#problem deluxemenu problem PlaceholderAPI.
1 messages · Page 1 of 1 (latest)
The problem is that the icon does not update, I don't understand why so, can someone help?
`menu_title: "Выживание"
open_command: survival
size: 27
items:
1survival_online:
material: totem_of_undying
slot: 10
priority: 0
update: true
hide-attributes: true
display_name: "§bВыживание #1 &7[%bungee_1survival%/700]"
lore:
- "&fСтатус: §aОнлайн"
- "§a• Нажмите, чтобы играть"
view_requirement:
requirements:
server_status:
type: string equals
input: "%pinger_online_127.0.0.1:20007%"
output: "&aOnline"
maintenance:
type: string equals
input: "%maintenance_server_1survival%"
output: "&cdisabled"
left_click_commands:
- "[connect] 1survival"
- "[message] Подключение к серверу"
- "[close]"
1survival_offline:
material: totem_of_undying
slot: 10
priority: 1
update: true
hide-attributes: true
display_name: "§bВыживание #1 &7[%bungee_1survival%/700]"
lore:
- ""
- "&fСтатус: §4Офлайн"
- ""
- "§4• Сервер выключен"
view_requirement:
requirements:
server_status:
type: string equals
input: "%pinger_online_127.0.0.1:20007%"
output: "&cOffline"
left_click_commands:
- "[message] Сервер выключен"
- "[close]"
1survival_maintenance:
material: totem_of_undying
slot: 10
priority: 2
update: true
hide-attributes: true
display_name: "§bВыживание #1 &7[%bungee_1survival%/700]"
lore:
- ""
- "&fСтатус: §6Тех. работы"
- ""
- "§6• Сервер включен"
view_requirement:
requirements:
server_status:
type: string equals
input: "%pinger_online_127.0.0.1:20007%"
output: "&aOnline"
maintenance:
type: string equals
input: "%maintenance_server_1survival%"
output: "&aenabled"
left_click_requirement:
requirements:
lobby:
type: has permission
permission: admin.teh
deny_commands:
- "[message] [GalacticNexus] Вы не имете доступ войты на сервер, когда он в Тех. работах"
left_click_commands:
- "[connect] 1survival"
- "[message] Покдлючение к серверу Тех. работ"
- "[close]"`
And it also doesn't work when the server is on
Из-за приоритета
@grave kayak Убрать его? или что?
Плагин работает в завимости от приоритета, то есть показывается то, что выше приоритетом. Вопрос в другом, проверяешь ты находясь в опке или без?
Can you tell me why I am not thrown by the link - Можете подсказать почему меня не перекидывает по ссылке
?paste
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🤨 fix the menu
Thank you
open_command:
register_command: false
slot: 5
size: 27
items:
'1':
material: PAPER
display_name: '&a[Click Here]'
lore:
- '&7Click to join our Discord!'
right_click_commands:
- open_url: 'https://discord.com/channels/1211794082305802330/1211810831474499594'```
Thank you
🙂 👍
added slot: 5, should work correctly now
Literally nothing, not even in the console
update the menu
I'll check it now
Updated
open_command:
register_command: false
size: 27
items:
'1':
material: PAPER
slot: 5
display_name: '&a[Click Here]'
lore:
- '&7Click to join our Discord!'
right_click_commands:
- open_url: 'https://discord.com/channels/1211794082305802330/1211810831474499594'```
@weak fable 👆
ok, Thank you
👍
Perhaps I did the wrong
right_click_commands:
- open_url:
ah shit, didnt notice that
It's okay
Is it possible to make it so that when the player clicks on an object, it would be thrown into discord?
i dont think so you can open links directly from items, though you can make it display the link in chat
I want the player to be transferred to discord when clicking on an item
You can do that, but I can't put it in a word like - /broadcast {"text":"[MESSAGE] ","extra":[{"text":"Discord","color":"aqua","clickEvent":{"action":"open_url","value":"https://discord.com/channels/1211794082305802330/1211810831474499594"}}]}
OR
[console] tellraw @p {"text":"Discord","color":"aqua","clickEvent":{"action":"open_url","value":"https://discord.com/channels/1211794082305802330/1211810831474499594"}}'```
😀 👍
