#Gear Progression Chart
1 messages · Page 6 of 1
and thats an exterme version to say eye can replace bowfa i think is much harder arguement
like if u still need to range with shadow then u definitely will with eye
My stupid version of that was fang replacing bowfa on release
Which is about equally valid I think
ye the discussion just speculation but its fun to theorycraft imo
I ran a few calcs out of curiousity, and I got terrible accuracy numbers. Like, 20% on 300RL zebak, 30% on graardor. I'm sure the weapon can be strong, a 3t mage weapon with a max hit of almost 30 definitely has room in the meta, especially if it's somewhat easy to get. But I don't think it'll be a progression defining milestone
Maybe I plugged in the wrong numbers though, or I'm thinking of the wrong weapon or enemies
No, I used old torm. But with under half the dps of a bowfa I don't think a single upgrade is gonna cut it
I thought I was already being generous assuming eternals and occult
Magic is just terrible on Zebak unless you have a shadow (which even then is not BIS)
I have the accuracy in a 300 in max mage with the new wand, treads, and gauntlets at about 35%
Wait actually that was with heart, with salts it’s 38.5%
Still very bad DPS
those might be 2 of the worst bosses to showcase the weapons strength
if ur gunna skip bowfa its stuff like zebak, bandos and p4 warden you gotta look at
it wasnt about showcasing its strength
ok this might be the 4th time today but yeah i never said this could be a bowfa skip
cuz those are places where atlatl rcb scobo bp arent gunna rly cut it
its just speculation how this can be yet another W for alternative routes. very good weapon
well (imo) they are fine if you rly love toa
and p4 warden dps is very good. i was calcing it to be better than bowfa
unless im forgetting
bandos u can skip
so zebak u can use atlatl i suppose
yeah i think the play would be just get shadow then shadow bandos. or fang bandos if ur a gamer
bone dagger, or do duos with horn
or i guess its not as important to reduce def is it if you are using eye on warden
to be fair i was speculating they would design ayak to be post yama so u could have oathplate already in this route
conversely, the question is where you'd use it different from current progression
if it's not good at these early-mid bosses there's no benefit to going for it early
just another pretty late weapon then
i think theres many ways to look at it. all this new stuff could potentially open up a vastly different route altogether. all that time put into bandos and godsword shards could be put into something else
is rushing toa for fang a big deal these days? hard to say
they might even be changing metal dragon tasks to 20-50 minimum now
i would personally still rush bowfa but what if in the time it takes to get bowfa+gwd+fang someone could get demonbane+oathplate+ayak
the question is more of what comes next after that, cause ayak I don't think lines up into getting Fang
well for what its worth toa wise i was looking earlier think it was better than bowfa at everything in toa aside from zebak
well you can do zulrah right
maybe something like do zammy gwd get hasta after TDs, and zulrah for blowpipe
pretty sure eye is better than shadow for zulrah
zulrah it destroys bowfa
doing zulrah for blowpipe and then running toa sounds reasonable
if anything it seems like a tob route but tob's uniques are ass compared to toa
am i missing something about that
yeah, hasta for tob, but still doesn't have a slash weapon
though after completing all of td's, you probably have a good slayer lvl
also tds + yama should give you very high melee stats
something like hasta -> whip -> tent whip -> tob
Proboly not worth waiting for NOx Hally?
Proboly kinda ass finding team without it?
tent whip is fine for tob
doing 92 slayer & rancour before tob with the route sounds like throwing
cause it sounds like it rushes tob
"rushes"
either way it sounds way worse than the current meta since toa's uniques are actually helpful
anyway all this speculation does hinge on the drop rates and the requirements for the boss which we have no idea. honestly idk if anyone even knows what is the big ticket item from ayak. it could be the boots or staff i have no idea how jagex judge it
Not having something for Inferno and not having TOA as comfortable options sounds meh
I'm guessing the boots and staff is high ticket
But eey I'm always wring
Can do inferno with anything, it's just cozy to have the bowfa
going for tob without maxed combats and inferno sounds like getting a team is going to just be harder
i feel like the boots could have the lowest drop rate cause its basically bis everywhere. but idk
true!
Feels kinda pain tho as you need to grind two-three crystal and all boots beforehand right to make it bis
it's still the best you have from the moment you get it, no?
its still pretty pog even without the upgrades. iirc it just has 1 less str but still great for magic and range
it doesn't have less str since you wouldn't have prims in that case
For myself, I'm still going for Bowfa, I might also go for Ayak earlier too
having everything sounds fun
base is less str than prims
if you have prims then you would just upgrade your boots
the convo was about having to grind cerberus to make it useful
i think we are just misunderstanding what eachother is saying
I see
The base boots are already insane if you don't have cerb boots so I don't see how anyone could be sad to get it.
im saying its basically bis for mage and range even without the upgrade, it just has slightly less str than prims
The space saving is huge and effectively is bis since you don't bring 3 boots to any raid
The argument that prims are great is true in some setups
Yep, it's insane boots
A bit overpowered
For me, as someone who is at CG right now, I'm doing bowfa, then back to slayer & skilling
gwd at some point for bgs
and then there's some combination of TDs, Zammy gwd
then toa, yama, and new boss
I think that being able to have multiple pvm upgrades available that kind of match the time available is a good thing
and it's a lot less locked into any single piece of content
My biggest issue is that if it's a late game boss, the staff and guanlet feels weird placed, since toa 400+ is pretty midgame
And shadow is not to long grind right
Proboly ain't doing this boss before toa for shadow?
Guess we'll have to see what the reqs are like
shadow and getting vitrus & ancestral is a while though
I'm curious, how much worse is a dcb with ruby dragon bolts compared to a bowfa at zebak
Yeah and the staff could be too. Who knows
Not that worse, but it's pain everywhere else
true, either way, it sounds like yama & new boss can be done around the same time as TOA and that's a good thing
could be an alternative since now 200 rune dragon tasks are a thing and huey wand isn't terrible. Wouldnt call it meta though
Based on what
you can just do a 4-5 minute zebak with atlatl/scobo/rcb its fine...
i mean in terms of gear progression if you have demonbane
Doing those tasks is terrible
And doing Huey is terrible
can probably get that around the same time as doing toa, no?
We know nothing about the gear used for this boss
I agree, just looking for the alternatives for the sake of arguement\
yama at least is an option, like the fact that my gear progression isn't tied to a 30 minute raid as much at that point
hopefully
just gives more options
If its weak to crush, and blugdeon bis there, as shows in the trailer, worth to grind blugdeon? Kekw to hard to say probol
cause sometimes not having that 30 minutes is real
I would bet that anything showed in the trailer is almost certainly not used
Trailers are just random gear, no sense trying to read tea leaves from them
Throwback to the hydra trailer with like max melee scy
u guys should see the zulrah teaser they had a guy pulling up with hasta ely
(boss immue to melee dmg) hasta cant even reach
ironically now good
except lance is so close that theres no reason to rly
Can't wait for this to be updated post delve
It's my fav part of pvm updates. Getting an updated chart
i bet its going to be around here
that would be sad cause then id still be so far lol
proboly same place
probly grind every item at the same time
but idk the gunalet is useluss after shadow kinda
nvm its +2 mage strenght
or +6 with shadow 🙂
what you think? prediction is so fun
what r u guys talking about
They're prob talking about where the new delve boss items will lie in the chart
I just need to complete yama before i can send delve boss if it sticks at that position 😄
the chart passed 100k counted page visits! Thanks for the enthusiasm and here is some visualized stats for those curious
Is Svalbard they're own place or Norway 
there is some geopolitical fuckery in what is countries and what is not
svalbard is not its own country per goatcounter anyhow
yes
korea, japan, trinidad, panama so high up is crazy
Sorry if it's been asked, is dragon hunter wand worth going for at all?
or is the ancient sceptre good enough to where it's not worth it?
Gonna say no
cheers
I’m at the point where i’m grinding for lance before cox prayers, any chance it will be worth going for new wand before?
nobody knows, its day 2
fair enough lol
I think doing any big pvm grinds post cg where u might use ranged before getting rigour is probably not worth it
Would you use dwh everywhere with horn over bandos godsword?
Where's Dom fitting into the chart then 👀
there was a bunch of discussion about this in #ironman-discussion message earlier - kind of an open question as we don't know drop rates. certainly you want scorching bow first, but can you afford to wait until rigour+quiver or is it so important you get it before then? we'll need more info to be sure
quiver at least doesnt look to be the biggest dps increase at Doom, if scorch bow + void, assuming you have rigour - the entry point to get a huge upgrade via the staff without needing tob or shadow does seem lower at a first glance with that gear if doable/drop rates arent awful
Fundamentally the question is why do this for staff when toa exists
esp with toa nerf i can see this being fast enough to get to be worth
esp if ur getting chance at threads/gauntlets
like 30more hours then 400s with the sheet i think even if ur doing 500s
and most ppl arent doing 500s they cba
this grind doesint speed up unless u get tbow/zcb that only stuff that can speed it up
but then ud do the cox without threads/gauntlets so thats the choice probaly
maybe u dont stay for staff but prob for threads/gauntlet
Treads are not that big at cox
itd help more then cox if u do it right after rigour/quiver
itd help toa grind/coxgrind having threads+gauntlets we dont know rates but i feel like thats a pretty good deal
gotta be close imo either way
Do we know anything about rates? Idk if there's any way to decide without that
not yet no idt
i dont think it could be common enough or good enough (with the gloves considered too) to make cox for bow before toa for shadow make sense right
I think that most impactful it’ll be is if I do this boss after TDs and first toa with lightbearer/fang
then I’ll be able to use it for a lot of other content that’d be relevant for me when I won’t have many alternatives available
It looks like the time to get KC is fairly quick, and that makes it an accessible boss to do
It's kinda a nice quality of life not needing a 9 way
Isn’t confliction gauntlets the best item early? Or it is still mitigated by the fact that shadow comes online pretty soon
i think the idea was to just raw skip mokha and do toa for shadow then cox for tbow like we do already
then do mokha after with tbow
i think thats what mad meant but not 100% sure
Well where does eye/ threads/ gauntlets save time at other content?
Eye at zulrah and pnm
Threads would be moreso for range and mage content
threads would help u for toa shadow grind and chambers tbow grind when u have shadow
threads+gauntlets
u also get bowfa max hit pretty sure
Gauntlet buff shadow a bit
And gauntlets pre shadow would seem to be for prayer scrolls cox/ and getting shadow
these are 2 places i think make most sense imo
wait why is quiver suddenly after inferno/oath/ultor? just for the slightly increased dps while meleeing during colo attempts? seems silly - colo first for wave solving experience seems like such a no brainer
ye idt there any good reason honestly
think u can route it in around same time as cape if not earlier
I imagine its bc you're using bofa for inferno and quiver does almost nothing for bofa
Quiver doesn't do shit for any of those so might as well do it after
if you assume immediate perfect execution of both pieces of content you might as well route them in immediately after bowfa using glory/str amulet - i think wasting less time to eating shit at late inferno waves would beat out by a mile time saved by slightly better melee gear at colo (when you really aren't meleeing much for first quiver anyway!)
i think the argument for quiver first is exclusively for practice tbh
This is nonsense
ye i agree idt oathplate/ultor is that important for colo but neither is quiver for bowfa
quiver kinda awkward to cuz ppl feel inclined to get sgs and stuff to
idt the argument makes much sense
is the route assuming you have 0 practice at capes, or complete practice? if complete practice, why so late? if 0 practice, why not route the cape that gives better and quicker practice earlier than the cape where practice is harder to come by?
In either scenario surely the logic would be the same though?
Quiver doesnt help at that content, so do it after
i like idea of quiver for inferno practice i think it is helpful and much better paced for ppl
quiver doesn't help itself, but experience at colo helps at inferno a lot. it's like how 98 agility isn't required for practically anything in the chart, but the magic experience and gold you get as part from 98 agility helps a hell of a lot
might as well get that practice first rather than get it later when it's less effective
it means you're passing up on some melee dps for colo but that's laughably irrelevant compared to the practice
Don't think the order of quiver Vs cape matters in any way from a learning perspective
mostly a mental battle i think
surely those w cape/quiver practice also dont generally wait for ladlor chart to tell them to go if they know they can go sooner
Yeah people who who can inferno probably either immediately send it after bowfa or earlier
At cg rn, plans to send inferno right afterwards
I saw a GIM at cg recently just did it with crystal bow + blowpipe and the quiver with fairly scuffed gear
So yeah, people who can send the content kind of will do it asap for quiver & inferno
i cant understand cg before fire cape? maybe its just me
If you don’t get it done in one go, it’s not saving you time
The amount of actual melee used up until then isn’t that much, cause cg isn’t gear dependent
It is a direct upgrade you can get at any point
no but surely stat reqs is lower for fire cape than cg? (noob)
you can used mixed hide cape for similar benefits till then
Going and doing the fire cape with bowfa will be much easier and faster
ok i see,
If you spent 5+ hours going for fire cape, or more, you could’ve done slayer or skilling and made actual progress on something.
As a counterpoint, going for a welfare fire cape is fun and is a fun achievement. My first kill was 2.5 hours. Efficient? no. Fun? yes.
while playing the game for fun is very reasonable, the chart looks to establish a baseline the users can be confident it is reasonably well informed toward clear end goals
Kinda hard to make a chart for something as subjective as fun, but you're welcome to try to make your own
Im gonna post it on reddit and disagree
death,taxes and reddit disagreeing
I'm going to do this as it's my first account and to make such an iconic challenge of rs so trivial doesn't seem right
Jad will still one tap u anyways if u have jad hands
there will be at least half an hour of anticipation for jad probably anyways, which is enough to make most people uncomfortable with the idea of failing it, causing some nerves anyways
2.5hrs is significantly deeper commitment so more nerves maybe, but 30 is also non-trivial
Thanks for the advice, I'm looking like this at the moment, ready to build all this CON stuff. This being inline with bruhsailer but before the 98 agility step, is the moneymaking step still just earth staves (rather than the massive sepulchre grind) at this point? its looking like a big gold grind
rather than the massive sepulchre grind
the sepulchre grind shits out the gp needed. not that familiar with bstaves tbh
ok, so its a case of getting a pretty big agility level inline with the gold you get from sep, but hold off on the big grind till later
When can we expect DOM gear to be on the chart website?
Probably going to need to wait for rates to be revealed
Is Fang/lb one of those cg like grinds where you only do that till you get the drops ? 93 slayer atm
Yes
At 93 slayer I really don't think you need to do ToA at all until much later (barring for like thread/elite cas if you don't have those) - fang's mostly to get over a hump where earlyish slayer's pretty bad but by 93 you've unlocked nechs, abbys, arraxytes+arraxor, and smokes which are all fantastic tasks so finishing up lance should be basically a cinch, and after lance fang doesn't really get used much.
How much GP is it roughly from 50-80ish; spirit tree, altar, basic jewelry box steps? And what kind of money making method, can thiev ardy knights with 88 thiev(?).
there's gp/xp in #1052266500041478246, but ideally you'd be ready to pony up 30m+ for that grind
ardy knights are considered a very bad method, even when fresh off tutorial island
it sounds like you might benefit from looking into moneymakers more
the big milestones for cons are 70, 75 and then 83
Ty for answers, any resources or something anywhere?
!faq
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no, sep is mostly great past level 92
its still meta agility xp, but the loot takes a while to stack up
I'm 94 slayer without fang/lb but was wondering this as well. I guess you just bowfa hydra then on this scenario? And return to toa only after rigour?
Fang’s good at hydra, though
That was my thought
I mean you can just use bowfa instead, or nhally/hasta if you insist on getting melee xp
Nhally is probably quite good at hydra
Fang is a good bit better than both of them, especially if you don’t have rigour
If ur 95 slayer already tho I'd just get lance and do cox for rigour
Fang is pretty meh at cox
you have to kill hydra to get lance though
Not that many times, but fang would save time there
personally i think id have prefered bowfaing hydra its what i did
main thing i felt i lost out on was alot of melee xp and i was already 99 ranged
Some of this depends on your melee levels, but if you’re 99 strength then fang is considerably better than bowfa
I feel like melee xp is less valuable nowadays with yama giving ~10m
The TD grind is also an extra source of melee exp that id not exist before
I went like 2k rate for synapses so it was a significant amount
That’s probably true re: melee xp but I’m just talking about DPS
5t hydra melee is pretty chill, 4t is a lot more effort
You also end up in melee gear for fang so you can send some juiced up bclaw specs
Bowfa’s even more chill but I wanted to fall asleep when I was doing bowfa hydra
But anyway I think the relevant question here is how much time rigour saves at toa going for fang compared to fang at hydra going for lance
Could also be relevant whether you’re Turael skipping for hydra tasks or doing Konar slayer normally
I imagine in this scenario I'd resume slayer (without fang) until lance/feros/dwh then toa to rigour then inferno then toa again with probably some occasional toa in there when I have time but rn I can basically only play on mobile so slayer seems more like the play but I was just curious
Well once u have rigour u can just camp until shadow and don't need to just stop at fang
i skipped fang for slayer grind and it felt totaly fine its alot easier now though to get fang
Yeah fair enough, if you’re delaying toa that long anyway
Fang/lb are definitely better the earlier you can get them
This conversation was so helpful to me as someone who is in this exact spot of decision making lol
My original plan was to do the early ToA thing but I didn't get hasta until late 86, decided "eh might as well wait until trident", didn't get trident until ~93, decided "eh might as well wait until occult", then didn't get occult until 95. at that point i went into toa for thread+cas (and a lightbearer spoon) but no way in hell was I staying until fang. (the thought of learning insanity still scares me lol - either be tick perfect on skulls, tick perfect at killing all but one skull, or leave yourself at risk of insta death? nah nty). in retrospect i'm pretty glad i ended up being steered this way rather than trying to struggle through the fang drop rate much earlier
at no point in any of this did i feel friction of "man slayer is slow"
yeah im glad i asked the question about this since it basically took 93 slayer until i got burning claws (didnt want to grind vw because of spindel). i might stay at toa until a blue gem so my kq head grind isnt complete cancer
Isn’t skull skipping the meta anyways?
Id do toa long before burning claws
When in meta would be eye of ayak/gauntlets
Idk, maybe around rigour
Yes, you get more points to skip. And it looks scary but gnomonkey taught me to just spam click a skull and you can’t fail the skip
Do I keep spamming the floor after the skull is gone?
the moment the skull leaves
Trying to work out if I should be battlestaffing or just hitting hallowed sepulchre, the bruhsailer guide and ladlors seem to stand in opposition to eachother for which comes first between the "Get a load of nice POH Stuff, Dark Altar etc" step vs the sepulchre 98 agility step
you get the skip iirc
iirc you can get construction trained at sepulchre
with the teak planks & adamant nails
and if you keep up with that you get the construction level
mmm ok, and sep is a massive upfront grind to start making money also
but its not like you need any of the poh stuff while you are doing it?
gettin the dark altar would be really good for herb runs fwiw
it says its largely based on bruhsailer but this seems like quite a switch up and ladlors assumes a looot of battlestaffing
basically split that all up with cg if you have that gp
oooh really?
oh for resurrecting em
Yeah, honestly I had sote and did some cg there, knocked out the medium combat achievements and that got me the gp i needed
but i wouldn't recommend that for people who y'know, don't have cg experience
yeah im a total noob its my first char since being a non member in 2008
but I am very close to sote reqs
feels like such a weird place to be so close to cg money (if im any good at it), also being able to start the hallowed sep grind, and then the classic bstaves being right there
Even in the FAQ of this thread it says "Loot and passive XP from sepulchre are very strong early in the account, yielding about 45 k law/blood/soul runes" which saves you a cool 3M on your dark altar?
idk maybe thats trivial money after some more progress
sepulchre runes and alching there lets you get high magic, and start slayer without breaking the bank
and, a total ballpark guess. im 78 agi I know money starts being made at 92, how many hours do you ureckon im looking at between now and then
idk, i'm at 79 agility and i've been pushing it off myself 🤣
i wanna get quest cape and all of the agility exp from those and barb fishing
like i'm deviating and going my way, definitely more interested in trying out yama & mokha than sticking too much to the guide
hahahaha nice
Dont forget about monkey laps, colossal wyrm and brimhaven clogging
In the guide you get 75 con for dark alter before you start the initial slayer push to 100 cb and the mm2 requirements. Being totally efficient would be doing sep all the way through for the money, runes, con xp, and mage xp. However you could do battle staves to supplement money for the con and POH upgrades, along with runes for slayer initially. Or a mix of both. Just up to you
I enjoy Sep but I’m on mobile 95% of the time. I could do f1-f3 at Sep pretty good at mobile but f4 was way too frustrating so I did more staves. Ended up with a good chunk of thieving xp, crafting, and mage xp because of it as well.
And I’ll weave in Sep when I have computer time as I go.
it takes long time can do what code said if u cba commiting to long just do more money making through other means
ull be set for a decent bit imo after cg
and dont need crazy amount of extra gp to get to cg
Do F5 with phone 😮
I can do f4 on my phone it’s just so inconsistent. Have to have my view distance all the way, makes it die fast and I’ll lag a bit here and there. Just very tilting lol 
x-92 took me way longer than 92-98. Once u hit f5 the dopamine loot hits and it's motivating to play especially with better xp rates
mmm good to know
Surely people cant resist the untrimmed agility cape and go to 99 lol
or is farming 99 most of the time by then if you are keeping up with stuff
Yeah, I had 99 farming by the time. At the end I just got sick of looking at Sepulchre
Loot was worth it though, still have ~400 ranarrs and I am already 75 slayer so
Also free 90 magic if u alch during
Gz! I would, yes
thanks 🙂 and ok
Can anyone link me to the calcs for how much time titan prayers save at cg?
Is ring of endurance not reccomended to go for anymore?
or you just kind of hope you get it as you get your agility from 92-98 in sep?
It was never too important tbf, just a nice to have thing
On the old chart it was shorthand for "gather supplies, sepulchre is the best way to do that"
why is sepulchre prioritized over other agility methods then? simply the alchs/ranarr seeds?
Yeah its 3k+ prayer pots, 50m in raw gp+runes, and bis agi xp
the sanfews dont hurt either, ty
Ye those are always nice
Does not include any prep time saves
very nice 😄
Good God man
I’m aware that hasta = good and worth going for, but any thoughts on just running toa now with arkan blade, the jewels will come in eventually that or fang
I figure that still want bgs so that probably means doing bandos and zammy
what are you looking for by asking that question anyway? like whats the context why wouldnt you get hasta its just way better than arkan blade
u can do toa just fine without hasta but i just dont see a reason why you would do that
I don’t remember time to get hasta, vs going for fang
u need hasta for lance anyway and lance is "mandatory"
👍
assumed you didnt realize that, makes sense to ask the question if you dont remember the lance thing
and btw time to get fang is something like 50 hours on average on a reasonable starting setup so like hasta+bowfa, doing 350 raid level
assuming you are already good at the content so no learning curve or anything
If I’m looking at Ladlor’s progression correctly. We are going to bandos primarily for BGS now? Not so much BCP/Tasstes because now we are going after oath?
BGS is probably the reason why its still where it is yeah, but getting the BCP/Tassies is still a bonus
you need for torva, and its earlier than yama
I want to learn melee Yama method but it seems like I’d be trolling in fighter torso and blood moon tassets?
So maybe I should go to bandos
probably doesnt matter
My 8-10 minute mage only Yama kills are just too brutal time wise
And I’m burning through soul runes
bandos is 0 offensive upgrade over torso + blood moon tassets tho
i dont think the def will matter too much
Fascinating
It's fine but you probably want to learn one of the melee method(s) and use them in duo. Getting bandos will not increase your dps
Do we have any idea how eye of ayak compares to bowfa for ToA at the 300-400 level?
Is bowfa still strictly better?
better on akkha/wardens if u bring good magic gear/switches ive seen
Is that a big deal to the current meta?
to hard to say without knowing rates and stuff
Considering the low barrier to entry for doing delve boss, I really want to know if it's worth getting before farming fang
they should hopefully be revealing rates in like 2-3days
personally im just waiting on extra changes as well to the boss before grinding it more
I doubt it’s worth taking the extra mage switches personally
one nice thing about magic is u dont use nearly as much prayer
so u can bring more switches somewhat free
If it were pre-changes where you needed to mage akkha I’d say absolutely take it and do 3t butterfly
But now I’m not super convinced
Is eye of ayak with the level of mage gear you'd have pre-cox more DPS on wardens/zebak/akkha than bowfa for 300-400 level experts? Is that something people have figured out
Not sure tbh, I ran some calcs a while ago but most were in max
I think confliction gauntlets are pretty important to have iirc
Right, I'm assuming confliction gauntlets, possibly an occult, no magus ring and like bloodbark/ahrims
Is there a world where it makes bowfa actually less relevant or is that unrealistic atm?
If the answer is simply no fricken idea, that's also cool I have no clue how far along people are with their calcs/discoveries
You’d be doing RCB Zebak if you don’t have a bowfa which doesn’t sound too fun
From a quick 400 RL calc assuming deadeye since you said pre-cox (grain of salt since I’m on mobile), it looks like the eye still wins on akkha in 1% gear and no boots/ring and wins on wardens if you eye spec to 0 mdef (only has 20 to begin with)
The warden calc is comparing to 30 BGS as well
That is crazy
Bowfa does win if you have rig
I have to imagine 3t means you can attack more often in p3 too, correct?
On wardens
No you don’t lose ticks either way on P3
It’s just synced up with the attacks better
Ah ok
Considering how powerful conflict gaunts are too, is there any point in delaying delve grind once you have scobow + full void/anguish?
Surely it's worth getting all those items pre-masori/tbow/zcb anyway
Yeah I don’t really see a reason to delay it, unless you want rigour. That answer might change if we find out rates are terrible pre-level 8 but idk
Yeah, I'd also assume wand is very strong for cox
Yeah it slaps at olm
why is there so much arkan blade copium? is it actually half way decent?
It’s decent, though it’s just worse than bclaws so it’s irrelevant as soon as you get those
There’s also the issue where the wiki calc is making them look better than they are by 1) not restricting the spec to slash and 2) not scaling the burn damage by your accuracy
Which makes them look better on high-def targets than they really are
what they are is a low level spec weapon that outclasses dds, which is pretty unique and powerful
Yeah I like where it sits in the progression. Feels more like what they were describing in terms of power when they were polling bclaws tbh
are there any tentative thoughts about where the new delve items fall on the chart? I scrolled some ways back but did not see anything. I understand drop rates can play a part we don't know yet, but tentatively speaking, right after rigour perhaps?
I imagine that the gauntlets & eye would be much better at cox than rigour at delve?
Feels like it’ll get the most bang for its buck and actually as something helpful if before grinding out mega rares/raids - though I’m not sure if that’s actually going to be “better” than grinding out the mega rares
Im probably asking a number of silly questions about when to sequence things because im at bowfa, and trying to line up my bossing
feel like personally it should be one of these places
I see myself using this while going for avernic, muspah for Venator bow, maybe zulrah, cox, and toa on the shadow grind.
Probably would keep it banked except for tob after that
And if I don’t have enough use cases lined up for it, I don’t know if it would’ve been worth
rigour is way to good for cox/toa imo
and mokha
if ur skilled/ rates are good though getting eye pre cox/toa sounds cool to idk
People are doing mokha with void 🤷
Probably having blowpipe first though makes sense, car phase
ye i think main thing is wiether u want to get rigour pre mokha or not
ive seen arguements to wait untill tbow even but i think items are to valueable for grinds before to not get pre tbow
I mostly wouldn’t want to only do them after 95 slayer
Is kind of what’s bothering me
Im more or less hating on slayer as much as I can
likewise, drop info is like 3 days off atm tho
not sure wiki will get info theyre confident with first
rates really dont seem that rare imo like yama lvl grind maybe a bit slower
will know soon
Doing slayer prior to pvm probably makes sense if being optimal
From Cerb -> Araxxor -> Smoke Devils -> Hydra
I get that it’s probably not bad, but I’d prefer to be able to do raids effectively enough around those times and other bosses
ye just have fun send never know what might happen
hydra grind burnt me out i ended up getting rigour quite a bit before lance
vard, yama, duke, mokha, muspah, zulrah all sound doable whenever
What’d use as melee weapon?
i had blade of saledor
I’m at 700 KC cg right now, still no enh, but also lowkey want both
I’m trying to route around turning bowfa into saeldor for certain content
and then corrupting bowfa
think only very nice place to have blade really is tob
hally pretty good at vard
Yeah, but slayer hater here
ye fair
I see myself doing yama then doing tob & vard with blade
this is my plan as well
Probably will also do Mokha & Blowpipe too
blowpipe + saeldor vs bowfa fang(?) at cox for rigour
tbf, scaled raids might be the play there
I’d probably do Mokha + Bowfa 3+whatever raids for that
and just be the mage skipper
slashing olm with lance still feels illegal
looks fucky
and you always get a guy reminding you to stab xd
It's likely either those, or if the drop rate is good enough, before cox prayers
Getting the treads early would also be pretty sick for doing cox/shadow grind
in my head I have a route that's something like get two synapses, zenytes, and then tent whip then put a pause on slayer where I'll be going for the other things at the same time and every slayer upgrade will be a nice bonus
"get two synapses" is like 2.5m slayer xp
yeah, that's why i'm saying that's around 87 slayer
this is a huge grind
Isnt synapse 1/500
yeah, and having to do 87-91 slayer, cerb, araxxor, etc. before raids basically finishes off the skill
ye synpase seems really fast slay is just passive bonus
prob like 20-30hour grind for 2 synpase of straight tds
1 synapse for mokha gives cox, and zulrah -> tob route
yama off the second one before ultor
ultor and tob come after tent whip
I think the synapse rush is a bad idea, you're the fourth person in like three days who came up with it though
like in terms of these being available
that isn't even a synapse rush
this is 80-87 slayer
it sounds fun but I expect a dozen predictable complications
i dont really get downside u get good slay xp and extremely powerful weapons
and its fast
i'm not even saying "don't do demonic gorillas"
though tbh, can do those with fang instead
its not fast and you're postponing a lot of other upgrades to do this instead
with barrage tasks you're probably going to get emberlight and two synapses on the way to 87 slayer
what upgrades
by the time you are done with TDs you have lots of hours of slayer behind you missing important upgrades
bowfa, hasta, torture, anguish, bandos, fang, lightbearer
all of those are before TDs
theres more but these come to mind right away
emberlight is a signifcantly bigger upgrade then tort for demon tasks
thats like main melee stuff no?
you really cant make first synapse into ember on this route though
Is the idea here to delay bowfa lando?
but also can do fang > emberlight at demonic gorillas
ye thats true
and after second you dont have many demon tasks left
No, I'm doing bowfa and all of this stuff pretty much per normal
but its not hard to route hasta its like 1gdemon task at zammy
if we're doing all these before TDs there's no way you are finishing this up by 87 slayer
expect 90+
this is just the current route, do your progresion to ToA, then add tormented demons to the list
finish them somewhere around 90 slayer
then catch up with the bosses you've missed
and then smoothly to konar, and then lance
you mean black demon tasks? Like if I get those I won't need to use arclight charges
and then you can pvm again
im not a big believer in fang route esp if they add changes arent we gona just block metal dragons?
maintaining those and doing barrage nechs
toa stays for lightbearer even if fang is dead
I'm also failing to see the value of fang at the point it is currently in the guide
As it is*
Hydra mainly right?
I'm at around 20 shards right now at 71 slayer once i skotizo totems
I see so many people treat TDs as if they are a breeze, instead of being almost 10% of all slayer xp to 99
going to do greater demon tasks first at zammy for hasta
there's no 'quick synapse so we can do demons after'
its for early drag tasks/vorkath mainly if ur thinking about that then fang would be way later in guide
It'll be less worth with the slayer changes lumping metals together
But prob still worth, maybe
i dont see having alot of slay xp as a bad thing most of route depends on alot of slayer xp anyway
if anything ppl struggle to get slayer xp
its not about the task itself being a lot of xp
its a long task, you need multiple of them, and you'll get a lot of tasks alongside
i think u struggle and then u get loads immediately very quickly
slayer is also packed with uniques and unlocks now
Right now I'm stuck bc I'm doing toa for fang, but I really need bgs and graardor won't drop it, ugh
it's a long journey, long enough you want many upgrades first
meaning the demonbane stuff comes late in progression, not early
I killed 900 TD's and had 2 synapse before 91 slayer, that seems about normal right?
Yeah, that's what I'm saying
I don't think that these are short grinds, I'm saying 91 slayer is long
youll have tent whip well before 91 slayer though
we route insane amount of hours on vw for 0 slay xp early when u can get bclaws for toa to from grind and be good and get slay xp instead
im not a fan of vw, take it up with ladlor
feel like if tds gave less slay xp unironically it might be easier to say its decent
Yeah, we get tent whip and synapses before 91 slayer
no, the tds slay xp is just good. But its a long grind. If the droprate was 1/250 itd be easier to say its decent
Tbf, voidwaker was stronger in its niches when bclaw didn't exist
Yeah, but you should run those greater demon tasks at TD's when you can
and even if not immediately, i still imagine it's done before 91 slayer
i think lb is really good but u really have to strain alot of stuff to route toa early in general
u really have to believe in doing scuffed toa scuffed bandos scuffed zammy etc and vw or no spec wep toa
i think thats a hard sell to think i view toa rush same way u view synpase rush
the zammy and bandos is just good early, even if you take out toa
where else are you using bgs early?
Nowhere
toa mainly
I don't have it, can you pray for me
can do td's and then go blade of saeldor & scorching bow and get faster kills
than arclight + bowfa
if swapping between bowfa + blade is on the table, then we have options
that starts to get real annoying shards wise
Corrupting is a whole 900 extra shards, worst case around 200 shards would be lost?
I’d say plant Crystal trees and buy that
Crystal shards are a gp issue more than time otherwise
And youre probably profiting if you alch demonic gorilla loot
I think not corrupting bowfa and using scorching bow + blade of saeldor wins out over arclight + bowfa
Scorching Bow beats out bowfa at Zammy too
Doing bandos, td’s, fire cape/inferno with bowfa and then saeldor blade
I think covers that gap?
did you know it costs 250 shards to revert a bow/blade to an enhanced
thanks for the civil discussion mb if i got heated will just agree to disagree for now
Nope, I didn’t know that.
its not obvious at all
Around 30 crystal shards per crystal acorn and each weapon seed costs how much though?
if you need shards the best option is thieving in my understanding
weapon seed cost scales down to a min of 150k iirc
i gained over 2m total exp off them on my account for 2 synapses
and i dont even think thats that unlikely
I think that going dry I have a ton of shards, but I don’t think that most people would have 6k+ crystal shards
Before bowfa
im honestly not sure what the avg is
I’m at 700 kc, so I’m going to guess probably around 3000
when i got bowfa i didnt even have the shards to finish my armour, but this was pre changes, and i got lucky
zalcano is like 120 iirc? I'm not sure.
Thieving is 220
obviously both depend on lvl
i dont really see the shard cost as worth it, blade is good, but maybe not that good
It’s much faster than getting 30 ancient shards for Emberlight
at least in a typical progression route
well you still have to do that anyway, youre just delaying it
You get rid of that bottleneck
You can do TDs before demonic gorilla and not run into shard issues
i think its a good question but the save from blade is just small enough that the cost to make doesnt likely pay off imo
with the shard changes I don't think people should be running into issues with swapping between the two, and if there are any I think that thieving/zalcano resolves those
having saeldor would be better for mob slayer tasks too than hasta/alternatives
i mean, i'm assuming that shards aren't infinite, you want them for divines eventually, so the time spent to regain them should never be considered as 0 imo
so the question then becomes if saeldor over hasta saves that 3-4 hrs or whatever thieving
but in the context of this thread i dont see where it would even make sense to swap, assuming 1 swap and 1 swap back, without massively rearranging the progression chart accordingly
Saeldor over the course of just demonic gorillas probably doesn't save 3-4 hours, probably saves like an hour, but over the course of all the other melee slayer that becomes available, that's probably adding up
I think that yowasupppbra saying "what's right now is basically rushing toa, and that's not needed" kind of just made me want to actually explore that
in general I see a bit of a gap between 87-91 slayer, and trying to navigate that in a way to be as ready for raids/bossing as possible is of interest to me at least
It's useless for the shadow grind
But it is nice for grinding tbow when u have a shadow so u don't have to do a boot switch
useless 
boot switch seems like weakest part its a stronger item then eternals that gives you shadow maxes and bowfa maxes and saves inv space
It's really just not very big
Yeah that's what I'm saying it is like marginally good with a shadow
Without a shadow it just does nothing
u can get cloth and threads
Yeah I mean those are both good with a shadow
i think ignoring bowfa max is still not really fair to the arguement its still a nice thing imo
esp for a mrare grind where ur mainly gona use it
The argument to not get treads before shadow/tbow grind would therefore be the same one that has you doing delve post megarares, but they're good enough that having them for shadow grind would be ideal surely
do we have the droprates yet?
wednesday
alright, id be happy to commit to including the items on the chart by the end of that day then
I know it all depends on drop rates, but where are the proposed spots we're thinking this'll fit in?
I havent had the time to look at this yet personally, but ive skimmed at least one proposal in here
There only seems to be 6 upgrades for delve, so it would logically fall into one of the 6 spots
- Post Scobo
- Post rite of vile transference
- Post rigour
- Post quiver
- Post tbow
- Post masori
U don't use masori in delve
think i'd do it basically as soon as possible with scobo
If you do go for eye/gauntlets post scobo, would you just continue to use bloodbark armor with them?
Don’t see why not
If you did it;
-
Post Scobo could could skip trident with eye, use gauntlet for 100 yama
-
Post rite, use it to skip magic fang (eye) at zulrah, and use eye and gauntlet at cox for rigour and augury
-
Post rigour, you wouldn’t use eye at inferno, gauntlets is good instead of occult, wouldn’t use eye at yama, but depending on setup, use gauntlets, not useful at vard, but useful at Colo and mage role ToB
-
Post quiver, you’d use eye and gauntlets for toa until shadow/ can pivot to cox instead of hard camping toa
-
Post tbow, you’d use use gauntlets for +6% magic damage with shadow, and eye at ToB
And boots are always good at all content between Scobo spot and the ToB/ Nex spot
imo post scobo is best spot; without zcb you don't need that much spec (still normal dc + lb) as its mostly going into c-hally spec's
gloves are very strong for yama if doing any method that relies on magic (even if its just P3), your accuracy isnt great there
all 3 items are insane for cox so I doubt you would entertain go there first
Furthermore it might be worth delaying shadow until after cox as eye is comparable pre ancestral
only reason to not send post scobo would be if rates at 12+ delves per instead of 7ish are significantly better but even then it feels like it would be need to be an insane difference in rate to justify (which imo it would only justify delaying boots, not eye/gloves)
so all post scobo or eye/gloves post scobo with boots post rigour depedant on drop rate at deeper delves
Void, assembler, anguish, 99 range, range pot, dhide boots, lightbearer
Amethyst arrows with deadeye are as good as rune arrows with rigour
Rigour makes a big difference with rune arrows, but little difference with amethyst arrows
My setup with rune arrows + deadeye + quiver has a max of 52, not sure what the difference is
If you get the boots first, then you can push up to a max hit of 57 with amethyst arrows and rigour
Venetor ring or base treads with quiver change deadeye rune arrows from 50-52
Doing any method at Yama that relies on magic is just not good right? Why are we considering this in our plan
per courtesy of leonprz on github, who made a pull request, the chart now has a skip feature for the skippers among us
i think it messed with the cache a bit though, so might need to fill items back in
Is it possible youre calcing with normal void? Because I definitely have a 52 max hit in game
Yep, that only one at start was charged quiver, not blessed. It should be 52 👍
This is the setups with blessed quiver
Yeah that looks right
Honestly rigour seems kinda big if youre using arrows better than rune, and anecdotally i often get a second shield phase with the boss at low health
Blessed Quiver is a +2 max on deadeye rune arrows which is very nice, but how many people do Colo pre rigour?
I hit 55s without blessed quiver + rigour/amethyst. Something's wrong with your calcs.
Uncharged quiver is fine.
how do you feel about fang in the current state of IM where it is in the chart and its overall use case whenever the slayer changes drop?
also sorry if pinging you makes you upset, i love your site mane ty for your effort
no worries, thanks for the kind words
i don't really have any opinion at the moment
when the changes hit ill be more inclined to spend mental bandwidth on it
as of right now, nothing to my knowledge has invalidated the logic of its current sequencing
slayer changes would mean it's not needed for the slayer tasks anymore, so main reason at that exact point would be lightbearer
We haven't seen the weight they will give dragons yet, so you can't say that. Fang is also very good for hydra.
dont need quiver
my max is 52 without
P1/2 melee p3 mage was big chill and was like 30sec longer per kill. Idk if the p3 melee methods improved but I haven't checked since getting oathpl8. Tick perfect strats without a way to re-enter the cycle imo aren't great but I guess it depends on the target audience of the guide
burning that much runes just seems rough imo even recline
theres strats to easily get into cycle by delaying your first attack
30s longer and more money sounds godawful.
Money is more a problem for early game iron but agree if you can execute perfectly every time then melee is better, but, if the guide is targeted at an extremely high skill level shouldn't inferno/quiver be much earlier?
true, but also you don’t have to get fang where it is now if you’re not really using it until hydra
Don't have the answer but something worth considering
if you do melee at yama do you need the second synapse or not?
Need both
👍
if doing Duos then maybe not? but solo definitely
You want 2 anyway, emberlight + flex one
big reason I’m doing Yama as soon as I’d get Emberlight + extra synapse is that I want to cash in on that melee exp
Yeah you'll always want the 2nd one either way
i dont use it for anything except the judge in duos
I'd try to hold out on making emberlight until your 2nd synapse personally
if u have swamp maybe its fine like 2 seconds lost per kill or something
1 is fine (so is 0 technically)
Following the logic shouldn't inferno be pushed earlier then?
id get bclaws anyway then u get 2snypase most likely
and having both still helps juges
Personally I think inferno is mostly a skill difference type of thing, I’m doing it almost immediately after bowfa
I think the challenge of activities is very subjective and I feel it's poor to take such an authorative stance on something that is firmly in the grey
If you are good enough to do inferno with rcb, you know you can do it with rcb. If you are good enough to do it with Bofa, you know you can do it when you get Bofa. This has been discussed ad nauseam. It's there because if you delay it after all those upgrades, it's showing you that you have a big skill issue and you should stop delaying inferno
Unsure if you have seen the context but I agree with your point
Id agrue its more of a mental block for some people but I agree people put it off way to long
The idea of doing a 2 hr attempt is off putting
feel like where its at guide is very fair for someone new to the game
I did mine directly after Bofa and it was fine. But I had inferno experience. I agree it's in a good spot for someone to do their first cape.
If you are good enough you don't need the chart to tell you to do it earlier, you just know when you can do it.
Yeah, I agree its at the perfect spot if you have none to basic inferno experience. Your honesty doing yourself a disservice putting it off farther
right but could u imagine doing something like rcb burst cape as ur first time
think alot of ppl say ye u can do it without prob had bowfa rigour bp for their first cape to or near that
and barrage
This is not in the grey. If you're going to use methods that are just worse, idk why we're even trying to come up with some kind of efficient progression
Yeah uncharged and blessed quiver are both 55 for rigour and amethyst
Blessing quiver only makes a difference in rune arrows with deadeye
How many amethys arrows do you have to mine per hour for it to beat no time rune arrows?
more than you can
Will we be running under the assumption that we will be using rune arrows or amethyst or dragon
Haha ye ik, but 9k?
So ballparkin it:
- you save 2.2s every 1 min of hitting the boss.
- in 1 min, you do 25 shots, meaning you lose 5 arrows
- you save 2.2/5=0.4s per arrow used
- 3600/0.4=9000 arrows used per hour saved
Can discount a bit if you value mining xp, but not much
when in the chart would you prioritize amethyst arrows? Are they worth grabbing right after scobow?
They are never "worth"
Just run rune arrows forever? Even at new delve boss? And rune darts in blowpipe?
feel like most ppl do end up using amethyst arrows they do add max hits and are much more viable then darts
its not considered worth but i think dps increase will make it easier to push harder/not fail
also just a believer of using ur darrows here as well instead regardless
Amethyst are +3 max hits pre rigour, and +1 max hit post rigour
So if you are the type of person to afk mine amethyst, pre rigour gets a sizeable benefit to amethyst over rune arrows
New copypasta alert
hey, people just want to click star and insane xp an hour for each click
No, you see, the chart is bad because it doesn’t have barrows and moons and those are FUN and anyone who doesn’t do those can’t possibly be having FUN
also 98 sepulchre is dumb cuz you can just catch moths, then catch meat for those moths for less than half the prayer restoration for each one...then do rooftops for 50% longer
oh and alch maple longbows for the gp you would have made too
most people always point to either the fire cape spot or the 98 agility but those are pretty understandable once u learn more
honestly at this point i think the easiest thing u can push back on to debate is the overemphasis on warping around the fang/lb rush, as well as the omega delaying tormented demons. I think most people would gain much more from routing extra catacomb tasks for shards than toa rush. TDs are just way too beneficial
but yeah they always point to the fire cape, agility, no moons etc. when there's many other things they could make more easier arguments on
Lightbearer I thought was mostly for crystal hally abuse whilst barraging? Fang doesn't have another place where it makes more logic to place, I agree with ladlor I tried to put it somewhere else and it didn't make sense, but skipping it can prob be okay if you feel like getting it later
98 agility there makes perfect sense imo, not really debatable but an understandable skip or just go as long as you can sanely
Lightbearer is very good everywhere almost
Untill ultor
I mean if you're not using it for slayer really there's not much reason to do it before the shadow step right?
wait are you saying you hit 55s without rigour and amethyst too? or just without a blessed quiver
Just without blessed quiver
okay that makes sense lol. my max is 55 w/ blessed quiver so it makes 0 difference
The accuracy ain't nothing. I think it's like 1-2 second TTK reduction
I think it will be hard to justify not getting rigour (50->53 max hit) for rune arrows no matter what the drops rates are tonight
If the consensus is amethyst though, routing it in after vile transference makes sense, otherwise the 53->55 amethyst max hit comes after rigour and quiver
TLDR;
Rune arrows -> post rigour, pre quiver
Amethyst arrows -> post vile transference, pre rigour. Or delay it till post blessed quiver and rigour (route in right before the big toa and cox spots)
What about the diff between eye vs toxic trident for cox?
Or zulrah?
Will the time save of 50->53 at delve outweigh the time save of having eye at zulrah/cox?
Eye + gauntlets + treads I should say
Eye is the only one that will save a substantial amount of time
Yeah that will be the equation tonight when rates are out
What’s so beneficial about 98 agility
the guide assumes you have maxing as a goal in mind. If you do, that area is the best time to do it because that's when the rewards you get are most useful.
The reasons why it's useful is what the above comments laid out.
droprates are in
with the nerf to spec regen charging between waves, vile transference gets some more value.
What is the time save with eye and cloth at olm mage hand compared to toxic trident and torm brace for rate of rigour
So essentially if you hit the unique chance on wave 4 or higher its a 1/3 to get any specific unique. If you hit the rate on 3 its a 1/2 for the cloth/wand. and its a 1/2500 for a cloth on wave 2.
plot i made of expected hours for items
assumes these times
i have little experience with the bot to back them up tho. also i kind of just ignore zcb, might not be very fair to ignore, not sure how much time to add back with removing it
nvm oversight invalidates all off the above, i somehow read tbow as scobo
Surely trident/ toxic trident has a chance to go now?
shadow after cox instead of before also?
anyway here is an adjusted version assuming these times in s per wave:
wave_times_ = [60, 60, 85, 85, 85, 105, 105, 105, 105]
thats crazy common
aye
feels like they will get a yama nerf, should exploit early
not many bosses have like 20 hrs for expected completion; let alone one with such insanely powerful items
That’s for stopping at like at least wave 10 tho right?
Not super easy for most players
even if your a wave 7 andy its only like 35 hours
True
pretty sure thats less then bandos if memory serves
That is rather short yeah
But a sub 40 hour grind on average
Is something
Feels like a rush angle rather early?
I’m glad tbh. Seems like a good meta shakeup and a shortish grind is a nice change
seems sensible to do this as soon as u get a scobo lol
Yeah I agree
no doubt, the only question is if you can re-gig things to somehow do it earlier
Treads routed before cerb boots 
Honestly yes
The nex grind made me appreciate a short grind lmao
Remember that most people haven’t been doing this 93-99 range, with Ava’s, rune arrows. So that will change the maths a bit
I havn't thought this through, but can you push it pre-toa (fang/lb) for example
the ancient shard situation i don't have a strong grasp of mentally ngl
80 slayer is ~on average 30 ancient shards, and you need 18 shards for rate of two zenytes and 18 shards on rate per synapse
You could do tds for just one synapse, and not use arclight for zenytes?
So it would be after 80 slayer minimum
early tds has been repeatedly contested
mentally the first few shards for a scobo and anguish seems not completely aids
But once you hit 1 synapse (wherever and whenever you hit it) should you pivot and send doom?
People also forget about the task storage tech
cloth is probably equivalent of pre-nerf occult but need zen to make use of it... base treads aren't that big of an upgrade compared to zenytes(to make a stronger argument for early td's)?
With this drop rate I think so
You can easily do it with just void + scobow
Store greater demon and you don’t get it if you get the task out and re store it, and then when you have enough ancient shards at any point, you do the TD’s
glove swapping during barrage is not popular lol
I think a big part is getting the boots/eye/gloves for early TOA for your fang/lb
is eye good at toa though? bis for akkha sure but fbow/keris seems plenty good without eye
currently the guide has you doing toa for fang/lb before you even have a trident
That is true
toa grind has been made easier with this year's update though. is 20-40h of mokha going to change the amount of time to get fang/lb with warped sceptre/dboots significantly?
you literally only mage p2 wardens, i dont see how it matters much
Hmm so doom reward might not be very useful pre toa
base threads are an insane upgrade over d-boots
That is a good point
how about just blocking metal dragon task after summer sweepup instead of rushing toa with low level gear?
+15 range acc +2 range str for half the raid is alot
So possibly doing doom pre toa just for boots?
eye/confliction uses pre shadow are:
yama for ddc(and later oathplate), zulrah, cox prayers, warden p2/akkha
boots obviously useful everywhere
Delaying cloth and wand to when they are needed
Unless you get them while going for boots
if only you could pick which unique mokha drops for you 😄
Don’t you melee yama the whole time
yeah if youre good at the game :p
More of a don’t stay for them if you spoon boots angle
do you consider going for shadow after cox now though?
eye of ayak: second-bis mage wep. useful at cox, toa, tob primarily.
current meta read has toa for lb+fang, cox before toa for scrolls, then toa camp until shadow, kills of ayak.
avernic treads: use literally everywhere lol
confliction gauntlets: glove swap slayer, toa for lb+fang, cox before toa for scrolls, toa camp, cox camp. requires torm
doom dependencies: scobo, anguish, assembler, void
can u sacrifice anguish?
havn't dont calcs but I could see it delaying shadow post ancentral which is where it really starts to get insane anyway
doing scobow for eye makes zulrah faster
there are some concept dumps
also would be faster for muspah
me personally? I don't know. I just read people thinking about this being meta further up in this thread
im in favor of routing in early scobo and early doom atm
Why would you need to sacrifice anguish?
it contests the ancient shards
You can just not use arclight for zenytes
this is what i was thinking - non-weapon mage gear is much more impactful on shadow so maybe cox with wand until full ances or tbow then back to toa for shadow
Hasta is fine
Yeah, scobow + hasta is nearly equal to arclight bowfa
Would need to do calcs but its defs possible tbow before shadow is now the play
i could be severly pvm pilled lol
i remember actually calcing my typical mid game setup vs gorillas and arclight was barely better than zombie axe
virtually the same ttk once u consider u only melee half
Arclight is severely overrated for demonics
eye would let you do zulrah -> tob earlier for avernic
on the other hand arclight is significant for TDs
True
does anyone know whether full anc is likely to drop before tbow? might decide when to swap from cox back to toa for shadow
would an early scobo pivot harm slayer much
I'm doing scobow first, td's then zammy
torture is valued more highly for the account than anguish already
mostly because anguish doesnt benefit slayer much under standard assumptions
saeldor was equal to arclight
That is a hard question
like i have excessive shards with the changes and going dry, so might be me
scobo doesnt benefit "traditional" slayer much, while torture has a bit of a global benefit
global but small, adds up
scobo very big but niche, even if the niche is kind of not so niche
if you complete delve you can swap your scobo to a emberlight right?
all the yama and tds do get a lot of melee xp these days right
honestly I find demonbane weapons have more use than fang
won't need that synapse for the staff until much later (yama)
and the current route bends over backwards for fang
is this 20 hours completion for one item or all 3?
for one item
yeh ok thought so
mixed hide boots -> base avernics are +5 accuracy, +2 str - that's basically the same upgrade as fury -> torture if we were making a fury
what sort of slayer level is the fang detour supposed to happen currently?
torso/tassets + str ammy could easily swing this more tho depending on max hit breakpoints
one thought im processing atm is how important Ayak is for most of slayer.
most of raids where ayak will be used is after slayer, though there is the lb+fang as an exception
cost of early ayak is scobo pivot almost exclusively
delays some upgrade for normal slayer
and early toa, how much does it exactly benefit from ayak?
bowfa camp on akkha is already not bad
you still use bowfa on everything iirc
wardens would be the main pain point the ayak would alleviate, but if u want, u can already reduce tht to 1 warden phase
just p2 wardens
should be about 1min total upgrading from warped to eye (just in p2 wardens)
yea but adding more switches to gorillas isnt fun when u one hit everything, maybe its less worse now with the changes they did recently
helps with monkey puzzle also
true that, but my conjecture is its negligible
i think i would also use it when swarming
its similar (not as good) as chins (assuming your not level 2+ where the aoe matters)
8 tile range 3t weapon
if you use ayak for scepter, (blowpipe), lightbearer & avernic
fang uses post lance and outside toa itself are really limited... i think i use it at spindel maybe? So toa might be a lb camp only, then get fang on the way to shadow?
5 brawlers per room, 5 ticks saved contribution per raid
lb is good but is it really that good
yeah agree, just 1min per raid is what i would use
am i missing something with early fang? is it already dead?
dragons having no stab defence really helps hasta, tho fang hydra is still nice
oh did this already happen lol
and if routing towards td's early, between those, k'ril, barrage tasks, gorillas and araxxor i reckon you hit 95 slayer without touching a dragon task(where fang is mostly useful). hydra is fine with hasta
as of today +0 stab def
(oh and shamans too - those are ok with fang but really awkward to 5t so hasta more or less wins there too)
i've lost a bit of oversight as to where fang gets used. was it exclusively for dragon tasks?
I did nox hally hydra till lance, fang is still much better than hasta and nox though
if u skip early toa rush that also means u can skip warped creatures, voidwaker, kril, and all the toa kc. all the new content u can do instead all also give massive combat xp
its dragons and like dark beasts from my personal experience - i did early fang and while it was nice i can't see a problem with just not adjusting blocklist and doing more hasta/demon tasks
oh yeah also bgs delay aswell so lots of hours saved there too
stab def reduction is points in favour of hasta imo
(if you ever even hasta dragons, surely just fbow everything like the good old days)
don't people elemental magic them these days?
yea i thought hasta hydra might be bad enough to make bowfa hydra better, tho no spec
not if playing "efficiently"
Scobo fury rune arrows Ava’s is 49 max hit, with anguish making it 50 max hit
bear in mind that dark beasts require like 90 slayer, meaning you might have whip or nhally for them which are very close or just better - https://dps.osrs.wiki?id=TreatCaveChristmas
arent araxytes >90 slayer req?
dark beast tasks are so short i dont think it really matters
yes, 92. you can replace that with torture and only focus on the whip and it's mostly the same argument though
Why would you skip kril and voidwaker
can i have quick tldr of why elite void range is good at doom?
also dark beasts are such a tiny task it hardly tips the scales in favour of grinding out fang
in tob i remember low to 0 range def is one of/the reason
looking at wiki i cant see
100% accuracy phase is a big reason why void is good
post w5 it's really common for either grub phase(where dps/accuracy doesn't matter) or car phase(where you have 100% accu) to occur. so a large part of your dps ignores accuracy
not skip but delay. these were all things that were routed pre toa mostly for toa use. so if fang is less relevant than you can revisit the position of those grinds at this stage. and kril u can just do more TDs
Kril gets you hasta which is a big upgrade over dscimi
and you wouldn't have masouri as this stage, so during car your range armor is doing nothing for you
for late waves the majority of your damage is done during 100% accuracy phases, if ur farming early waves and have a tbow you will still want masori
id prob do masori tbow until w12 or so but i doubt there is any real math done on when ud swap
i mean for the purpose of deciding whether to bin early toa or not the question is if void ranging is better than crystal, not masori
scobo is very accurate so you really don't need more accuracy
yeye, that question was for a doom document
for brokies with scobow and no gear id assume void is always best
im probably suffering a bit from scope creep atm lol but
theres no real reason to not get assembler before mokhiatl ye?
theres no universe where u do it with accumulator right
for the sake of 50kc of fbow vorkath - probably a safe assumption
don't you get assembler before anguish/scobow
Yep
Some maths has to be shown soon for some discussion
Anguish adds +1 max hit to rune arrows
Rigours adds 3
rigour is a significant grind and has a ton of prereqs, including a decent mage setup for olm
for a couple of max hits being added to a 30-40h mokha grind it's probably not reasonable to assume having rigour
6-7% or so is pretty sizeable
the math is hard as alot of your time is doing slayer so you need to work benefits based on the expected task lists
ppl are 100% gonna cope that the only reason they can't make it past wave 4 is lack of tbow and rigour just like they do in cg
can't wait for all the posts
You base it off the assumption that ladlor guide assumes your skill level is that you need rigour for inferno and you can’t do a eagle eye/ deadeye infernal cape
Are we expecting people to push for wave 8+? Because if so, going for quiver before mokha seems completely reasonable, w8 is colo-tier or harder
i guess we know that zcb tbow masori are best at doom - and the earliest you can reasonably farm it is elite void, assembler, chally, scobow, giants prayers? and(anguish/fury? tbc).
Is the question - are there any in-between upgrades that don't take half the expected time for doom to get, which have a big enough impact on doom? I'd say lightbearer is maybe reasonable but idk what the expected time for that is...
I suspect un-upgraded deaths charge is probs enough to sustain spec without LB but havn't tested it
tbow void acgs is prob bis
u wouldnt bin the zcb but u wouldnt use it much
i have un-upped dc and lightbearer - can bin lb and see when game is back up
glory -> anguish seems to be ~3% dps increase for eagle eye and deadeye, and ~6% with rigour at Mokhiatl
tbh though what would an alternative ring even be? archers? something with prayer?
b ring for extra str bonus ig
Bring for chally?
2% of a 20 hour grind is less than an hour
finding anguish maybe a bit negligible for Mokhiatl rush, thoughts?
seems correct. also glory has str bonus which adds to punish
do your calcs consider car phase?
no
https://dps.osrs.wiki?id=SnailfeetsFlamtaerEtchings
just delve 1
not sure how to accomodate for the complexities of the encounter lol
thats a good point actually... car phase is dramatically better with something like blowpipe which doesn't happen until way later in prog
two things to consider, car phase ignores accuracy (which diminishes the extra accuracy anguish brings)
other thing, dps has a compounding effect
the more dps you have, the more likly you are to skip orb phase (and if your really unlucky get a 2nd shield phase)
Car phase is easy maths since it’s just the extra max hit included, so 0.5 extra damage per hit divided by 2.4 seconds
maybe "wait until sailing" angle where you make your own blowpipe and completely skip zulrah 😄
the sailing blowpipes are bad lol
could someone try to quantify just how big bp is for mokhiatl?
are deep delves (8+) harder than inferno? A lot of people haven't gotten any 8+ kc or barely
should be the best spec weapon and it lets you do 3t tbows a couple of times per wave
I feel weird recommending it when people aren't comfortable tackling that content yet
best spec weapon available for an early doom rush that is
bp ameth anguish assembler elite void is 13.15dps during car phase
You could very much only do level 7 delves



