As one of the main developers in the CCSMP I have signed up to the task of gathering forming a team to produce mod-packs for our server, the server runs seasons that reset and change every time and we hope to include many features in said mod-packs, custom recipes, systems and progression, we have programmers, testers and artists but we'd like more assistance with mod-pack development and for that reason we're looking to hire.
What we offer:
- You can keep a fair revenue split from the mod-pack revenue based on your participation and work (we still have to decide on the exact split).
- We have no set deadlines and prioritize quality over rushing.
- A server tour to gain trust, answer any and all questions with proof, show what we stand for and our large community.
- Testers for balancing, performance and quality tests.
What we're looking for:
- Modded recipe and feature implementation with KubeJS
- Modding knowledge to prevent mod conflicts and issues
- Modded progression planning
The job itself:
- Create and develop a mod-pack for our next season(s)
- Help with planning progression
- Mod-pack maintenance
We value functionality first before polish, efficiency, organization and communication.
