#Looking for modpack devs for Create: Civilization SMP

11 messages · Page 1 of 1 (latest)

pure stone
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As one of the main developers in the CCSMP I have signed up to the task of gathering forming a team to produce mod-packs for our server, the server runs seasons that reset and change every time and we hope to include many features in said mod-packs, custom recipes, systems and progression, we have programmers, testers and artists but we'd like more assistance with mod-pack development and for that reason we're looking to hire.

What we offer:

  • You can keep a fair revenue split from the mod-pack revenue based on your participation and work (we still have to decide on the exact split).
  • We have no set deadlines and prioritize quality over rushing.
  • A server tour to gain trust, answer any and all questions with proof, show what we stand for and our large community.
  • Testers for balancing, performance and quality tests.

What we're looking for:

  • Modded recipe and feature implementation with KubeJS
  • Modding knowledge to prevent mod conflicts and issues
  • Modded progression planning

The job itself:

  • Create and develop a mod-pack for our next season(s)
  • Help with planning progression
  • Mod-pack maintenance

We value functionality first before polish, efficiency, organization and communication.

fallen urchin
digital haven
pure stone
pure stone
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So long as you can show your skills (whether it be beforehand or during the job) we'll be glad to have you

silent garden
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I'd be up to help with this, I've made multiple mods before and I have gold support on the KubeJS server for my extensive help on the support channels so I have a good chunk of experience with KubeJS

pure stone
silent garden
#

Yeah, I guess that's okay

pure stone
#

I will say though that due to Christmas I will not be responding or doing much until the 27th, I luckily got more offers than expected but I'm quite occupied for Christmas so I can't arrange things right now

silent garden
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That's perfectly fine, I'm working on my own mod projects at the moment anyway