Hello, I'm coding a multi-platform app to make large and complexe modpacks. (idk if i can post this here because it's not a mod or modpack itself...) Here is the github.
Here are some features that make it different from others Minecraft launchers:
- Integrated Curseforge/Modrinth Websites: You can directly view the modrinth/curseforge page with download/test buttons integrated in it.
- Test the Mod Before Downloading it: Just click on the test button and a Minecraft instance will launch with the mod and its dependencies ready to be tested. (You can test it even from the mod page in your browser)
- Integrated to your Web Browser (only Firefox, planned for Chrome): it installs an extension to test and add mods directly mods from websites to a modpack or a collection.
- Collections: You can create collections of mods/rp/shaders to re-use them in different modpacks.
- Youtube Integration: The app and the browser extension automatically recognise youtube video showcase/tops and add a button to open the website/add to favourite when the mod is showcased. (based on video chapters and description, it works with google doc links too) It also displays the mod gallery.
- Mod Edition (in progress): You can edit an installed mod in few click to edit easily its content (structures, recipes, assets, etc...) and even the code itself (not sure but i'm working on it). All of this without needing to extract the .jar, recompile it, etc... It's perfect to blend mods togethers, for exemple adding some mod specific blocks to another mod's structure.
- Performances Analyser (planned): An integrated performance analyser is planned to be added. You'll be able to visualise which mod/entity/process make lag which thread.
It's still really in dev and I wanted to share this to get feedbacks or idk...
The interface is not really beautifull I'll probably upgrade it once the app will be more stable.
