#Gear Progression Chart
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Why are dragon tasks obsolete now? Or is that only after the slayer changes? I figured it would still be wanted for melee vorkath during the slayer grind, and also shamans since it was before dwh
Why is gem bag in gear prog? is it actually needed for anything
I think bruhsailor uses it during gotr to multiskill, maybe I'm misremembering
Also it’s nice for gem mining
at this point its useless right?
I have coal bag + 38 nuggets (2 nuggets off prospector helm for diary)
Not worth staying for 100 nuggets purely for gem bag ?
from the document (chapter 2):
If you think the coal and gem bag are not useful enough you can instead opt to first get ~68-70 mining through other means (in particular, sandstone or blast mining). This option will mean you will be short on gp and have to make a set of air staves from scratch to adjust.
They say to get prospector helm from volcanic mine
but it seems it's somewhat up to you whether its worth it
Other than gem mining what purpose does it have
probably just completionist sake at your point
Gem crab trip extension 
but I think gem mining is one of the best options for combination of xp rate AND pet rate
I think I also used it for vyre pickpocketing
Gem mining is goated for slayer
is it BiS at elven crystal chest opening?
Can use it to cut gems during for example gotr
Metal dragons will be a block and normal dragons got their stab defense reduced so you don’t need fang for them
I'll take a look but it won't be today.
Fwiw I don't think this is enough to move the needle on tbow before toa
Yes, that's after the changes
Could I ask for why you think it won't shift anything?
if doing 3+12s shadow isn't that important, if its solo normals then its used for portal & babydile? (Eye would win on vanguards surely due to smaller hits, even if less dps); feels like it wouldn't be that impactful to have a shadow in cox to completion but having ancestral & tbow for toa on the other hand would be more impactful (tbow used at wardens p2/3/4 & zebac), ancestral used at akkha, obelisk warden p2
Furthermore the shadow grind is longer then it used to be which also help the t-bow first point of view
I havn't done the math but surely its not so clean cut that it can be dismissed without further investigation
I could shadow be more important for CMs but I doubt that is assumed for the purpose of this progression
With the eye & bracelet I thought I’d probably do 3+12 for rigour & augury after Mokha even without ideal melee hand gear
I this this is more in relation to the shadow/tbow step
oh, valid
idk, not saying this is right 100% but i think its worth a discussion on if shadow is still the first mega rare irons go for
Having ancestral before shadow makes sense imo
Having shadow w/o ancestral/virtus at least means you’re grinding cox either way
the gap between shadow/eye with low gear is pretty small if not in favour of eye in some of the calcs I have looked at
(low gear meaning confliction + ahrims)
and the masouri you pick up from toa doesn't do alot while you still camping fbow
I mean isn't dhcb something like ~250 solos? Normally you'd transition to dhcb+bp if you have have shadow, so masori would help at that point.
Will flag this for future investigation
Feel free to have at it in the meantime, will help a lot prob
I also think it's heavily dependent on what kind of chambers you're running, but maybe stuff like that could be added into the FAQ or something (maybe a "design philosophy" section)
then again, how many readers actually use FAQs in general
Isn't shadow bis on 2/3 vanguards, used a ton at olm itself, in addition to the rooms you mentioned? Plus the gap between tbow and bowfa is smaller than that between shadow and eye.
But the real convincing argument to me is that cox is way way longer than toa, like 2-3x as long. So a good upgrade for cox saves much more time than a good upgrade for toa
Make sure to check enemies that you traditionally don't mage, but do with shadows massive accuracy bonus. I really think eye is only good if you have a way to bump the accuracy or restrict it to mage weak enemies
Below calcs assuming occult, ahrims, confliction, avernics:
Mut (small) - Shadow 10.92 dps Eye 11.47 dps
Olm Mage Hand - Shadow 10.28 Eye 10.42 (1 spec) 10.0 dps (0 spec)
Vanguard Melee - Shadow 10.12 Eye 9.7
Vanguard Mage - Shadow 9.17 Eye 7.75 Bofa 8.73
Portal - Bofa 7.1 Shadow 9.48
I have eye beating shadow on small mut, beats on olm with 1 spec, loses on melee vanguard (but likely small enough that you use it anyway due to the smaller hits), its not good for magic vanguard, but bofa isn't that far off shadow
its big sad for abysal portal though
I'm very happy for people smarter then me to run some numbers and tell me im wrong but I just don't see shadow being as important in cox as it used to be, even if cox is 2-3 times as long a grind
the gap would be alot higher in CMs but once again assuming thats not what would be assumed for the guide
I'm pretty sure you don't have enough spec for mage hand if you're already specing melee hand
I don't know how much time specing either hand saves though
from what i understand you need to tank a hit here and there on 1 side with shadow which doesn't happen with eye, another thing to consider
Further data on tbow vs fbow in toa: (Assumes crystal + max bgs reductions) 400 invo
Zebac - Bofa 8.33 Tbow 8.97
Warden P2 - Bofa 7.35 Tbow 7.94
P3 - Bofa 8.2 Tbow 9.26
P4 - Bofa 7.8 Tbow 8.73
Much larger difference for a much larger amount of the raid
Not sure why the chart has boots first and eye/gaunts later, there's nothing inbetween that improves the time to get eye/gaunts so might as well have them all on the same place given their similar rates. Gloves even does a little bit on yama for dc upgrade/more slayer (barraging)
Isn’t slayer using bracelets?
And I thought melee at Yama was used
Oh you're right
the rationale is boots benefit slayer, the other two don't
the other two are mostly relevant for zul and raids
I mean sure, but if you put it at the same place it's still same amt of time to get
and I think the dc upgrade is nice to get before doom as well
What upgrades am I not keeping up with for tob that eye + boots + blowpipe + tent whip means they’re good to go
Cause I know I was going to run tob for avernic
main req for tob is friends tbh
You are good to go with those items
Is it occult for zulrah with eye
Is there an easy way to calculate occult’s time save at zulrah?
ttk diff and multiply by expected kc (512)
Getting lightbearer “early” still seems constantly strong in most things I’m looking at
step 1: decide how many phases to consider:
step 2: enumerate abundances of magma (n_r), serpentine (n_g) and tanzanite (n_b) phase in all four rotations and aggregate them
step 3: compute ttk diffs ttk_r, ttk_g, ttk_b.
step 4: compute an averaged ttk_diff: ttk_diff = (ttk_r*n_r + ttk_g*n_g + ttk_b*n_b)/(n_r+n_g+n_b)
that was my time saved at zulrah method
Do we have time at each phase, I always forget that
the visualization pulled from wiki shows how many hits he does
Seeing the eye + chally speed run thing a second ago looked nuts
other than that na
Having eye looks just so strong there
thats why bp is after eye
Yeah, I saw you calc’d like 24 mil melee exp from slayer and it sounds like putting tob for avernic before that sounds good
That is so much melee that the time for every advantage there has to add up
Right, what I gave was the median, when 50% of players will have obtained all pieces and fang. The expected value converges to 834 kills and the standard deviation is 531.
imo tob has special considerations. either you have friends and can send i way early. or you need to convince strangers that you can carry ur own weight, possibly by letting skill-gated items vouch for you :)
it'd be like infernal cape in the chart, some will and possibly should opt to do it immediately post bowfa
some might similarily opt to go on a detour for the avernic i dont even know when
doing wdr can’t be the worst for Tob can it? I know it isn’t bad for cox
for flexibility sake, having appropriate mage gear, i.e. occult, is a nescesity for raiding with strangers
following this line of thought, we'd need to account for their reqs
at which point hte furthest we can slide avernic to the left is pre inferno lol
but with friends that are not wdr u can do tob way before this already
so the argument still roughly holds to keep avernic where it is, and trust users to make exceptions in their own circumstances
a more aggressive stance is feasible tbf
I think putting things more aggressively like 98 agility and telling people do things at their own realistic pace
Makes the most sense to me with the attitude there now
If you can, great, but if you can’t, move onward
Just know that this is ideal to have
i could be convinced to give avernic and scythe way higher priority tbh
scythe pre cox seems appropriate, i've played around with the thought just a little
i dont know know how to make a mathematical argument just yet for that tbh
I think having the spec weapons from cox for tob sounds good
And dhl is also just good enough
one could argue a bgs is sufficient if u leech the maul from other team members
but claws seem nice
But also if doing Hydra for gloves and dhl, I think that’s good to go
i dont know how burning claws holds up against dclaws
And I’m not gonna grind tob before then
why
Hmm, maybe you’re right
if I get scythe I can do a lot
Scythe for all of the bossing sounds good
Rax, cox, etc
Avernic -> Yama -> Scythe -> ultor
?
Having scythe for like the 15-20 mil of melee exp sounds huge
the cross-dependencies with scythe and obtaining scythe can become quite the mess
i doubt that tent whips last there, only way I see it reasonably done is with blade of saeldor
which fwiw, there are probably enough shards to do that going on rate at cg now
and if it's done with nox hally, that kind of defeats the purpose
You'll likely run out of tent whips but you can just use regular whips but I wouldn't go worse
Surely you would just revert your bowfa if you’re on a scythe grind
at that point i'd rather skip the tent whip and kraken altogether and just corrupt blade
going for tent whip is taking longer than thieving elves
Yeah if you're planning on not doing anything except for tob you should just convert bow to saeldor for the time being
technically doesn't even corrupt blade, it'll probably corrupt by the end
ty infusion changes
avernic -> yama -> tob -> scythe sounds like a fun route
with eye + blowpipe + blade
i'll ship that
Scythe only saves like 3 hrs on ultor so you could prob pot that aswell
scobow + blade for zenytes also works
Problem with tob is always gonna be finding teams and I think you should just do it when you have sufficient gear (bp/whip/trident) and a team to take you and not look too much into when progression is
yeah, I've got a clan from my main, and most people pref tob over the other raids
i think eye -> bp -> blade sounds fun
Also having a scythe split worth of gp on a main helps your chances to find a team.
Yeah
The only issue with that is if you want to do other content that requires your bowfa before you hit scythe
can't really do tob unless you can split, though i'm sure there are ffa's at wdr
i'll just go between the two, getting bgs, td's, inferno with bowfa
lightbearer -> scobow -> delve -> boots & eye -> zulrah -> inferno
and bandos almost immediately
maybe also sgs
Wouldn’t you already have a bgs for the initial toa step
sgs is not worth getting for inferno
even if you have it I would probably not bring it
yeah, but i didn't mention that when saying lightbearer
nice to have but not needed there either
yeah, i don't really use hasta with what i'm saying is the thing
cause if i have scythe then dhl isn't really used
arkan blade isn't as good, but it's probably doable until keris upgrade
Do mage roles ever bring magus ring for tob? Or am I crazy. I haven’t kept up with the tob meta in a long time
Not that I know of
You reach the freeze threshold easily without and it's just not needed at nylo
Probably isn’t worth bringing for eye in nylos I imagine
Might be different in shadow setups but I don't know anyone who runs that atm
It's not
lightbearer also has good value
Yeah it would just be for nylo king I guess but gl with that
Lightbearer/ultor is better I have to imagine
i figure that acb & sgs have a bit more use than just getting hasta for toa, right?
acb for muspah, eventually for nex/zaryte
acb isn't that much different to rcb at muspah tbh
sgs seems more like a "why not sending it" spec in a few places
cause i'm more "staff of the dead seems nice for barraging"
but i'm also not going to stay at zammy for that
I would probably not bother getting an acb before you have horn from nex ngl
The megas help out at sara gwd a lot
Eye for tob then? Your play style is exactly like mine. Everything you have said so far sounds like fun to me
yeah, having the fastest weapons for tob sounds so much more fun
I have maccas from when I was doing moons CAs, but I think sulphur blades from Naguas would be good too for people
I'll just tell people i'm not taking the freezing role and go arceuss spellbook
Yea exactly - mind me adding you on disc and on osrs?
Sounds like I’m taking the exact same route as you
Chads are the 3 of these doable all in one construction stew boost?
Yes
nice one, now to get 77 herb and money lol
Need 75 construction to boost to 80 to create all 4
yep got that sorted
the jumpscare of seeing that agility is now the very next step for me was quite something when it updated last night
but didnt quite go as far as banking all my mahogany homes stuff and tping to sepulchre on the spot
You don’t need to do the agility step all in one go, it’s just the most optimal time to do it
The money from sep is the main reason why it was moved forward
oh yeah I know, its a meme for a reason I guess haha, but yeah its great for alching the bstaves too while I do it
This differs slightly from the 853 ladlor found using a brute force script
Issue with tobs is irons who dont have gp to spilt a scythe. Its 416s for ffa not wdr like for cox
Just use a nox hally for everything but p2 verzik
Hmm looked at wdr channels and the ffa channel is no longer dead so maybe the scythe price sky rocket made wdr ffa viable
Looks like I made a typo there, my script converges to 854, not 834.
whole point of this is that I'd have a Scythe to get rancour, etc.
phew
Ahh
Personally im gonna grind a blade to do that on my baby iron but I have a few reasons that dont apply to everyone
Mainly restricted build so its voidwaker or blade or nox
@full panther I can imagine you have gotten this request before, but here goes anyway. It would be super cool if the hover text on the items gave a brief 1-2 sentence description of why it is placed there. All that information is scattered between the BRUHsailer guide and this 6500 post thread which makes it very difficult to understand unless you already know.
Assuming your grinding oath b4 scythe?
Could use rapier assuming you pull b4 scythe
maybe ultor first
aye. it would be a great addition, but could grow brutal to maintain
i've considered some pdfs on the domain accessible with some explanations
Maybe just a pdf that you update with the changes on each new version. That way you don’t have to go back and change things on the site individually
Granted having the first explanation would be the largest amount of work
As it stands just pointing people to the discord will cover their questions that they care to have answered
i think that works for slayer generally, but i'm almost definitely turning bowfa -> blade
for that
kinda like boaty is doing right now right? by avernic im assuming you mean avernic defender
yeah, avernic defender from tob
i'm going to get threads and eye before then probably, for blowpipe purposes
and when i get ice barrage i'm sending inferno, which tbh might be after Mokha & Blowpipe
i spooned blowpipe really early, dont know how that affects anything for me ngl
having threads & blowpipe & lightbearer for inferno is kind of the ideal
as in different than the current changelog system?
Essentially like the change log but with a sentence or two about the reasoning.
As it stands just saying added mohka uniques doesn’t really explain why they are where they are.
having scythe for every slayer boss sounds like it could be a net time save, but also sounds just fun
its an interesting initiative, but i dont think i could move forward with this
At the end of the day that’s all that matters. You do more than enough as it is.
@craggy granite do you think me having bp already changes anything for me?
i doubt eye is needed at tob from what i understand, so like i'd send it
main reason i want threads & inferno & defender is for yama
cause of the demonbane weakness, all of the atk would be different
but also like you need to sustain scales with blowpipe
yea true
iirc you said you got spooned, so probably still want bowfa + eye just for that
being stuck on scales sounds like a problem
eye + blowpipe probably works for zulrah too to get scales
Bp helps you get the eye too so that’s nice
my gamer route
Bowfa -> BGS + Hasta(?) -> Titans -> Lightbearer -> TD's -> Mokha -> Zulrah -> Inferno -> Double Death Charge -> Turn Bowfa to Blade -> Quiver -> TOB -> Yama Oathplate -> Scythe/Ultor
and congratulations, can do cox, toa, and use scythe at all slayer bosses
lightbearer mostly for inferno or?
Scythe as an upgrade for Araxxor, Cerb, Hydra
lightbearer seems like best ring until ultor
and I'd want the thread for rune pouch
If you have good spec weapons sure
But idk if id say that if ur only good spec wep is bone claws
Bone Claws, Blowpipe, Chally
Grab the popcorn, Ladlor posted chart on reddit 
You planning on getting a voidwaker prior?
Not that its that good for tob just thinking if you got a ring of the gods a long the way id prob just use that at inferno
I don't remember if Ultor or Lightbearer is the play at cox
isn't lightbearer for specs done
Cms lb regs ultor
Olm has a lot more def in cms making the 2nd spec a lot more valueabke
Valueable
voidwaker idk when it would get used here?
except vard
i'd still want dpick though
sending toa for keris for desert diary 4 just sound right
it's kind of that I'll likely get ring I think?
Here it comes
Id want the spec for toa and I'd prob use it at tob cus no claws but maybe burning is better would have to check
more that the time to get all of it sounds like it takes a while
where burning claws should be gotten around the time as Synapse and give the slayer exp
majority of comments are usually well behaved tbf
Its going to be people saying to pot moons tbh
Are "TD's" for scobo only or just send 2 synapses already?
I think I just need scobow?
need 2 for yama right?
Having Mokha done there would just help with the rest of TDs
I heard that
I haven’t gotten to there yet
true
I’m still at the very start there for myself
But I think need 2 synapses for Yama
i got titans done and got bp already, otherwise we are equal i think
this sounds super fun. as someone with no inferno experience, is this viable? or should i just stick to regular ladlor route
you can do this route
I think inferno is super reasonable with the guides now, and you can do visual ticks or something to understand them
you can just route inferno later on aswell
With blowpipe, lightbearer, threads, prayer regen pots
I don’t see a reason people can’t get it done
Not saying one and done
i'm still super early on, just need bring and piety then locking myself to sep, so i'll update you guys in 2 years when i'm there 😂
You need 2 for solos and 2 for contracts only need 1 to pot for items
that’s really cool
But you probably dont wanna be switching between emberlight and scobo for delve so you'd probably want 2 for that reason aswell
Lightbearer is troll for inferno. Don't use that
I’d rather double blowpipe spec > suffering
You can double blowpipe spec whenever you need to with suffering too.
Lightbearer is gonna encourage you to milk waves and charge spec up making the inferno take longer than it has to be.
I have a bowfa inferno cape already on main where I used ring of the gods, so with prayer regen pots and deadeye I don’t really care what ring
I think BP spec in earlier waves on blobs sounds like it’d speed things up along, etc
For me using more BP spec and less time blood barraging probably would be faster, but that’s not 100% correct
You get the majority of your HP from blood barraging mini blobs/then phantom barraging them for no extra time spent. Blowpipe speccing them is slower than that
Man ladlor you weren't joking, redditors losing their minds in that thread over the 98 agility section lol
B-b-based
where do i find latest version
Pretty sure the site is updated, it's in the pins
yeah people I show Ladlor's prog chart for the first time often first comment on (or dismiss the entire chart bc of) either 98 agi or the fire cape placecment
wonder what the first typical comments would be if not about agi nor fire cape
i mean the logic checks out immediately the moment you use ur brain
its prob just knee reaction to not being familiar with how strong sep is
yeah I dont blame the initial reaction with how people historically have a negative opinion on agi
probably crying about moons or "fun"
Yeah, it’s a strong sep, but if someone finds 98 Agility no fun and ends up quitting the game, that doesn’t help the account progress either.
Recommending 98 agi in a guide might be efficient, but that kind of advice isn’t aimed at the majority it appeals to a small minority of players willing to go that far.
Ngl I have zero pity for people who won't make their own decisions, burn themselves out, and then blame the resource
Most of the time, my advice is: Bruhsailer's guide is goated, follow it until it stops being fun, then start crafting your own path. Make sure to read the full chapters to get some solid general ideas.
People will see the agi step and instead of thinking, "oh sepulchre is good even if i dont want to do it" they think, "this entire guide is trash because I dont like that bullet point specifically"
To me, it was clear this guide is a masterwork, really well thought out. But once the game stops being fun and starts feeling like a second job, it kind of defeats the purpose. We enjoy the progress now, but let’s be honest, 20 years from now, we probably won’t care that much and neither will anyone else.
Damn I didn't know ladlor was a rage baiter
The main benefit of the chart is to be able to reference for what is efficient. You can make your own decisions on where to deviate based on other criteria
redditors = the easiest people to trigger on this planet
Just because you don’t follow it 1:1 doesn’t mean it’s a bad resource
I 100% agree with this
but the thing is
you cant make a subjective guide
or rather you can but it will never be good
It’s useful if you’re a well known personality
if a person is actively looking for a guide, why would they be looking for something that isn't percieved as the most efficient route?
Otherwise it’s just noise
if you want to do a path you percieve as fun, why do you need a guide that follows exactly that path?
Boaty’s guide as an example
They just want to be hand fed the fun stuff without doing their own research
at that point I guess what they are looking for is just a list of fun content that you are able to do
i think some people just want some direction
actually that is fair
osrs is really big
I do wonder then
some form of list of content available to a player based on their current stats/unlocks
might not be a terrible idea for them
I just don't see how a guide would work for most of them
and i think in that sense ppl are often really happy to sacrifice long term progression for short term gain which is much more what boaty etc guide is intending
the thing there is, even then they have a line of "why would this even be on the list"
like, they arent immune to wanting to be even a little bit efficient
so again you have to draw a line somewhere
the list would just have "all" content available, it would not be for the sake of efficiency at all
I still recommend the barrows > moons pipeline for brand new players
I imagine thats not actually what they want tho
It would just be a resource for the players to find what is fun in the game
Also had them do Scurrius to get a taste of pvm early so they know they have something to look forward to outside of safespotting things with magic
like, it could be tried sure, but I dont think anyone actually wants to see all content available to them
they want some amount of curation
or order
That’s why having a well known curator(boaty) make a guide will end up popular.
indeed, it ends up very suibjective
yeah makes sense
but even then the boaty guide is not fun for everyone
it skips some paths some people might find more enjoyable
this one is a bit upsetting lol
I still prefer ladlors chart as a baseline since having math behind goals prevents me from having random blind spots
for sure
I wonder who here looks at your posts and thinks you are a rage baiter lmao
its ok, people get unjustly insulted by having someone tell them they arent 100% correct
i get how you can arrive there in the "hahah the redditors are gonna love this"
but thats a pattern recognition thing lol
not a designing things to piss em off
All of these things are solved by q&as and reasonings on the website itself for the chart
but yall already know that. not happy to see that interpretation though
there are things that i play into that contribute to this possible perception lol
People are going to look for reasons to affirm their world view
If it’s not in good faith I wouldn’t give it too much value personally
But you’re right it can come off that way if they’re looking at those comments under that lense
I think it's an understandable interpretation of us laughing at how much reddit will dislike the 98 agility tile
It’s just strange to know there’s a section of people who are committed enough to find a discord forum thread here but not dedicated enough to actually read the discussions seriously.
the discord is linked on the page, its not far fetched they find this
and i would deffo prefer they dont feel made fun of or thought of as a dumb collective lol
98 agi sticks out like a sore thumb
its a fair criticism by all means
I mean if they’re looking at your chart and just think you’re rage baiting idk how they give this thread the time of day.
But yeah when I banter about 98 agi being the gift that keeps on giving, I know you don’t mean to do it to piss people off
i agree on the consensus there could be a gap in the market somewhat, but its not a trivial one to fill anyhow
I just don't get how they don't realize you can very easily ignore certain steps and still have an efficient pvm profession.
equally funny when you also add the skip option in the same update
aye. i think criticism on the us vs. them is some feedback worth acknowledging, but besides that ye, this is the part that is the "funny"
lack of flexibility in how its used
i also think that, visually, the agi seems earlier than it really it
I feel like a lot of people looking up a guide arent gonna have the knowledge of the game to know that you can skip/substitute steps, particularly since sepulcher is so "early" in the progression
Idk if there’s any merit to adding an optional icon/tag to the squares
thats post RFD, post most early game stuff
sep also isnt a consequence free one to skip tbf
you go from 98 agi into CG prep
oh ye most ppl dont realize how much shit you are doing before the 98 agi even too
like yeah, its first row, but second row already starts having bis end game items
More of an indictment of jagex making the bofa so good while also not caring about your gear.
There’s no real alternative
the FAQ on the page should be updated to include the pinned FAQ's in this thread. the one here is a lot more thorough.
Might be a bit of shooting the Messenger
I mean in terms of macro account progression towards max, yeah. But in terms of a efficient PVM chart, it's one of the more obvious ones to skip if you aren't into that
the FAQ has been a bit of a project but i've probably been overcomplicating it a bit codewise
would take 2-3 mins to fix this one for example
true that. keep at it with bstaves and thug it out i suppose
Also getting magic xp gets weird
definitely
many are requesting right click explanations for items, and it'd be a good initiative
You could show people the expected loot from 98 at sep, and list how long it would take to get similar results at other methods
thats a good one
That seems potentially more feasible
maybe a "documentation bounty" system could work
I do already think that a lot of these steps really are 'general account progression' and not maxing. If you're really set on maxing only most pvm is not worth including
I thought the chart was specifically for getting bis gear
the chart is derived from parasailer's chart, which was pvm without forfeiting max
thats my understanding of it anyhow
on many of my posts, it has started to get coined as maxeff lol
it often is a bit confusing in thats not how i feel about it
I think something for song of the elves as a quest goal around then
At the same time
Might help 98 agility seem less out there
Also 98 agility should have 82 first
Because when is the nails and planks
Tbh the agi is just a means to an end for future tiles. The agi xp itself is a byproduct in terms of non maxing progression
thats how i feel about it too
Putting 82 agility and then construction with sote & 98 agility next
Would be a bit more how I’d talk about it
Tbf #1229571283428053002 message
yep
outside observer would read that very literally, but its banter
likely just irresponsible overall
simple fix and will try to implement it moving forward :)
The 98 agi step might also be more intimidating when you don’t have Barb fishing on the chart(understandably)
So it feels like a crazy gap
im a big barb fishing enthusiast, thats for sure
i wonder how diff people would perceive the chart if it had an explanation box first or if no one reads and would still just be confused
In an ideal world you could hover/right click a tile for explanations but it gets really hard to maintain that over time
the lads have invited me out for a beer, and im gonna accept their offer. That idea by Vartorvis of writing up a comparison between what sep does for the account, and how long the alternatives would take sounds very good. if someone is motivated to materialize the arguments in there, you are very welcome to do so 
I think there’s a significant population online who see sep and think “that’s just for the sweats.” I’m not sure explaining why sep is good would help those folks. But hopefully there are enough ppl who would see the explanation with an open mind and consider trying sep.
i would like to think im one of those ppl and i get it now
i wonder how much replacing it with a generic skilling thing would be to encompass farming, birdhouses alongside it too would be for example
BRUHsailer has a list of the expected loot btw
neat
It’s also kind of problematic because streamling sepulchre also lowers the amount of contracts and birdhouse runs you do before pvm goals.
https://docs.google.com/spreadsheets/d/1orNUuGmhMWQamytxwrVyZI_c6fLWZH4J0yJX1nRLgXM/edit?gid=0#gid=0
@full panther did you end up making any changes?
This
Let the lad get his drinks with the lads
Id grab the guide step itself so the text can be copy-pasted
This was what I got from 98 grind
That difference in lockpicks is curious
Is eye> bowfa at zulrah? Does this assume specific gear?
Just looking at the updated chart
Correct
Yeah I thought so
Does the line about the ranarrs factor in the mixology uniques?
No
Is this with bloodbark?
Bloodbark and occult ye
"a gap in the market" ladlor missing out on those redditor ironman STONKS
Fucking hilarious
Fwiw moons is great content
The clone phase is fun. The rest of it is pretty meh.
Hmm yeah there is a fair amount of downtime, good point. That's my least fav part of delve boss too, the forced shield phase downtime
Hey, dont know if this has been said before or maybe im missing something. I think arkan blade is good to get before before piety. For all the green dragons, the dps is 4 instead of 3.5 from dragon scim. And then the special attack adds to dps too. I'm probably missing something though.
I think this is getting workshopped right now, it's a bit circular because of the runecraft requirement
you want piety for sotf fight, sotf for dayealt, dayelt for RC, RC for arkan blade for piety
i think u can definitely get by with less for sotf
not having piety is a downside but idk i think its doable
piety also helps with kingdom divided and the final dawn quests too
sotf is still hardest one out of those easily
the others are more mechanics then a dps check like sotf
all doable for sure, just gotta figure out if it's worth it to RC pre imbue to get arkan for drags
if u get past sotf u can just do more sep for magic xp to still get imbue
this is true
I do wonder tho
how big of a downgrade is doing those quests with chivalry instead?
probably not hugely, I'm not sure what prayer you're expected to be at before green drags
you could basically cut the prayer grind in two steps maybe
Yeah true, would you still get a bowfa in this case or would it be an rcb inferno type deal? I feel like most skillers wouldnt be able to do an rcb cape
Or would a blowpipe also not be worth getting?
I dont think you go for bowfa in a pure max speedrun
isint zuk like best slayer xph?
It is but your losing other valuable xp
I guess if your barraging/challying tzhaar though your also not getting loot
Prob depends on your skill
I guess JCW maxed then grinded an inferno cape
Yeah I personally did kingdom divided, final dawn, etc without even chivalry. Didnt think about rc levels, i got those purely from tears of guthix and quests I think. But maybe if you are playing more, you won't reach that level yet.
the blade is very conservatively placed atm, I do think it will be moved to before green dragons in the future but the proper routing needs to be found
I personally agree with arkan before piety yeah but idk if the math checks out
vibe based progression
I thought that bruh saying “scar mine to get 52 rc w/o actually doing dt2” bosses made sense
that could work, but no routing has been investigated yet
wiki says you need 60 rc to start dt2 🤔
ah yeah
also need to do sotn
I dont think the scar mine will work at all
question then really is how early is feasible for sotf boss and the quest to get arkan blade
or whats a decently efficient path to get 52 rc pre sotf
idt there is one tbh
if u cant start dt2 to get pure essence then its kinda lost
i saw shobeck taking on sotf with regular str/attack pots and like non chivarly prayers it was pretty close
if u have super strs/some better play u can prob do it
mayyyybe divert lamps from slayer to RC? idk where you end with that though
Naah, lamps on rc can't be the play I think
napkin math shows like 3 hours of arceuus library to go from 38-52 (38 is end point of part2)
can multiskill too 🤔
multiskilling that even if it's just fletching seems not the worst for that
doesn't sound good tho
eh, i think that optimization of a few hours there are worth it
looks like similar rates at those levels at zmi but zmi gives runes too which is nice
that one is barely lost time
getting the ess is the problem
how would gotr be
slightly worse but close
prob better multiskill
and gets runes
shopping for seaweed etc and doing that at gotr at that point
probably pays off
it's not ideal multiskill but it's better and you'd make more crafting progress
@full panther idk how serious you actually were planning to be about scythe rush, but ty for that suggestion, im going to probably angle towards that
Aye gl hf
It’s still a long time away, cause gonna route in delve, all of Yama, zulrah, bgs, lightbearer.
Talked about that stuff up earlier
But having scythe for all of the subsequent bossing and cox seems fun
I'm skipping lance and going for scythe after I get all these delve drops. Screw hydra
Sorry I don't follow
What are your goals, and why does this involve rcb inferno?
Oh I was just commenting on if your goal is max total and only max total what items you would still go for. I though about it more and I dont think its reasonable to expect a skiller to do a msb rcb inferno lol but technically speaking its prob worth it on paper ?
hmm maybe on paper it wouldn't be worth such a slow cape. I'm surprised inferno cape is only 1 max hit most of the time with emberlight based on gear you'd be using on a skilling focused account, unless pushing for xp beyond 99
question, I giga spooned a magic fang on my diary kc, should I still go for the eye or can I skip it?
eye is still a solid upgrade but my god im jealous of that
is the list supposed to reset on update?
Is move still avernic treads then yama for death charge or is that going to be switched? I’m at that point rn on my iron
makes sense to me, unless you somehow already have zcb etc, ive been finding im never really spec energy starved, the boss gives less melee punish opportunities later on than the first few waves
im even considering ditching the lightbearer for ultor because of that point, so at least on the rare occasion there is a melee punish at least I can get a few more max hits...
based on the position of avernic treads in the new gear progression chart, are we saying the meta is to farm delves 1-6 or 1-7 with scobo, rune arrows, god dhide boots, lb, deadeye, chally?
Nah it's gotta be as deep as you can
worth making amethyst u think? feel like every efficiency guide says no amethyst
idk if rune arrow / deadeye is just troll
but yes i know every death is skill issue at the end of the day
Amethys is troll
and dragon arrows not worth?
If you go out of your way to grind content that drops it, yes
i mean to ask if it is worth it to use your dragon arrows that you have accumulated passively at that stage of the account (where gear progression chart shows treads/cloth/eye). or if you should just use rune.
i've never had a tbow and can't say i fully grasp how important it is to save d arrows for that stage (tbow) of the account.
I would say its worth to use dragon arrows in delve
Inferno, collo and so on. Tbow is quite rare tho
worth compared to rune or worth compared to amethyst
Compared to rune, I'd also like advice on that
I have about 5k dragon arrows that I'm thinking delve would be an excellent use case for, having no tbow currently of course
Nope, not intended to, but some change in the code made it so
Apoloies for the inconcenience
what inconvenience? I love filling out my squares
Compared to rune as we are assuming it is never worth to make amethyst arrows or darts (correct me if I’m wrong but not spending time to make amethyst seems to be conventional wisdom here)
You just have to compare both. I personally don't like amethyst but plenty of people do, and for a lot of players it's one of the few afk methods that still has some value
Just gotta assume both and check
i definitely think for delve any advantage u can get to go deeper is worth it
So dragon ammo?
ye
People are saying it's a short grind, and demonbane scaling is big, so it sounds sensible to me. But I haven't checked the calcs
Seems reasonable as a place to use your early stack of d arrows. My only issue I hear from common sentiment is that you use a lot of arrows due to the grubs( not bugged ).
idt its worth worrying about dammo for tbow tbh
ur dps is so insane with tbow its like whatever
Thats generally not how it works with weapon scaling
Usually the higher the dps the more reason to start stacking bonuses
ye its definitely good for tbow
by the time u get tbow most of ur ironman grinds are done
Is it intended that you do song of the elves just before the bowfa/crystal armour step on the chart?
If you follow BRUHsailer you will be doing sote between the PoH pool/altar/tree and slayer item steps
Then slayer to 69 for MM2 so you can chin to 92 ranged in MM2 tunnels before CG
That's what messed me up a little bit there is some disparity between the two, bruh has you do SOTE before the poh stuff step
But not a massive difference I suppose
mb BRUHsailer only says spirit tree before sote, the others come right after sote. So sote is placed on that 4x construction item square
I'm not sure, but I think sote is only placed in advance of CG to have access to the priff chins. If that is the main reason you might not need it any more with the new Auburnvale spot.
Could also be before the construction to make use of the 40k con xp reward from sote
which saves you just under 300 mahog planks
good shouts, ty mate
Yeah the Spirit Tree is what ive ended up doing organically, gonna for for the other 3 on that con square all in one boost but need gp and 77 herb first 😄
jumping in, maybe this is already addressed
i believe delve and yama should be flipped, double dc is good for delve
Is yama good with just one synapse?
for delve yea
Yes, that's just one
and ember for yama
ah yeah
I could well be wrong here but I'm really confused by the assumptions on which demonbane gear comes when
My main rule of thumb right now is "by 95 slayer you have all, if you want to do anything at all earlier than that you need a note from your mom good strategy"
If you're talking about sequencing of yama and delve after 95 ish slayer it makes sense to me again
I’m fairly sure I’ll have it by 85-90 slayer and I just dont get why youre asserting it much higher?
its cause we are turael skipping that we will get it quicker i think
who is turael skipping vro
landorus and i
u have shards for tds tho right?
o i see
yea idk how much youd get normally and also you need to do stuff like gorillas for zenytes
obv turael skipping u lose out on time to begin with
I also didn’t have the points for slayer helm is the big reason
Before 100 combat
idk why that matters
cause the slayer unlocks take a lot of points and you i need to get those done
Slayer guide I don’t think is correct in assuming it’s done when it is
I am still doing that, but desert diary for potions is important imo
And fletching, and having ring for the tree runs would be good too, etc
Also with block list set ups now, tureal boosting/skipping would be quicker
why dont u just do normal slayer instead of skipping
Because post bowfa progression jumps into things that make slayer better
and involves gwd
Doing my good tasks and getting the unlocks + blocklist I want/need to make slayer better
Instead of being stuck doing the bad tasks
not really no, eye is quite a bit stronger than swamp trident
curious about the treads placement
why is it before yama and not with the rest of the delve items
is it just because its that good that you want to rush it as soon as scobo? or does it give enough of a boost for yama specifically
No items from yama helps on delve
I think I’ve had to redo the squares after every change. Like other guy said I’m not complaining, feels gratifying every time
ah dam
That makes me question it more.
So is it more so that
- Get treads after scobo
- the other delve items aren't necessarily needed until zulrah, so go back to finish them up then
Basically
question
why is whip/tent whip even in the progression
like i'm sure that happens, but imo going for eye > trident completely cuts out the need for Kraken and while Whip is good for training there, so much would be arclight or hasta
Nox Hally isn't written in, but you'd normally use that
whip is more important than nox hally imo
Iirc he said he’s running the numbers to find out if it’s worth grabbing
whip is also just gotten from barraging
Well I guess it’s more that he has been looking into time for completion to see if it’s worth getting
at least I'd cut out tent whip, whip is just a notable milestone for most people
but I don't actually think it's getting use unless at TOB
and Ultor
speaking of the Avernic, with the demonbane multiplier at Yama, wouldn't Avernic before that make more sense
are you talking about tent whip or whip? whip is just straight up better than hasta and a lot of things u will still be using whip on for slayer
skipping tent whip seems reasonable if u dont get it going for kraken cas
tent whip, and whip I'm saying it's used at slayer but you aren't going to barrage abby demons off task for it
for sure
hasta is for dhl & toa, etc.
Whip is a pretty passive unlock. Krakens are better on the block list as soon as they’re unlocked so I can see the logic in skipping it
whip being a passive unlock that's not used at any pvm bossing other than tob/vard in the list from what i can tell
is why I'm asking about it
Even if it's not optimal, sending people to tob & vard with a regular whip when they can do araxxor to finish off nox hally
That’s why it has tent whip does it not?
cause with the variation on what was being said, completing nox hally is 853 kc vs expected kc just for rancour would be 600
sending that extra 250ish kc at Araxxor I'd tell most people
sending learners to tob with a nox hally is a bit troll
i assumed that nox hally was a big enough upgrade over tent whip
i could be wrong
it seems really plausible to me the extra time to get nox hally isnt a timesave overall
i genuinely don't know
tob is a bit of a weird one in particular because the range there does actually matter
400 kraken for a tent is probably comparable time spent on 250 araxxor
The time save would be for ultor and not much else. It’s questionable how much time save is relevant for a team activity.
Well how to quantify it I guess
learning tob with a whip is just easier on everyone
Yeah, people can do a whip
People should get nox hally because it's a fricken sick weapon
At least at vard, I was calcing normal whip -> tent whip to be slightly more impactful than tent whip -> nox hally
There is a penalty for non demonbane weapons at tds. Not sure how much worse it would be
whip would beat saeldor at tds
well
maybe not with slash over stab
abby dagger probs would though
anyway i wouldn't bother doing tds without arclight charges
Wouldn't it be Whip -> Nox Hally compared to the time of getting tent whip vs getting what's left of hally
Yeah, was just giving some context for the relative power levels
going to suggest something and really don't mind people ripping into me for this one
regular bowfa being on gear chart instead. infusion mechanics means that there's no need to corrupted because you don't waste any shards not corrupting it
90 wc being done at 2t teaks instead, which gets another 1250 or so crystal shards from 73-90 woodcutting.
From what I'm understanding about the exp rates I am seeing around 200k exp 1.5t, 190k exp 2t dropped (assumed lvl 99) so the 5.4 mil exp is about 1-2 hours difference
so if you have nox hally from rancour stick with that, otherwise turn bowfa into saeldor
and then tent whip / saeldor / nox hally come into play
where if you got hally & rancour already, then get the blessing whatever your fastest way is, if you didn't, 2t teaks between that and hydra
and do the kraken CA's before that too
so two ways to get out of 2t teaks
and 2t teaks bridge the gap to get you closer to BIS for tob/ultor
Turning Bofa sounds like a terrible idea still even with corruption progress. Don't you lose that progress?
yes
And it's not like crystal shards lose value after you corrupt Bofa. You still need shards for armor and tons for divines
you use 2000 crystal shards to corrupt bowfa which gives enough charges equal to what otherwise would be 200,000 uses which is like 130 hours of continuous use
dropping teaks instead of banking them for planks?
yeah, is it critical to bank construction exp when kingdom exists?
depends how you value gp, that's 50k teaks or about 12.5m gp at kingdom
12.5m gp at kingdom doesn't sound that bad? do people have any issues with gp at that point esp pre-mega rare?
Banking teaks at prif gotta be trolling
the exp rate for banking logs and doing 1.5t was written at 140k btw
200k exp is w/o banking those logs
from what i saw in ironman skilling discord
so it's not like i was comparing the banking logs method to the not banking logs method
i was saying both aren't banking logs there
and you get 1250 crystal shards for doing 73-90 wc at priff 2t instead
2t takes time to set up?
i think all of this is secondary to considerations on the time save of having saeldor over whip vs the time cost of obtaining additional shards
Yeah regardless of how/what you do with shards, dismantling Bofa into blade is almost always a terrible idea until you have shadow/tbow (maybe eye/tbow works nowadays) but point still stands
u would do 90-99 at 1.5t and then send mahomes
also reading reddit comments, if you wanted a more casual friendly chart, an option could be ordering it by what loses the least amount of time while giving you the most stats for the next boss
could put moons in before barraging or smth
If someone wanted a "casual" chart it begs the question of why they even want a chart at all.
Eh, I get it. It’s nice to have a progression laid out where you can chart your progress and see what’s next, even if the order isn’t a “good” one efficiency-wise
I think people just want to do the content they like but also want to be complimented for choosing that progression and tracking the items they get
Yeah but also like if you want a chart that's different from this one, you might as well make one yourself
Or just ignore the parts you don't wanna do
if someone made an interactive gear progression with all the stuff people were going to do anyway people wouldnt have to question their choices at all
in my mind that's the primary goal
fwiw we have interactive item trackers and overview sheets, theres a nice one linked in #1052266500041478246
Could add an FAQ (Want something more casual?)
-skip the stuff you don't want to do, and add in whatever you want to do that's missing)
its just not a geat progression because it doesn't claim to tell people what to do
its only an overview
ladlor is already adding a faq, which I personally consider to be a bit of a mistake but wcyd
There literally is a skip option on the website now too
I think the issue is that a lot of the people who would want a “casual” chart don’t have the game knowledge to put one together themselves, or they just want to be told what to do
as soon as there's a significant new drop itll be a pain in the ass to maintain
I just leave shit blank when i fill it in just for fun on my baby hc, although ig skipping stuff like mixed hides is kinda cute just to clean it up https://i.imgur.com/EOkiXeY.png
I’m not defending these people as much as trying to understand where they’re coming from
its turning from a chart to a guide, and I can personally attest to the commitment and work that it is to maintain one of those
you'll also get all the same players currently upset with tiles now nitpicking the reasons
👍
I am not sure adding a faq is a net gain
Yeah I meant just add it as a question to the FAQ
Being able to get a loadout into wiki dps based on acquired items
well its not a single cause. Some people are genuinely trying to learn but cant click the discord link for some reason
other people have their counter-arguments ready and want to know if that's already been considered
seriously though I can definitely see how some players might be surprised and want to find out why their personal expectation differs from the chart
but I'm not sure a faq will fix that
the reasons people have for choosing some progression for themselves are very diverse
you're not going to cover those in a faq realistically, and it's precisely the obvious stuff that doesnt really benefit imo
the answers to like "wow that agility tile" and "why fire cape so late" and "is this pre-varlamore you forgot moons and also barrows" are imo well known and I doubt a faq will change many minds there tbh
while the more nuanced questions are likely too numerous to include
I mean they're already in the faq 
the faq was added today, can't really judge the impact of that yet
we'll see if it helps, I hope so
that faq isnt on the website i believe/older version is
ohhh this is the pin in this channel, mb
thats a few months old
I thought ladlor was adding a faq to the site today
work in progress then
I doubt the people that ask these questions would read the FAQ, but could add this
"why is XYZ item not here, can I go for XYZ item instead?"
-sure it's not efficient, but go for it.
top 10 most frequent questions seem reasonable to address
at not THAT much extra labor
but ill admit that sepulchre one today has been a slog
sure, im just not convinced itll change many minds
the answer is already readily available and posted like 30x in the reddit thread
wait is 98 agility really only 300k magic exp?
I have to imagine that’s not including alching
ye must be
shouldnt the alching exp be included considering thats one of the main objectives
Also prob depends on how much you fletch/alch. But I'd imagine most of the time is alching if you are doing at an efficient time in progression
oh i've made a mixup
BRUHSailer uses 3.2m obtained
the Parasailer sheet lists only that from the portals
Dumb question but is LB really that important before the big slayer grind?
Its very good for halberd spec in barrage task
And most times better then b ring on melee task
Proboly more importen after slayer changes
You can skip it, but it's great
Do we bring a melee switch to barrage tasks to chally spec?
think most ppl bring a 3-4 way with the chally
can wear some str gear like boots and neck cuz u dont have the mage gear for those slots yet as well
Given that I'm only running solo ToA at 250-300, I'm questioning the efficiency of trying to get LB
300 is fine pre fang, can do higher but its still fine
i guess the new jewel you can also push higher invo, but gotta learn the raid at some invo no?
actually i just got the jewel and seems pretty bad it wont change anything
personally im just camping for lb and fang cuz i feel like there aint much that could make grinding out a fang/lb faster atm (other than getting a fang lol)
like how would grinding out slayer now help me in getting these?
im doing 350 with bowfa+hasta, could still do higher
excatly ye, what are you waiting for tyro?
well i guess the new mage staff could change something
for what?
sorry im clueless i just remember hearing someone mention it might be better than bowfa at warden for example
im just spitballing lmao
maybe it is, maybe not, how much would you pay for the dps increse?
but anyway i think getting LB at where it is in the chart is cool, i dont personally see much reason to delay it
Skill issue 😂
Is there any reason to rush hasta? What's it used for besides baba in toa?
I think with it coming up all the time, it's pretty reasonable to assume optimizing "for the most stats at every point in time" is a relatively common goal for progression
and it's not all that drastically different from optimizing for spending the least amount of time to max gear
there's also a very good reason why newer players would want to progress relatively efficiently while also making sure that content is as easy as feasible
I don't think overall there's much harm in creating a 2nd chart that focuses on a completely differently optimized progression & then telling ppl they can use it but the minor improvements to make the route easier come at the cost of a significant amount of time
Keep in mind this is not factoring in the confliction gauntlet passive nor eye specs
is solo yama reasonable? or just try to find duos
I've been doing like 6:30 solos i like it. Alot of room to improve for the Greg fly
But I throw duos in when I need a break
no reason to not rush hasta, u need it to make dragon hunter lance so its never obsolete
and btw u never use hasta at baba
What's standard bowfa?
yeah
Ok well I guess I figured that out on my own lol I did the calcs and wasn't impressed so then what's the use if the wep pre 95?
its just most likely your best standard melee weapon
Seems silly to not just sit toa and get fang at that point
well if you mean instead of hasta, that makes no sense cuz you need hasta anyway lol
Ahhh ok.
u wont get hasta any faster later on compared to early with bowfa
only takes 5(?) hours to get aswell
That's fair
on rate atleast
isnt scobo just the same dps
I was just curious i didnt follow the chart til post araxxor so I was curious i also skipped vw as I didnt see a major use when using burning claws
but i have no idea how big the no effort part is cuz imo bowfa zammy is no effort
i thought scobow was better dps than bowfa at zammy, might be arrows dependent
ya ofc its arrows dependant im sure its better with dragon arrows
My only guess was it was used for araxxor
i mean, you don't have infinite spec there till lightbearer
Iirc rune arrows Scobo was better than bowfa at zammy
my memory was that bowfa is a tiny slight sliver better than rune arrows scobo but basically the same
Interesting. Wouldn't expect that
But ammy should obviously pass that yes?
By 2 max hits
Really glad we have the faq ladlor thank you it's great
The fire cape part will probably induce more reddit rage, saving a single hour having got 98 agility and grinded cg for 70 hours is quite funny to read
I think one of the biggest issues with the firecape step that a lot of people ignore for the chart is just that you dont have any good range weapon nor armor before cg to do the firecape with
msb/yew shortbow fire cape isn’t a bad thing. It’s more that being stuck doing fire cape just because you can isn’t worth it
Just because you can do it early at that point, doesn’t mean you should
I think that doing a crystal bow/msb fire cape to not be stuck at cg would be a super reasonable time too
I’d tell someone “hey, do whatever you’re doing, but it’d be good for you to get a fire cape before you go back into slayer and do td’s & demonic gorillas”
how long does a green dhide yew shortbow with rune arrows firecape even take?
with like 60-70 range
probably like 1-2 hours but i also assume people would be doing it more carefully and chill
with higher stats I'd probably just be clicking everything
you're also fucked on supplies early on
that was the reason I stopped trying to go for a fire cape before progressing my acc relatively far
Sounds good, go for it!
I'd be curious to see what you come up with
Sorry I don't really follow the comment about stats per step, but maybe it'll become clear as you show the route
Is the antlar guard worth getting before chinning?
You’ll have to do the maths on the middle tier custodians kills per hour with expected drop rate, and then how many chins saved the +2 range str boost is over the 70-92 range step is
it's 67 slayer req to get the antlar potentially
for a 1/800 chance
doing it off task probably not worth
unless there's a really good use for huasca seeds right around then
I havent run the numbers but my guess is that you only do them on task for 67 slayer through 100cb, and not offtask
also keep in mind duradel doesnt assign them
so the window to get them is very limited
if you get them, nice. If not, I suspect its best to ignore them
You'd also likely not block nieve tasks with the slayer changes
like right now, do w/e you can, but it'd be harder to figure it out
slayer points are going to be tougher to figure out
might be worth sticking with nieve post lvl-100 slayer to keep the block list for a bit?
The task is 100% worth doing until 100combat, you’d just need to be lucky to get it in the right timeline
with the block list and slayer point changes, until you can start getting a block list for duradel it might be worth sticking with Nieve
for a little bit longer, cause the blocks won't work for both
someone probably would need to run the numbers on that
but that is probably impactful for 73-80 slayer in the future for anyone who hasn't done that now
U would just melee it if u did it before chinning
I seriously doubt it. Especially if hopping masters means building a block list all over, you probably want to save points by not making a nieve list and then transfering to duradaddy as soon as you're able
I'll start working on it when I get back home tomorrow
I suspect it won't be dramatically faster, but it might be an option yes
it's not really feasible for worse players tho and the chart has never been designed for the most skilled players
by feasible I just mean that they would spend more time getting the cape by constantly dying to achieve it as supposed to just delaying it or ranging it
that was my plan to go for it early
Is sepulchre as strong for the account after cg aswell? Or do you mainly benefit from it pre cg grind?
the reward is static, so doing it as early as possible is the most beneficial for the account
but its ehp agility xp so its never bad to do
Yeah true
If you don't need the agility xp for something in particular, my hot take is that it's very bad 
If you don't value the agi xp, would you do an activity that gives you 300k in cash/alchs/runes and 1.3 ranarr seeds per hour?
If you do value the agi xp, this is the best method and everything else is bonus
that is a hot take
but one I somewhat agree with
you wouldn't do sep if you didnt value the agility xp
Except it's closer to 400k in raw alchs, 6 ranarr seeds, 800 blood and 800 soul runes per hour when looting floor 4 and 5...
Of course it looks bad if you just underestimate the value by 75%
i think its pretty skipable would priortize 90 rc instead personally for wraths
i only struggled a little bit with ppots gp u can make up from cg and so many other things imo
sep is kinda all or nothing loot only starts existing at 92 agil
its really good to do if u can manage the grind
Sep is incredible if you're thinking long-term
This seems too high
whoops i just did last chest
Yeah to be clear my napkin math is not very far below these numbers but not quite all the way there
Maybe they're accurate but it seems high to me(?)
If you don't value agility xp I don't think sep is good
You're right, I was including the prayer coffin on floor 4 which shouldn't be included
Getting to 92 is a big slog, after that it becomes fun to see the loot stack up IMO
I was wondering about the laps/hr rate more, or, equivalently, the xp rate. Looting costs time so you don't get anywhere near ehp rates
Its still efficient because of the loot, it's just not raw xp
90-93k/hr or 7.7-8 laps including the paused timer sections and reset. It's doable, but not much room for mistakes.
u can get all nex cas except duo/trio in mass in like 30 mins or less
so its like a free 35 points?
Just considered yama for wraths? I’m really just in the skilling mood at the moment
Okay so sounds like I’m not missing a ton by not doing it atm
Is serp useful these days
Never has been
It's useful to provide 20k scales
So u dont even make a serp at all?
Id save the visage cause you never know, but yeah don't really need it
its surprisingly tanky but that isnt helpful often
So happy to finish zulrah until i run out of scales i guess
Serp will just be a no time item while getting scales long term
it's useful to venom things, like cheesing the TD's triple kill CA
its bis at pyramid plunder
I wouldn't even use it there with how often you search for the mummy nowadays
Isn't it -10 scales Everytime you get hit
been thinking abt it more and the only real sensible reroute for a more casual progression is just "do slayer"
I couldn't disagree more 😅 people suck at slayer, a guide that emphasises this means people will do 10-15k slay xp/hr methods all the way
You'd at the very least need to introduce gear and milestones and upgrades for slayer progression
yupp
the other alternative is just hit gem crab for one million hours before starting your account
I ran into this a lot like 5 years ago, skillcord was all in on this at the time
"barrage slayer is the only thing that matters because you afk 99 in all melees before starting slayer"
"no you just do tob before slayer because you have max melees anyway"
to me this seems like a shit route but you could try to revive it
it's such a bad route but the bottleneck on progging differently than ladlor chart while it still making any sense are melee stats
I just didn't pvm until I was almost maxed so that didn't register as hard
I mean we have a couple of alternative routes ready, including rcb toa to shadow
what people really want is something that has no long skilling grinds at low level, includes early barrows and moons, and still has some gear progression
you dont need to hard commit to afking melees for that
kind of like a tourism guide to pvm, instead of an efficient progression
yeah I was trying to optimize towards making cg/delve/toa as easy as possible
I guess calling it a vibe based progression isn't actually incorrect
but rly the answer is just get better combat stats
the problem with such a route even if one was constructed is that it would still have people who it was designed for not like it because specific parts would not cater to them specifically
Sorry, I don't see it. I'm not at all a fan of the "afk to high combats before pvm so that stats arent an issue" route
I think this is both inefficient and not fun, and I dont see who the target audience would be
yeah that's why I'm saying the actual route would be optimizing a slayer rush type of strat
yeah thats why I've never bothered to try to help make anything like this.
Incidentally, its also why BRUHsailer ends where it does. At that point most of the dependencies between activities are resolved, and people can go do what they want in any order
Some orders are still more efficient than others ofc, but by the end of BRUHsailer I'm done handholding
yeah that is fair
which was very easy for me personally cuz I just did all my skilling before pvm pretty much
I do wonder if something like a progression tree path would be reasonable to create?
or if it would be any helpful at all
probably would have the same problems
and be a nightmare to upkeep
I think the big issue really is that ppl don't know how to do hard content and want to do easy content before hard content
also I wonder how many debates itd actually help solve. Like, if I put 20 bosses behind the bowfa node, and put barrows at the place where I think it's good, arent we just rehashing the current debates
but the easiest & most beneficial content is getting ur stats up
that does sound rather reasonable now that you say it out loud
wanting to do bosses for where they are intended to be killed
rather than when they are the most efficient to kill
you could make a difficulty progression, kind of greedy-algorithm always search for the next boss you could unlock with current stats and gear
taking into account learning curve of the boss
thats not a bad idea
but not taking into account future possible upgrades or benefits of the drops much
yeah I was thinking about organizing around CA tiers loosely
e.g. cox quite early, even though late cox is much better
in my opinion the CA tiers are a crapshoot
that's why I said loosely
there's a lot of master and a bunch of grandmaster ones that are very doable around the time you get piety
and some medium ones that are tough as nails
but even then the big question imo is how do you ever make it not just revolve around slayer first
I think a 'get-me-to-the-next-boss' type of progression might be very popular
cuz efficient slayer is really good as long as you have other skills relatively high
barrows don’t get meleed took about as long as my first pnm kc 
another issue is just that barrows is really bad
yeah youll have to have some pretty arbitrary skilling and slayer grinds woven in
like, when do you get zenytes?
how do you source ppots?
wheres occult?
id be interested in knowing how you route in sarachnis uniquely, bc its resource heavy for a mid game item
if you really go greedy-search those are likely very very late
maybe you don’t have the answer to that yet
although we know its good to do them early
moonlight moths ofc
come to think of it this sounds like how reddit already works

anyway
I think you just wouldn't cuz hasta supersedes it in any route
ive gtg for a bit but I'd be curious to define a list of bosses and organise them in a rough sequence
for each deciding whether they make the cut at all, throw in some skilling and slayer milestones too, then search for which are easy
i might be misunderstanding the aim a bit then bc i thought you’d include essentially all without judgements like that
yeah I think including all is better
what I've basically been talking about is optimizing around a vague metric of "you can lose X hours getting better gear if that gear comes from easier content than the next big milestone"
with all included is a good starting point
& things like sarachnis and barrows would get filtered by that kind of metric
How much melee exp is Yama completion
Fwiw I'm literally just thinking of sorting bosses by "in my current situation, which boss can I most quickly get to next". This still involves assumptions on player skill, minimum 'reasonable' requirements, and how you value pvm rushing versus skilling, but in the end I was just thinking of a greedy-search list through all bosses
yeah I was also thinking abt a "reverse efficient" type of order where the goal is to spend the most time pvming
the lower your dps the longer you get to enjoy it
like 8m or so?
would still be weighted against the vague goal of "not dying"
