#solar flare thing
11 messages · Page 1 of 1 (latest)
Look better? It looks amazing, I wanna know how this is done at all, is this hard coded model?
it looks slightly worse now because i had to use 3D FBM to fix the seam but i did a bit of work with joint tracking and such https://cdn.discordapp.com/attachments/976846671659008030/1457916508201025587/2026-01-05_20-58-10.mp4?ex=695dbe0e&is=695c6c8e&hm=3c9723a7cd402b38c23486ec789e1c2e3afa31fc931d9144aca9063a21388e93&
Is it possible for you to share the details of how you're doing this?I get it done with photon mod, but what's going on?
a lot of different things are happening
- Spell engine to cast the spell and play animations
- Systems to track VFX to the epic fight joints
- Systems to bind VFX to a dummy entity to manage their lifecycles or update positions serverside
- Continuous collision detection of the projectile entity
- Callbacks on projectile entity for onCollision and such
- Lots of shaders
etc
the repo is private rn but i made this video like a week ago which shows some of the code https://www.youtube.com/watch?v=w8ZtCXybw40
Wield the power of the universe! Cosmic Collapse is a mod which aims to add highly polished celestial-themed magic to Minecraft, favoring quality over quantity. Features planned include custom combat systems, intelligent enemy mages who use their own spells, bosses, deep lore, and more. Specifically lore... I have a little too much of that writt...
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