


