#Do I have to worry about snape grass seeds?
50 messages · Page 1 of 1 (latest)
so like <15 per seed
that would put it in the relm of like 1:1 ranarr per snapegrass seed
I got 36 per patch that run
gonna start writing it down
use Attas
without attas I think its 40 per patch ish
with I think its more like 60-70
also relevant but I think that amulet, if it has a 25% chance to save 2 out of 3 seeds, effectively means +20% seeds
By some quick calcing, that would put you at 4.7k ranarrs and 11k snape grass
So seems good to me 
ya the problem is going forward
that ranarr seed stack is only from like 200 or so toa
and imma be doing a ton more
don’t want to give ‘em to death?
naw i want the big boi pot stacks
for when they add prayer brew nex 2.0
I'll use attas
can you sustain killing one hespori a day any of the seeds or do you have to take breaks?
yeah you can sustain one anima by doing hespori
oh cool tyvm 🙂
assuming you have enough to outwait rng
I'll do that and a few contracts and hope it sustains
swap to something else when it doesnt
I dont think the amulet is worth it
20% is kinda meh
How y'all getting 15 herbs per patch
not saying you need it, but if you’re actually short of seeds you’re in for a lot of extra time gathering
nah herbs/patch is like 10 across all of them
with the best patches being 11-11.5
you're not gonna be at toa forever lol even if you get a surplus of ranarr seeds it'll even out eventually
im planning on getting the cape
but ya seeds will slow down once I have the 7/7 and am doing like 150 speeds or w/e is good
i thought you already had a con cape
im praying you get fang soon brother, but very nice
Thanks ya I have some upgrades to get before I go back
ive personally done ranarrs and snape grass from very similar numbers to what you currently have, and came out with about 2.5 times more snape grass than ranarrs
Keep up with farming contracts should keep snape grass topped up

