#Remotely Client-Side Offline/Real-Time Player Data Processing
18 messages ยท Page 1 of 1 (latest)
This looks cool, how does it work?
That specific features parses player data from world file on demand, uses RCON for real-time updates
-# See Remotely for more info about the project.
How would it get information from the server without having any server side setup?
Yep, only using Remotely on the client side on almost any local pc / remote SSH machine
this is borderline mind-blowing
Stunning mod ngl!
Thanks!
Really want to see the standalone version, will use it (even tho I'm using SSH clients for several years)
Here's the link for the exe
https://restudiomc.net/api/releases/7f9cb19f-c093-4a7f-83fc-71814f8f4654/file
There's also a cross-platform jar
Join the discord if you want to see the updates on it

I love it, you got me hooked up :O
I need more SSH testers tbh so if you can, spam that feedback screen
In my usecase it's fine
Gotcha ๐
World map integration!
Remember, this is all standalone, no plugins/mods needed!
Shows both offline and online players, even if the server is off