#Gear Progression Chart

1 messages · Page 5 of 1

mellow matrix
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yeah but thats not

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the same thing

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as making faster raids meta

fossil flame
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i mean it is supposed to be a nerf but i think it will be harder to do with same rates as before

mellow matrix
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like say 500 was only 10% more loot per time than a 350

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then thered be a choice

fossil flame
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honestly im just yapping i didint even know about wieghting changes till just now

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prob will still be best to push higher raid lvl easily

full panther
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i like fast, so when fast is a realistic option, ill be happy

mellow matrix
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40 minutes just is an inappropriate amount of time for a raid imo

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and heck some people even run raids closer to 50

opal dagger
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300s got buffed compared to live no? redditors win again

dusky fog
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I’m not sure about this. 350 is still less kc to get any drop, including fang, as compared to a 300. Yeah instead of 22 raids saved on a fang as compared to before it’s 9 now, but still a significant higher chance of the other uniques as compared to staying at a 300. Im struggling to see why you’d stay at 300 intentionally. 350 should still be faster to get fang than a 300? I guess you’d have to do the math to see how many minutes you save per 300 compared to a 350 and see if that adds up the 9 raid difference or not

opal dagger
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350 is not a higher chance to see a fang over a 300 post change

dusky fog
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Yeah it is

opal dagger
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so the reddit graph is just wrong then

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classic

mellow matrix
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no i think that graph is right its just labeled weirdly

full panther
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as a bit of a sidenote from the toa discussion, does broader fletching belong on the chart? relevant to slayer for being a slayer reward, but also doesn't benefit pvm nor slayer directly, only indirectly for quests and da4.

opal dagger
somber dagger
full panther
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noone asks tbh

dusky fog
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This graph?

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Have to look at the dotted line not the solid one?

somber dagger
full panther
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on second thought, i think it interacts with the rest of the slayer rewards too. here it communicates that its weighted relatively heavily

opal dagger
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K i guess my eyes are bad cuz I thought 350 was the same as 300 wcyd

dusky fog
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I can’t tell if there’s a drop or not on the solid line lol

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Should be

hollow cobalt
dusky fog
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83 to 73 is still like a 10% drop. It’s not nothing 🤔

hollow cobalt
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and this doesn't fix the core problem with the higher invos, the goddamn def scaling

opal dagger
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so 350 is best raid lvl for fang then

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ignoring any other purple

fossil flame
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i like 400s for simlar reasons no annoying invos to turn on just blasting them

dusky fog
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Probably. If you go higher you don’t save many raids for fang chance, plus the raid will likely take enough time longer to actually not save time on a fang

somber dagger
hollow cobalt
opal dagger
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just making an objective statement. not saying its going to be meta to sit at 350 for a fang

dusky fog
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Like a 350 to 400 saves you 3 raids? But how much longer will the raid take you?

somber dagger
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We do get a new gem that you want fast most likely

dusky fog
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Probably longer enough that it’s actually better to stay at 350

fossil flame
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400 saves alot currently

dusky fog
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Yeah but talking about proposed

fossil flame
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ye proposed seems mid id prob camp 350 or go 450

dusky fog
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So for fang purposes prob would rather do a 350 over a 400. But could you argue that you’re now still taking a big cut to the other unique chances? 350 down from 440 for shadow as example. How do you balance that trade off?

hollow cobalt
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think the answer is "if you can do the 400s without losing it, do those"

opal dagger
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imo the meta will always be pushing your raid lvl to the highest you can consistently complete. these changes don't really make a difference if you're just talking about shortest time to complete toa

dusky fog
full panther
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i have this unfortunate habit of returning to ToA, dying to wardens on first attempt back, and then postponing it for another month

fossil flame
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ye for sure it just feels bad

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go from saving 140 raids to like 90 400 vs 350

opal dagger
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you nearly double your shadow chance from 350 to 450

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50% better 350 to 400

fossil flame
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ye but they are saying ud expect a shadow in those amount of raids

opal dagger
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right

fossil flame
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but ye idt its that awful even if nerf may be harsh or not

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eye staff/bracelet gona make shadow much less of a need imo

dusky fog
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I really wonder how the changes will feel on ease of raid difficulty and supply management. Especially with getting the jewels sooner, including the new proposed one. If a new 350 feels like old 400, or new 400 feels like old 450 and are similar times… then look at that chart and compare the numbers diagonally. Some interesting observation when looking at that for shadow 😮

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Like for example if you can now run 400 instead of 350 in same time with same ease, then yeah fang might be a little slower compared to before but now you jump from 421kc to 350 kc for shadow, a much higher chance of spooning one during fang grind as compared to before

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Basically there was a 13.5% chance of getting spooned a shadow during current 350 fang grind (assuming you hit on drop rate). And now at a 400 you’ll now have 18% chance to spoon shadow if you hit new fang drop rate 😄 50% more irons will spoon a shadow grinding fang is the take away? Ofc idk if a new 400 will feel like a 350 in time or difficulty or not. Just some thought experimenting

pearl quail
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I think karmja elite would be after mixology rewards, no? Just feels like something to have done before the 87 herb requirement for that diary.

hybrid blaze
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Your mage setup doesn't matter at all. You could wait, you could use the sceptre, you could alch the sceptre and use a slayer staff, it's pretty much the same

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Waiting is definitely the worst of the set because it means doing combat without a fang

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But 41m40 with trident is a cakewalk?

tall lark
craggy granite
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More like slayer helm -> desert diary 3 -> mixology -> Karamja before back to duradel slayer

tall lark
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and just in general i didnt do 98 agility myself so idk how much irl time that takes but getting 87 herb that early in the chart seems rather obscene

craggy granite
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I don’t know how the slayer points are working out there - but to get that, broader fletching, slayer helm, and a block list around 69-73 slayer I don’t get

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Especially because the amount of “point boosting isn’t worth”

fickle drum
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doing skilling before pvm is p much quite literally free if your goal is to do both skilling and pvm on an account

craggy granite
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slayer helm gatekeeps desert diary which would otherwise mean making the thousands of pots for 81 herblore for mixology

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It’s either mixology a bit before 81 herblore then or get the slayer helm imo?

fickle drum
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yeah I was just replying to the irl time constraint comment

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I also made a lot of pots manually cuz I couldn't be assed to do slayer so can't really speak on that

tall lark
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the only grinds before are CG, and optionally 98 agility 90 rc. not sure how much time that takes overall since i didnt do the other two but do u really get 87 herb by then?

hollow cobalt
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Surely lol

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Those take a while

fickle drum
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wait I don't get how herb runs being slow comes into this

tall lark
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also yeah as someone else pointed out without desert hard you have to manually make all your potions

fickle drum
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whether you get it or not is just about the cooldown timer, no?

craggy granite
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If I finish up more fishing while doing more farming & herb runs and even just get started on the agilty/runecrafting, as long as i log off at the end of the day with an inventory ready to do a farm run

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i'd probably be at super combats or something silly by then

tall lark
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it sounded unbelievable that u could bank that much levels with that early progress but nice to know

craggy granite
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i haven't even touched sep

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like i have but i'm only floor 3

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my 250 cg kc and doing 3-5 herb runs/day on top of staying on top of farming contracts

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I'm at like 400 herbs/day with the 9 patches, and with super attack -> mixes that'd be 60k herblore exp/day

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cg is approximately a 50-60 hour thing, iirc 98 agility is 2-3x that long, runecrafting will also be a chunk of time

if prioritizing herb runs over the 3-6+ months, especially with mixology now being a part of it all

tall lark
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interesting. i managed to finish cg in 3 months after account start but just checking i only had 71 herb after that, not even close to 87. granted compared to the chart I skipped void, barrage, and agility and did not do herb runs off cooldown at all.

mellow matrix
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the agility step is also 'get insanely far ahead on hourlies' so that checks out

craggy granite
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skipping agility + birdhouses means you might actually have to do hunter to get to 80

fickle drum
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yeah herb is a huge bottleneck if you don't do it off cd for at least a decent bit

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which mixology pretty much solved tbf

somber dagger
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how muhc xp do you get from mixology to get the uniqes?

fickle drum
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idk but you do a lot of it for xp anyways and it's defintely less than that

opal dagger
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You also want aldarium for goading and prayer renewals a bit

drowsy ore
dusk needle
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Morning guys, quick question - I'm 98 slayer and have all of the drops I need from duradel, I have rancour, nox hally, prims, eternals, pegs, etc. and was lucky enough to spoon imbued heart also. I'm 2.6k kc at TDS without a synapse. Is it worth grinding TDS off task and switching to Konar to start the Hydra grind?

quiet schooner
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I would do hydra but I don't know that I would do tds off task if there are other misc slayer things u want to do

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I was already 99 slayer with most drops completed when TDs came out and I still hunted tasks for them because I had a few niche slayer things I wanted

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If u have anything like that maybe revisit duradel for TDs later

terse matrix
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How does blessing the quiver fits into the gear progression chart ? I got the sol kc this morning, should i focus on 150k splinters rn or just get back sometimes for some kc when im out of charges ? Dont feel like sending 25kc atm

crystal narwhal
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Charge you use count towards the perma unlock now

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So no reason to go back when you have charges unless you want to

mellow matrix
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pre tbow the charges part barely gets any use

dusk needle
robust hazel
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Greater demons are fairly weighted tasks, so you could just skip for them pretty easily if you don't mind breaking your streak

terse wharf
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can anyone help me understand why torture before suffering? Isn't suffering really helpful for bandos?

somber dagger
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And suffering aint going to help much

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Defence is a joke

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You only use it for recoil effect

terse wharf
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I see. I know nothing about toa, I'm just looking at the chart, but do you use torture there? Or fury for easy swaps?

somber dagger
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You use torture everywhere you use melee

terse wharf
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ok, got it. Thank you!

slate dome
mellow matrix
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the list of places the defense is relevant is rly slim.... like pre shadow kree, inferno (but rotg/lb are at least competitive)... i guess some sus vard setups? otherwise yeah, its just a recoil item for like kq zulrah

slate dome
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Ones that come to mind at first would be pretty much all gwd bosses, inferno, vard, corp, muspah purely bc what else is worth using

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Probably few others but think thats about it

dusky fog
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Which ring best to bring to inferno?

robust hazel
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Prepping for inferno myself and it seems like Suffering is the go-to at the moment

fossil flame
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suffering convetional ye but ring/boots u use wont really be game changing either way

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if u want to use one of others i think thats fine to

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all have their advantages

low stag
slate dome
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What's the thought process behind that?

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Id of thought defence would be the most important stat to keep you alive when youre not solving waves properly

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Like ROTG isnt going to help there at all

low stag
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Most of the time when you mess up, you die. If you’re tanking a ranger and two blobs while panicking, RoS isn’t keeping you alive.

I preferred ROTG to be able to camp my prayers more often so I could focus on solving waves and learning the mechanics rather than getting lucky and tanking.

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I could see RoS being good if you’re struggling to make it past wave 20-30, but realistically that should only be your first few attempts

quiet schooner
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U have plenty of prayer even with ros imo

low stag
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I just don’t see the value of extra defense imo. I also ran with crystal helm instead of a tank helm

indigo hollow
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I ran crystal helm/rotg and felt it was fine, but I know plenty of credible people recommend suffering and tank helm so shrug

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I think with prayer regen pots there’s no way I’d take rotg now though

low stag
fossil flame
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if u aim to play a bit better and want to worry less about conserving prayer i think gods is still okay

indigo hollow
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I mean, there are things like tanking a ranger during sets where you can be doing everything right and still get fucked

slate dome
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I doubt it drastically changes anything, but how many people do you think are actually running out of prayer while learning

fossil flame
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ye thats the thing i feel like all rings arent game changing just small things

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u dont need small bit of extra defence or just the extra prayer etc to clear

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so if u lean one over the other its not big deal imo

low stag
quasi juniper
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Lmao sounds like its the placebo effect slot

fickle drum
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you also will take a range hit sometimes at the start of mage/range waves

low stag
robust hazel
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Damn so now I won't be able to blame my first inferno death on the ring 😩 ✊

dusky fog
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I’ll probably use Rotg just for the extra prayer bonus then given I already have experience with inferno and don’t need to rely on tanking from mistakes as frequently

tame fossil
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so is bandos not needed anymore now? what do you do after you get bowfa then? zulrah and slayer?

indigo hollow
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You’d still want BGS, but I think the idea is if you get it before the armor, you just don’t stay for the armor

drowsy ore
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You’ll get some bandos pieces on way to hilt probably

tall lark
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is bgs really worth that grind? i feel like the 500+ kc at bandos could be better spent almost anywhere else.
afaik they are even making bone dagger more consistent at toa? burning claws can be gotten passively from td grind which demonbane weapons actually is important. and groups now can use dwh
dont get me wrong i love my bgs but the early bandos grind seems to be getting phased out

slate dome
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Bgs is very nice yeah

tall lark
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i wouldnt be surprised if we give it a few months and everyones like lets take bandos out

slate dome
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Why would they do that?

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Its a short grind for a great item

tall lark
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i dont think its a short grind

hybrid blaze
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Burning claws are much later in progression than bandos

slate dome
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Bandos is like 20h or something?

hybrid blaze
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It's good to take another look at graardor but at first glance I don't think removing him makes sense

hybrid blaze
slate dome
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Meant for bgs and dip

tall lark
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yeah i dont think bandos is 20h at all

slate dome
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Not full completion

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Its like 500kc on rate

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What kph are you getting 👀

tall lark
hybrid blaze
slate dome
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Ok 24 😅

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Still a fairly short grind for a solid item, with good odds of hitting an armour piece on way

hybrid blaze
slate dome
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If its completely unusable at toa then I could see that happening, only rly Duke it would be big for afterwards?

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Tob ig if youre taking there

tall lark
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i cant imagine doing duke without bgs but yea thats so much further in the progression

hybrid blaze
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If you're going to get one anyway there's not much benefit to going late

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With bowfa obtained you've got access to the good method, and most upgrades after are low impact at graardor

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So if you go for it, it makes sense to go just before you can use it well

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Bcp and tassets are also useful for slayer

tall lark
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to be fair they are doing a lot of duke changes in summer sweep up. idk how stacking the poisons changes stuff with getting specs

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they might be doing other duke changes cant remember

full panther
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i did see some claims that bone dagger might become on-par with bgs for toa specifically which would remove one constraint, but bgs remains generally useful beyond that

slate dome
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Or atleast, thats all ive seen

tall lark
tall lark
slate dome
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Yeah but even with 1 spec/kill id still rather have bgs

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Idt how far Duke is into the future changes much tbh. You arent rly improving bandos kc much outside of getting shadow. Like bruh mentioned if youre gonna do it, may aswell do it before you have use of the armour etc

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Armour good for slayer, toa, yama etc

tall lark
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anyway yeah just my 2 cents on the matter. duke himself pretty niche i havent gone more than like 50 odd kills cause no shadow so idk how much a far future boss that you wont even grind much without mega rare would impact early progression choices. nice discussion guys

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just off the top bgs doesnt seem that essential to warrant 500+ kills early on grind but just my 2 cents

fossil flame
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imo ive always seen early bgs for toa but i feel like u can play around bgs more often then not just awkward for most content

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even tob id argue u can play around it relatively easily with the right ppl

robust hazel
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Garage door is therapeutic once it’s nailed down

fickle drum
fickle drum
full panther
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always remember the absurd respawn times greatly cap kph of dps increase

fickle drum
hybrid blaze
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Def bonus doesnt do anything

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you're not limited by damage at bandos

fickle drum
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yeah but eating during the kill is both annoying and slow

hybrid blaze
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Without running the calcs I would still be incredibly surprised if the def bonus from rigour at graardor matters more than having tassets for all of slayer

fickle drum
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deffo don't delay bandos until rigour imo

hybrid blaze
fickle drum
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it's just that deadeye is basically right after bandos & it's +5% def and some dps

hybrid blaze
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you'll still be eating sometimes with rigour, and usually you wont eat mid kill even with eagle eye

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the window where you save an eat is very slim

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idm titans right after cg, before bandos. Though bgs is also decent at titans iirc?

fickle drum
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yeah idk rly anything abt titans so can't rly comment other than might be worth looking into it

robust hazel
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I don’t think you use bgs at titans at all afaik

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Just damage specs

hybrid blaze
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Does bgs beat dds?

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Especially at lower stats

midnight dome
indigo hollow
# full panther i did see some claims that bone dagger might become on-par with bgs for toa spec...

I saw that Gnomonkey said that in his recent ToA video, but idk if I buy it. I don’t think having the Kephri bug fixed (which is not even a guarantee—Jagex just said they’d try) is enough to make bone dagger equal or better. The difference in spec cost is still relevant until you’re running overly draining, and you’re more likely to hit the defense reduction caps with a BGS spec than a bone dagger spec everywhere except Kephri

indigo hollow
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Probably worth poking your head in WDR and/or the ToA channel here to see what others think as well. I have a decent amount of ToA experience but wouldn’t consider myself an authority on it, especially for anything past 400

quiet schooner
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skipping an item that is used at multiple bosses is asinine

mellow folio
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When bone dagger and bgs is compared, is it factored in that bgs deals way more damage?

fossil flame
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esp p3 wardens is a big place i feel for bgs being strong

indigo hollow
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Yeah, that’s a good point. BGS is just way better for P3

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Especially with how high-impact it is

fossil flame
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if u have a shadow and are running like way higher raid lvl though i can see bone dagger being better

indigo hollow
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Yeah I think most of this assumes pre-shadow

midnight dome
indigo hollow
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Good way to advertise for the 3-tick atlatl butterfly video that I’m sure is coming soon

quasi juniper
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Hello! GM to YouTube finger guns at screen. Today I will be showing you 3 tick akka butterfly.

opal dagger
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At least it will be future proof for the new 3t mage weapon

sturdy jewel
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not that im disagreeing with the zenyte order

crystal narwhal
midnight dome
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I think defense in general is a little bit underrated but it definitely is less important than dps in general

mortal perch
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Whats the thinking behind doing Hilt 5 before nex/tob? not challenging just curious to why it is where it is?

fossil flame
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its pretty late in prog should have gear/skill at that point to pick up master cas

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thralls and kc reduction at gwd are pretty nice to pick up in general at that point

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they are also are moving 2min thralls to master tier i believe so even more nice

low stag
fossil flame
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its just a qol thing before those grinds

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prog has it insanely late tbh like ur expected to get shadow+tbow before masters

quiet schooner
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GM before Nex is probably really good

vague tusk
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I mean I've been collecting a decent amount of nex KC just for use banking whilst grinding zilyana and getting KC generally seems pretty fast! I'm not even doing any multidot stuff, just killing spiritual mages with a blowpipe and I get a really good amount of KC in one or two doses of divine pot. Like sure getting higher tiers chops off 1/6 or 1/3 of the time kcing versus time doing kills but I feel that'd only be as good as, like, a new broad arrowhead pack that contains 1.5x as many arrowheads for 1.5x the price - yeah it's technically good but it's fast enough anyways it won't matter that much if you don't get it

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Guess it matters more if you're hopping between content and not just staying logged out at nex bank for several days in a row and grabbing KC during downtime - if you're suddenly entering the dungeon for a session taking longer to prep is probably annoying

peak coyote
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well im sure it was talked a few times here already but i dont wanna go too deep in conversations here cuz ill never catch up

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so ill just quick ask

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92ranged/90 mage for cg with that guide, ranged trained with red chinchompas and mage with what way?

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whats the most efficient way to get 90 magic?

crystal narwhal
peak coyote
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what if i dont have anything to alch? will alching rune arrows earned from lms be fine?

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is it even profitable or not anymore

mellow matrix
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gathering alches is bad

worthy scaffold
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i alched a lot of gold bars before f5, after that rune bolts were positive

hybrid blaze
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Alching rune arrows you already have is fine. Going out of your way to collect them is bad

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You dont need 90 magic at all though, 80 or lower even is fine for cg

peak coyote
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89-92 ranged is optimal but 80 mage is fine?

worthy scaffold
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mage level only affects accuracy, the max hit is the same at all levels

hybrid blaze
peak coyote
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well if i want to go in order with the guide i still have to get somehow magic at least till high 80s/early 90s, so anyway i still have to find a way to exp that magic lvl😄

quiet schooner
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Sepulchre

peak coyote
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how im getting mage xp at sepulchre

hybrid blaze
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high alchemy

austere pecan
mortal perch
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currently at around the quiver stage of the progression and thinking of knocking it before committing to a mega rare raids

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for context "it" is master CAs from an earlier discussion

hollow cobalt
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nex is a post-gm thing tbh

craggy granite
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for the muspah kc going for the scepter, is duke tablet worth getting before or nah?

mellow matrix
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yes

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you may as well, duke has some CAs to knock out

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da4 is free at muspah because of the respawn time

craggy granite
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When’s doing kq then?

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I’ll probably do poh tele at that point because I don’t think I’ll have kalphite queen

somber dagger
drowsy ore
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Ok thoughts about bloodbark:

bloodbark has a chance of being able to be skipped if you get ahrims or blue moons as part of the natural progression.

If you do barrows early with air surge and sepulchre keys you have a ~56% chance to get an ahrims top or bottom on way to any full set.

Also if you do moons as a natural part of doing combat achievements, there are 2 that stick out.

  1. Use a moons weapon and 2. Do 25 kc.

If you route that ca in kinda early (as part of the ghommals hilt 4 step)

You get any blue moon pieces for “free” if you get the hood or top or tassets before any weapon, since you have to keep going for a weapon.

You also have to do 25 kc for ca so if you get spooned a weapon early you have 25kc to have another chance for a blue moon piece.

So the question is, is it worth the 5-6 hours for bloodbark if it could be skipped in a natural progression?

Mage seems to be used at muspah and toa between the bloodbark step and the ghommals hilt 4 step

I lean towards having a guaranteed +3 magic damage is good. But I think it’s worth thinking about

hybrid blaze
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Blue moon spear is -2% compared to ancient sceptre + mages book, not +3%. Furthermore, that -2% costs two max hits on barrage, or 18 max hits across all targets.

drowsy ore
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Yeah I just double checked

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Thought it was 10%

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Good pickup

hybrid blaze
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Bloodbark droprate is special, you need to unlock the scroll

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If you need any piece, its the same speed to get all pieces

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You can skip bloodbark if you get a top + bottom ahead of time, but one of the two doesn't cut it

drowsy ore
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Is all 3 +1 pieces useful

hybrid blaze
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Top + bottom is useful, because losing out on even +1% mage bonus costs those 2 maxes on task

drowsy ore
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Like
I know bloodbark is the one drop equals all 3

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So on slayer task you want 9% between your staff offhand top and bottom?

drowsy ore
hybrid blaze
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yeah

drowsy ore
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The bloodbark step is there moreso for the +2 ice barrage in slayer, not for muspah/ toa/ powered staff usage?

hybrid blaze
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It used to be 9.5% with the ring but the new titans prayer dropped it to 8.5% I think

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and then you can go 8% on those slots and add imbued seers, or (better) 8.5% with titans prayer and lightbearer for chally

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yes the bloodbark step is almost exclusively for slayer

drowsy ore
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Gotcha

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So moons can’t be routed in pre slayer for ca, but barrows could.

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By my maths you have actually a 76.3% chance of getting ahrims top and bottom before a full set

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So 3/4 players could skip bloodbark if they do barrows with air surge and sep lock picks

hollow cobalt
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I don't think anyone is doing barrows for a full set pre-slayer

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Regardless of whatever math you deleted, the fundamental problem is that anyone who is skillerbrained enough to get wraths early isn't a Barrows rusher. They're pretty much opposite playstyles

drowsy ore
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Haha

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Yeah it’s fun to check the maths though

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The good setup Is a 3.5 second ttk difference between early wind surge and swamp trident, occult, torm, eternals, augury, seer i

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Which of you kill all 6 barrows with only mage is a 3.5x6x expected 729 barrows for one set completion
Is a 4 hour 15 time save

hybrid blaze
hybrid blaze
drowsy ore
hybrid blaze
#

729 is a specific set

#

But we just want any

drowsy ore
#

That is very helpful

#

Yeah that doesn’t work

#

Thank you @hybrid blaze @hollow cobalt

hollow cobalt
drowsy ore
#

Well til that bloodbark is goated

#

@hybrid blaze what’s the actual maths on odds of getting ahrims top and bottom on the way to any 1 set. I am much better at normal spreadsheet maths and not coupon collector maths

hybrid blaze
#

I don't know the actual percentage. Personally I'd monte carlo simulate it

#

I think a multi state markov chain can give the exact nr

craggy granite
#

If already getting wrath runes why not get bloodbark by then, in the grand scheme that’s still only a relatively short detour

#

if wind surging thru barrows, just makes sense to just get the bloodbark

dusky fog
#

Bloodbark grind took me less than a day

zenith lake
#

does require 90 wc though?

karmic fossil
#

you can do magic logs it’s just worse rate

dusky fog
dusky fog
robust roost
#

hasta isn’t going to be affected by new keris because it’s the crush weapon used to grind vw, correct?

fossil flame
#

still need for lance either way to

neon eagle
#

(I ran a simulation of 100,000 players)

tall lark
austere pecan
#

the difference between the two isnt enough to justify the z axe grind tho

tall lark
#

zombie axe is well worth getting for most players and iirc over here efficiency wise it only barely calcs as inefficient(?) which is very tough standards. someone here can correct me on that

anyway i think most people will get it

austere pecan
#

its inefficient to get unless you barrage to farm it

#

so, very high magic reqs for that

tall lark
#

hasta also pretty much requires barrage to get too

austere pecan
#

sure, but you are getting it relatively later

#

and if you have barrage you just get hasta

#

cause most likely you are also at the point where you can go get bowfa

#

main issue is zaxe doesnt really help getting bowfa which just gets you hasta which has more varied and better uses

tall lark
#

i mean all this discussion is pretty pointless anyway since the vw grind is very optional and most players going for it do their own wierd paths

austere pecan
#

eh, VW grind is pretty meta id say

#

very good spec weapon

#

its even here on the chart we are discussing

tall lark
#

its on the chart yeah but it was just debatably in. iirc I would be surprised both the author and bruhsailer authors will defend its efficiency much. plus it might have just lost one of its biggest upside which was speccing at akkha

#

think most people would be very satisfied with just getting burning claws honestly

slate dome
#

Its not like theres an unlimited amount of good items to farm in rs

#

I dont see why youd skip over one of the best spec weapons in the game eitherway

robust roost
#

vw is bis pre-nex for multiple things, and it's bis for nex until zcb

#

skipping it seems silly unless being in the wildy will make you quit rs

#

not to mention the otherwise ludicrous drop tables on wildy bosses

somber dagger
#

What you think about dragon wand? To bad to get?

tall lark
#

at the same time very few players are even going to make it to the retirment home nex grind

#

especially now with newer stuff coming out

robust roost
#

idk i think competent level nex is pretty fun

#

not something i would hold off until post gm

#

fun and almost every drop is bis in some capacity

#

especially now that we're probably using half the supplies as usual

#

melees always come in 3s so you can actually pray melee p2/p3/p4 instead of getting smashed

#

also gm is almost cosmetic now with masters getting the doubled thrall timer lol

tall lark
#

yeah thats fair man personally i dont even play the game efficiently anyway. i just vaguely follow the chart
the real discussion imo is how worth dragon hunter wand rushing is now hmm

#

although the drop rate might be questionable

robust roost
#

prob not

#

you still have to go out of your way to get things like blood moon to make it fast ish

indigo hollow
#

You could probably make do with temotli + zombie axe but that still doesn’t sound great to me

robust roost
#

im a firml believer that zaxe is not worth getting at all

#

at least not going out of the way for

robust roost
#

i was verifying that it didn't replace hasta in the order

dusky fog
#

zombie axe beats hasta at spindel, trust me I'd know :/

#

idk about cal'varion

#

artio is bowfa

#

hasta also used for slayer

robust roost
#

hasta is used for lance

#

and toa until new keris

dusky fog
#

for sure, much later on though

robust roost
#

so the fact that it has other uses means you'd probably just use it for vw anyway

#

instead of going out of your way to get what im calcing as a downgrade for off-task spindel

#

1st setup is zaxe

#

granted these are 99 stats and zaxe does get relatively better with lower stats

dusky fog
#

Im currently at spindel and z axe beats hasta for me

#

btw im not making case to grab zombie axe. I just already have had it well before this grind.

#

They're basically same ttk

robust roost
#

yeah they are very close either which way

#

that's my case against getting zaxe

#

but if you already have it and it's better then ofc you may as well use it

#

hasta just ends up being the only viable crush weapon that actually has outside uses (and doesn't involve an egregiously long grind to get)

hollow cobalt
dusky fog
#

yeah 1/128 is pretty quick

robust roost
dusky fog
#

I actually got z axe in 15 mins but I was lucky, not representative

fossil flame
#

zaxe is pretty close tbh crush wise

#

was better for me then hasta on some thing or just slightly worse

robust roost
#

i think the avg grind for zaxe is a couple hours of off-task barraging armored zombies

#

which, the axe will never make up the time and runes wasted doing inefficient barraging

fossil flame
#

hasta is pretty fast to

robust roost
#

scobow hasta is probably like a ~4 hour grind

#

and most of that is spent waiting on dumbass gwd respawn timers

#

i still want to know what they were thinking

#

these bosses were meant to be killed by a group of like 3-4 people in under 30 seconds per kill

#

and then another maybe 20-30 seconds for minions

#

why in gods name is the respawn 90 seconds

hybrid blaze
#

more like 6-7 hours

#

but yes

quiet chasm
#

thoughts on dragon hunter wand now? worth going for somewhere? (context working on 6th armor seed at cg)

somber dagger
quiet chasm
#

yeah i have no moons drops

hybrid blaze
#

I don't think the wand is good

quasi juniper
hollow cobalt
#

Purging staff exists

quiet chasm
#

purging staff doesnt autocast, might as well use SOTD at that point

quasi juniper
#

I didn't think it could. I need to go grab one if it can

hollow cobalt
#

No but neither can the wand right?

quasi juniper
#

wand can

hollow cobalt
#

Still might as well just use the sotd/purging

#

Is it worth ~20 hrs of clicking huey to autocast? Probably not

quasi juniper
#

Yeah, I am more of trying to support the idea that the wand is not nessesarily "bad" its just not worth the grind.

fickle drum
hybrid blaze
#

ah I got the wand and the 3t weapon mixed again.
Yeah the 10% barrage stick is possibly very good

hybrid blaze
#

but in practice people autocast a bunch and I can sympathise with getting the wand then

#

its never going to be efficient though

quasi juniper
indigo hollow
hollow cobalt
#

Might as well just get a NM staff weSmart

hybrid blaze
#

the 3t is good, I thought it was also the one with the ancients thing but obviously it isnt

drowsy ore
#

If you do 9min kills, at 1/103 rate it would be 15 hours on rate

fossil flame
#

very small thing but i was wondering maybe including bandos here right before torva could be a good idea? would help imply not to stay for bcp/tassets

#

and include bandos u need to actually make torva

#

ig it not being on there in first place is already good way to imply not staying for bandos

opal dagger
#

Maybe just put bandos components if that’s what you’re trying to convey

lunar lodge
#

I think that's just extra icons for no reason. Torva implies bandos parts.

quasi juniper
#

Also gl getting that bgs without a few bandos parts

hollow cobalt
#

If you get it you get it

vague tusk
#

recommending abyssal tentacle and not noxious halberd seems a bit weird - tent seems like a bigger nuisance of a detour to get and less useful than nhally thanks to no zulrah/ggs (clogger content but w/e) niche, plus it's worse with void at tob

crystal narwhal
#

Not saying I disagree necessarily, hally is a super cute item. I’d get it for sure

fossil flame
sleek prawn
#

Does it make sense to grind dragonhunter wand now before slayer grind?

inland cosmos
#

max efficiency wise no, but I don't think it's unreasonable to get the wand

sleek prawn
#

i always do turael skip for slayer after getting a ton of points early on, so i basically only do barrage and tds etc

midnight dome
#

I think the question is do you have reasonable gear to grind the boss with pre slayer

#

Its probably not the worst idea though

sleek prawn
#

yea exactly

#

just tryna figure out a way to find a trio team or something

#

cba soloing it

midnight dome
#

I think its contribution based

inland cosmos
#

it is

midnight dome
#

So doesnt really matter

#

Solo with 2 alts is better if you happen to have those but trio is more fun

sleek prawn
#

you know if there is a fc to find teams?

midnight dome
#

No sorry

#

Official world and ask for trios there maybe

crystal narwhal
#

Solo is better than it seems even losing the damage boost because you spend a lot less time waiting for respawn (since you get slow kills)

sleek prawn
#

so you say it isnt neccesary to have 2 alts praying at the entrace when soloing?

crystal narwhal
#

It’s the best method, but just soloing 1+0 is comparable to trios

sleek prawn
#

ohh okay

#

might try some 1+0 then

slate dome
#

I'm still not sure I understand the wand angle

#

What's the benefit over just getting sceptre

#

Id assume its a bofa skip angle?

#

Bc going huey earlier than you could do muspah must be in some low level gear, in which case youd be griefing yourself/teammates at huey id of thought

inland cosmos
#

wand is +5% magic damage over sceptre

#

thats the main angle

#

it can also autocast ancient over other similar +10% magic damage weapons

slate dome
#

Fair

#

Think im happy enough with the quicker 5% autocast one for the small amount I actually use it

#

Also cba manual casting so other options out too kekw

sleek prawn
#

depends how you tackle the slayer grind i guess

crystal narwhal
sleek prawn
#

im primarily doing barrage tasks, so i will use it a ton

slate dome
crystal narwhal
#

Just do an hour and check your kph with rates before committing to it

sleek prawn
slate dome
#

Ye I didnt assume he was on main

#

If hes quiver before either staff then more power to him kekw

#

I was doing huey at like 8min kills with bandos/dhl/mace/bloodmoon

#

And even at that rate going for wand doesnt seem too appealing

inland cosmos
#

was this before or after tail hp was reduced?

slate dome
#

Before, havent touched since changes

inland cosmos
#

its still inefficient for sure either way

#

but understandable why you would go for it

crystal narwhal
inland cosmos
#

right

#

not saying its bad to grind for

#

but I suspect that its better to manual cast the other staffs instead

#

in an interactive gear progression chart such as ladlors I don't think it's reasonable to place the wand here

slate dome
#

99% of people arent manual casting slayer

#

Maybe even 99.5% kekw

midnight dome
#

I did despair

#

You get used to it, I still wouldn't recommend it though lol

#

Just happened to get a sotd before hasta, otherwise I wouldn't have bothered

sleek prawn
#

you are not a human if you manual cast barrage tasks

#

i can be the first one to say that

midnight dome
#

Just one extra click per cast CAUGHT

drowsy ore
#

The benefit dhw has now is you can decide to get dhw instead of ancient sceptre + mages book. It is +3damgic % dmg over those two.

So you could say that dhw by itself (9 min slow as kills is 14-15 hours on rate) skips; muspah ancient icon, mta mages book, bloodbark top and bottom, as well as royal titans mystic vigour. So dhw probably comes out pretty close in that scenario

#

But then let’s say you factor in bloodbark as well as vigour and mages book, then you have +5% over the og setup, which I haven’t calved yet but could be a max hit or two on slayer barrages (which is big)

midnight dome
#

I feel like 9 min kills are a pretty generous assumption if you were to get it right after bofa grind (which is when you'd have all the old gear)

#

My guess would be more in the 12min range

drowsy ore
#

Yeah I do not know the expected time for Huey, but the dps maths at least is easy to work out

hollow cobalt
#

If you want to do ~20 hrs to avoid manual casting, it's fine enough ig

#

Don't think that's worth throwing on a prog though

drowsy ore
fossil flame
drowsy ore
#

Dhw with vigour and seer (I) still doesn’t push the max hit over to 41

fossil flame
#

main problem i saw with it was huey would be slow but if it allows u to skip book+sceptre and be better thats really competetive timewise i feel for sure

drowsy ore
#

It depends on the kill speed, so
It probably isn’t worth it, but it is dependent on Huey times

midnight dome
#

With venator bow in the progression and mage xp from mage's book it's probably not that big of a timesave on those 2

fossil flame
#

ye thats true to

midnight dome
#

Its only ~2.5hrs on rate for sceptre with a bofa setup

#

But yeah its just bookkeeping, you could also argue you can use it for scaled chambers

#

Which makes it a lot more interesting instantly

fossil flame
#

dont u have to be ancients though for scaled?

midnight dome
#

Could also chin

fossil flame
#

if u have to catch chins i feel like thats prob not that crazy

midnight dome
#

Oh no nvm yeah I mean for the barraging part

#

Not for olm

#

Although ancient sceptre is pretty good too witht the accuracy bonus

fossil flame
#

oh

drowsy ore
#

You could also do Huey in a few scenarios

  1. Get to the magical 37-39 max hit earlier (don’t have to wait for bloodbark and mages book and royal titans mystic vigour)
  2. You want to do 40 ice barrages on task instead of 39s for your slayer
midnight dome
#

I think it's cute

fossil flame
#

in general i feel even spending like 4hours or watever for magic book is rough for slayer (just my opinion)

drowsy ore
#

The biggest thing is though you should not do ice barrage slayer without having +11% magic damage. The 37-39 max hit threshold is massive

fossil flame
#

like im not big on massive detouring for aoe maxes

drowsy ore
drowsy ore
hollow cobalt
#

Purging staff also just exists

fossil flame
#

cant autocast ancients idtsadge

hollow cobalt
#

aint no way that's worth including on a chart just for that

fossil flame
#

but ye whole arguement is kinda wierd cuz if u wana be efficent ud prob get sotd then manual cast

midnight dome
mellow matrix
#

another W for the 'dont wanna slayer or cg but wanna rush pvm' accounts

#

just do cox with wand and eclipse set till tbow 🙂

somber dagger
#

Truue, what gear would you even farm huey with?

vague tusk
#

if you're the type of person to skip cg you're probably doing moons instead of the whole rcb shadow thing, and blood moon is right there

#

if you're doing cg and then getting the dhw instead of an ancient sceptre to do slayer with, grabbing blood moon(+ bonus blue/eclipse pieces) is probably not "worth it" but still a value add for a bunch of misc situations (and plenty of clog slots 🙂 )

somber dagger
#

Maybe not olm idk, worth it over trident and thralls?

#

Proboly not

vague tusk
#

i think i heard blood moon is pretty good for a bunch of cox rooms in group situations/if you don't have lance or scythe. the wand, though, is basically for barraging or garbage dragon tasks only iirc

somber dagger
vague tusk
#

almost certainly not but IMO the question for stuff like this shouldn't be "does it save time" (for what? in a game where everything whatsoever is a grind?), but "is it useful literally anywhere", to which the answer is yes. guess you could delay until megas and then go completionist ig but who the hell plays like that

somber dagger
#

True, but it's an insane long grind anyways

serene egret
#

sounds rough without wrath runes

hollow cobalt
#

no just use a trident

#

losing thralls is very bad

serene egret
#

in trios?

hollow cobalt
#

yes?

#

thrall dps good

#

no thrall dps bad

midnight dome
tall lark
#

maybe im missing something but i dont see how theres a world getting something which is probably going to be your best barrage weapon for your entire account lifespan would be considered not worth it

on a side note huey loot is very nice. plus jagex have a history of releasing content around new weapons theres a world where we get more mage dragonbane stuff

#

also reading the stuff about manual casting: how do we value losing hours in efficiency farming a boss vs potentially saving more hours of carpal tunnel/wrist pain?

mortal perch
#

Its a guide; everyone a personal preferences and its ok if you want to not follow it because you value different things

Kodai is bis for barraging, if new content enters the game that make it worth it; im sure they will update the guide; you can't speculate on future content otherwise you could justify anything being in the progression

You would need to try and evaluate if the extra max hit that it gives over x number of hours of barraging is worth the 12? hour grind, I can see how it wouldn't make up for it. But if you wanna get it; just go grind it lol

tall lark
#

yeah kodai is great but my thought process was its a mega rare grind meaning most people will probably never get it. so dhw just might be your weapon for a long time

#

its also mandatory to grind huey to some degree for huey hide CAs (and huasa seeds good but technically not mandatory i guess)

midnight dome
slate dome
#

I think carpal tunnel comments are just an exaggerated way of saying 'i dislike high apm'

#

I dont think anyone is actually scared of getting it lol

midnight dome
#

But yeah as others have said, worth it calculations can only get you so far with time spent vs reward and is highly dependent on your goals and methods

hollow cobalt
full panther
#

made this just now toying with dps calc a bit. gonna make a new one without glory aswell

#

prob would be tons quicker to write a python script at this point but eh

#

sec

#

im unsure wether to have the chart presume manual cast or not, leaning towards yes though

#

several unconvential assumptions by player standards are already there so why not one more

#

they know to deviate if they want c:

#

ok ye i agree with the sentiments that the dhw doesnt go on the prog

#

but its a nice item no doubt

midnight dome
drowsy ore
#

If you were gonna post the ice barrage gear setups, any chance you’d include beserking ring (I)? So people will ask, “why b ring?” And then we can say to always use chally when barraging

north cloud
#

Is it worth going for horn at Yama if I have all oathplate pieces

fossil flame
#

afaik its not good for tob or solo chambers

#

might be nice for toa in duos if u do those but ur friend can bring

north cloud
#

Alr ty

fossil flame
#

maybe im missing something but ye horn kinda just meh

north cloud
fossil flame
#

ye i think ur most likely gona able to skip it not notice a diffrence

midnight dome
north cloud
tall lark
#

personally i think there's a big grey area between redditors being clueless and assuming manual cast slayer. but anyway it is what it is man

midnight dome
#

Its just really not that bad

#

But maybe I'm out of touch

#

Then again the whole chart kind of is, atleast thats what people often say lol

tall lark
#

i believe after a certain point u have to consider is it a guide and who is the guide aimed at guiding. and i think theres only so much contentions u can blame on clueless redditors before u get into some contentions where its territory of "well who is this guide even for at this point"

midnight dome
#

Just today one guy was asking for a progression for normal players whatever that means

tall lark
#

maybe im out of touch with this server too, but if i had to guess i would guess a decent % of the people batchesting manual cast probably dont even do it either? but idk

midnight dome
#

Well there is always some line to be drawn in the sand, see also the placement of infernal cape

#

But imo the point is to map a somewhat logical progression that saves the most time on the way and then you can deviate as you please

#

Its not really a guide anyways (and it couldn't be), its just a rough outline that has to leave out nuances that a full guide could include otherwise it'll balloon

tall lark
#

i mean if it isnt a guide then why is it shared? especially places like reddit
unless its intended to be ragebait in a circle jerk sense

#

personally i find quite a lot of stuff useful in bruhsailer/ladlors guide (love it, keep up the good work guys!👍 )
but some other stuff just seems like either elitisim or ragebait aimed at poking fun of people "not in the know" like redditors

midnight dome
#

I don't think that's the intention at all

tall lark
#

and i feel like stuff like endorsing manual casting (again unless im out of touch), is just people "committing to the bit"

midnight dome
#

Its one more click every 5 ticks

tall lark
#

personally i think theres a big difference between that and normal reddit rage stuff like bowfa rush or delaying slayer

midnight dome
#

I mean if your argument is the time spent doesn't really matter much bc its your best autocast staff you can also just head to phosani

full panther
#

the ultimate purpose is that the resource exists for those that want it and for whatever purpose too, be it abide closely by meta, or some inspiration when needed for what goals to pursue, and loose idea of when

#

as for the chart assuming manual cast or auto cast, i think that the difference made would be if SoTD is considered for inclusion or not, which would include a bit of extra thought, and slayer is some real fuckery to account for tbh

#

its annoying because the dragon hunter wand kind of forces an "interpretation" here that has not really been required until now

#

well, that is if the +1 maxhit or whatever is sufficiently significant to warrant its aquisition

#

again, mathing that out im a bit unfamiliar with truthfully

tall lark
fossil flame
#

theres some human element to it

#

i think most ppl agree its worth planning for a autocast staff/ppots vses the prob more eff alt

#

or like flicking torm during slayer

full panther
#

lol these got me looking at my thought processes

#

comparing ppot farmings vs. 1tick flicking to manual cast feels a bit skewed somehow

#

1tick flicking is pointlessly effort for not that much effort, because the farm runs get amortized quickly

#

eh, ye they seem similar. just 1tick flicking seem aids. i get the argument that both are decided by tolerance to higher apm

#

i think it'd be reasonable to assume that manual cast is implemented then

#

and users can independently decide if they cba

full panther
#

of course shitting on ideas is significantly more neutral but aye

#

best yet is not shitting, who knows

fossil flame
#

but my point is playing into that with high apm accuracy is prob better in theory even if its not practical

full panther
#

aye. my take is manual cast borders on kind of practical

#

and ppot 1t is firmly not hehe

midnight dome
#

At around 20 hours sotd doesn't seem that much slower than wand. It also doesn't speed up a lot by being delayed and also gives slayer xp (although admittedly huey also has nice side benefits). My take would be if you want to spend some extra time for a better staff go

  • huey if no manual cast
  • zammy if manual cast
quiet schooner
#

Manual cast slayer kind of has the down side of not training defense right

#

So not sure where the cutoff for that being not worth it is

#

Less 0 time defense XP so u would have to train defense some other way

midnight dome
#

Thats a very good point

#

I asked with sotd in skillcord back in the day and they said its better to use the 15% staff than downgrade to 5% for defense xp

somber dagger
#

why is td so late on progresion chart?

full panther
#

ancient shards are a major bottleneck

midnight dome
#

ancient shard issues

strange pawn
#

So the strat is to use bofa on zammy?

slate dome
#

Yea

#

Unless you already have scobo then use that

strange pawn
#

Yeah I dont. Plus I have infused archlight so prob best to do that for DGs

somber dagger
full panther
#

maybe @hybrid blaze is more familiar?

#

i think there was some discussion this also but i forget the outcome

full panther
#

guess that settles it

somber dagger
#

no shard=barrage good

full panther
#

who wouldve thought looking it up in the thread could be useful 🪿

somber dagger
#

ye, i guess i could had searched it xD, probably tons of people have asked

full panther
tall lark
full panther
tall lark
#

idk if its a trend or not but it seems they are continuing to release these kinds of grinds with boosted xp multipliers. i guess to consolidate and streamline your grinds as the game gets older with more content to get through

midnight dome
#

I think the melee xp is still useful to level quickly for other combat, but they also give prayer xp and tons of seeds and save gp

drowsy ore
#

Melee nechs give good melee xp, herb xp, prayer xp. The melee is kinda solved by chally/ araxxor/ yama. The herb seeds are kinda solved by mixology. The prayer is very good though.

I just didn’t need to route prayer much higher than 85 so that swung it for me.

You would barrage nechs for ancient shards if you still need ancient shards, and you’d melee them after if you have wrath runes

full panther
#

Gear Progression Chart

#

c:

unborn night
#

For voidwaker grind are wildy weps worth going for?

#

Or just hasta calv and spindel? And bofa artio?

somber dagger
mellow matrix
#

i think if you care about completionist stuff you would get weapons

#

cuz like ww for levi/awakened levi, turael, fight cave speed, pnm... acursed scepter is very mildly useful too

#

theyll actually be usable once the ether change goes thru

#

cuz rn unless you go rly unlucky youll have to upkeep ether which is cringe af

wispy prawn
#

based on the progression chart, its better to go for BGS over dragon warhammer? doing the slayer grind for zenytes and wonder if worth unlocking lizardmen for passive chance at dwh? or not worth

austere pecan
#

you want both BGS and DWH for various different content

unborn night
wheat geyser
#

Been jumping between the grinds lately, what should my next grind be? Skipping vw right now

  1. Toa?
    How would solo 250 toa scale vs 450 duo/trio toa?
  2. Skip straight to solo cox? No lance tho
  3. Continue doing slayer? Low on points tho
  4. Anything else?
quiet chasm
#

Seems like titans for deadeye. There should be a calc for solo vs group invos on wiki. Currently seems like you might be missing a dps spec weapon between vw and burning claws tho

wheat geyser
#

I would rather skip and just go for rigour

#

Ye, my main spec weapons are dwh,bgs or dds rn

#

Was doing slayer for TD and araxyte task but i ran low on points and stuck with dagannoth task rn

quiet chasm
#

Elite cas also worth a shout

#

Seems like you have the gear to send whatever you wanted tho. Solo toa 300s for fang/lb

wheat geyser
#

True, i just wanted to get archers and seers but tbh easier to skip for now and do slayer

indigo hollow
#

Archers is useless, seers only useful if it gives you a max barrage hit tbh

#

At least until shadow and magus come into play

#

Fang’s nice for slayer points because it makes dragon tasks good, so detouring for that isn’t a bad idea

#

Your gear is certainly good enough for ToA at this point. I wouldn’t even consider solo 250s, though, unless it’s in the process of working up to a higher RL. 350-400 is a better target after the recent changes

wheat geyser
#

I have been postponing it a bit cause toa isnt my favourite raid, especially solo.

#

Maybe i should give it a try after changes

indigo hollow
#

I feel that, lol. I’ve been avoiding going back for a while myself

wheat geyser
#

But is duos so much worse? I know there is a mvp system that screws you a bit

indigo hollow
#

Probably depends on your duo’s dps and skill. If it’s a better enough experience to keep you doing the raid instead of burning out on solos, I’m not sure it really matters

#

But I’d give solos a shot for sure after the changes

wheat geyser
#

Ty guys

dusky fog
quiet chasm
#

Zaxe should only be SLIGHTLY better only at venenatis, spindle hasta should clear

dusky fog
dusky fog
quiet chasm
#

Fair play then , guess i calced that awhile ago

normal prism
indigo hollow
#

Ah maybe, idk the math on it

hollow cobalt
#

Currently I think 395s are probably best

#

But that will change next week

normal prism
#

for drop rate or efficient completions?

hollow cobalt
#

For fastest fang

dusky fog
crystal narwhal
tiny belfry
vivid mural
#

For things like DwH, Voidwaker, BGs in a group Ironman setting can you stop at one in most instances or should you go for duplicates?

slate dome
#

Stopping at one would be annoying af imo

#

Would be a pain whenever someone logs out with one and forgets to put it in group storage etc

vivid mural
#

We’re pretty good at not doing that, or jumping on if it’s needed

#

It’s more a case, is there content down the line where us not having multiple of the same going to affect us massively. My thoughts are mostly melee hand CoX if you only have one DwH and 1BGS between three probs going to be less ideal, but is the extra grind worth it or is it better to just keep progressing iygm.

slate dome
#

Yeah I get what you mean, still think I'd choose to get atleast 2 of them

#

Just incase two people wanna do content requiring something at same time

#

Like vw is good in tons of places, if you dont have bclaws then even more

vivid mural
#

We’d got 1 VW before TD came out and are like 3 synapse no burning atm.

Was trying to work out if I just double down and go for the second VW or progress account through slayer now as I wasn’t the slayer guy and we have 1 at 95 rcing. Guess there’s no ‘ideal’ solution and it’s more what we would prefer at that point.

It’s because things like fangs are worth grinding for one each, but didn’t know on things like this had same ‘need’

slate dome
#

I mean it really depends what your goal is

#

Like to me rs is part skilling, part pvm to collect items

#

If you're choosing to skip the collecting items part and just skill, then you don't need a spec weapon for each person

#

But if you do plan to pvm, I don't think I see the point in skipping pvm

#

Unless its 'rush X specific boss and nothing else' as a goal, then ig it makes sense to work out exactly what you need for that raid and get that and no more, but that seems an odd way to plan and you'll run out of content sooner I'd think

vivid mural
#

Yeah, it’s not skipping pvm to skill, it’s essentially like, is it worth me grinding a second VW or is it permissible and I could then grind claws and synapses etc. but still be in a position that we can continue doing ToA, CoX etc on side, which is why we’d originally got the VW.

Also haven’t got shamans unlocked as we got spooned our first DWH so didn’t know if a second would help and worth unlocking and doing them as I do slayer

drowsy ore
#

If my group had 1 of each of dwh, bgs, soul horn, voidwaker, burning claws we would stop

dusky fog
robust hazel
#

Is it worth bringing runes for double DC if running DWH at spindle think360

karmic fossil
#

yea DC is good

robust hazel
#

Nothing notable, around 300 - can't send too much during the week since my only free time is during prime time hours 😩

#

About to hit it hard tomorrow through Sunday though

#

I got baited with a fang of venenatis drop

next sparrow
#

Is it worth continuing royal titans after i got both prayers? Im already 86 slayer so im close to trident

hybrid blaze
#

I don't think so

grizzled crown
#

Question is twinflame staff good to go for earlier?

slate dome
#

Tldr is its not really worth it, can find tons of previous discussions in this thread and discussion chat

somber dagger
#

if you ever going to do huey, what gear would you use?

vague tusk
#

ideal would be blood moon, but it certainly won't save more time at huey only than it takes to get, so if you're not into getting random stuff you probably just use like nezzy/torso/str amulet/zombie axe(you'd want to grab a +magic damage staff before hasta, probably)

#

get sulfur blades for the tail i guess

slate dome
#

bandos was kinda unnecessary

vague tusk
somber dagger
#

yee

#

i probly aint going to do moons, but i want the wand early

drowsy ore
#

It would only be Ankou and dags you’d barrage that early as well, but good for steel dragons as well

slate dome
#

Huey with those stats would feel awful

vague tusk
#

huey isn't really a DPS check boss - mechanics are really trivial so you don't really need to finish off kills to avoid messing up and dying, and chip damage is really minimal and there's a bank right next to it, so if it takes a while to kill it doesn't really matter. plus you get more value out of the +60% xp modifier if you do it earlier

#

that said though huey does kind of suck as content in general, but that's an argument for just not doing it early and dealing with ancient sceptre instead lol

slate dome
#

I mean, if the discussion is routing and timesave, the time it takes to kill would be one of the only things that matters imo

vague tusk
#

getting more melee experience early could mean you have 100 combat closer to the time you get 69 slayer so you waste less time at high-ish slayer without bowfa acquired

#

the way melee works you're going to spend a bunch of time doing bad damage anyway - you ideally want those times to have your DPS matter less or give more XP. huey seems like a good enough example of both of those aspects

somber dagger
craggy granite
#

I’m not opposed to sending 25 Huey KC for the CAs and just saying whatever happens happens

drowsy ore
#

May as well do the amox kc as well for the chance of glacial temotialt, they are good on huey tail

craggy granite
#

I got the maccas while doing moons CAs but I agree on that

#

And will also do amox KC because CAs

#

I’m a big proponent of try to get spooned

#

And if you don’t, then keep on gaming

#

There’s so much content, other than bowfa, don’t lock yourself in anywhere

fickle drum
#

routing is only really relevant with a defined end goal i.e. in this case max gear + a vague assumption of max cape eventually

#

turbo IE holy

grizzled viper
#

whats the reasoning behind getting cox prayers before yama? is this assuming mage only for yama?

drowsy ore
#

Infernal helps at Yama more than oath helps gets rigour augury

#

And the assumption is you use rigour to get infernal

#

If you are good enough to get infernal pre rigour it might change

grizzled viper
#

ya i got infernal already

#

so yama b4 cox then ?

thick spoke
#

doesn't really matter, you can do it interchangeably at this point

#

oathplate makes slash lance slightly better but otherwise it's just newer bandos

drowsy ore
craggy granite
#

I think personally, mostly because I feel confident about running inferno, I’m pushing off cox and slayer, and slotting in TDs, Zulrah, inferno, ultor, oathplate, avernic earlier

And depending on the delve boss, that might also go in there earlier if demonbane weapons are enough

#

If delve boss is reasonable enough to do, I think I might be chasing after soulreaper axe early-ish

#

Which isn’t on the chart cause I get that’s more of if you get it while going for rings, great, otherwise it’s usually not grinded

hollow cobalt
#

I can't see going for axe ever being any good

craggy granite
#

Having it for melee slayer tasks sounds very silly

#

Is almost the entire thought I’ve had about it so far

crystal narwhal
#

I went for axe, but more as an accident from not getting any ingots, I wouldn’t recommend going for axe unless you’re completions and have shadow

craggy granite
crystal narwhal
#

Scythe is a better way to spend your time. Axe is great, but the grind is too long to make it worth early on

hollow cobalt
#

There's no way on earth that a 100 hr item is gonna be worth grinding over just using a hasta for slayer

craggy granite
#

That’s pretty much my entire thought about that

drowsy ore
#

Yama early would be nice because of the juicy melee xp

#

ToB early is nice if you got a group

craggy granite
#

Yeah, more of if I want to get ultor early anyways, maybe magus

#

Yama and Tob I’m inclined to do

#

And ultor

hollow cobalt
#

Doing tob early makes sra even more uselss

drowsy ore
#

Ultor sucks to get without high melee stats

crystal narwhal
#

Ultor is crazy good

hollow cobalt
#

sra is for tob avoiders if anyone xd

craggy granite
#

I figure that with TDs, Yama and ToB I’d get good melees for ultor

fossil flame
#

sra just sucks to use to imo its a very gimmicky wep

#

ive kinda come around to dt2 more since u get free virtus pieces at a reasonable rate while getting vestiges

#

which is better then sra itself imo

craggy granite
#

Yeah, that’s more the thought. Though I don’t know if there’s much of a reason for Whisperer & Leviathan?

fossil flame
#

ye i think magus/ultor and dip and u have good chance to come out with 2 vpieces

craggy granite
#

Sounds good to me

fossil flame
craggy granite
#

Fang is for dragon tasks, right?

drowsy ore
craggy granite
#

Also as the melee weapon upgrade

#

How much exp is the combination of TDs and Yama?

drowsy ore
#

Xp for the 2500 Hp Yama x 82.5% increase x expected kc

quiet schooner
#

U should just get axe because it's a cool item to have not because it'll save u time to scythe or whatever

crystal narwhal
serene egret
#

its like 180k/hr

round pond
#

can i skip vw/dpick/blowpipe for toa (fang/lb/thread) ?

hollow cobalt
#

Sure

#

Pick saves basically 0 time now , bclaws are solid at lower invos. No BP isn't ideally but the raid is clear able

lunar lodge
# full panther (why is that?)

"The Hitpoints on the Obelisk on the Path of Het are slightly reduced, so that 1-downs don't require boosting above 99 Mining."

https://oldschool.runescape.wiki/w/Update:Summer_Sweep-Up:_Combat_%26_Loot#ToA_Puzzle_Changes

Old School RuneScape Wiki

Following in the footsteps of last year's Project Rebalance, we're taking some time to improve some more existing content. In some cases, those improvements are just small tweaks, while others might benefit more from drastic changes - this blog has a healthy helping of both!
If you'd rather have something to listen to or watch along as you make ...

#

Rune Pickax will now 1-cycle a portion of the time, but not 100% of the time

full panther
#

ah

hollow cobalt
#

You'll get it almost always with rune pick

#

Dwarven stout from 99 to 100% it weSmart

dusky fog
#

Vw nice to have makes the raid go smoother and faster. Can use burning claws instead if you have them.

radiant pelican
#

so do i just never unlock basilisks? i dont see the jaw on here

austere pecan
#

Oathplate gud

opal dagger
#

Friendship with basilisk knights ended

radiant pelican
#

what helm would i use at cox then?

opal dagger
#

oath

radiant pelican
#

then why is it after cox items in the gear progression chart?

opal dagger
#

for the prayers just use a nezzy. The reason its after is because infernal cape is great at yama

#

if you're not doing inferno before yama then you don't need to do cox first.

#

Long term cox grind you'll want oath

radiant pelican
#

ok, i was just going to do cox for the prayers like in the chart. ill stick to nezzy then

vague tusk
#

or you can just do basilisks to slightly slow down your slayer training in return for a neat item you can use in a few places before oath helm

radiant pelican
#

where else would i use it?

vague tusk
#

first colo, some toa if you do it before oath but after some slayer, any hueycoatl you do while prepping infernal cape off the top of my head

radiant pelican
#

yeah i may just unlock em for an afk task to do at work tbh. thanks for the advice. will stay suboptimal on this one

terse matrix
#

people that have fully completed the chart, what u doing next ? xd

slate dome
#

Kinda just a clog, or deiron and go for speeds angle

fossil flame
#

feel like its so much easier to make a new main then deiron

#

but ye ive seen ppl just deiron and also seen many regret it and come bac to iron

cloud girder
#

I'm super early game tbh, but i'm still rocking the ironman armor with 30 def. Should I get adamant or just wait for rune? I've just been following the quest guide order on the wiki so far.

hybrid blaze
#

ideally you go for proselyte and fighter torso

#

the quest guide order isnt very good but its a fun way to explore the game

cloud girder
#

Yeah I've noticed that it has me going all over the place tbh

#

I chanced losing my hc because i was fed up walking everywhere so I hit the mage arena guy for laws and did arceus library to like 50 magic lmao

inland cosmos
#

the optimal quest guide order has the only goal of putting quests in a order such that the xp from the quests go towards the reqs for future quests

quiet schooner
#

If u don't know what ur doing I would just lose the hardcore status now

cloud girder
#

I found out about the guides on this disc when I was already a good couple of days in, but truthfully they're a little too detailed for me.

quiet schooner
#

Being a hardcore and not knowing the game precludes u from playing the game

cloud girder
#

I have a main that's decently leveled, but ironman feels like a completely different game for me.

#

I always abused GE on my main and constantly had more money than I should for my levels

hybrid blaze
#

Just be careful with HC. Sometimes people will say "oh I dont care about HC status, I just want to see how long I can keep the red helm" and it's such a harmful way to play the game imo

#

before you know it you're avoiding all kinds of content, and if you ever make it to midgame you have to make major sacrifices to keep the status

cloud girder
#

I'm not going to avoid bossing or anything like that. If I'm not comfortable with any content I could always just practice it on my main. The main thing I tend to avoid is wildy.

hybrid blaze
#

ah shit its too late for you, 🫡

slate dome
#

Things like prayer are giga slow if you avoid wildy

#

Doing that for a status you wont keep anyway is meh

cloud girder
#

I guess I had already figured I was gonna do ectofongus from the jump

#

do most hcim do chaos altar?

#

or should you only do hcim if you know you can max on it

hybrid blaze
#

I think most do ectofuntus but its better to do poh altar or even varlamore

#

I'm not sure why you are set on maxing, but if you are I'd recommend planning ahead

#

Wildy altar is nearly twice the xp per bone and several times faster than the hcim alternatives

#

some hcim also double down by not killing green dragons, which slows them down a ton more

#

you're also losing out on e.g. gravestone methods, some people even avoid battlestaves

cloud girder
#

I'll consider dropping the hc status then

#

tbh i just picked it because I figured well if I die i'm just regular ironman anyways

#

but I don't think I'm at the point in my account yet that I have to worry about it since I'm just questing still

fossil flame
#

wow hc streamers is kinda good live evidence why u prob shouldint make a hc without a lot of experince

#

u can play a safe hardcore skiller though but ye why play hc at that point

full panther
#

i been curious about making a wow refugee chart version

#

but most just do their own shit at that point so a moderate chance that there is no point to that kind of thing

tall lark
#

is there a chance this chart and bruhsailer routing could go through a sizeable revision after Mokha? depending on how Mokha ends up playing out, how viable it is to do at what account stage, and the drop rates of the new staff + torm upgrade etc. The staff in particular could be an incredible acquisition

reason being (even though i did bowfa rush myself), i think we all can admit jagex have been trying to push people away from the tried and tested cg > gwd > toa route slowly but surely, and it seems Mokha (and Yama) could be gearing up to be their "magnum opus" for the whole alternative/demonbane style route. Bowfa is still strong in its own right and 100% worth getting, but I feel a lot of the stuff it "unlocks" (gwd, early toa rush) have been taking hits.

and given that the demonbane/varlamore route includes stuff that either is delayed or exluded entirely in the current routes (compared to how early others have been doing it), i think its possible that it might not be as simple as plotting Mokha somewhere along the route. e.g already DHW is a thing, but hard to even consider in your existing route due to no blood moon.

i know theres a ton of speculation here of course, so feel free to write everything off. but just something i've been thinking about. curious if anyone else has been speculating stuff similarly. On a side note I think the potential slayer changes could also impact the value of early fang making dragons quick point tasks.

hollow cobalt
#

Yes of course it's possible that things change when updates happen

tall lark
#

thanks for the input lol

hollow cobalt
#

If i had to guess it would be pre-cox but there's no way to know

crystal narwhal
#

I think the "good old" routing will always be good, but that there will be options that aren’t giga troll to do

#

Seems like they’ve added more freedom to the mid game on different paths to take, bis meta still bis but troll meta is less troll

tall lark
#

i know what you mean but I dont even think troll could be a word in the conversation. i feel like u could genuinely speculate doing stuff like yama and mokha earlier and walking away with some insane gear, making it a genuine meta. again heavy speculation here

#

e.g im imagining a route where u could get oathplate + mokha gear at the same time someone in the current gear progression chart got a fang from toa. and u being better off with the former

loud panther
#

I've wondered about this, I think that bowfa will still be the meta route but the bowfa skip/demon rush route will be very decent for people that dont want to CG

tall lark
#

personally i would 100% rush bowfa again, but cause its strong gear in its own right. so getting bowfa cause its bowfa. but i feel the things it traditionally "unlocks", i dont think i care as much about a lot of it anymore.

#

i think these days u can argue bowfa is stronger than the stuff it unlocks

loud panther
#

Agreed, gwd and early fang feel less impactful nowadays

#

I think that the demonbane route will still want bowfa eventually though, so its one of those things where you may as well get it first

hollow cobalt
#

Still gonna want it for toa right? even if you don't do toa that early

craggy granite
#

The issue with most non-bowfa routes for me is that ranged weapon gear would just be so bad

#

Technically demonbane magic + arclight probably works well enough though

loud panther
#

Yeah you probably want bowfa for toa. Bowfa is better on wardens (but wand+gloves are pretty solid). Wand is better on akkha, but you need a full mage switch. And its very bad on zebak

fossil flame
#

i dont really see how mokha can replace bowfa

loud panther
#

At least in the calcs I ran

fossil flame
#

i dont see how a magic weapon esp eye can replace a range weapon

#

even with shadow u still have to use bowfa

craggy granite
#

I assume you can get to Zulrah with it and then get blowpipe

fossil flame
#

i see ye

hollow cobalt
#

biggest question is what gear you need for it

craggy granite
#

People would need to do sepulchre and zmi till wrath’s if trying to route that way

#

Which at that point

#

Get bowfa nerd

fossil flame
#

whole route is ironic imo cuz it seems more of a pain in ass imo/harder then just getting bowfa idk

craggy granite
#

Like the same routing overall just that you can’t really do cg and get gp in the meantime

#

Like you can at cg

loud panther
#

Lol yeah thats the other thing, CG is great if youre new to pvm. Yama is a p tough fight and I think mokha will be the same

full panther
#

bowfa was such a mistake lol

fossil flame
#

feel like cg meta is more interesting personally then pre bp

inland cosmos
#

bowfa itself is not a mistake, it's the minimal requirements to aquire it that is the mistake

craggy granite
#

Not having decent ranged options available in between kind of a problem

loud panther
#

Better than pre-bp, but I still think its a stale meta

inland cosmos
craggy granite
#

Yeah, it’s that getting gear that ain’t bad kind of is the problem

inland cosmos
#

any middle step between rcp/msb and bowfa are all obsolete because you can just get bowfa

fossil flame
#

thats where mokha and these other additions come in to help meta routes not be as meta

craggy granite
#

If there was a route to get Fang without needing Bowfa, that’d be much better

fossil flame
#

rcb/msb is like 10seconds into an account idt that should compete against something like cg hours wise/drop rate/difficulty

craggy granite
#

I think demonbane route for most people is limited by gp, it’s so much more expensive

inland cosmos
#

the minimal reqs for bowfa is the problem

fossil flame
#

bp is really good its just the scales that are a issue

craggy granite
#

There’s probably a zombie axe wildy meta into demonbane mokka

#

I assume that wildy gets funds

hollow cobalt
loud panther
#

How long would dcb take with the slayer changes? Dcb+dragon rubies would be okay in a lot of places. Rune dragons probably suck though lol

hollow cobalt
#

dwh rune dragons poog

loud panther
#

Oh I guess I'm assuming you have a fang for that lul

craggy granite
#

Doing sepulchre & zmi until wraths to fund tormented demons and demonics doesn’t sound the worst, I just don’t get how it makes any gp

hollow cobalt
#

Sepulcher gives gp

craggy granite
#

Yeah, but is that funding construction & smithing etc like cg does

inland cosmos
#

one thing I am wondering tho for that path is how you would kill tds

#

how do you upkeep arclight

#

and what is the other weapon of choice

inland cosmos
#

hmm right

craggy granite
#

Idk the dps there, but you’d be able to run that with scepter probably from muspah & mage’s book

#

And mage muspah

hollow cobalt
#

sceptre for muspah is never particularly important lol

#

so no you don't need it at all

fossil flame
#

like u dont need bowfa to play but it helps alot same thing with mega rares

craggy granite
#

What’s the magic boost weapon there then

hollow cobalt
#

you just use something without a boost

#

over grinding a 5% boost which does fuck all

craggy granite
#

True

loud panther
hollow cobalt
slate dome
#

Back in my day we duo veracs for zily Oldge

#

With the guthans switch Giggle

loud panther
#

Osrs zoomers when someone kills a boss with a weapon thats not bowfa 😮

#

Seems like a cool route honestly, eyeball for things like warden and then choose between pipe and acb when you need range

fossil flame
#

hes a good player i just think 90% of it is he doesint have prior cg experince so hes anti doing cg

fossil flame
#

like i told him he could have just grinded bowfa nearly by the time he got moons green logged

loud panther
#

Yeah, you definitely want a bowfa before e.g. megas and I think moons is probably dead no matter what

hollow cobalt
#

"moons is dead", insert the "always has been" meme

hybrid blaze
#

yes, leaving cg partway through to do slayer is a bad idea

#

if you want a break id focus on one of like seven skills

#

so pick one of the other like five skills

#

leaving cg to do combat is imo just poor

#

mixing it up with skilling is really good

#

you're 98 agil, 93 craft, 89 smith, 95 rc, 90+ wc, 90+ mining yet? 😉

#

to be clear these are very long grinds, its completely fine to not have all of these done asap

#

im just sharing some alternatives to combat

#

oh I missed 83 cons

#

and 90+ fletch

tall lark
quiet schooner
#

At least traditionally

#

The problem is shadow is so good because of it's accuracy

#

The eye doesn't have that so it's just like a juiced magic weapon where magic is good afaik

tall lark
#

doesnt new staff calc pretty close to shadow in many situations?

#

especially without max gear

quiet schooner
#

It doesn't have the game breaking accuracy of shadow

hybrid blaze
#

I'd have to run the calcs. Accuracy is really important

quiet schooner
#

But maybe with the torm upgrade it doesn't matter

hybrid blaze
#

if it requires a half dozen other items to be very powerful its not a viable mid level item

quiet schooner
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Bowfa just requires nothing to get and gives u a shit load of supplies in retirn

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I just can't see a reason to skip it

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U can do like 6-7 kph as soon as u finish sote

tall lark
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will have to check calcs again but pretty sure it didnt require high end items at all. like with any one of ahrims/blue moon/bloodbark it might even have hgiher dps than shadow in places. will have to check calcs again

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also the rune cost looks very reasonable. deaths and chaos

quiet schooner
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Ig if u are remaking and the thought of bowfa again looks boring then u can just go do whatever progression u want

tall lark
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idk im speculating not to count this demonbane route out as a genuine meta. will have to wait and see anyway

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jagex certainly seem to be shilling for it

hollow cobalt
tall lark
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i mean they have blatently just released 2 back to back endgame demonbane bosses

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along with a lot of new content having boosted xp multipliers

hollow cobalt
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Getting from "demonbane" to "anti-bowfa" is uh.. something

tall lark
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i feel like ive said this 3 times now but no where in my speculation did i think anti bowfa or cg skip

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🤷‍♂️

loud panther
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Maybe I'm speculating too hard because we don't know anything about drop rates/setups

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But I think we'll go for gloves/boots right around the cerb/occult step. And then if we dont get eyeball, simply camp for shadow using trident

hollow cobalt
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At the end of the day this is all pointless without any info on reqs or droprates lol. Like sure before nm release you could have theorycrafted about going to nm with a dmace and grabbing inq+mace and then using that as your melee gear forever instead of doing slayer... but like that wouldn't exactly have worked out in your favour