Nearest to do:
- Add serene seasons seasons to cusine crops
- Have zombies drop:
-IC2C coins
-Various mob drops - Add a way to purchase guns with coins
- Configure hordes to involve mutant zombies and giants and the retexuted herobrine
- Change the giants texture to something cooler
- Decrease gun damage
- Add crafting for PSW components
- Add crafting for Portality components
- Add bontiful bounties
Reskinning/Custom content:
- Make own stylistically coherent gun pack and replace the current one with it
- Same but with immersive railroading trains + reskin it with resourcepack^
- Same but with vehicles^
- Reskin buildcraft pipes to not look terrible
Mod tweaks:
- Have buildcraft oil be more explosive
Things i consider:
- Maybe replace regular zombies with parasites as intended?
- looks cooler
- slightly more mechanics
• replace like 3 smaller mods ( zombie awareness + lib + infernal mobs ) with a big one
-half the parasites mod capabilities will probably be unusued/disabled
-
Bring back either mod to make mining harder the deeper you go
-its literally only making gameplay harder
-bloat? It would only contribute to gameplay in like the first few hours
+adds more color to the underground
+a reason to get food/good tools that would negate the penalty of going deep underground
+blocks cheesing -
Bring back TAN
-the thirst system is boring and a nuissance
+it feels cool to have it though -
Give millenaire a try?
• would have to block vanilla villages somehow?
-can be laggy/prettt buggy
+cool asf though -
Bring back realistic ore veins mod and use it for oregen
+custom ore deposits are very cool
+gives a reason to travel far in reward for large deposits
-as the curve thing has shown it can be senslessly laggy
-do i really need it?
