#Gear Progression Chart
1 messages · Page 5 of 1
i mean it is supposed to be a nerf but i think it will be harder to do with same rates as before
honestly im just yapping i didint even know about wieghting changes till just now
prob will still be best to push higher raid lvl easily
i like fast, so when fast is a realistic option, ill be happy
40 minutes just is an inappropriate amount of time for a raid imo
and heck some people even run raids closer to 50
300s got buffed compared to live no? redditors win again
I’m not sure about this. 350 is still less kc to get any drop, including fang, as compared to a 300. Yeah instead of 22 raids saved on a fang as compared to before it’s 9 now, but still a significant higher chance of the other uniques as compared to staying at a 300. Im struggling to see why you’d stay at 300 intentionally. 350 should still be faster to get fang than a 300? I guess you’d have to do the math to see how many minutes you save per 300 compared to a 350 and see if that adds up the 9 raid difference or not
350 is not a higher chance to see a fang over a 300 post change
no i think that graph is right its just labeled weirdly
as a bit of a sidenote from the toa discussion, does broader fletching belong on the chart? relevant to slayer for being a slayer reward, but also doesn't benefit pvm nor slayer directly, only indirectly for quests and da4.
k i have no idea how its right when its a flatline for a 300 and a 500
Do many people ask why it stand there? Maybe take it off then
noone asks tbh
Let it stay then!
on second thought, i think it interacts with the rest of the slayer rewards too. here it communicates that its weighted relatively heavily
K i guess my eyes are bad cuz I thought 350 was the same as 300 wcyd
Nvm this.
I can’t tell if there’s a drop or not on the solid line lol
Should be
300s are so much more fun than higher invos
83 to 73 is still like a 10% drop. It’s not nothing 🤔
and this doesn't fix the core problem with the higher invos, the goddamn def scaling
i like 400s for simlar reasons no annoying invos to turn on just blasting them
Probably. If you go higher you don’t save many raids for fang chance, plus the raid will likely take enough time longer to actually not save time on a fang
Proboly will never change it, as its to much work to balance right?
Ignoring any other purple just seems like fundamentally a bad way to look at it
just making an objective statement. not saying its going to be meta to sit at 350 for a fang
Like a 350 to 400 saves you 3 raids? But how much longer will the raid take you?
We do get a new gem that you want fast most likely
Probably longer enough that it’s actually better to stay at 350
400 saves alot currently
Yeah but talking about proposed
ye proposed seems mid id prob camp 350 or go 450
So for fang purposes prob would rather do a 350 over a 400. But could you argue that you’re now still taking a big cut to the other unique chances? 350 down from 440 for shadow as example. How do you balance that trade off?
think the answer is "if you can do the 400s without losing it, do those"
imo the meta will always be pushing your raid lvl to the highest you can consistently complete. these changes don't really make a difference if you're just talking about shortest time to complete toa
Yeah cuz fang would be about same time ish but much higher chance of getting the other purps
i have this unfortunate habit of returning to ToA, dying to wardens on first attempt back, and then postponing it for another month
ye but they are saying ud expect a shadow in those amount of raids
right
but ye idt its that awful even if nerf may be harsh or not
eye staff/bracelet gona make shadow much less of a need imo
I really wonder how the changes will feel on ease of raid difficulty and supply management. Especially with getting the jewels sooner, including the new proposed one. If a new 350 feels like old 400, or new 400 feels like old 450 and are similar times… then look at that chart and compare the numbers diagonally. Some interesting observation when looking at that for shadow 😮
Like for example if you can now run 400 instead of 350 in same time with same ease, then yeah fang might be a little slower compared to before but now you jump from 421kc to 350 kc for shadow, a much higher chance of spooning one during fang grind as compared to before
Basically there was a 13.5% chance of getting spooned a shadow during current 350 fang grind (assuming you hit on drop rate). And now at a 400 you’ll now have 18% chance to spoon shadow if you hit new fang drop rate 😄 50% more irons will spoon a shadow grinding fang is the take away? Ofc idk if a new 400 will feel like a 350 in time or difficulty or not. Just some thought experimenting
I think karmja elite would be after mixology rewards, no? Just feels like something to have done before the 87 herb requirement for that diary.
Your mage setup doesn't matter at all. You could wait, you could use the sceptre, you could alch the sceptre and use a slayer staff, it's pretty much the same
Waiting is definitely the worst of the set because it means doing combat without a fang
But 41m40 with trident is a cakewalk?
agreed that seems like an oversight
More like slayer helm -> desert diary 3 -> mixology -> Karamja before back to duradel slayer
and just in general i didnt do 98 agility myself so idk how much irl time that takes but getting 87 herb that early in the chart seems rather obscene
I don’t know how the slayer points are working out there - but to get that, broader fletching, slayer helm, and a block list around 69-73 slayer I don’t get
Especially because the amount of “point boosting isn’t worth”
doing skilling before pvm is p much quite literally free if your goal is to do both skilling and pvm on an account
slayer helm gatekeeps desert diary which would otherwise mean making the thousands of pots for 81 herblore for mixology
It’s either mixology a bit before 81 herblore then or get the slayer helm imo?
yeah I was just replying to the irl time constraint comment
I also made a lot of pots manually cuz I couldn't be assed to do slayer so can't really speak on that
i was more pointing out the time planting all the herbs and shit
the only grinds before are CG, and optionally 98 agility 90 rc. not sure how much time that takes overall since i didnt do the other two but do u really get 87 herb by then?
wait I don't get how herb runs being slow comes into this
also yeah as someone else pointed out without desert hard you have to manually make all your potions
whether you get it or not is just about the cooldown timer, no?
even with just doing herb runs during cg, with some banked barb fishing, and birds nests -> brews, I probably come pretty close if i calculate all of my banked exp as it stands now to 87
If I finish up more fishing while doing more farming & herb runs and even just get started on the agilty/runecrafting, as long as i log off at the end of the day with an inventory ready to do a farm run
i'd probably be at super combats or something silly by then
nice to know! and thats with sepulchre + farming guild?
it sounded unbelievable that u could bank that much levels with that early progress but nice to know
i haven't even touched sep
like i have but i'm only floor 3
my 250 cg kc and doing 3-5 herb runs/day on top of staying on top of farming contracts
I'm at like 400 herbs/day with the 9 patches, and with super attack -> mixes that'd be 60k herblore exp/day
cg is approximately a 50-60 hour thing, iirc 98 agility is 2-3x that long, runecrafting will also be a chunk of time
if prioritizing herb runs over the 3-6+ months, especially with mixology now being a part of it all
interesting. i managed to finish cg in 3 months after account start but just checking i only had 71 herb after that, not even close to 87. granted compared to the chart I skipped void, barrage, and agility and did not do herb runs off cooldown at all.
the agility step is also 'get insanely far ahead on hourlies' so that checks out
skipping agility + birdhouses means you might actually have to do hunter to get to 80
yeah herb is a huge bottleneck if you don't do it off cd for at least a decent bit
which mixology pretty much solved tbf
how muhc xp do you get from mixology to get the uniqes?
idk but you do a lot of it for xp anyways and it's defintely less than that
You also want aldarium for goading and prayer renewals a bit
It’s moreso the ~30% of herblore xp comes from mixology which sets you up for all the rewards and bulk aladriums
Morning guys, quick question - I'm 98 slayer and have all of the drops I need from duradel, I have rancour, nox hally, prims, eternals, pegs, etc. and was lucky enough to spoon imbued heart also. I'm 2.6k kc at TDS without a synapse. Is it worth grinding TDS off task and switching to Konar to start the Hydra grind?
I would do hydra but I don't know that I would do tds off task if there are other misc slayer things u want to do
I was already 99 slayer with most drops completed when TDs came out and I still hunted tasks for them because I had a few niche slayer things I wanted
If u have anything like that maybe revisit duradel for TDs later
How does blessing the quiver fits into the gear progression chart ? I got the sol kc this morning, should i focus on 150k splinters rn or just get back sometimes for some kc when im out of charges ? Dont feel like sending 25kc atm
Charge you use count towards the perma unlock now
So no reason to go back when you have charges unless you want to
pre tbow the charges part barely gets any use
Understood, my only issue is that synapses gate keep certain content - sire, yama, etc.
Greater demons are fairly weighted tasks, so you could just skip for them pretty easily if you don't mind breaking your streak
can anyone help me understand why torture before suffering? Isn't suffering really helpful for bandos?
You use torture so much in whole game
And suffering aint going to help much
Defence is a joke
You only use it for recoil effect
I see. I know nothing about toa, I'm just looking at the chart, but do you use torture there? Or fury for easy swaps?
You use torture everywhere you use melee
ok, got it. Thank you!
This is untrue
the list of places the defense is relevant is rly slim.... like pre shadow kree, inferno (but rotg/lb are at least competitive)... i guess some sus vard setups? otherwise yeah, its just a recoil item for like kq zulrah
Ones that come to mind at first would be pretty much all gwd bosses, inferno, vard, corp, muspah purely bc what else is worth using
Probably few others but think thats about it
Which ring best to bring to inferno?
Prepping for inferno myself and it seems like Suffering is the go-to at the moment
suffering convetional ye but ring/boots u use wont really be game changing either way
if u want to use one of others i think thats fine to
all have their advantages
I tried suffering but I didn’t like it. IMO extra defense doesn’t change much when you’re taking damage from not solving waves properly.
I preferred ROTG and Lightbearer more
What's the thought process behind that?
Id of thought defence would be the most important stat to keep you alive when youre not solving waves properly
Like ROTG isnt going to help there at all
Most of the time when you mess up, you die. If you’re tanking a ranger and two blobs while panicking, RoS isn’t keeping you alive.
I preferred ROTG to be able to camp my prayers more often so I could focus on solving waves and learning the mechanics rather than getting lucky and tanking.
I could see RoS being good if you’re struggling to make it past wave 20-30, but realistically that should only be your first few attempts
U have plenty of prayer even with ros imo
I just don’t see the value of extra defense imo. I also ran with crystal helm instead of a tank helm
I ran crystal helm/rotg and felt it was fine, but I know plenty of credible people recommend suffering and tank helm so 
I think with prayer regen pots there’s no way I’d take rotg now though
Hard agree on this. I didn’t have the seeds from Huey though.
With prayer regen I’d definitely run Lightbearer or RoS
i think suffer designed for ppl to make mistakes but i dont think suffer can drastically change your surivial rate
if u aim to play a bit better and want to worry less about conserving prayer i think gods is still okay
I mean, there are things like tanking a ranger during sets where you can be doing everything right and still get fucked
I doubt it drastically changes anything, but how many people do you think are actually running out of prayer while learning
ye thats the thing i feel like all rings arent game changing just small things
u dont need small bit of extra defence or just the extra prayer etc to clear
so if u lean one over the other its not big deal imo
For me, I felt better knowing it was okay to camp rigour / augury while learning solves.
Others might feel better knowing they can get lucky while tanking a few hits while learning solves.
Honestly whatever works best imo
Lmao sounds like its the placebo effect slot
you also will take a range hit sometimes at the start of mage/range waves
Pretty much 
Damn so now I won't be able to blame my first inferno death on the ring 😩 ✊
I’ll probably use Rotg just for the extra prayer bonus then given I already have experience with inferno and don’t need to rely on tanking from mistakes as frequently
so is bandos not needed anymore now? what do you do after you get bowfa then? zulrah and slayer?
You’d still want BGS, but I think the idea is if you get it before the armor, you just don’t stay for the armor
You’ll get some bandos pieces on way to hilt probably
is bgs really worth that grind? i feel like the 500+ kc at bandos could be better spent almost anywhere else.
afaik they are even making bone dagger more consistent at toa? burning claws can be gotten passively from td grind which demonbane weapons actually is important. and groups now can use dwh
dont get me wrong i love my bgs but the early bandos grind seems to be getting phased out
Bgs is very nice yeah
i wouldnt be surprised if we give it a few months and everyones like lets take bandos out
i dont think its a short grind
Burning claws are much later in progression than bandos
Bandos is like 20h or something?
It's good to take another look at graardor but at first glance I don't think removing him makes sense
Completion is closer to 45hrs
Meant for bgs and dip
yeah i dont think bandos is 20h at all
nice to hear youll consider revisiting 👍
20-22 is normal at that stage
Ok 24 😅
Still a fairly short grind for a solid item, with good odds of hitting an armour piece on way
Fwiw this is ladlor's gear prog. I'm happy to share my thoughts but I'm not the one who decides
If its completely unusable at toa then I could see that happening, only rly Duke it would be big for afterwards?
Tob ig if youre taking there
i cant imagine doing duke without bgs but yea thats so much further in the progression
If you're going to get one anyway there's not much benefit to going late
With bowfa obtained you've got access to the good method, and most upgrades after are low impact at graardor
So if you go for it, it makes sense to go just before you can use it well
Bcp and tassets are also useful for slayer
to be fair they are doing a lot of duke changes in summer sweep up. idk how stacking the poisons changes stuff with getting specs
they might be doing other duke changes cant remember
i did see some claims that bone dagger might become on-par with bgs for toa specifically which would remove one constraint, but bgs remains generally useful beyond that
Think its just stacking + left click once to feed rather than spam, then 10% health increase
Or atleast, thats all ive seen
then again doing 500+ bandos prep for far future duke use does sound a bit odd
wouldnt that impact how much your specs restore between kills
Yeah but even with 1 spec/kill id still rather have bgs
Idt how far Duke is into the future changes much tbh. You arent rly improving bandos kc much outside of getting shadow. Like bruh mentioned if youre gonna do it, may aswell do it before you have use of the armour etc
Armour good for slayer, toa, yama etc
anyway yeah just my 2 cents on the matter. duke himself pretty niche i havent gone more than like 50 odd kills cause no shadow so idk how much a far future boss that you wont even grind much without mega rare would impact early progression choices. nice discussion guys
just off the top bgs doesnt seem that essential to warrant 500+ kills early on grind but just my 2 cents
imo ive always seen early bgs for toa but i feel like u can play around bgs more often then not just awkward for most content
even tob id argue u can play around it relatively easily with the right ppl
Garage door is therapeutic once it’s nailed down
rigour is kinda big, but might be worth looking into shifting bandos after deadeye
it's not just the bgs, it's also the chance to land tassets
always remember the absurd respawn times greatly cap kph of dps increase
it's mostly the def bonus increase
yeah but eating during the kill is both annoying and slow
Without running the calcs I would still be incredibly surprised if the def bonus from rigour at graardor matters more than having tassets for all of slayer
deffo don't delay bandos until rigour imo
But you only gain by how much less you have to eat
it's just that deadeye is basically right after bandos & it's +5% def and some dps
you'll still be eating sometimes with rigour, and usually you wont eat mid kill even with eagle eye
the window where you save an eat is very slim
idm titans right after cg, before bandos. Though bgs is also decent at titans iirc?
yeah idk rly anything abt titans so can't rly comment other than might be worth looking into it
I don't think this is the worst idea ever although you kinda want bgs for tob. But I guess you can just leech and have teammates bgs for you, which you can also do at toa. There's also technically bandos which turns into torva and will be useful for slayer pre yama
I saw that Gnomonkey said that in his recent ToA video, but idk if I buy it. I don’t think having the Kephri bug fixed (which is not even a guarantee—Jagex just said they’d try) is enough to make bone dagger equal or better. The difference in spec cost is still relevant until you’re running overly draining, and you’re more likely to hit the defense reduction caps with a BGS spec than a bone dagger spec everywhere except Kephri
alright, sounds solid
Probably worth poking your head in WDR and/or the ToA channel here to see what others think as well. I have a decent amount of ToA experience but wouldn’t consider myself an authority on it, especially for anything past 400
skipping an item that is used at multiple bosses is asinine
When bone dagger and bgs is compared, is it factored in that bgs deals way more damage?
ye i used bone dagger a bit on iron feel like u will rarely ever hit full defence reduction
esp p3 wardens is a big place i feel for bgs being strong
Yeah, that’s a good point. BGS is just way better for P3
Especially with how high-impact it is
if u have a shadow and are running like way higher raid lvl though i can see bone dagger being better
Yeah I think most of this assumes pre-shadow
nah its cope for bofa avoiders
Good way to advertise for the 3-tick atlatl butterfly video that I’m sure is coming soon
Hello! GM to YouTube finger guns at screen. Today I will be showing you 3 tick akka butterfly.
At least it will be future proof for the new 3t mage weapon
people say this but then argue suffering>lightbearer for inferno tho
not that im disagreeing with the zenyte order
It’s mostly true, dps>def almost everywhere. But if you can have def without losing def it’s always good (torso->bcp for example)
I think defense in general is a little bit underrated but it definitely is less important than dps in general
Whats the thinking behind doing Hilt 5 before nex/tob? not challenging just curious to why it is where it is?
its pretty late in prog should have gear/skill at that point to pick up master cas
thralls and kc reduction at gwd are pretty nice to pick up in general at that point
they are also are moving 2min thralls to master tier i believe so even more nice
I thought thralls barely affected your KPH at GWD since you’re usually just waiting for the boss to respawn?
its just a qol thing before those grinds
prog has it insanely late tbh like ur expected to get shadow+tbow before masters
GM before Nex is probably really good
I mean I've been collecting a decent amount of nex KC just for use banking whilst grinding zilyana and getting KC generally seems pretty fast! I'm not even doing any multidot stuff, just killing spiritual mages with a blowpipe and I get a really good amount of KC in one or two doses of divine pot. Like sure getting higher tiers chops off 1/6 or 1/3 of the time kcing versus time doing kills but I feel that'd only be as good as, like, a new broad arrowhead pack that contains 1.5x as many arrowheads for 1.5x the price - yeah it's technically good but it's fast enough anyways it won't matter that much if you don't get it
Guess it matters more if you're hopping between content and not just staying logged out at nex bank for several days in a row and grabbing KC during downtime - if you're suddenly entering the dungeon for a session taking longer to prep is probably annoying
well im sure it was talked a few times here already but i dont wanna go too deep in conversations here cuz ill never catch up
so ill just quick ask
92ranged/90 mage for cg with that guide, ranged trained with red chinchompas and mage with what way?
whats the most efficient way to get 90 magic?
Passively, alching while doing 98 agility, questing etc
what if i dont have anything to alch? will alching rune arrows earned from lms be fine?
is it even profitable or not anymore
gathering alches is bad
i alched a lot of gold bars before f5, after that rune bolts were positive
Alching rune arrows you already have is fine. Going out of your way to collect them is bad
You dont need 90 magic at all though, 80 or lower even is fine for cg
89-92 ranged is optimal but 80 mage is fine?
mage level only affects accuracy, the max hit is the same at all levels
yes
well if i want to go in order with the guide i still have to get somehow magic at least till high 80s/early 90s, so anyway i still have to find a way to exp that magic lvl😄
Sepulchre
how im getting mage xp at sepulchre
high alchemy
you alch anything, you dont need to profit gp
im not an expert at this but my gut feel agrees with this; i was expect to see it sooner; but was just curious as to the thinking behind putting it where it is
currently at around the quiver stage of the progression and thinking of knocking it before committing to a mega rare raids
for context "it" is master CAs from an earlier discussion
nex is a post-gm thing tbh
for the muspah kc going for the scepter, is duke tablet worth getting before or nah?
yes
you may as well, duke has some CAs to knock out
da4 is free at muspah because of the respawn time
When’s doing kq then?
I’ll probably do poh tele at that point because I don’t think I’ll have kalphite queen
Diary cape is on the list no?
Ok thoughts about bloodbark:
bloodbark has a chance of being able to be skipped if you get ahrims or blue moons as part of the natural progression.
If you do barrows early with air surge and sepulchre keys you have a ~56% chance to get an ahrims top or bottom on way to any full set.
Also if you do moons as a natural part of doing combat achievements, there are 2 that stick out.
- Use a moons weapon and 2. Do 25 kc.
If you route that ca in kinda early (as part of the ghommals hilt 4 step)
You get any blue moon pieces for “free” if you get the hood or top or tassets before any weapon, since you have to keep going for a weapon.
You also have to do 25 kc for ca so if you get spooned a weapon early you have 25kc to have another chance for a blue moon piece.
So the question is, is it worth the 5-6 hours for bloodbark if it could be skipped in a natural progression?
Mage seems to be used at muspah and toa between the bloodbark step and the ghommals hilt 4 step
I lean towards having a guaranteed +3 magic damage is good. But I think it’s worth thinking about
Blue moon spear is -2% compared to ancient sceptre + mages book, not +3%. Furthermore, that -2% costs two max hits on barrage, or 18 max hits across all targets.
Bloodbark droprate is special, you need to unlock the scroll
If you need any piece, its the same speed to get all pieces
You can skip bloodbark if you get a top + bottom ahead of time, but one of the two doesn't cut it
Is all 3 +1 pieces useful
Top + bottom is useful, because losing out on even +1% mage bonus costs those 2 maxes on task
Like
I know bloodbark is the one drop equals all 3
So on slayer task you want 9% between your staff offhand top and bottom?
The bloodbark hat is just a freebie for when you use powered staves at non slayer?
yeah
I think so yeah
The bloodbark step is there moreso for the +2 ice barrage in slayer, not for muspah/ toa/ powered staff usage?
It used to be 9.5% with the ring but the new titans prayer dropped it to 8.5% I think
and then you can go 8% on those slots and add imbued seers, or (better) 8.5% with titans prayer and lightbearer for chally
yes the bloodbark step is almost exclusively for slayer
Gotcha
So moons can’t be routed in pre slayer for ca, but barrows could.
By my maths you have actually a 76.3% chance of getting ahrims top and bottom before a full set
So 3/4 players could skip bloodbark if they do barrows with air surge and sep lock picks
I don't think anyone is doing barrows for a full set pre-slayer
Regardless of whatever math you deleted, the fundamental problem is that anyone who is skillerbrained enough to get wraths early isn't a Barrows rusher. They're pretty much opposite playstyles
Haha
Yeah it’s fun to check the maths though
The good setup Is a 3.5 second ttk difference between early wind surge and swamp trident, occult, torm, eternals, augury, seer i
Which of you kill all 6 barrows with only mage is a 3.5x6x expected 729 barrows for one set completion
Is a 4 hour 15 time save
Are you sure? This seems way off
729 is incorrect. It's like 250
No i am not sure
More than 250 but less than 750 https://oldschool.runescape.wiki/w/Chest_(Barrows)
Well til that bloodbark is goated
@hybrid blaze what’s the actual maths on odds of getting ahrims top and bottom on the way to any 1 set. I am much better at normal spreadsheet maths and not coupon collector maths
I don't know the actual percentage. Personally I'd monte carlo simulate it
I think a multi state markov chain can give the exact nr
If already getting wrath runes why not get bloodbark by then, in the grand scheme that’s still only a relatively short detour
if wind surging thru barrows, just makes sense to just get the bloodbark
Bloodbark grind took me less than a day
does require 90 wc though?
you can do magic logs it’s just worse rate
Not at all
Yeah 1/150 vs 1/100 on an already relatively short grind plus you do get some gold keys
hasta isn’t going to be affected by new keris because it’s the crush weapon used to grind vw, correct?
still need for lance either way to
37%
(I ran a simulation of 100,000 players)
i prefer zombie axe waaaay more at wildy bosses cause its 5 tick. lining up better vs calvarion and also better for anti-pk since its better at pking in general. its also easily obtainable earlier
the difference between the two isnt enough to justify the z axe grind tho
zombie axe is well worth getting for most players and iirc over here efficiency wise it only barely calcs as inefficient(?) which is very tough standards. someone here can correct me on that
anyway i think most people will get it
its inefficient to get unless you barrage to farm it
so, very high magic reqs for that
hasta also pretty much requires barrage to get too
sure, but you are getting it relatively later
and if you have barrage you just get hasta
cause most likely you are also at the point where you can go get bowfa
main issue is zaxe doesnt really help getting bowfa which just gets you hasta which has more varied and better uses
i mean all this discussion is pretty pointless anyway since the vw grind is very optional and most players going for it do their own wierd paths
eh, VW grind is pretty meta id say
very good spec weapon
its even here on the chart we are discussing
its on the chart yeah but it was just debatably in. iirc I would be surprised both the author and bruhsailer authors will defend its efficiency much. plus it might have just lost one of its biggest upside which was speccing at akkha
think most people would be very satisfied with just getting burning claws honestly
Its not like theres an unlimited amount of good items to farm in rs
I dont see why youd skip over one of the best spec weapons in the game eitherway
vw is bis pre-nex for multiple things, and it's bis for nex until zcb
skipping it seems silly unless being in the wildy will make you quit rs
not to mention the otherwise ludicrous drop tables on wildy bosses
What you think about dragon wand? To bad to get?
at the same time very few players are even going to make it to the retirment home nex grind
especially now with newer stuff coming out
idk i think competent level nex is pretty fun
not something i would hold off until post gm
fun and almost every drop is bis in some capacity
especially now that we're probably using half the supplies as usual
melees always come in 3s so you can actually pray melee p2/p3/p4 instead of getting smashed
also gm is almost cosmetic now with masters getting the doubled thrall timer lol
yeah thats fair man personally i dont even play the game efficiently anyway. i just vaguely follow the chart
the real discussion imo is how worth dragon hunter wand rushing is now 
although the drop rate might be questionable
prob not
you still have to go out of your way to get things like blood moon to make it fast ish
You could probably make do with temotli + zombie axe but that still doesn’t sound great to me
im a firml believer that zaxe is not worth getting at all
at least not going out of the way for
new keris just for TOA
i was verifying that it didn't replace hasta in the order
zombie axe beats hasta at spindel, trust me I'd know :/
idk about cal'varion
artio is bowfa
hasta also used for slayer
for sure, much later on though
so the fact that it has other uses means you'd probably just use it for vw anyway
instead of going out of your way to get what im calcing as a downgrade for off-task spindel
1st setup is zaxe
granted these are 99 stats and zaxe does get relatively better with lower stats
Im currently at spindel and z axe beats hasta for me
btw im not making case to grab zombie axe. I just already have had it well before this grind.
They're basically same ttk
yeah they are very close either which way
that's my case against getting zaxe
but if you already have it and it's better then ofc you may as well use it
hasta just ends up being the only viable crush weapon that actually has outside uses (and doesn't involve an egregiously long grind to get)
huh
yeah 1/128 is pretty quick
i def meant toa
I actually got z axe in 15 mins but I was lucky, not representative
zaxe is pretty close tbh crush wise
was better for me then hasta on some thing or just slightly worse
i think the avg grind for zaxe is a couple hours of off-task barraging armored zombies
which, the axe will never make up the time and runes wasted doing inefficient barraging
hasta is pretty fast to
scobow hasta is probably like a ~4 hour grind
and most of that is spent waiting on dumbass gwd respawn timers
i still want to know what they were thinking
these bosses were meant to be killed by a group of like 3-4 people in under 30 seconds per kill
and then another maybe 20-30 seconds for minions
why in gods name is the respawn 90 seconds
thoughts on dragon hunter wand now? worth going for somewhere? (context working on 6th armor seed at cg)
Maybe Okey if you farmed the dual machitutuatessesetszhurkb from moons, otherwise proboly not
yeah i have no moons drops
I don't think the wand is good
What about as a 10% barrage stick? 5% over scepter?
Purging staff exists
purging staff doesnt autocast, might as well use SOTD at that point
Can that auto ancients?
I didn't think it could. I need to go grab one if it can
No but neither can the wand right?
Still might as well just use the sotd/purging
Is it worth ~20 hrs of clicking huey to autocast? Probably not
Yeah, I am more of trying to support the idea that the wand is not nessesarily "bad" its just not worth the grind.
I mean realistically you just use sceptre
That’s exactly it yeah
ah I got the wand and the 3t weapon mixed again.
Yeah the 10% barrage stick is possibly very good
I think this is true for sure though
but in practice people autocast a bunch and I can sympathise with getting the wand then
its never going to be efficient though
What if I convince someone else to grind it for me, while I am at work, zero time, afk? 
Wait what’s wrong with the 3t staff?
Might as well just get a NM staff 
the 3t is good, I thought it was also the one with the ancients thing but obviously it isnt
I thought Huey was Less than that for dhw?
If you do 9min kills, at 1/103 rate it would be 15 hours on rate
very small thing but i was wondering maybe including bandos here right before torva could be a good idea? would help imply not to stay for bcp/tassets
and include bandos u need to actually make torva
ig it not being on there in first place is already good way to imply not staying for bandos
Maybe just put bandos components if that’s what you’re trying to convey
I think that's just extra icons for no reason. Torva implies bandos parts.
Also gl getting that bgs without a few bandos parts
If you get it you get it
recommending abyssal tentacle and not noxious halberd seems a bit weird - tent seems like a bigger nuisance of a detour to get and less useful than nhally thanks to no zulrah/ggs (clogger content but w/e) niche, plus it's worse with void at tob
Tent>hally everywhere in tob with oathplate
Not saying I disagree necessarily, hally is a super cute item. I’d get it for sure
ye that make sense i didint think about that way till now
Does it make sense to grind dragonhunter wand now before slayer grind?
max efficiency wise no, but I don't think it's unreasonable to get the wand
i always do turael skip for slayer after getting a ton of points early on, so i basically only do barrage and tds etc
I think the question is do you have reasonable gear to grind the boss with pre slayer
Its probably not the worst idea though
yea exactly
just tryna figure out a way to find a trio team or something
cba soloing it
I think its contribution based
it is
So doesnt really matter
Solo with 2 alts is better if you happen to have those but trio is more fun
you know if there is a fc to find teams?
FWIW, doing solo, 2+1, 1+2 or trio is roughly the same.
1+2>2+1>trio/solo I don’t remember
Solo is better than it seems even losing the damage boost because you spend a lot less time waiting for respawn (since you get slow kills)
so you say it isnt neccesary to have 2 alts praying at the entrace when soloing?
It’s the best method, but just soloing 1+0 is comparable to trios
I'm still not sure I understand the wand angle
What's the benefit over just getting sceptre
Id assume its a bofa skip angle?
Bc going huey earlier than you could do muspah must be in some low level gear, in which case youd be griefing yourself/teammates at huey id of thought
wand is +5% magic damage over sceptre
thats the main angle
it can also autocast ancient over other similar +10% magic damage weapons
Fair
Think im happy enough with the quicker 5% autocast one for the small amount I actually use it
Also cba manual casting so other options out too 
isnt wand autocast too?
depends how you tackle the slayer grind i guess
My answer to that guy was based on the assumption that he has human gear (because he has quiver role)
No idea what scuffed Huey is like
im primarily doing barrage tasks, so i will use it a ton
It is, was saying id rather the quicker 5% than a slower 10%
Just do an hour and check your kph with rates before committing to it
its not my main iron im on atm and considering huey on, its my 2nd iron
yea 100%
Ye I didnt assume he was on main
If hes quiver before either staff then more power to him 
I was doing huey at like 8min kills with bandos/dhl/mace/bloodmoon
And even at that rate going for wand doesnt seem too appealing
was this before or after tail hp was reduced?
Before, havent touched since changes
its still inefficient for sure either way
but understandable why you would go for it
Tons of things are though. This is an item that’s likely going to be your bis autocast for a very long time.
If you go down the actual "worth" time wise rabbit hole you end up with the iron on a pc setup, void.
right
not saying its bad to grind for
but I suspect that its better to manual cast the other staffs instead
in an interactive gear progression chart such as ladlors I don't think it's reasonable to place the wand here
I did 
You get used to it, I still wouldn't recommend it though lol
Just happened to get a sotd before hasta, otherwise I wouldn't have bothered
you are not a human if you manual cast barrage tasks
i can be the first one to say that
Just one extra click per cast 
The benefit dhw has now is you can decide to get dhw instead of ancient sceptre + mages book. It is +3damgic % dmg over those two.
So you could say that dhw by itself (9 min slow as kills is 14-15 hours on rate) skips; muspah ancient icon, mta mages book, bloodbark top and bottom, as well as royal titans mystic vigour. So dhw probably comes out pretty close in that scenario
But then let’s say you factor in bloodbark as well as vigour and mages book, then you have +5% over the og setup, which I haven’t calved yet but could be a max hit or two on slayer barrages (which is big)
I feel like 9 min kills are a pretty generous assumption if you were to get it right after bofa grind (which is when you'd have all the old gear)
My guess would be more in the 12min range
Yeah I do not know the expected time for Huey, but the dps maths at least is easy to work out
If you want to do ~20 hrs to avoid manual casting, it's fine enough ig
Don't think that's worth throwing on a prog though
ye i never saw it like this till now thats interesting then imo
main problem i saw with it was huey would be slow but if it allows u to skip book+sceptre and be better thats really competetive timewise i feel for sure
It depends on the kill speed, so
It probably isn’t worth it, but it is dependent on Huey times
With venator bow in the progression and mage xp from mage's book it's probably not that big of a timesave on those 2
ye thats true to
Its only ~2.5hrs on rate for sceptre with a bofa setup
But yeah its just bookkeeping, you could also argue you can use it for scaled chambers
Which makes it a lot more interesting instantly
dont u have to be ancients though for scaled?
Could also chin
if u have to catch chins i feel like thats prob not that crazy
Oh no nvm yeah I mean for the barraging part
Not for olm
Although ancient sceptre is pretty good too witht the accuracy bonus
oh
You could also do Huey in a few scenarios
- Get to the magical 37-39 max hit earlier (don’t have to wait for bloodbark and mages book and royal titans mystic vigour)
- You want to do 40 ice barrages on task instead of 39s for your slayer
I think it's cute
in general i feel even spending like 4hours or watever for magic book is rough for slayer (just my opinion)
The biggest thing is though you should not do ice barrage slayer without having +11% magic damage. The 37-39 max hit threshold is massive
like im not big on massive detouring for aoe maxes
That’s because the 10-11% jump is a +2 max hit
It can be up to a +18 max hit increase
Purging staff also just exists
cant autocast ancients idt
^
aint no way that's worth including on a chart just for that
but ye whole arguement is kinda wierd cuz if u wana be efficent ud prob get sotd then manual cast
Kinda but you also get access to ice barrage earlier so its not all wasted imo. Unless you somehow get that just from sepulchre
another W for the 'dont wanna slayer or cg but wanna rush pvm' accounts
just do cox with wand and eclipse set till tbow 🙂
Truue, what gear would you even farm huey with?
if you're the type of person to skip cg you're probably doing moons instead of the whole rcb shadow thing, and blood moon is right there
if you're doing cg and then getting the dhw instead of an ancient sceptre to do slayer with, grabbing blood moon(+ bonus blue/eclipse pieces) is probably not "worth it" but still a value add for a bunch of misc situations (and plenty of clog slots 🙂 )
Yee! It's great for dragon tasks as well, but expensive to use for every task sadly, great for olm pre shadow. Any other place?
Maybe not olm idk, worth it over trident and thralls?
Proboly not
i think i heard blood moon is pretty good for a bunch of cox rooms in group situations/if you don't have lance or scythe. the wand, though, is basically for barraging or garbage dragon tasks only iirc
I don't think it's worth it after oatplate came out right
almost certainly not but IMO the question for stuff like this shouldn't be "does it save time" (for what? in a game where everything whatsoever is a grind?), but "is it useful literally anywhere", to which the answer is yes. guess you could delay until megas and then go completionist ig but who the hell plays like that
True, but it's an insane long grind anyways
great for olm pre shadow if 95 rc yeah?
sounds rough without wrath runes
in trios?
I play like that. Raids are fun, random clogs with bad gear are not imo
maybe im missing something but i dont see how theres a world getting something which is probably going to be your best barrage weapon for your entire account lifespan would be considered not worth it
on a side note huey loot is very nice. plus jagex have a history of releasing content around new weapons theres a world where we get more mage dragonbane stuff
also reading the stuff about manual casting: how do we value losing hours in efficiency farming a boss vs potentially saving more hours of carpal tunnel/wrist pain?
Its a guide; everyone a personal preferences and its ok if you want to not follow it because you value different things
Kodai is bis for barraging, if new content enters the game that make it worth it; im sure they will update the guide; you can't speculate on future content otherwise you could justify anything being in the progression
You would need to try and evaluate if the extra max hit that it gives over x number of hours of barraging is worth the 12? hour grind, I can see how it wouldn't make up for it. But if you wanna get it; just go grind it lol
yeah kodai is great but my thought process was its a mega rare grind meaning most people will probably never get it. so dhw just might be your weapon for a long time
its also mandatory to grind huey to some degree for huey hide CAs (and huasa seeds good but technically not mandatory i guess)
this isnt a thing
Yeah I'm sorry I don't buy getting carpal tunnel/wrist pain from manual casting slayer. You're already constantly running around tagging/stacking npcs.
I think carpal tunnel comments are just an exaggerated way of saying 'i dislike high apm'
I dont think anyone is actually scared of getting it lol
But yeah as others have said, worth it calculations can only get you so far with time spent vs reward and is highly dependent on your goals and methods
This is just nonsense though, the 15% staffs do in fact exist
made this just now toying with dps calc a bit. gonna make a new one without glory aswell
prob would be tons quicker to write a python script at this point but eh
sec
im unsure wether to have the chart presume manual cast or not, leaning towards yes though
several unconvential assumptions by player standards are already there so why not one more
they know to deviate if they want c:
ok ye i agree with the sentiments that the dhw doesnt go on the prog
but its a nice item no doubt
Also makes for engagement farming in reddit
If you were gonna post the ice barrage gear setups, any chance you’d include beserking ring (I)? So people will ask, “why b ring?” And then we can say to always use chally when barraging
Is it worth going for horn at Yama if I have all oathplate pieces
afaik its not good for tob or solo chambers
might be nice for toa in duos if u do those but ur friend can bring
Alr ty
maybe im missing something but ye horn kinda just meh
I don’t wanna go back to Yama if I don’t have to lol so I was hoping I’d be done after getting the armour
ye i think ur most likely gona able to skip it not notice a diffrence
It has some very niche uses but personally I'm not going back for it until they add more
Sounds good appreciate the reply
personally i think there's a big grey area between redditors being clueless and assuming manual cast slayer. but anyway it is what it is man
Its just really not that bad
But maybe I'm out of touch
Then again the whole chart kind of is, atleast thats what people often say lol
i believe after a certain point u have to consider is it a guide and who is the guide aimed at guiding. and i think theres only so much contentions u can blame on clueless redditors before u get into some contentions where its territory of "well who is this guide even for at this point"
Just today one guy was asking for a progression for normal players whatever that means
maybe im out of touch with this server too, but if i had to guess i would guess a decent % of the people batchesting manual cast probably dont even do it either? but idk
Well there is always some line to be drawn in the sand, see also the placement of infernal cape
But imo the point is to map a somewhat logical progression that saves the most time on the way and then you can deviate as you please
Its not really a guide anyways (and it couldn't be), its just a rough outline that has to leave out nuances that a full guide could include otherwise it'll balloon
i mean if it isnt a guide then why is it shared? especially places like reddit
unless its intended to be ragebait in a circle jerk sense
personally i find quite a lot of stuff useful in bruhsailer/ladlors guide (love it, keep up the good work guys!👍 )
but some other stuff just seems like either elitisim or ragebait aimed at poking fun of people "not in the know" like redditors
I don't think that's the intention at all
and i feel like stuff like endorsing manual casting (again unless im out of touch), is just people "committing to the bit"
Its one more click every 5 ticks
personally i think theres a big difference between that and normal reddit rage stuff like bowfa rush or delaying slayer
I mean if your argument is the time spent doesn't really matter much bc its your best autocast staff you can also just head to phosani
i do agree a bit with this yea
the ultimate purpose is that the resource exists for those that want it and for whatever purpose too, be it abide closely by meta, or some inspiration when needed for what goals to pursue, and loose idea of when
as for the chart assuming manual cast or auto cast, i think that the difference made would be if SoTD is considered for inclusion or not, which would include a bit of extra thought, and slayer is some real fuckery to account for tbh
its annoying because the dragon hunter wand kind of forces an "interpretation" here that has not really been required until now
well, that is if the +1 maxhit or whatever is sufficiently significant to warrant its aquisition
again, mathing that out im a bit unfamiliar with truthfully
cheers bud! and yea i dont think it makes much sense to assume sotd, since so much of the discourse here assumes zammy is a quick grind for hasta
i mean its same theory as u dont need ppots if u just 1tflick constantly
theres some human element to it
i think most ppl agree its worth planning for a autocast staff/ppots vses the prob more eff alt
or like flicking torm during slayer
lol these got me looking at my thought processes
comparing ppot farmings vs. 1tick flicking to manual cast feels a bit skewed somehow
1tick flicking is pointlessly effort for not that much effort, because the farm runs get amortized quickly
eh, ye they seem similar. just 1tick flicking seem aids. i get the argument that both are decided by tolerance to higher apm
i think it'd be reasonable to assume that manual cast is implemented then
and users can independently decide if they cba
i also think that shitting on redditors is just kind of a meme . even redditors shit on redditors
of course shitting on ideas is significantly more neutral but aye
best yet is not shitting, who knows
ye ppots are a super extreme and manaul cast is more like a extreme/practical
but my point is playing into that with high apm accuracy is prob better in theory even if its not practical
aye. my take is manual cast borders on kind of practical
and ppot 1t is firmly not hehe
Yeah this is again arbritrary cutoff but 1tick flicking is way more apm than manual cast barrage for way less payoff. 10% dps (or I guess 5 now) vs saving like 3 ticks per dose of ppot
At around 20 hours sotd doesn't seem that much slower than wand. It also doesn't speed up a lot by being delayed and also gives slayer xp (although admittedly huey also has nice side benefits). My take would be if you want to spend some extra time for a better staff go
- huey if no manual cast
- zammy if manual cast
Manual cast slayer kind of has the down side of not training defense right
So not sure where the cutoff for that being not worth it is
Less 0 time defense XP so u would have to train defense some other way
Thats a very good point
I asked with sotd in skillcord back in the day and they said its better to use the 15% staff than downgrade to 5% for defense xp
why is td so late on progresion chart?
ancient shards are a major bottleneck
ancient shard issues
So the strat is to use bofa on zammy?
Yeah I dont. Plus I have infused archlight so prob best to do that for DGs
would you say barrage nechryls is the new meta now?
Im not all that familiar with the maths that originally stated melee nechs were preferable, i barraged them myself mostly. I'd make a guess that strictly speaking probably no overall, but goal dependent anyways
maybe @hybrid blaze is more familiar?
i think there was some discussion this also but i forget the outcome
i guess its alrgiht
guess that settles it
no shard=barrage good
who wouldve thought looking it up in the thread could be useful 🪿
ye, i guess i could had searched it xD, probably tons of people have asked
aye, was a bit annoyed with my self just now not thinking of that myslf
hi i have a question. im wondering wasn't this take mostly due to melee exp? if so i'm curious how relevant that would still be nowadays since new enemies like araxxor, yama, even TDs give omega juiced combat xp and aren't short grinds either. giving a lot of melee xp
or was this mostly cause of offering prayer xp
i guess that further weakens the need yea, assuming u do all of those
idk if its a trend or not but it seems they are continuing to release these kinds of grinds with boosted xp multipliers. i guess to consolidate and streamline your grinds as the game gets older with more content to get through
Well if you manual barrage you'll need more defense xp 😉
I think the melee xp is still useful to level quickly for other combat, but they also give prayer xp and tons of seeds and save gp
Melee nechs give good melee xp, herb xp, prayer xp. The melee is kinda solved by chally/ araxxor/ yama. The herb seeds are kinda solved by mixology. The prayer is very good though.
I just didn’t need to route prayer much higher than 85 so that swung it for me.
You would barrage nechs for ancient shards if you still need ancient shards, and you’d melee them after if you have wrath runes
For voidwaker grind are wildy weps worth going for?
Or just hasta calv and spindel? And bofa artio?
hasta and bofa yes
i think if you care about completionist stuff you would get weapons
cuz like ww for levi/awakened levi, turael, fight cave speed, pnm... acursed scepter is very mildly useful too
theyll actually be usable once the ether change goes thru
cuz rn unless you go rly unlucky youll have to upkeep ether which is cringe af
based on the progression chart, its better to go for BGS over dragon warhammer? doing the slayer grind for zenytes and wonder if worth unlocking lizardmen for passive chance at dwh? or not worth
you want both BGS and DWH for various different content
I actually have scepter lol sadly not either of the other weps at 6k on task dry
Been jumping between the grinds lately, what should my next grind be? Skipping vw right now
- Toa?
How would solo 250 toa scale vs 450 duo/trio toa? - Skip straight to solo cox? No lance tho
- Continue doing slayer? Low on points tho
- Anything else?
Seems like titans for deadeye. There should be a calc for solo vs group invos on wiki. Currently seems like you might be missing a dps spec weapon between vw and burning claws tho
I would rather skip and just go for rigour
Ye, my main spec weapons are dwh,bgs or dds rn
Was doing slayer for TD and araxyte task but i ran low on points and stuck with dagannoth task rn
Elite cas also worth a shout
Seems like you have the gear to send whatever you wanted tho. Solo toa 300s for fang/lb
True, i just wanted to get archers and seers but tbh easier to skip for now and do slayer
Archers is useless, seers only useful if it gives you a max barrage hit tbh
At least until shadow and magus come into play
Fang’s nice for slayer points because it makes dragon tasks good, so detouring for that isn’t a bad idea
Your gear is certainly good enough for ToA at this point. I wouldn’t even consider solo 250s, though, unless it’s in the process of working up to a higher RL. 350-400 is a better target after the recent changes
I have been postponing it a bit cause toa isnt my favourite raid, especially solo.
Maybe i should give it a try after changes
I feel that, lol. I’ve been avoiding going back for a while myself
But is duos so much worse? I know there is a mvp system that screws you a bit
Probably depends on your duo’s dps and skill. If it’s a better enough experience to keep you doing the raid instead of burning out on solos, I’m not sure it really matters
But I’d give solos a shot for sure after the changes
Ty guys
If you have zombie axe, dps check against hasta to see which is better with your setup
Zaxe should only be SLIGHTLY better only at venenatis, spindle hasta should clear
Prob toa for fang/lB then back to slayer for synapses and burning claws since you skipping VW
Z axe beat hasta for me at spindel
Fair play then , guess i calced that awhile ago
Isn't sub 350s better if you want the fang?
Ah maybe, idk the math on it
for drop rate or efficient completions?
For fastest fang
Changing the weightings to interpolate between the 50 increment thresholds?
Yeah, will be gradual not every 50.
Hasta is better at spindel when you dwh, iirc around 10 sec even
For things like DwH, Voidwaker, BGs in a group Ironman setting can you stop at one in most instances or should you go for duplicates?
Stopping at one would be annoying af imo
Would be a pain whenever someone logs out with one and forgets to put it in group storage etc
We’re pretty good at not doing that, or jumping on if it’s needed
It’s more a case, is there content down the line where us not having multiple of the same going to affect us massively. My thoughts are mostly melee hand CoX if you only have one DwH and 1BGS between three probs going to be less ideal, but is the extra grind worth it or is it better to just keep progressing iygm.
Yeah I get what you mean, still think I'd choose to get atleast 2 of them
Just incase two people wanna do content requiring something at same time
Like vw is good in tons of places, if you dont have bclaws then even more
We’d got 1 VW before TD came out and are like 3 synapse no burning atm.
Was trying to work out if I just double down and go for the second VW or progress account through slayer now as I wasn’t the slayer guy and we have 1 at 95 rcing. Guess there’s no ‘ideal’ solution and it’s more what we would prefer at that point.
It’s because things like fangs are worth grinding for one each, but didn’t know on things like this had same ‘need’
I mean it really depends what your goal is
Like to me rs is part skilling, part pvm to collect items
If you're choosing to skip the collecting items part and just skill, then you don't need a spec weapon for each person
But if you do plan to pvm, I don't think I see the point in skipping pvm
Unless its 'rush X specific boss and nothing else' as a goal, then ig it makes sense to work out exactly what you need for that raid and get that and no more, but that seems an odd way to plan and you'll run out of content sooner I'd think
Yeah, it’s not skipping pvm to skill, it’s essentially like, is it worth me grinding a second VW or is it permissible and I could then grind claws and synapses etc. but still be in a position that we can continue doing ToA, CoX etc on side, which is why we’d originally got the VW.
Also haven’t got shamans unlocked as we got spooned our first DWH so didn’t know if a second would help and worth unlocking and doing them as I do slayer
If my group had 1 of each of dwh, bgs, soul horn, voidwaker, burning claws we would stop
Yeah you wouldn’t have one most likely at this point in the gear progression
Is it worth bringing runes for double DC if running DWH at spindle 
yea DC is good
10000%
v good there
What kc you up to now
Nothing notable, around 300 - can't send too much during the week since my only free time is during prime time hours 😩
About to hit it hard tomorrow through Sunday though
I got baited with a fang of venenatis drop
Is it worth continuing royal titans after i got both prayers? Im already 86 slayer so im close to trident
I don't think so
Question is twinflame staff good to go for earlier?
Tldr is its not really worth it, can find tons of previous discussions in this thread and discussion chat
if you ever going to do huey, what gear would you use?
ideal would be blood moon, but it certainly won't save more time at huey only than it takes to get, so if you're not into getting random stuff you probably just use like nezzy/torso/str amulet/zombie axe(you'd want to grab a +magic damage staff before hasta, probably)
get sulfur blades for the tail i guess
I went with bandos+dhl, then bloodmoon+mace for the tail
bandos was kinda unnecessary
hmm. might be worth grabbing wand before doing any slayer at all, even the 58-69 stretch for mm2? unlike phantom muspah huey doesn't really require gear or non-melee combat so you could power up your barrages even earlier
You’d be super under leveled by that point
It would only be Ankou and dags you’d barrage that early as well, but good for steel dragons as well
Huey with those stats would feel awful
huey isn't really a DPS check boss - mechanics are really trivial so you don't really need to finish off kills to avoid messing up and dying, and chip damage is really minimal and there's a bank right next to it, so if it takes a while to kill it doesn't really matter. plus you get more value out of the +60% xp modifier if you do it earlier
that said though huey does kind of suck as content in general, but that's an argument for just not doing it early and dealing with ancient sceptre instead lol
I mean, if the discussion is routing and timesave, the time it takes to kill would be one of the only things that matters imo
getting more melee experience early could mean you have 100 combat closer to the time you get 69 slayer so you waste less time at high-ish slayer without bowfa acquired
the way melee works you're going to spend a bunch of time doing bad damage anyway - you ideally want those times to have your DPS matter less or give more XP. huey seems like a good enough example of both of those aspects
Yee, he doesn't have to big of defence. Similar to black demons (which is kinda high for early game). But with bonus xp multiplayer it does not seem bad
I’m not opposed to sending 25 Huey KC for the CAs and just saying whatever happens happens
May as well do the amox kc as well for the chance of glacial temotialt, they are good on huey tail
I got the maccas while doing moons CAs but I agree on that
And will also do amox KC because CAs
I’m a big proponent of try to get spooned
And if you don’t, then keep on gaming
There’s so much content, other than bowfa, don’t lock yourself in anywhere
routing is only really relevant with a defined end goal i.e. in this case max gear + a vague assumption of max cape eventually
turbo
holy
whats the reasoning behind getting cox prayers before yama? is this assuming mage only for yama?
Infernal helps at Yama more than oath helps gets rigour augury
And the assumption is you use rigour to get infernal
If you are good enough to get infernal pre rigour it might change
doesn't really matter, you can do it interchangeably at this point
oathplate makes slash lance slightly better but otherwise it's just newer bandos
From efficiency pov, yes
I think personally, mostly because I feel confident about running inferno, I’m pushing off cox and slayer, and slotting in TDs, Zulrah, inferno, ultor, oathplate, avernic earlier
And depending on the delve boss, that might also go in there earlier if demonbane weapons are enough
If delve boss is reasonable enough to do, I think I might be chasing after soulreaper axe early-ish
Which isn’t on the chart cause I get that’s more of if you get it while going for rings, great, otherwise it’s usually not grinded
I can't see going for axe ever being any good
Having it for melee slayer tasks sounds very silly
Is almost the entire thought I’ve had about it so far
I went for axe, but more as an accident from not getting any ingots, I wouldn’t recommend going for axe unless you’re completions and have shadow
Yeah, if the delve boss makes whisper less awful I’m inclined to consider
Scythe is a better way to spend your time. Axe is great, but the grind is too long to make it worth early on
There's no way on earth that a 100 hr item is gonna be worth grinding over just using a hasta for slayer
That’s pretty much my entire thought about that
Yama early would be nice because of the juicy melee xp
ToB early is nice if you got a group
Yeah, more of if I want to get ultor early anyways, maybe magus
Yama and Tob I’m inclined to do
And ultor
Doing tob early makes sra even more uselss
Ultor sucks to get without high melee stats
Ultor is crazy good
sra is for tob avoiders if anyone 
I figure that with TDs, Yama and ToB I’d get good melees for ultor
sra just sucks to use to imo its a very gimmicky wep
ive kinda come around to dt2 more since u get free virtus pieces at a reasonable rate while getting vestiges
which is better then sra itself imo
Yeah, that’s more the thought. Though I don’t know if there’s much of a reason for Whisperer & Leviathan?
ye i think magus/ultor and dip and u have good chance to come out with 2 vpieces
Sounds good to me
these days ur recc post 95 slayer/lance/yama u should be fine then i think
Fang is for dragon tasks, right?
Yeah I was saying in response to early vard (before that)
Also as the melee weapon upgrade
How much exp is the combination of TDs and Yama?
Xp for the 2500 Hp Yama x 82.5% increase x expected kc
U should just get axe because it's a cool item to have not because it'll save u time to scythe or whatever
That’s usually my logic. Cool, use case, clog
you will get 99 melees on yama
its like 180k/hr
can i skip vw/dpick/blowpipe for toa (fang/lb/thread) ?
Sure
Pick saves basically 0 time now , bclaws are solid at lower invos. No BP isn't ideally but the raid is clear able
(why is that?)
the pick
"The Hitpoints on the Obelisk on the Path of Het are slightly reduced, so that 1-downs don't require boosting above 99 Mining."
https://oldschool.runescape.wiki/w/Update:Summer_Sweep-Up:_Combat_%26_Loot#ToA_Puzzle_Changes
Following in the footsteps of last year's Project Rebalance, we're taking some time to improve some more existing content. In some cases, those improvements are just small tweaks, while others might benefit more from drastic changes - this blog has a healthy helping of both!
If you'd rather have something to listen to or watch along as you make ...
Rune Pickax will now 1-cycle a portion of the time, but not 100% of the time
ah
The profession chart has you going for fang/Lb prior to blowpipe anyways
Vw nice to have makes the raid go smoother and faster. Can use burning claws instead if you have them.
so do i just never unlock basilisks? i dont see the jaw on here
Oathplate gud
Friendship with basilisk knights ended
what helm would i use at cox then?
oath
then why is it after cox items in the gear progression chart?
for the prayers just use a nezzy. The reason its after is because infernal cape is great at yama
if you're not doing inferno before yama then you don't need to do cox first.
Long term cox grind you'll want oath
ok, i was just going to do cox for the prayers like in the chart. ill stick to nezzy then
or you can just do basilisks to slightly slow down your slayer training in return for a neat item you can use in a few places before oath helm
where else would i use it?
first colo, some toa if you do it before oath but after some slayer, any hueycoatl you do while prepping infernal cape off the top of my head
yeah i may just unlock em for an afk task to do at work tbh. thanks for the advice. will stay suboptimal on this one
people that have fully completed the chart, what u doing next ? xd
Kinda just a clog, or deiron and go for speeds angle
feel like its so much easier to make a new main then deiron
but ye ive seen ppl just deiron and also seen many regret it and come bac to iron
I'm super early game tbh, but i'm still rocking the ironman armor with 30 def. Should I get adamant or just wait for rune? I've just been following the quest guide order on the wiki so far.
ideally you go for proselyte and fighter torso
the quest guide order isnt very good but its a fun way to explore the game
Yeah I've noticed that it has me going all over the place tbh
I chanced losing my hc because i was fed up walking everywhere so I hit the mage arena guy for laws and did arceus library to like 50 magic lmao
the optimal quest guide order has the only goal of putting quests in a order such that the xp from the quests go towards the reqs for future quests
If u don't know what ur doing I would just lose the hardcore status now
I found out about the guides on this disc when I was already a good couple of days in, but truthfully they're a little too detailed for me.
Being a hardcore and not knowing the game precludes u from playing the game
I have a main that's decently leveled, but ironman feels like a completely different game for me.
I always abused GE on my main and constantly had more money than I should for my levels
Just be careful with HC. Sometimes people will say "oh I dont care about HC status, I just want to see how long I can keep the red helm" and it's such a harmful way to play the game imo
before you know it you're avoiding all kinds of content, and if you ever make it to midgame you have to make major sacrifices to keep the status
I'm not going to avoid bossing or anything like that. If I'm not comfortable with any content I could always just practice it on my main. The main thing I tend to avoid is wildy.
ah shit its too late for you, 🫡
This is kinda the trap hes saying you should avoid
Things like prayer are giga slow if you avoid wildy
Doing that for a status you wont keep anyway is meh
I guess I had already figured I was gonna do ectofongus from the jump
do most hcim do chaos altar?
or should you only do hcim if you know you can max on it
I think most do ectofuntus but its better to do poh altar or even varlamore
I'm not sure why you are set on maxing, but if you are I'd recommend planning ahead
Wildy altar is nearly twice the xp per bone and several times faster than the hcim alternatives
some hcim also double down by not killing green dragons, which slows them down a ton more
you're also losing out on e.g. gravestone methods, some people even avoid battlestaves
I'll consider dropping the hc status then
tbh i just picked it because I figured well if I die i'm just regular ironman anyways
but I don't think I'm at the point in my account yet that I have to worry about it since I'm just questing still
wow hc streamers is kinda good live evidence why u prob shouldint make a hc without a lot of experince
u can play a safe hardcore skiller though but ye why play hc at that point
i been curious about making a wow refugee chart version
but most just do their own shit at that point so a moderate chance that there is no point to that kind of thing
is there a chance this chart and bruhsailer routing could go through a sizeable revision after Mokha? depending on how Mokha ends up playing out, how viable it is to do at what account stage, and the drop rates of the new staff + torm upgrade etc. The staff in particular could be an incredible acquisition
reason being (even though i did bowfa rush myself), i think we all can admit jagex have been trying to push people away from the tried and tested cg > gwd > toa route slowly but surely, and it seems Mokha (and Yama) could be gearing up to be their "magnum opus" for the whole alternative/demonbane style route. Bowfa is still strong in its own right and 100% worth getting, but I feel a lot of the stuff it "unlocks" (gwd, early toa rush) have been taking hits.
and given that the demonbane/varlamore route includes stuff that either is delayed or exluded entirely in the current routes (compared to how early others have been doing it), i think its possible that it might not be as simple as plotting Mokha somewhere along the route. e.g already DHW is a thing, but hard to even consider in your existing route due to no blood moon.
i know theres a ton of speculation here of course, so feel free to write everything off. but just something i've been thinking about. curious if anyone else has been speculating stuff similarly. On a side note I think the potential slayer changes could also impact the value of early fang making dragons quick point tasks.
Yes of course it's possible that things change when updates happen
thanks for the input lol
If i had to guess it would be pre-cox but there's no way to know
I think the "good old" routing will always be good, but that there will be options that aren’t giga troll to do
Seems like they’ve added more freedom to the mid game on different paths to take, bis meta still bis but troll meta is less troll
i know what you mean but I dont even think troll could be a word in the conversation. i feel like u could genuinely speculate doing stuff like yama and mokha earlier and walking away with some insane gear, making it a genuine meta. again heavy speculation here
e.g im imagining a route where u could get oathplate + mokha gear at the same time someone in the current gear progression chart got a fang from toa. and u being better off with the former
I've wondered about this, I think that bowfa will still be the meta route but the bowfa skip/demon rush route will be very decent for people that dont want to CG
personally i would 100% rush bowfa again, but cause its strong gear in its own right. so getting bowfa cause its bowfa. but i feel the things it traditionally "unlocks", i dont think i care as much about a lot of it anymore.
i think these days u can argue bowfa is stronger than the stuff it unlocks
Agreed, gwd and early fang feel less impactful nowadays
I think that the demonbane route will still want bowfa eventually though, so its one of those things where you may as well get it first
Still gonna want it for toa right? even if you don't do toa that early
The issue with most non-bowfa routes for me is that ranged weapon gear would just be so bad
Technically demonbane magic + arclight probably works well enough though
Yeah you probably want bowfa for toa. Bowfa is better on wardens (but wand+gloves are pretty solid). Wand is better on akkha, but you need a full mage switch. And its very bad on zebak
i dont really see how mokha can replace bowfa
At least in the calcs I ran
i dont see how a magic weapon esp eye can replace a range weapon
even with shadow u still have to use bowfa
I assume you can get to Zulrah with it and then get blowpipe
i see ye
biggest question is what gear you need for it
People would need to do sepulchre and zmi till wrath’s if trying to route that way
Which at that point
Get bowfa nerd
whole route is ironic imo cuz it seems more of a pain in ass imo/harder then just getting bowfa idk
Like the same routing overall just that you can’t really do cg and get gp in the meantime
Like you can at cg
Lol yeah thats the other thing, CG is great if youre new to pvm. Yama is a p tough fight and I think mokha will be the same
bowfa was such a mistake lol
feel like cg meta is more interesting personally then pre bp
bowfa itself is not a mistake, it's the minimal requirements to aquire it that is the mistake
Not having decent ranged options available in between kind of a problem
Better than pre-bp, but I still think its a stale meta
sure, but it doesn't help that bowfa requires no gear at all
Yeah, it’s that getting gear that ain’t bad kind of is the problem
any middle step between rcp/msb and bowfa are all obsolete because you can just get bowfa
thats where mokha and these other additions come in to help meta routes not be as meta
If there was a route to get Fang without needing Bowfa, that’d be much better
rcb/msb is like 10seconds into an account idt that should compete against something like cg hours wise/drop rate/difficulty
I think demonbane route for most people is limited by gp, it’s so much more expensive
what I mean is that if you want a decent ranged weapon to stop cg to be the meta route it needs to either be stronger than bowfa or really easy to aquire to the point that it is alright to skip out on bowfa
the minimal reqs for bowfa is the problem
bp is really good its just the scales that are a issue
There’s probably a zombie axe wildy meta into demonbane mokka
I assume that wildy gets funds
I mean sure this is possible but it might be very bad, who knows
How long would dcb take with the slayer changes? Dcb+dragon rubies would be okay in a lot of places. Rune dragons probably suck though lol
dwh rune dragons 
Oh I guess I'm assuming you have a fang for that lul
Doing sepulchre & zmi until wraths to fund tormented demons and demonics doesn’t sound the worst, I just don’t get how it makes any gp
Sepulcher gives gp
Yeah, but is that funding construction & smithing etc like cg does
one thing I am wondering tho for that path is how you would kill tds
how do you upkeep arclight
and what is the other weapon of choice
Demonbane Magic
hmm right
Idk the dps there, but you’d be able to run that with scepter probably from muspah & mage’s book
And mage muspah
sceptre for muspah is never particularly important lol
so no you don't need it at all
i have a friend that is skipping bowfa doing atlatl/ he just recently got acb and got his quiver recently
like u dont need bowfa to play but it helps alot same thing with mega rares
What’s the magic boost weapon there then
you just use something without a boost
over grinding a 5% boost which does fuck all
True
That's pretty cool. Did he do zily with an rcb or something?
Back in my day that's what everyone did 👴
i think so ye
Osrs zoomers when someone kills a boss with a weapon thats not bowfa 😮
Seems like a cool route honestly, eyeball for things like warden and then choose between pipe and acb when you need range
hes a good player i just think 90% of it is he doesint have prior cg experince so hes anti doing cg
its cool but just putting urself disadvantage
like i told him he could have just grinded bowfa nearly by the time he got moons green logged
Yeah, you definitely want a bowfa before e.g. megas and I think moons is probably dead no matter what
"moons is dead", insert the "always has been" meme
I think banking on the new staff being a cg skip is mostly one in a very long line of pipe dreams
yes, leaving cg partway through to do slayer is a bad idea
if you want a break id focus on one of like seven skills
so pick one of the other like five skills
leaving cg to do combat is imo just poor
mixing it up with skilling is really good
you're 98 agil, 93 craft, 89 smith, 95 rc, 90+ wc, 90+ mining yet? 😉
to be clear these are very long grinds, its completely fine to not have all of these done asap
im just sharing some alternatives to combat
oh I missed 83 cons
and 90+ fletch
i mentioned that its not about skipping CG but the stuff that bowfa "unlocks" potentially being not as useful as other new stuff
U use shadow at most places u would have otherwise used bowfa
At least traditionally
The problem is shadow is so good because of it's accuracy
The eye doesn't have that so it's just like a juiced magic weapon where magic is good afaik
doesnt new staff calc pretty close to shadow in many situations?
especially without max gear
It doesn't have the game breaking accuracy of shadow
I'd have to run the calcs. Accuracy is really important
But maybe with the torm upgrade it doesn't matter
if it requires a half dozen other items to be very powerful its not a viable mid level item
Bowfa just requires nothing to get and gives u a shit load of supplies in retirn
I just can't see a reason to skip it
U can do like 6-7 kph as soon as u finish sote
will have to check calcs again but pretty sure it didnt require high end items at all. like with any one of ahrims/blue moon/bloodbark it might even have hgiher dps than shadow in places. will have to check calcs again
also the rune cost looks very reasonable. deaths and chaos
Ig if u are remaking and the thought of bowfa again looks boring then u can just go do whatever progression u want
idk im speculating not to count this demonbane route out as a genuine meta. will have to wait and see anyway
jagex certainly seem to be shilling for it
Think this is just mega 
i mean they have blatently just released 2 back to back endgame demonbane bosses
along with a lot of new content having boosted xp multipliers
Getting from "demonbane" to "anti-bowfa" is uh.. something
i feel like ive said this 3 times now but no where in my speculation did i think anti bowfa or cg skip
🤷♂️
Maybe I'm speculating too hard because we don't know anything about drop rates/setups
But I think we'll go for gloves/boots right around the cerb/occult step. And then if we dont get eyeball, simply camp for shadow using trident
At the end of the day this is all pointless without any info on reqs or droprates lol. Like sure before nm release you could have theorycrafted about going to nm with a dmace and grabbing inq+mace and then using that as your melee gear forever instead of doing slayer... but like that wouldn't exactly have worked out in your favour


